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Entangling Roots

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For the Pet Battle ability, see [Entangling Roots].
Entangling Roots
Spell nature stranglevines.png
  • Entangling Roots
  • Level 10 druid ability
  • 30 yd range
  • 6.5% of base mana
  • 1.7 sec cast
  • Roots the target in place for 30 sec. Damage caused may interrupt the effect.

    Tree of Life: Instant cast
Usable by
Class Druid
Properties
Type Offensive, Utility
School Nature
Cooldown None/Global Cooldown
Other information
Level learned 10
Modified by  [Glyph of Entangling Roots]
Related debuff
Spell nature stranglevines.png
  • Magic
  • Entangling Roots
  • Rooted.
  • Duration: 12 sec
The vines grew angry, as if every weed in Azeroth sought revenge upon those who would destroy their fertile home.[1]

Entangling Roots is a druid root ability. It is learned at level 10.

When a restoration druid is in Tree of Life form, this spell is instant-cast.

Contents

Improvements

  • Glyph of Entangling Roots
  • Major Glyph
  • Use: Permanently teaches you this glyph.

    Reduces the cast time of your Entangling Roots by 0.2 sec.
  • Classes: Druid
  • Requires Level 25
  • Sell Price: 1s

Tips and tactics

  • Use this spell if you need to run away from an enemy. The enemy may still be able to hit you with ranged attacks, but otherwise, it can't move to attack you.
  • Consider using [Nature's Grasp] if you use this spell to run very often.
  • Invaluable in PvP against melee classes..
  • Use it for crowd control in an instance, if needed.

Notes

  • Damage done to the target may prematurely end Entangling Roots.
  • [Nature's Grasp] is a buff that casts Entangling Roots on the next melee attacker.
  • Entangling Roots' cast time may be made instant with [Nature's Swiftness].
  • One of the few crowd control spells not subject to creature type restrictions (humanoid, beast, demon, etc.). It is, however, unreliable: It doesn't stop targets from casting spells or using ranged attacks, just from moving, so it is useless against casters and hunter-like NPCs. In addition, any creature that is immune to nature spells, as is common among elementals, is immune to Entangling Roots.

See also

Patches and hotfixes

  • Cataclysm Patch 4.2.0 (2011-06-28): Entangling Roots and the equivalent spell triggered by [Nature's Grasp] no longer deal damage.
  • Cataclysm Patch 4.0.6 (2011-02-08): Now has a PvP duration of 8 seconds.
  • WotLK Patch 3.0.2 (2008-10-14): Entangling roots is now usable indoors.
  • Hotfix (2007-02-14): "Entangling Roots should now affect certain creatures properly."
  • TBC Patch 2.0.1 (2006-12-05): All crowd control effects have a chance each second to break earlier, and their duration is capped at 12 seconds in PvP. The chance increases with resistances and the level difference between the target and the caster.
  • WoW Icon 16x16.png Patch 1.7.0 (2005-09-22): Entangling Roots now shares the same duration in pvp as other long-duration forms of crowd control (ie: polymorph, fear, sap).
  • WoW Icon 16x16.png Patch 1.4.0 (2005-05-05): Now subject to diminishing returns in PvP. This is considered an immobilizing effect.
  • WoW Icon 16x16.png Patch 1.2.0 (2004-12-18): Entangling Roots: Rank 4 moved to level 38.
  • WoW Icon 16x16.png Patch 1.1.0 (2004-11-07): Facing requirement removed.

References

External links