Buff

From Wowpedia
Jump to: navigation, search

Most often, a buff refers to a temporary beneficial spell or effect placed on a player. Buffs can range in effect from simple personal shields to buffs which augment almost every category of stats a given player may have for their race or class.

Buffs can be of two types: those that expire over time (simple buff like [Arcane Brilliance]) and those that are dependent of the environment around you (like the AoE effect given by totems).

You can dismiss an active buff that expires over time by right-clicking on its icon.

Most buffs do not stack with other similar buffs. One prominent exception is heal over time spells, heal over time spells from multiple characters and different heal over time spells from the same character (such as a druid's [Regrowth] and [Rejuvenation]) will stack with each other.

Buff can also be used as a verb, i.e. "to buff" means to apply buffs.

Buff is also used to represent a change to a class or ability that makes it more effective or useful. It is the opposite of a nerf.

Raid Buffs

There are 9 standard raid buffs, which are provided by a number of different abilities. Duplicate effects do not stack, but you can have multiple buffs. For example, [Mark of the Wild]'s increased stats do not stack with [Legacy of the Emperor], but [Mark of the Wild] does stack with [Power Word: Fortitude].

Some abilities apply more than one buff. When you are in the Proving Grounds, you automatically receive all 9 buffs until you leave the instance. A raid that consists of a party capable of providing all 9 buffs is considered an optimal raid, and when forming a raid party you should try to ensure that each of the buffs will be available.

The buffs are:

The following tables show which classes and specs are capable of providing which buffs:

Class Specialization Stats Stamina Attack Power
Death Knight Blood [Horn of Winter]
Frost [Horn of Winter]
Unholy [Horn of Winter]
Druid Balance [Mark of the Wild]
Feral [Mark of the Wild]
Guardian [Mark of the Wild]
Restoration [Mark of the Wild]
Hunter Beast Mastery Bark of the Wild
Blessing of Kongs
[Embrace of the Shale Spider]
Strength of the Earth
Savage Vigor
Sturdiness
[Qiraji Fortitude]
[Trueshot Aura]
Marksmanship Bark of the Wild
Blessing of Kongs
Sturdiness [Trueshot Aura]
Survival Bark of the Wild
Blessing of Kongs
Sturdiness [Trueshot Aura]
Mage Arcane
Fire
Frost
Monk Brewmaster [Legacy of the White Tiger]
Mistweaver [Legacy of the Emperor]
Windwalker [Legacy of the Emperor]
Paladin Holy [Blessing of Kings]
Protection [Blessing of Kings]
Retribution [Blessing of Kings]
Priest Discipline [Power Word: Fortitude]
Holy [Power Word: Fortitude]
Shadow [Power Word: Fortitude]
Rogue Assassination
Combat
Subtlety
Shaman Elemental
Enhancement
Restoration
Warlock Affliction [Blood Pact]
Demonology [Blood Pact]
Destruction [Blood Pact]
Warrior Arms [Commanding Shout] [Battle Shout]
Fury [Commanding Shout] [Battle Shout]
Protection [Commanding Shout] [Battle Shout]
Class Specialization Spell Power Versatility Haste
Death Knight Blood
Frost [Unholy Aura] [Unholy Aura]
Unholy [Unholy Aura] [Unholy Aura]
Druid Balance [Mark of the Wild]
Feral [Mark of the Wild]
Guardian [Mark of the Wild]
Restoration [Mark of the Wild] Savage Vigor
[Energizing Spores]
Speed of the Swarm
Hunter Beast Mastery [Qiraji Fortitude]
[Still Water]
Tenacity
Indomitable
Defensive Quills
Chitinous Armor
Wild Strength
Strength of the Earth
Marksmanship Tenacity
Indomitable
Defensive Quills
Chitinous Armor
[Energizing Spores]
Speed of the Swarm
Survival [Energizing Spores]
Speed of the Swarm
Tenacity
Indomitable
Defensive Quills
Chitinous Armor
Mage Arcane [Arcane Brilliance]
[Dalaran Brilliance]
Fire [Arcane Brilliance]
[Dalaran Brilliance]
Frost [Arcane Brilliance]
[Dalaran Brilliance]
Monk Brewmaster
Mistweaver
Windwalker
Paladin Holy
Protection
Retribution [Sanctity Aura]
Priest Discipline
Holy
Shadow Mind Quickening
Rogue Assassination [Swiftblade's Cunning]
Combat [Swiftblade's Cunning]
Subtlety [Swiftblade's Cunning]
Shaman Elemental [Grace of Air]
Enhancement [Grace of Air]
Restoration [Grace of Air]
Warlock Affliction [Dark Intent]
Demonology [Dark Intent]
Destruction [Dark Intent]
Warrior Arms Inspiring Presence
Fury Inspiring Presence
Protection
Class Specialization Critical Strike Multistrike Mastery
Death Knight Blood [Power of the Grave]
Frost
Unholy
Druid Balance Moonkin Aura
Feral [Leader of the Pack]
Guardian
Restoration
Hunter Beast Mastery [Terrifying Roar]
[Fearless Roar]
Strength of the Pack
[Embrace of the Shale Spider]
[Still Water]
[Furious Howl]
Baleful Gaze
[Frost Breath]
Double Bite
Spry Attacks
Agile Reflexes
Wild Strength
Breath of the Winds
[Roar of Courage]
Keen Senses
[Spirit Beast Blessing]
Plainswalking
Marksmanship Strength of the Pack
[Furious Howl]
Baleful Gaze
Spry Attacks
Agile Reflexes
Breath of the Winds
[Roar of Courage]
Keen Senses
Plainswalking
Survival Strength of the Pack
[Furious Howl]
Baleful Gaze
Spry Attacks
Agile Reflexes
Breath of the Winds
[Roar of Courage]
Keen Senses
Plainswalking
Mage Arcane [Arcane Brilliance]
[Dalaran Brilliance]
Fire [Arcane Brilliance]
[Dalaran Brilliance]
Frost [Arcane Brilliance]
[Dalaran Brilliance]
Monk Brewmaster [Legacy of the White Tiger]
Mistweaver
Windwalker [Legacy of the White Tiger] Windflurry
Paladin Holy [Blessing of Might]
Protection [Blessing of Might]
Retribution [Blessing of Might]
Priest Discipline
Holy
Shadow Mind Quickening
Rogue Assassination [Swiftblade's Cunning]
Combat [Swiftblade's Cunning]
Subtlety [Swiftblade's Cunning]
Shaman Elemental [Grace of Air]
Enhancement [Grace of Air]
Restoration [Grace of Air]
Warlock Affliction [Dark Intent]
Demonology [Dark Intent]
Destruction [Dark Intent]
Warrior Arms
Fury
Protection

