Azshara

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For Azshara prior to the cataclysm, see Azshara (original). For the naga and once Highborne queen after whom this region was named, see Queen Azshara.
HordeAzshara
Level: 10-20
Azshara Highway.jpg
Capital
Races
Rulers
Major settlements
Minor settlements
Languages
Faiths
Affiliation
Location

Azshara is located in northeastern Kalimdor, east of Ashenvale, south of Winterspring, and north of Durotar. It is a beautiful coastal area cloaked in eternal autumn. The trees and other flora are tinged in brilliant oranges and reds, and nearer the coast, great cliffs and sandy beaches line the ocean. The region's inhabitants can make life hard for the nature lover, however. Enraged ghosts, vicious satyr, stalking naga and ferocious wildlife can quickly put an end to those who venture too far from the road.

The Horde, aided by their new allies the Bilgewater Cartel goblins, are working tirelessly to tame the land, but naga and night elves are a constant danger.

History

War of the Ancients

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After the Third War

WC3RoC logo 16x32.png This section concerns content exclusive to Warcraft III.

World of Warcraft

WoW Icon 16x16.png This section concerns content exclusive to World of Warcraft.

Pearl of Pandaria

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The Shattering

Cataclysm This section concerns content exclusive to Cataclysm.

The Shattering radically changed the balance of power in Azshara. The Bilgewater Cartel goblins, the Horde's newest ally, have made their home here, building a city into the cliff side, and destroying the Azshara Crater to make way for a large quarry.[1] To show their loyalty to the Horde, the goblins have reshaped Azshara into a giant Horde symbol.[2]

Having recently gained the mantle of warchief, Garrosh Hellscream is preparing for war to claim all of Kalimdor for the Horde. The goblins of the Bilgewater Cartel, headquartered in Bilgewater Harbor, are playing their part by building war machines, constructing weapons, and establishing a massive naval harbor within sight of Orgrimmar. Meanwhile, the night elves aren't content to sit idly by; they fully intend to challenge this unwelcome occupation in Azshara and hopefully stymie a conflict that would otherwise be carried deep into their forests. Amid all this tension, the Bilgewater Cartel is also out to make a name for itself in true goblin fashion. What is the best way to show solidarity? Reshape the Bay of Storms into a giant Horde symbol! From there, a secret lab, an extensive rocketway, and a "pleasure palace" with its own golf course are just natural leaps in goblin logic. Azshara is now the largest terraforming project on Azeroth - whether it's sculpting the terrain to promote Horde propaganda, moving an entire mountain to pillage the minerals underneath, or slapping the face of the trade prince on a nearby crag, there's no question who wears the pants in Azshara these days.[3]

Kalec is rounding up all of the blue dragonflight, as he fears the death of Malygos will be a sign of weakness and Deathwing will send out agents to assassinate the remaining dragons within the flight. This holds true as the black dragonflight has invaded Azshara to hunt down Azuregos. Kalec and Azuregos help low level Horde players to repel the invasion.

In the RPG

The RPG Icon 16x36.png This section concerns content exclusive to the Warcraft RPG and is considered non-canon.

History

A shattered stretch of coastline on Kalimdor’s northeast, Azshara was once the greatest night elf metropolis. The city fell millennia ago in the War of the Ancients, but a few ragged buildings perch on the cliffs overlooking similar ruins among the coral.[4] Much of the city of Azshara fell into the ocean.[5]

Before the Great Sundering, this shattered stretch of coast along Kalimdor's northern border was once a part of the night elven capital of Zin-Azshari; then came the demons' expulsion from the world. The land was rent asunder and the sea thundered in, making the region a watery grave and leaving nothing but ruins of the once great city. The night elves who survived named this region — once glorious, now nothing but a shattered relic — Azshara, after their queen who was driven mad by demonic influence. Since that time, this place of rocky islands, jagged cliffs, and coral-choked seas has given birth to many tales.

Some night elves suggest that not all of the demons were banished, still lurking beneath the glittering waters of the Coral Sea and waiting to strike back. Others claim that Queen Azshara was not drowned, but transformed into a hideous aquatic thing who will someday lead her accursed followers to retake the surface world. A few whisper that the Dark Portal that first brought the demons to Azeroth remains and rests under the sea waiting for someone to reopen it. Still others assert that the ancient Sundering awakened something that dwelled in the deepest part of the ocean, something that will eventually burst forth in a tidal wave of destruction. Whatever the truth, night elves agree that the region is cursed.[6]

Geography

A river separates the primordial wood from what land there is. The terrain beyond the river is little more than a strip of green above fragmented cliffs that rise high over a stretch of ivory beach. The waves of the shallow Coral Sea sweep against this beach, and islands — little more than spires of jagged rock — jut from the water. A twisted expanse of reef creates a labyrinth of coral beneath the ocean surface, making sea travel here virtually impossible.

The night elves consider the place cursed, and most other races find the constant storms unpleasant. There is but a single habitation in Azshara, the orc trading village of Grim Ulang, its residents telling of creatures flitting about the ruins of Zin-Azshari further along the cliffs, and murlocs and naga swimming in the Coral Sea. Bands of undead have appeared along the beach and at the fringes of the Ashenvale Forest. As well, the dark chants of demon cultists have echoed along the cliffs in counterpoint to the thunder of storms. Steady rumors and sightings have led to frequent night elf patrols and an increased martial presence in Grim Ulang.[6]

Getting There

AllianceAlliance
From Forest Song in Ashenvale, follow the road east into Azshara. The Alliance outpost Talrendis Point is just over the river.
HordeHorde
From Orgrimmar, go northeast through the Orgrimmar Rear Gate. Alternatively, from Splintertree Post in Ashenvale, travel along the road east into Azshara. The Horde encampment Valormok is against the mountains, north of ruined Haldarr Encampment.

