Experience to level

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Equations

The XP required to advance to the next level is found by:

XP = ((8 × CL) + Diff(CL)) × MXP(CL) × RF(CL)
where CL = the current Character Level

Note that the XP is always rounded down to the nearest hundred.

The function MXP(CL) is the basic amount of XP earned for killing a mob of level equal to the character (see also: Mob experience#Basic Formula)

MXP(CL) = 45 + (5 × CL) (mobs in Eastern Kingdoms and Kalimdor)
MXP(CL) = 235 + (5 × CL) (mobs in Outland)
MXP(CL) = 580 + (5 × CL) (mobs in Northrend)

The function Diff(CL) is an extra difficulty factor that starts around level 30 and increases by level:

Diff(CL) =       0,     CL <= 28
Diff(CL) =       1,     CL  = 29
Diff(CL) =       3,     CL  = 30
Diff(CL) =       6,     CL  = 31
Diff(CL) = 5 x (CL-30), CL >= 32, <=59

The function RF(CL) is an extra difficulty reduction factor added in patch 2.3. It is:

RF(CL) =       1,               CL <= 10
RF(CL) =       (1-(CL-10)/100), 11 <= CL <= 27
RF(CL) =       .82,             28 <= CL <= 59
RF(CL) =       1                60 <= CL

XP to Level can be described as the following function of the character level represented by x (if and only if the character is level 32-59):

XP to Level = (65x2 - 165x - 6750) × .82

XP to Level for levels 11-27 can be found by:

XP to Level = -.4x3 + 40.4x2 + 396x

For all levels lower then 11 the XP to Level can be expressed as the second grade function:

XP to Level = 40x2 + 360x 

The XP to Level for 61-69 is:

XP to Level = 155 + MXP(CL) x (1344 - ((69-CL)*(3+(69-CL)*4)))

For 60:

XP to Level = 155 + MXP(CL) x (1344 - 69 - ((69-CL)*(3+(69-CL)*4)))

Experience to level by level (Pre-Squish)

This table shows the character's current level and the amount of XP required to advance to the next level (e.g. "22: 19,200" means that if you are level 22, you need a total of 19,200 XP to advance to level 23). This is a compilation of the tables below with all current values. This also shows the difference (percent change) in current XP requirements as compared to before Patch 5.3. Note that this percentage, when added to one, is the same as RF(CL) (discrepancies are caused by rounding).

Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP
1 400 11 6,960 21 17,920 31 33,280 41 78,500 51 126,100 61 317,000 71 821,000 81 2,121,500
2 900 12 7,840 22 19,200 32 35,680 42 82,800 52 131,500 62 349,000 72 830,000 82 2,642,640
3 1,400 13 8,800 23 20,400 33 38,400 43 87,100 53 13,7000 63 386,000 73 838,000 83 3,434,200
4 2,100 14 9,840 24 21,760 34 41,120 44 91,600 54 142,500 64 428,000 74 847,000 84 4,582,500
5 2,800 15 10,800 25 23,120 35 44,000 45 96,300 55 148,200 65 475,000 75 855,300 85 8,670,000 (-33%)
6 3,600 16 12,000 26 24,400 36 46,960 46 101,000 56 154,000 66 527,000 76 865,000 86 10,050,000 (-33%)
7 4,500 17 13,120 27 25,760 37 49,920 47 105,800 57 159,900 67 585,000 77 873,000 87 12,650,000 (-33%)
8 5,400 18 14,240 28 21,120 38 52,960 48 110,700 58 165,800 68 648,000 78 882,000 88 15,250,000 (-33%)
9 6,500 19 15,400 29 29,040 39 56,160 49 115,700 59 172,000 69 717,000 79 891,000 89 18,370,000 (-33%)
10 6,080 20 16,640 30 31,040 40 74,300 50 120,900 60 290,000 70 812,700 80 1,686,300 90

Experience to level pre-5.3

This table shows the character's current level and the amount of XP required to advance to the next level (e.g. "22: 19,200" means that if you are level 22, you need a total of 19,200 XP to advance to level 23). This is a compilation of the tables below with all current values. This also shows the difference (percent change) in current XP requirements as compared to before Patch 5.0.4. Note that this percentage, when added to one, is the same as RF(CL) (discrepancies are caused by rounding).

Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP
1 400 11 6,960 (-20 %) 21 17,920 (-20 %) 31 33,280 (-20 %) 41 78,500 51 126,100 61 317,000 71 821,000 81 2,121,500
2 900 12 7,840 (-20 %) 22 19,200 (-20 %) 32 35,680 (-20 %) 42 82,800 52 131,500 62 349,000 72 830,000 82 2,642,640 (-33 %)
3 1,400 13 8,800 (-20 %) 23 20,400 (-20 %) 33 38,400 (-20 %) 43 87,100 53 13,7000 63 386,000 73 838,000 83 3,434,200 (-33 %)
4 2,100 14 9,840 (-20 %) 24 21,760 (-20 %) 34 41,120 (-20 %) 44 91,600 54 142,500 64 428,000 74 847,000 84 4,582,500 (-50 %)
5 2,800 15 10,800 (-20 %) 25 23,120 (-20 %) 35 44,000 (-20 %) 45 96,300 55 148,200 65 475,000 75 855,300 85 13,000,000
6 3,600 16 12,000 (-20 %) 26 24,400 (-20 %) 36 46,960 (-20 %) 46 101,000 56 154,000 66 527,000 76 865,000 86 15,080,000
7 4,500 17 13,120 (-20 %) 27 25,760 (-20 %) 37 49,920 (-20 %) 47 105,800 57 159,900 67 585,000 77 873,000 87 18,980,000
8 5,400 18 14,240 (-20 %) 28 21,120 (-20 %) 38 52,960 (-20 %) 48 110,700 58 165,800 68 648,000 78 882,000 88 22,880,000
9 6,500 19 15,400 (-20 %) 29 29,040 (-20 %) 39 56,160 (-20 %) 49 115,700 59 172,000 69 717,000 79 891,000 89 27,560,000
10 6,080 (-20 %) 20 16,640 (-20 %) 30 31,040 (-20 %) 40 74,300 50 120,900 60 290,000 70 812,700 80 1,686,300 90

Experience to level pre-MoP

This table shows the character's current level and the amount of XP required to advance to the next level (e.g. "22: 24000" means that if you are level 22, you need a total of 24,000 XP to advance to level 23). This is a compilation of the tables below with all current values. This also shows the difference (percent change) in current XP requirements as compared to before Patch 4.3. Note that this percentage, when added to one, is the same as RF(CL) (discrepancies are caused by rounding).

Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP
1 400 11 8,700 21 22,400 31 41,600 41 78,500 51 126,100 61 317,000 71 821,000 (-33.3 %) 81 2,121,500
2 900 12 9,800 22 24,000 32 44,600 42 82,800 52 131,500 62 349,000 72 830,000 (-33.3 %) 82 4,004,000
3 1,400 13 11,000 23 25,500 33 48,000 43 87,100 53 13,7000 63 386,000 73 838,000 (-33.3 %) 83 5,203,400
4 2100 14 12,300 24 27,200 34 51,400 44 91,600 54 142,500 64 428,000 74 847,000* (-33.3 %) 84 9,165,100
5 2,800 15 13,600 25 28,900 35 55,000 45 96,300 55 148,200 65 475,000 75 855,300 (-33.3 %) 85
6 3,600 16 15,000 26 30,500 36 58,700 46 101,000 56 154,000 66 527,000 76 865,000 (-33.3 %) 86
7 4,500 17 16,400 27 32,200 37 62,400 47 105,800 57 159,900 67 585,000 77 873,000 (-33.3 %) 87
8 5,400 18 17,800 28 33,900 38 66,200 48 110,700 58 165,800 68 648,000 78 882,000 (-33.3 %) 88
9 6,500 19 19,300 29 36,300 39 70,200 49 115,700 59 172,000 69 717,000 79 891,000 (-33.3 %) 89
10 7,600 20 20,800 30 38,800 40 74,300 50 120,900 60 290,000 70 812,700* (-33.3 %) 80 1,686,300 90
  • = unconfirmed, estimated based on average 33.3% reduction of exp requirements.

Experience to level pre-Cata

This table shows the character's current level and the amount of XP required to advance to the next level (e.g. "22: 24000" means that if you are level 22, you need a total of 24,000 XP to advance to level 23). This is a compilation of the tables below with all current values. This also shows the difference (percent change) in current XP requirements as compared to before Wrath of the Lich King. Note that this percentage, when added to one, is the same as RF(CL) (discrepancies are caused by rounding).

Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP
1 400 11 8,700 21 22,400 31 41,600 41 78,500 51 126,100 61 317,000 (-45 %) 71 1,539,000
2 900 12 9,800 22 24,000 32 44,600 42 82,800 52 131,500 62 349,000 (-43 %) 72 1,555,700
3 1,400 13 11,000 23 25,500 33 48,000 43 87,100 53 137,000 63 386,000 (-41 %) 73 1,571,800
4 2,100 14 12,300 24 27,200 34 51,400 44 91,600 54 142,500 64 428,000 (-37 %) 74 1,587,900
5 2,800 15 13,600 25 28,900 35 55,000 45 96,300 55 148,200 65 475,000 (-33 %) 75 1,604,200
6 3,600 16 15,000 26 30,500 36 58,700 46 101,000 56 154,000 66 527,000 (-28 %) 76 1,620,700
7 4,500 17 16,400 27 32,200 37 62,400 47 105,800 57 159,900 67 585,000 (-22 %) 77 1,637,400
8 5,400 18 17,800 28 33,900 38 66,200 48 110,700 58 165,800 68 648,000 (-15 %) 78 1,653,900
9 6,500 19 19,300 29 36,300 39 70,200 49 11,5700 59 172,000 69 717,000 (-8 %) 79 1,670,800
10 7,600 20 20,800 30 38,800 40 74,300 50 120,900 60 290,000 (-41 %) 70 1,523,800 80

