Fishing is a secondary profession which allows players to fish various objects, primarily fish, from surfaces of water, lava, and in Deepholm, liquid mercury. Most raw fish are edible directly or can be fed to Hunter Pets. Many can be cooked to improve their properties. (Raising Fishing and Cooking skills together is a good synergy.) Fish have value and can be sold to a vendor (for a pittance, at low levels, but look at ) or sold in the Auction House. Deviate fish caught both within Wailing Caverns and from the oases in The Barrens can fetch a good price, for example. A few fish are used as reagents for Alchemy, these will have a steady demand. Occasionally, fishing may also yield lower-level equipment, fish-related offhand items, locked chests, gems and herbs. However, the Fishing profession is often neglected, as it provides little opportunity to improve a character's stats. On Pandaria, however, fishing is tied much more strongly together with cooking and there is even a faction devoted to fishing!
Occasionally, you might run into fishing that does not use the Fishing profession. For instance, the quest  has you fish with a net. These exceptions will be limited in scope; that net only catches quest fish and only from those quest pools.
From the official site
- Fishers relax and feed themselves by catching the bounty of Azeroth's lakes and seas. Careful bait selection and patience can result in some truly rewarding hauls, from seafaring delicacies that restore heroes' health or enhance their attributes to waterlogged flotsam like cases and trunks. Fishing can even yield rare reagents and items lost at the bottom of the ocean or swallowed up by sea creatures!
- Fishing is a secondary profession - anyone can learn to fish, no matter how many other professions they've devoted themselves to.
- All fishing must be done in a body of water with a fishing rod, which can be purchased from any fishing trainer. Fishing in different locations (or, optionally, with different types of bait, also bought from trainers) may produce different results.
- Though most of your catches will be valuable the moment you haul them out of the water, cooking is a convenient way to get even more mileage out of the fish that you catch - when they're specially prepared, many fish offer additional restorative benefits.
How to fish
In it's most simplist form, fishing only requires the Fishing skill, taught by fishing trainers. If one is just starting fishing, a fishing pole can be optional, sold by a general trade goods or fishing supplies vendors. Fishing trainers and fishing supply vendors are often in the vicinity of fishable waters. When fishing without a pole, your character will make do with a reasonably straight branch with the end whittled smooth and a string tied to it. Once your fishing skill or level is high enough to benefit from fishing poles that increase your fishing skill, that would be a good time to aquire one. When fishing with a pole, consider using a fishing lure, available from vendors that sell fishing supplies.
After procuring the fishing skill, and if you like, a fishing pole, find a body of water; a pond, a lake, a river, a section of coast, a dock or pier, a moat, or something similar. To be fishable, a body of water has to be sufficiently deep - if it is not, you will get a warning that the water is not sufficiently deep and will be unable to fish at that location. Most bodies of water in Azeroth are deep enough, but some minor pools are not. The small ponds in the Valley of Trials in Durotar do not support fishing, for example. If a fishing trainer is standing nearby, you can be sure the water is deep enough. If you are in a river and get the message, try moving up or down stream. If in a lake, try moving a bit into the lake.
Also, you can stand, sit, or even lie down while fishing. The is unnecessary, but a nice touch. You can be on land or in the water and fish, but you can not be swimming. This will, of course, vary with the character's race, as shorter races cannot stand in deeper water as a taller race. A class with an ability to travel on water will also have an advantage.
While facing the water, equip the fishing pole, and/or use your Fishing skill (found in the professions tab of your spellbook) to cast the fishing line. Your character will cast the fishing line in the direction he is facing, with minor random deviations in length and angle of the cast. If you miss the body of water ("Your cast did not land in fishable water"), you may wish to adjust the direction your character is facing and/or simply cast Fishing again.
Fishing is like channeling a spell, counting down from 21 seconds to 0 seconds. A fishing bobber will appear somewhere in the water in front of you, and you'll notice that your character will start channeling the Fishing spell. Move your cursor over the bobber and it will turn into the standard interaction cursor. Wait for your bobber to splash, then click it (within 3–4 seconds) to draw the fishing line in. Depending on the area you're fishing and your fishing skill, you may either catch something useful, or you will catch a junk item like Driftwood. You can then repeat the whole process by using the Fishing skill again.
