Echo of Jaina
Echo of Jaina
|Wealth||1 99 87|
|Location||Azure Dragonshrine, Dragonblight|
Echo of Jaina is a boss to appear in the End Time instance. Before making the shade of Jaina possible, players will need to find 16 splinters of her broken staff scattered across the Azure Dragonshrine as well as battling her time-twisted allies.
The tormented fragment of Jaina Proudmoore has been split and infused within the shattered pieces of her staff. To restore balance to the timeways, this echo must be defeated. However, the devastating magical power possessed by the once-proud ruler of Theramore is hardly lost to her time-havocked spectre. In this future Azeroth, she is only divided, and waiting...
- Blink — The Echo of Jaina teleports to a nearby location.
- Flarecore — The Echo of Jaina hurls a growing Flarecore ember at the ground near an enemy. The ember explodes if touched, inflicting 5000 - 50000 Fire damage to enemies within 5 yds. If not exploded within 10 sec., the ember detonates, inflicting 94500 Fire damage to all enemies.
- Frost Blades — The Echo of Jaina conjures three blades of ice and sends them flying forward. Enemies that collide with the blades are encased in a block of ice, stunning them for 5 sec.
- Frostbolt Volley — The Echo of Jaina inflicts 18000 Frost damage to nearby enemies within 65 yards and reduces their movement speed by 30% for 4 sec.
- Pyroblast — The Echo of Jaina inflicts 45000 Fire damage to her current target and an additional 3000 Fire damage every 3 sec. for 12 sec.
Before battling Jaina herself, your party must collect the 16 pieces of her shattered staff around the shrine. Once this is done, Echo of Jaina becomes available to fight. Note: Clear all patrolling groups around Jaina's general vicinity to avoid accidental pulls.
Tanks should be the only one that Jaina faces for her constant Pyroblasts and melee attacks. After a few seconds, Jaina blinks a few feet away then casts three Frostblades in a frontal cone. Everyone should avoid these blades whenever they are cast.
Immediately after casting Frostblades, Jaina begins bombarding the entire group with 3 consecutive casts of Frostbolt Volley, each of which are interruptable; planning an interrupt rotation in advance can greatly help.
Periodically throughout the entire fight, Jaina casts Flarecore, an orb that lands on the ground in a random location. Whoever is closest to the Flarecore should run to it, taking moderate damage when it explodes on contact. Cores that are not detonated in this manner continue to grow until they explode for heavy group damage. Note: Flarecores do small-radius AoE damage when detonated, so that only the player stomping the core should be near it.
- Nozdormu says: This is all that is left of the Blue Dragonshrine. A great battle shattered the timewaves leading out of this forsaken place. You must reconstruct the fragments strewn across the ground and defeat the trapped spirit to proceed.
- Echo of Jaina says: I don't know who you are, but I'll defend this shrine with my life. Leave, now, before we come to blows.
- You asked for it.
- I hate resorting to violence.
- Frost Blades
- Why won't you give up?!
- Perhaps this will cool your heads...
- A little ice ought to quench the fire in your hearts...
- Killing a player
- You forced my hand.
- I didn't want to do that.
- I wish you'd surrendered!
- I understand, now. Farewell, and good luck.
Patches and hotfixes
- Patch 4.3.0 (2011-11-29): Added.