Dragonblight

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NeutralThe Dragonblight
Level: 71 - 74
Dragonblight.jpg
Races
Government

None

Major settlements
Affiliation

Independent

Location

Southcentral Northrend

The Dragonblight, also called the Great Dragonblight, is a great dragon graveyard, located in Northrend. The entrance to the nerubian kingdom of Azjol-Nerub can be found in the mid-west part, while the mysterious Wyrmrest Temple resides in the middle. The magnataur village of Bloodmar lies here also, as well as the ruined taunka capital of Icemist Village, and the nerubian conclave of Sundered Monolith. The Forsaken base of Venomspite, as well as the Human stronghold of Wintergarde Keep are located to the east. The Scourge citadel of Naxxramas is floating in the skies above Wintergarde.

The bones are zealously guarded by Malygos and his blue dragonflight, but the rise of the Lich King and the Scourge allowed the undead to claim many sets of bones from the graveyard and use them to create frost wyrms for the Scourge forces. The Dragonblight was also the home of the first humans to fall victim to the Plague.

History

Most of Dragonblight is covered in ice and snow.

Once this region was a thriving land, the most fertile in Northrend after the Sholazar Basin. That was long ago. Now it is a vast wasteland where even the snow and ice seem drained. Most of the Dragonblight is a single enormous valley. And it’s filled with bodies of dragons. Ailing and old dragons, from every dragonflight, from all over the world, come here to die. The ground is littered with dragons of all colors. Black, red, green, blue, and bronze, they all lie here together, all their differences set aside in death. The mightiest creatures in the world, laid low by age and illness and attack. The land has never recovered, and never will. It weeps for its lost children, and remains barren in their memory. In effect, there are no particularly noteworthy happenings in the Dragonblight's past, save the deaths of many dragons and the first use of the Plague to wipe out the native Humans.[1]

After making landfall at the Howling Fjord on his hunt for Mal'Ganis, Prince Arthas moved his ships and troops north and west to Dragonblight; here the Alliance emissary conveyed King Terenas' order to recall the expedition, and here Arthas had his ships destroyed, trapping his forces in Northrend. A few days later, Mal'Ganis attacked his encampment with overwhelming numbers, prompting him to seek out Frostmourne in Frostmourne Cavern to the north.

When Prince Arthas returned to Northrend, answering the Lich King's call to fight Illidan Stormrage, his first base camp was on the southern coast of Dragonblight.

Description from site

Concept art.

For millennia the Great Dragonblight has served as the enduring heart of Northrend.

Here dense forests surround a vast Arctic wasteland littered with the massive, gleaming bones of perished dragons. In the center of this frozen expanse lies Wyrmrest Temple, a structure believed to be built by the world-shaping titans shortly after Azeroth's creation. Many legends hold that the five great Dragon Aspects were blessed within this fortress and given their charge to watch over the budding world. Perhaps it is for this reason that dragons nearing the end of their lives come to the Dragonblight to enrich the land with their passing.

Surrounding Wyrmrest Temple are five majestic dragon shrines: red, bronze, green, blue, and black, each blessed with the powers of its respective flight. In recent times the undead Scourge has laid siege to these shrines in an effort to further its attempts at raising terrifying new variations of undead dragons to serve the Lich King.

In an attempt to arrest these invasions, the red Dragon Aspect, Alexstrasza, has begun recruiting heroes to aid in the fight against the Scourge, even as the taunka and tuskarr wage their own desperate battles against the undead. The one-time Scarlet Crusade, now the Scarlet Onslaught, has arrived as well in the hopes of claiming victory in their ongoing campaign against the Lich King and his minions.

Both the Alliance and the Horde have begun establishing a presence in the Dragonblight, taking a particular interest in the barred entrance to Icecrown, Angrathar the Wrathgate. There both factions have begun gearing up for the siege that will inevitably lead into the lair of the Lich King himself.

The immediate dangers of the Dragonblight are posed not only by the Lich King, however, but also by the blue dragonflight. Determined to manipulate all existing magic to serve his own purposes, the blue Dragon Aspect, Malygos, has ordered his flight to maneuver colossal machines into key positions over magical ley line clusters. Many believe that these dire constructs are intended to realign the paths of magical energy that course beneath the earth. If successful, Malygos's tampering could result in an ecological and magical catastrophe that would threaten not only the stability of Northrend, but ultimately the equilibrium of the entire world.

