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Saves a camera angle. The last position loaded is stored in the CVar cameraView.
SaveView(viewIndex)
Arguments[]
- viewIndex
- number - The index (2-5) to save the camera angle to. (1 is reserved for first person view)
Details[]
- Saved views are preserved across sessions.
- Use ResetView(viewIndex) to reset a view to its default.
- The last position loaded is stored in the CVar cameraView.
Bugs[]
- Fixed: A bug in 3.0-patches causes SaveView variables not to load first time you load a character after entering the game.
- Reloading the UI, or reloading the character from character selection screen, will fix this bug. Source