The items you can fish up depend on the region you are in; the different sub-zones within any given region will usually yield the same fish. There are a few exception to this: for example bodies of fresh water (lakes or streams) will yield different fish from sea water. Schools of fish also have their own distinct contents. Some locations have distinctive items that you might occasionally fish up. In addition, if your skill level is too low for an area you will receive junk items rather than fish (see Fishing level requirements below). These junk items are the same for different regions; you will catch the same junk in Feralas that you caught behind Lion's Pride Inn in Goldshire when your skill is too low.
You can move your character so that they are mostly submerged in the water (but not swimming) and angled so that no casts will go onto land or shallow water. If you are having trouble seeing the bobber bob when a fish is on your line, you may want to zoom in so you are looking 1st person. If you are fishing alone, you can hear your bobber splash; in a group, all of the bobbers sound the same.
Fishing pools are a location objects found in bodies of water in WoW. A higher portion of more desirable items can be fished within a fishing pool. Fishing pool is a general term; a School of Fish is a fishing pool that contains (primarily) fish, floating debris contains primarily chests and container objects, and so on. Fishing pools can be found in Azeroth, Outland and Northrend so presumably will also be found in new areas in future releases.
Fishing pools appear at set locations along coastlines and rivers. Similar to the schools of fish particular to the Stranglethorn Fishing Extravaganza, characters can catch specific fish and valuable items when their cast lands in the pool. Pools despawn after several item are caught, only to spawn again over time, much like mineral nodes.
is a book that can be found in crates that are fished from fishing pools. It teaches , which shows fishing pool locations on the mini-map (all types, not just schools of fish). Though BoP, the book can be sold while still in the crate. If you open such a crate with less than 100 fishing skill or after having learned fish finding already, you won't see the book, but the crate won't destroy itself - you can store it for later, or mail it to someone else.
Time of day / seasons
Some fish may only be caught during specific times of day or season. Nocturnal fish can be caught from 6 PM to 12 AM (18:00 - 0:00), diurnal fish from 6 AM to 12 PM (6:00 - 12:00).
|Nocturnal (Night)||Diurnal (Day)|
It is known that Winter Squid and Summer Bass appear during their respective seasons. During Autumn and Spring, they can both apparently be caught, although the frequency of each might scale throughout the season.
Edit: Time of day / seasons}
Given examples ( Nightfin vs. Sunscale) can be caught as follows: }
12.00 till 18.00 99,x% Sunscale
18.00 till 24.00 50% both (*1
24.00 till 06.00 99,x% Nightfin
06.00 till 12.00 50% both (*2
(*1 in earlier hours this will lean more toward Sunscale and later hours more toward Nightfin)
(*2 the opposite of (*1 of course
Fishing level requirements
The mechanics of fishing skill level were changed significantly in Patch 3.1. Prior to 3.1, each zone had a minimum skill requirement to be able to cast in that zone, and a cap where you achieved a 100% catch rate in that zone. In between there was a chance your fish could "get away"; you would catch nothing and receive no skill-up for that cast.
As of 3.1, there is no longer a minimum skill requirement to fish in any zone, and all casts will catch something and award a chance for a skill-up. However, if your skill level is too low for a zone, you will catch mostly vendor trash items. The skill level required to guarantee "no junk" catches is equivalent to the old "no get away" level.
The easiest areas (any designed for characters level 20 and below) have very low skill level caps, allowing you higher success initially. You will need to have one point of fishing skill (apprentice level fishing training) to fish these.
However, if you have a brand new character with no financial resources on the server, the vendor trash items are not a bad catch, and you may want to maximize these catches. To do this, fish in a harder fishing area, such as in one of the cities. If you are on a trial account, this is probably your best bet.
For information on fishing locations and fishing skill requirements, see Fishing skill requirements by zone.
Fishing training follows the gathering profession training model. There are no individual skills to learn, only the proficiency levels. As of patch 3.1, all skill levels of fishing are taught by fishing trainers; the Expert and Master books and the Artisan quest are no longer necessary. Levels up to Artisan (max 300) can be learned from any fishing trainer. Master fishing (max 375) is taught by trainers in Outland and Northrend. Grand Master fishing (max 450) is taught by trainers in Northrend.