Although mostly a chilly snowfield, Dragonblight contain several locations with radically different terrain. The most notable are perhaps the dragonshrines having lava (Obsidian Dragonshrine), tropical forest (Emerald Dragonshrine) and desert (Bronze Dragonshrine).

Thrall: Twilight of the Aspects

WoW-novel-logo-16x62.png This section concerns content exclusive to the Warcraft novels or short stories.

Cataclysm

Future Wyrmrest Temple, as seen on loading screen for End Time.
Dragonblight, as seen on loading screen for Hour of Twilight.
Deathwing attacking the Wyrmrest Temple, as seen on loading screen for the Dragon Soul raid.

Cataclysm This section concerns content exclusive to Cataclysm.

Dragonblight is where the majority of the final battle against Deathwing and his allies takes place, and its future version can also be visited via Caverns of Time.

The Cataclysm-era zone featured in the instances is mostly unchanged by the Shattering, the only notable change is a presence of three maws: Go'rath, Shu'ma and Maw of Destruction, that have surrounded the Wyrmrest Temple and burrowed their tentacles inside the Chamber of the Aspects.

In the RPG

The RPG Icon 16x36.png This section concerns content exclusive to the Warcraft RPG and is considered non-canon.

People and culture

A tuskarr bridge in the Dragonblight.

Of the living, the most common creatures here are nerubians. The entrance to Azjol-Nerub sits near the north edge of the Dragonblight, just below Crystalsong Forest; and before the Scourge came the spider-men wandered freely through this region, moving among the dragon corpses without a care. Now those who survived the War of the Spider find refuge up here, using dragon bones for cover from Scourge patrols. They hatch plans to reclaim their kingdom but lack the numbers or the strength to succeed. Tauren live here as well, though only in one place. A pack of Icemist tauren settled on the west edge of the Dragonblight, on the shore of Lake Wintergrasp. They don’t venture into the blight proper very often, preferring the clean cold of the lake to the bitter air of doom and death. Scourge creatures wander through here all the time, looking for ways to use the dragon remains, or searching for any artifacts the dragons left behind. Since they can’t pass through Crystalsong Forest, the Dragonblight also provides the only route to the east of Northrend, other than scaling the Storm Peaks. Most of the Scourge creatures lurk near the northwest corner, close to Icecrown Glacier. Some blue dragons live here as well. They tend their fallen kin and pay their respects. The dragons live in Wyrmrest Temple, down toward the southern shore. They communicate regularly with their kin in Coldarra. It was also home to several Humans native to the land, who had built their villages there. They were eventually turned into Undead soldiers of the Scourge.[2]

Geography

Most of the Dragonblight is a single valley, sloping southward to the Shiverwind Coast. Low hills rise along the sides, taller to the east where they butt up against the Grizzly Hills and Zul'Drak. To the north a thin line of tall, sharp-edged cliffs breaks the land where Icecrown Glacier begins. The western edge borders Lake Wintergrasp, and the ground there is low and even and frozen solid. Many animals live here, feeding off the dragons' remains. Birds, bears, spiders, wolves, and bats all tear at the remains or at each other. Wendigo and sasquatch, and worg packs, live here as well. Thanks to the Scourge, undead animals wander here as well, killing and converting the living where they can.[2]