Weaker versions of some of these buff can be provided by consumable items. While these versions are weaker, it is worthwhile to have an inventory of these items when raiding, in case a class capable of providing the full version of a particular buff is not available. Like the abilities above, these do not stack with similar effects:

Burst Haste

In addition to the 9 standard raid buffs, there is a tenth buff that it is important to have available in your party. Unlike the 9 buffs listed above, this buff--Burst Haste-- is temporary and is generally used at a critical moment during a raid encounter predetermined by the raid leader based on the party's strategy.

This buff can provided by the following classes:

If one of these classes is not available, a weaker version of the Burst Haste buff can be provided by  [Drums of Rage].

List of notable buffs from environment

Lordaeron's Blessing

Increases stamina by 5%.

Lasts: 30 min

How to get: Take control of the northpass tower in Eastern Plaguelands, click the altar that appears outside the door.

Notes: Persists in Scholomance and Stratholme, and persisted in the original Naxxramas.

Fire Resist

Increases fire resistance by 83.

Lasts: 1 hour

How to get: Mind Control (either by the Priest spell or the Engineering device) a Scarshield Spellbinder, found in Blackrock Spire.

Notes: Sometimes the tooltip will say differing amounts of Fire Resistance, but the buff always provides 83 resistance. Stacks with Paladin's [Resistance Aura].

Rallying Cry of the Dragonslayer

Increases critical chance of spells by 10%, melee and ranged by 5% and grants 140 attack power, for characters below level 61.

Lasts: 2 hours

How to get: When the head of Onyxia or Nefarian is returned the players located in (or nearby) Orgrimmar or Stormwind are buffed with this buff.

Spirit of Zandalar

Increases all stats for a value depending on level for 2 hours.

(Old Effect: Increases movement speed by 10% and all stats by 15% for 2 hours.)

Duration: 2 hours (As of 1.11, this buff no longer persists through death)

How to get: When the  [Heart of Hakkar] is turned in to Molthor on Yojamba Isle as part of The Heart of Hakkar quest, players on the Isle and in Booty Bay will receive the buff.

Warchief's Blessing

Blessing of the Warchief: Increases health by 300. 15% haste to melee attacks. 10 mana regen per tick.

Lasts: 1 hour

How to get: When the head of Rend Blackhand is returned after a player completes "For the Horde!", the end of the first part of the Onyxia prequest chain, all players located in Orgrimmar are buffed with this buff.

Songflower Serenade

Increases critical strike rating and spell critical strike rating by 70 and all attributes by 15.

Lasts: 1 hour

How to get: Cleanse a Corrupted Songflower in Felwood.

See also

External links