Increasing fishing skill
Unlike most professions, increasing your fishing skill is completely unrelated to the difficulty of the task. Every time you catch something (even junk) you gain fishing experience towards your next skill level. It works similarly to xp and leveling. The first 75 or so fish caught will be enough fishing experience to gain a skill up every time. The next 75 or so fish caught will give enough fishing experience to gain half of a skill point, etc. It's very standard and you can count the fish between skill ups with extreme accuracy. Knowing this can help alleviate some of the grind. A partial exception is that at some levels you will need a fraction of a fish to level; you might gain the skill point on the 11th fish in one instance, and on the 10th the next (while in reality you needed about 10.5 caught fish to increase). It appears that there might be a random factor of whether a particular fish increments the skill counter, leading to slightly different numbers of fish required from character to character (see El's mentioned in next paragraph).
Note that if you catch multiple items on one cast (which is most likely while on a fishing quest), it counts as only one successful "catch".
The best resource outside of Blizzard for detailed information on how this works is El's Extreme Anglin'. El's has results of empirical trials by an active community of experienced WoW fishermen and women, and is updated expediently as new patches change the fishing environment.
Skill ups are based on the number of fish (or junk items) caught and nothing else! Because of this it is possible to grind every fishing skill point without ever leaving the village level fishing pond or coastal waters or a racial city such as Orgrimmar, Thunder Bluff, Ironforge, or Stormwind. However, many people level fishing in more difficult areas, as this allows them to catch better fish to level Cooking with or to sell for higher amounts.
Per El's Extreme Anglin', beginning with patch 4.3 the number of fish you need to catch to gain skill beyond 100 is very variable though a rough approximation has been determined:
|Skill||Span||Fish/skill||# Fish||Time (3 fish/min)|
Items that increase fishing skill
There are many items that increase fishing skill beyond the innate skill a character has acquired:
Fishing poles replace the basic Fishing Pole (or the random stick used if no fishing pole is available) and provide a fishing skill bonus when wielded.
|Item||+Skill||Min skill||Min level||Source|
|+20||100||1||Shellfish Traps (Desolace)|
|+20||100||29|| / |
|+40||300||1||Stranglethorn Fishing Extravaganza|
Fishing lines are a consumable that create a permanent enchantment on a fishing pole. These can only be applied to a fishing pole in your own inventory. You can not put a line on someone else's soulbound fishing pole.
|+5||150||Northrend dailies / Stranglethorn Fishing Extravaganza|
Fishing lures are consumables that create a temporary enchantment on a fishing pole. Two hats also provide a fishing lure-style buff as well.
|+15||0||10||EK/Kalimdor fishing dailies|
|+75||100||10||Rotted One (Duskwood)|
|+75||100||10||Vendors (2 50)|
|+100||100||10||Vendors (2 50)|
|+150||0||10||Nat Pagle exalted|
Fishing apparel items provide a fishing skill bonus when worn.
|Head||+5||0||Fishing (Darkmoon Island)|
|Head||+5||1||Stranglethorn Fishing Extravaganza|
|Head||+5||0||All fishing dailies|
|Head||+5||0||Nat Pagle exalted|
|Feet||+5||1||Stranglethorn Fishing Extravaganza|
|Feet||+15||200||Stranglethorn Fishing Extravaganza|
Enchantments for apparel items
Enchantments for apparel items create a permanent fishing skill bonus on an item, which is then worn to apply the fishing skill bonus.
|+2||Murlocs in Hillsbrad Foothills|
|+5||Indu'le Fisherman (Dragonblight)|
Consumable items provide a temporary fishing skill bonus when consumed by the character.
|+50||10||Underbelly of Dalaran|
Maximum effective fishing skill
- Main article: Fishing skill requirements by zone
The maximum fishing skill is 830, acquired with: 600 skill + 150 (lure) + 40 (Arcanite Fishing Pole) + 5 (Eternium Line) + 15 (Boots) + 5 (Hat) + 10 (Captain Rumsey's Lager) + 5 (Glove enchant).