Maps and subregions

WorldMap-Dragonblight.jpg
7th Legion Front · Agmar's Hammer · Angrathar the Wrathgate · Azure Dragonshrine · The Briny Pinnacle · Bronze Dragonshrine · The Carrion Fields · Coldwind Heights · Coldwind Pass · The Court of Skulls · Crusader's Landing · The Crystal Vice · Dawn's Reach · The Dragon Wastes · Dragon's Fall · Dragonspine Tributary · Drak'Mar Lake · Eldritch Heights · Emerald Dragonshrine · Fordragon Hold · The Forgotten Shore · Frostmourne Cavern · Galakrond's Rest · Glittering Strand · The Half Shell · Ice Heart Cavern · Icemist Village · Indu'le Village · Jintha'kalar · Kili'ua's Atoll · Kor'kron Vanguard · Lake Indu'le · Light's Trust · Lothalor Woodlands · Maw of Neltharion · The Mirror of Dawn · Moa'ki Harbor · Moonrest Gardens · Naxxramas · New Hearthglen (Hall of Arms · Library Wing · Main Hall) · Nozzlerust Post · Obsidian Dragonshrine · Onslaught Base Camp · Path of the Titans · The Pit of Narjun · Ruby Dragonshrine · Scarlet Point · Scarlet Tower · Snowfall Glade · Stars' Rest · Surge Needle · Thorson's Post · Vengeance Pass · Venomspite · Westwind Refugee Camp · The Wicked Coil · Wintergarde Crypt · Wintergarde Keep · Wintergarde Mausoleum · Wintergarde Mine · Wyrmrest Temple
Shiverwind Coast (RPG) · Sundered Monolith (RPG) · Bloodmar (RPG)
Dragonblight map in Lands of Mystery.
Dragonblight seen to the left as "The Great Dragonblight" on a WCIII map.

Instances

The forests of Dragonblight as seen in-game.
Instance Name Level Range Group Size Approximate Run Time
Instance portal Azjol-Nerub 72-74 5 25 - 30 min
Instance portal Ahn'kahet: The Old Kingdom 73-75 5 45 min - 1 hour
Instance portal Obsidian Sanctum[3] 80+ 10/25 30 min - 1 hour
Instance portal Ruby Sanctum 80+ 10/25 Unknown
Instance portal Naxxramas[4] 80+ 10/25 2 – 4 hours

Travel hubs

Dragonblight artwork.
Concept art.
Concept art.
Screenshot of a frozen lake.
Concept art, presumably of The Bone Wastes.
The Wyrmrest Temple in art.

Alliance Flight paths from Fordragon Hold

Alliance Flight paths from Stars' Rest

Alliance Flight paths from Wintergarde Keep

Horde Flight paths from Agmar's Hammer

Horde Flight paths from Kor'kron Vanguard

Horde Flight paths from Venomspite

Neutral Flight paths and boats from Moa'ki Harbor

Neutral Flight paths from Wyrmrest Temple

Adjacent regions

Zone Name Faction Level Range Direction Access
Dalaran AllianceHorde 74+ Northwest By foot via Crystalsong or flight path
Borean Tundra AllianceHorde 68-72 West By foot, flight path or turtle boat from Moa'ki Harbor
Howling Fjord Alliance Horde 68-72 Southeast By flight path or turtle boat from Moa'ki Harbor
Zul'Drak AllianceHorde 74-77 Northeast By foot or flight path
Grizzly Hills AllianceHorde 73-75 East By foot or flight path
Crystalsong Forest AllianceHorde 77-80 North By foot
Wintergrasp AllianceHorde PvP Northwest By flight only
Icecrown AllianceHorde 77-80 North By foot via Angrathar the Wrathgate or flight path

Notable characters

Concept art - possibly the Briny Pinnacle.
Concept art - seemingly the entrance to some nerubian structure.
Main article: Dragonblight NPCs

Quests

Main article: Dragonblight quests

The prevailing questline from the Alliance perspective is the attack of the Lich King's forces upon Wintergarde and the siege at Angrathar the Wrathgate. A short side story relives some important events from Warcraft III: The Frozen Throne at the Forgotten Coast and Frostmourne Cavern.

The Horde questline at Venomspite revolves around Arthas's machinations with the Onslaught-nee-Scarlet Crusade at New Hearthglen, and the initiation of the taunka into the Horde at Agmar's Hammer.

Both mortal factions and the dragonflights represented at Wyrmrest Temple are concerned with Malygos's disastrous redirection of ley line energies at Moonrest Gardens and the Azure Dragonshrine and the Scourge attacks at their respective dragonshrines.

Battle.net map

WC3RoC-logo-small.png
This article or section contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and official bonus maps.

Those who have braved the chill wind speak of a graveyard called Dragonblight. Treasure is rumored to lie beneath draconian bones, but vigilant dragons watch this sacred ground for foolhardy graverobbers.[5]

Resources

Wild creatures






Rare Elite NPCs associated with the  Northern Exposure achievement:

Videos

Dragonblight Preview

Other images

References

External links