Geography

The zone contains the rocketway, a free five station elevated transport which runs round the bay. Rocketway stations are:

There are no instances or battlegrounds in this zone.

Maps and subregions

Map of Azshara (note the shape: the emblem of the Horde)
The Ancient Grove · Bay of Storms (Bilgewater Harbor · Hetaera's Clutch · Scalebeard's Cave) · Bear's Head · Bitter Reaches · Blackmaw Hold · Darnassian Base Camp · Forlorn Ridge · Gallywix Pleasure Palace · Gallywix Rocketway Exchange · The Great Sea · Haldarr Encampment · Horizon Scout · Jagged Reef · Lake Mennar · Legash Encampment · Mountainfoot Strip Mine · Orgrimmar Rear Gate · Orgrimmar Rocketway Exchange · Northern Rocketway Exchange · Northern Rocketway Terminus · Ravencrest Monument · The Ruined Reaches (Rethress Sanctum) · Ruins of Eldarath (Temple of Zin-Malor) · Sable Ridge · The Secret Lab · Shadowsong Shrine · The Shattered Strand · Southern Rocketway Terminus · Southridge Beach · Southfury River · Talrendis Point · Temple of Arkkoran · Tower of Eldara · Ursolan · Valormok

Warcraft RPG

Coral Sea (RPG) • Grim Ulang (RPG) • Ruins of Zin-Azshari (RPG)


WCIII

Nendis (speculation)

Topographic map of Azshara

Travel hubs

In addition to the below flight paths, there is a Rocketway present in the zone that will transport you to another station for free.

Horde Flight paths from the Southern Rocketway Terminus

Horde Flight paths from Bilgewater Harbor

Horde Flight paths from the Northern Rocketway Terminus

Horde Flight paths from Valormok

Regions adjacent to Azshara

Zone Name Faction Level Range Direction Access
Durotar Horde 1-12 South By swimming Southfury River south, then going ashore east
Orgrimmar Horde 1-60 South By going through the Orgrimmar Rear Gate southwest
Northern Barrens Horde 10-20 South By swimming Southfury River south, then going ashore west, or by flightpath to Ratchet
Ashenvale HordeAlliance 20-25 West By foot, or by flightpath from Valormok to Splintertree Post, or by flightpath from Talendris Point to Astranaar

Notable characters

Main article: Azshara NPCs

Azshara is home to several characters of note. Kalec relocated to Azshara, fearing that Deathwing would send agents to assassinate rest of the flight. This held true, as the black dragonflight invaded Azshara to hunt down Azuregos. Kalec can be found in Bilgewater Harbor, where he and Azuregos help low level Horde players to repel the invasion. At the Arcane Pinnacle, Archmage Xylem's apprentices try to pass his trials. Ogtinc assists experienced hunters and priests.

Quests

Main article: Azshara storyline

When first arriving in Azshara, you may want to take the Rocketway and tour the zone first. In addition to earning the Joy Ride achievement along the way, you will gain a good chunk of free discovery experience, be able to pick up the flight paths, and get to see some magnificent scenery. Of course, goblin technology has been known to break down from time to time...

Resources

Dig sites

Azshara

Ruins of Arkkoran @ 71,33
Ruins of Eldarath @ 33,51

Azshara has two dig sites:

  1. Ruins of Arkkoran; contains Night Elf Archaeology Fragments.
  2. Ruins of Eldarath; contains Night Elf Archaeology Fragments.

Wild creatures

Gallery

The Rocketway

Main article: Rocketway

Navigation

Kalimdor

Winterspring
Ashenvale Azshara
Northern Barrens Orgrimmar


Notes

  • Before patch 4.0.3a, Azshara was one of the most common spots for gold farmers, who feasted upon the large collection of thorium veins in the zone.
  • Azshara is well-known for its beautiful fall-like vegetation. In a game without much in the way of weather and seasons, Azshara is a gorgeous and very unique departure from the WoW-norm.
  • Azshara was supposed to be the location of the game's fourth battleground, Azshara Crater. After the release of the Burning Crusade, Eye of the Storm has taken Azshara Crater's spot for fourth battleground.
  • Azshara is the name of a server, see Server:Azshara US for more details.
  • Before patch 4.0.3a, Azshara was known (or not) for being one of, if not the most unpopulated zone in the game player-wise. This was most likely due to a combination of the low number of quests in the zone (some of which are parts of uncompleted chains), as well as the difficulties of navigating between the beaches and the tops of the high cliffs on the eastern side of the zone.
  • Azshara was used for the  [Four Wheels of Fury] Toyota commercial.
  • Azshara has always been somewhat barren in terms of content, so Blizzards original plan was simply to fill in most of the unused space and then take some of the quests that spanned multiple zones and move them completely over to Azshara. The zone itself was a bit of a blank slate, so this approach seemed obvious from the very beginning. While discussing the goals for the overall flow for Kalimdor, the designers started to heavily consider when, where, and how goblins would be introduced to questing on the continent. They realized that they were in sort of a dilemma because, at that point, four out of six Horde races were being routed through the same 10–20 leveling experience in the Northern Barrens. It was only then that they decided to retrofit Azshara as an alternative zone for level 10 through 20 Horde characters and make it a goblin hub.[3]

Patch changes

  • Cataclysm Patch 4.0.3a (2010-11-23): "Completely reworked as a level 10-20 zone."

Videos

References

External links