Items you can fish up
The following general classes of items can be obtained through Fishing:
- Raw fish - typically, different versions of fish are available from salt water and fresh water fishing areas of the same skill level.
- Bloated fish - These fish have mistaken a gem for a tasty meal. That they still bit the bobber is proof that fish have a 2 minute memory. Can be "opened" to retrieve the gem.
- Trophy fish - offhand items with no stats, such as .
- Alchemy reagents - , , and can be used in various pre-Burning Crusade Alchemy recipes; and which produces , used for .
- Containers - ranging from Venture Company crates (a frequent source of engineering supplies), Trunks (similar to generic low-level world chests), and Locked Chests.
- in Azshara, in Nagrand, or in Northrend; providing an alternative to farming those items off water elementals. These reagents are frequently in high demand.
- Raid Bosses - The Lurker Below, as well as required to summon Gahz'ranka.
- Junk - Driftwood, Tattered Cloth, and other gray items. Catching a lot of these indicates that your skill level is too low for the zone you're fishing in.
- , , , and much, much more...
- Main article: Fishing quests
- As of patch 2.2, each cast of fishing will result in a bobber splash; the splash can occur when there are approximately 17, 13, 7, or 3 seconds left of the Fishing channeled spell.
- Turn up the sound — if you are in a quiet area, it is often easier to listen for the fishing bobber effect than to stare at it as you wait for it to splash.
- You can right click the fishing bobber to auto-loot anything caught. Turning on auto-loot will allow you to not have to worry about pressing Shift on each right click.
- If you have auto-loot turned on and your inventory is full when you click, the loot window will stay open, allowing you to make room and manually click.
- Fish caught by fishing can be used as a source of cheap hunter pet food even after cooking it to improve the character's cooking skill. Cooking certain fish also results in unique food buffs.
- Having a macro to equip your weapons or using the Gear manager can be handy if you get attacked while fishing.
- Fishing-related addons, such as "Fishing Buddy" and "Autobar", can be of help.
- Zooming all the way to first person perspective keeps the bobber from ever leaving your field of view, giving you some control over where a cast will go.
- When aggroed by a mob, it is possible to finish your current fishing cast. Damage taken and even stun effects won't break the cast. Most mobs will hit you with little enough damage that you can easily get another fish first.
- Good food buffs sell well on the auction house. Don't be scared to ask a fair price (1-3g) for them and put them in convenient (5/10/20) stacks. Raiders (without time to grind) will love you for the trouble. Requires cooking.
- When fishing from a school for the specific type of fish contained in that school, here are a few tips: A) If you have a good fishing level relative to the area being fished, you can catch fish of that type from that school on about 90% of the casts when the bobber lands in or at the edge of the school, and the other 10% will be loot crates (where available) not fish of other types. B) Therefore, always cast into the circle of the the school or at it's edge. C) You can re-cast your line at any time by using the fish command again, so just continually re-cast whenever your bobber lands outside and away from the circle. D) Find an area where there are many pools of the type of fish you seek, and run up and down the coastline fishing only from the pools. E) Mobs along the beach can sometimes be avoided more easily by swimming than by running, so it may help to bring water breathing and swim speed potions. F) This technique is easiest to implement with a hunter.
- As it is very easy to grow bored of fishing, it is a good idea to do something more entertaining at the same time. In fact, this is somewhat vital for anyone required to fish up large amounts of fish. Browse your achievements, chat with your friends, read a book - anything goes as long as it makes time pass. Another good suggestion may be to set your game in windowed mode, turn on "sound in the the background" and then read the news or something in your internet browser. When you hear the bobber splash, switch quickly to the game and fish up the fish, then start fishing for another before you switch back to the browser.
Best class for fishing
Characters of any class and any level can successfully fish, but there may be some minor differences between classes, for those considering this choice . There are three factors to consideration, though whatever weight they have is pretty personal and/or dependent on location:
- Easy to reach fishing spots, avoiding mobs.
- Options when encountering a mob (or the mob encounters you).
- Options when encountering an enemy player.