In Wrath, the XP needed to level (from 70 to 80) jumps again, but the amount of experience it takes to get to level 70 is reduced. The halfway point for 70-80 is 204100 XP into 75.

Experience to level pre-4.3

This table shows the character's current level and the amount of XP required to advance to the next level (e.g. "22: 24000" means that if you are level 22, you need a total of 24,000 XP to advance to level 23). This is a compilation of the tables below with all current values. This also shows the difference (percent change) in current XP requirements as compared to before Cataclysm. Note that this percentage, when added to one, is the same as RF(CL) (discrepancies are caused by rounding).

Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP
1 400 11 8,700 21 22,400 31 41,600 41 78,500 51 126,100 61 317,000 71 1232,000 (-20 %) 81 2,121,500
2 900 12 9,800 22 24,000 32 44,600 42 82,800 52 131,500 62 349,000 72 1,245,000 (-20 %) 82 4,004,000
3 1,400 13 11,000 23 25,500 33 48,000 43 87,100 53 137,000 63 386,000 73 1,257,000 (-20 %) 83 5,203,400
4 2,100 14 12,300 24 27,200 34 51,400 44 91,600 54 142,500 64 428,000 74 1,270,000 (-20 %) 84 9,165,100
5 2,800 15 13,600 25 28,900 35 55,000 45 96,300 55 148,200 65 475,000 75 1,283,000 (-20 %) 85
6 3,600 16 15,000 26 30,500 36 58,700 46 101,000 56 154,000 66 527,000 76 1,297,000 (-20 %)
7 4,500 17 16,400 27 32,200 37 62,400 47 105,800 57 159,900 67 585,000 77 1,310,000 (-20 %)
8 5,400 18 17,800 28 33,900 38 66,200 48 110,700 58 165,800 68 648,000 78 1,323,000 (-20 %)
9 6,500 19 19,300 29 36,300 39 70,200 49 115,700 59 172,000 69 717,000 79 1,337,000 (-20 %)
10 7,600 20 20,800 30 38,800 40 74,300 50 120,900 60 290,000 70 1,219,000 (-20 %) 80 1,686,300

Experience to level pre-Wrath

This table shows the character's current level and the amount of XP required to advance to the next level (e.g. "22: 24000" means that if you are level 22, you need a total of 24,000 XP to advance to level 23). This also shows the difference (percent change) in current XP requirements as compared to before Patch 2.3.0. Note that this percentage, when added to one, is the same as RF(CL) (discrepancies are caused by rounding).

Selected data from above in graph form.
Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP
1 400 11 8,700 (-1.1%) 21 22,400 (-11.1%) 31 41,600 (-18.1%) 41 78,500 (-18.1%) 51 126,100 (-18.1%) 61 574,700
2 900 12 9,800 (-3.0%) 22 24,000 (-12.1%) 32 44,600 (-18.2%) 42 82,800 (-18.0%) 52 131,500 (-18.0%) 62 614,400
3 1,400 13 11,000 (-3.5%) 23 25,500 (-13.3%) 33 48,000 (-18.1%) 43 87,100 (-18.1%) 53 137,000 (-18.0%) 63 650,300
4 2,100 14 12,300 (-4.7%) 24 27,200 (-14.2%) 34 51,400 (-18.2%) 44 91,600 (-18.1%) 54 142,500 (-18.1%) 64 682,300
5 2,800 15 13,600 (-5.6%) 25 28,900 (-15.0%) 35 55,000 (-18.0%) 45 96,300 (-18.8%) 55 148,200 (-18.0%) 65 710,200
6 3,600 16 15,000 (-6.3%) 26 30,500 (-16.2%) 36 58,700 (-18.0%) 46 101,000 (-18.0%) 56 154,000 (-18.0%) 66 734,100
7 4,500 17 16,400 (-7.3%) 27 32,200 (-17.2%) 37 62,400 (-18.0%) 47 105,800 (-18.0%) 57 159,900 (-18.0%) 67 753,700
8 5,400 18 17,800 (-8.2%) 28 33,900 (-18.1%) 38 66,200 (-18.1%) 48 110,700 (-18.1%) 58 165,800 (-18.0%) 68 768,900
9 6,500 19 19,300 (-9.4%) 29 36,300 (-18.1%) 39 70,200 (-18.1%) 49 115,700 (-18.1%) 59 172,000 (-18.1%) 69 779,700
10 7,600 20 20,800 (-10.3%) 30 38,800 (-18.1%) 40 74,300 (-18.1%) 50 120,900 (-18.2%) 60 494,000 70
  • The total experience needed to reach level 60 is 3,379,400. This is a decrease of 705,300 experience from pre-2.3.0.
  • The total experience needed to reach level 70 after level 60 is 6,268,300.
  • The total experience needed to reach maximum level (70) is 10,141,700 (3,379,400+494,000+6,268,300).

Pre-2.3 table

This table shows the experience needed to advance, by level, before Patch 2.3.0. The table shows the character's current level and the amount of XP required to advance to the next level (e.g. "22: 27300" means that if you are level 22, you need a total of 27,300 XP to advance to level 23).

Selected data from above in graph form. Regression fits are shown. Note general agreement with the equations given above.
Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP Lvl Max XP
1 400 11 8,800 21 25,200 31 50,800 41 95,800 51 153,900 61 574,700
2 900 12 10,100 22 27,300 32 54,500 42 101,000 52 160,400 62 614,400
3 1,400 13 11,400 23 29,400 33 58,600 43 106,300 53 167,100 63 650,300
4 2,100 14 12,900 24 31,700 34 62,800 44 111,800 54 173,900 64 682,300
5 2,800 15 14,400 25 34,000 35 67,100 45 117,500 55 180,800 65 710,200
6 3,600 16 16,000 26 36,400 36 71,600 46 123,200 56 187,900 66 734,100
7 4,500 17 17,700 27 38,900 37 76,100 47 129,100 57 195,000 67 753,700
8 5,400 18 19,400 28 41,400 38 80,800 48 135,100 58 202,300 68 768,900
9 6,500 19 21,300 29 44,300 39 85,700 49 141,200 59 209,800 69 779,700
10 7,600 20 23,200 30 47,400 40 90,700 50 147,500 60 494,000 70

The total experience needed to reach level 60 was 4,084,700. The total for 60 to 70 was 6,762,300, making 1 to 70 10,847,000 points in total.

The total number of same-level mobs that must be killed to reach level 60 with no rest or quests was 16,971 which would take approximately 76 hours at 16 seconds per kill.

An amusing but probably not very significant figure is that the half-way point to 60 for raw experience point accumulation is 12,550 XP into level 48. Halfway to 70 for raw experience point accumulation is 344,500 XP into level 62. In actual practice, quests contribute significantly to XP so the half-way point is somewhere below this.

Rest XP

The maximum amount of "rest" that one can accumulate on a character is 150% of XP for the current level, (or 30 "bubbles") half of which is "earned" XP and half of which is "bonus" XP. This is because, every time you kill a mob, both the earned XP and the bonus XP is deducted from your rest. So, for example, if you are lvl 10 and 80% through the level (or 6080/7600) the maximum rest would be 11400. If you grind mobs until your rest is gone (and complete no quests), it will take you to level 12 at 1180/9800, or 12% through level 12, having earned 5700 XP from killing mobs and gotten 5700 XP "free" for being rested. Keep in mind that quest (and discovery) XP does not count against your rest. Watch your rest marker when turning in a quest, and you will see it jump by the same amount as did your current XP.

Wrath of the Lich King and Cataclysm XP Reductions

The below 60-69 XP Values are for Beta Build 9014 with the changes to 60-70 leveling for the expansion. The 70-79 XP Values are for Beta Build 8926.

The XP needed to level from 70 to 80 has been reduced by 20% with patch 4.0.3a.

Selected data from above in graph form.
Lvl Max XP (%Change) Lvl Max XP
60 290,000 (-41.3%) 70 1,219,000 (-20.8%)
61 317,000 (-44.8%) 71 1,232,000 (-20.0%)
62 349,000 (-43.2%) 72 1,245,000 (-20.0%)
63 386,000 (-40.6%) 73 1,257,000 (-20.0%)
64 428,000 (-37.3%) 74 1,270.000 (-20.0%)
65 475,000 (-33.1%) 75 1,604,200
66 527,000 (-28.2%) 76 1,620,700
67 585,000 (-22.4%) 77 1,310,000 (-20.0%)
68 648,000 (-15.7%) 78 1,323,000 (-20.0%)
69 717,000 (-08.0%) 79 1,337,000 (-20.0%)
Tot 4,722,000 (-30.2%) Tot 15,965,800
1-80 26,106,500