Number 3 in deserves particular attention, as you will not have your weapon(s) or shield equipped while fishing, since you need both hands to hold a fishing rod. This issue impacts melee based classes most, but casters are affected as well as they miss important stats (spelldamage etc) or protection (shield). While a simple macro or having your weapon/fishing rod placed in action bar fixes this, it is still an extra action to do, and impossible to do while cc'd (sheeped, stunned etc).
Probably no-one will choose their class based on fishing capabilities, still, here we go.
- Shamans: Advantages: makes it easy to reach fishing spots circumventing mobs and to walk from one spot to another. allows for fast traversing short distances. Disadvantages: Relatively large penalty for not having weapon/shield equipped.
- Death knights: gives the same benefit as Water Walking for shamans. can slow the enemey down, allowing escape. ( Improved) can aid in travel times.
- Hunters: Advantages: Have pet to aggro nearby mobs. Can Track Humanoids and fishing spots at the same time. Do not rely on melee weapon for their dps or (most) cc, just lack some stats. Judicious use of allows hunters to sneak around mobs when necessary.
- Druids: Feral druids do not rely on weapon ability as much as other melee classes. Similar to casters, they just need the stats (this affects level 70 druids rather negatively, as a large amount of attack power comes from their weapon). Also druids have a high amount of mobility; the talent, , and ( allows a total of 135% speed) make it easy for moving from spot to spot. Can also stealth when a player comes near, or can cast , rooting any attackers in place and allowing for a quick getaway.
- Mages / other casters: Do not primary rely on weapon when aggroed, just miss some stats.
- Priests: Can hover above ('walk on') water.
- Rogues: Able to past any enemies that may be surrounding the fishing area. Also, inscribing the enables a rogue to sprint on water for the duration of the ability.
- Race of character has a minor impact on fishing: Taller races are able to wade into deeper water when going after fishing pools than short races.
- If no pole, the character will hold a big stick instead.
- If no pole, the character will hold a big stick instead.
- Patch 4.3.0 (2011-11-29): The number of catches for Fishing skill up has been decreased.
- Patch 4.0.6 (2011-02-08): Icon changed from the fish to a fishing hook
- Hotfix (2010-12-08): "Fishing skill gains were increasing too rapidly past 500 skill and have been adjusted."
- Hotfix (2010-12-03): "Crafty players again found a way to catch Cataclysm fish. Crafty designers have made this impossible without a Cataclysm key attached to a player’s account."
- Patch 4.0.3a (2010-11-23): The icon that appeared when hovering over the bobber has been changed from the standard gear to a fish
- Patch 3.1.0 (2009-04-14): Fishing has undergone significant changes.
- There is no longer a minimum skill requirement to fish in any zone. Every catch has the potential for fishing skill gains, but you are likely to catch worthless junk in areas that are too difficult for your skill.
- The time to catch fish has been reduced to 17 seconds, down from 22.
- Fish can no longer get away.
- It is no longer required to complete Nat Pagle, Angler Extreme to gain Artisan Fishing.
- You no longer need to learn fishing from books. The trainers have finally done their reading and are able to teach you the same thing.
- Patch 2.4.0 (2008-03-25): Removed the level requirement from the expert fishing book, .
- Patch 2.1.0 (2007-05-22): The Fishing timer has been reduced to 20 seconds, down from 30. It is no longer possible for the Fishing timer to run out without a fish biting.
- Patch 1.3.0 (2005-03-07): You will now catch ocean fish when fishing from Rut'theran village.
- Patch 1.2.0 (2004-12-18):
- Fishing for high-level zones has been restored.
- Monetary value of fished items sold to vendors has been significantly reduced.
- Chances of acquiring green weapons and armor from fishing have been reduced.
- Fishing profession now requires a minimum character level, like the other professions do. Any character who already has a fishing profession past the intended level will not be affected.
- Fishing quests
- Fishing achievements
- Quest fish
- Quest items
- Fishing Equipment List
- Fishing Locations and Levels
- Stranglethorn Fishing Extravaganza
- Powerlevel fishing and cooking
- Fishing-related articles on Wowpedia
- For leveling guides please visit Tradeskill leveling guides