Golem Lord Argelmach is a Dark Iron dwarf mini-boss found in Blackrock Depths.
Argelmach stands in a private room of the Manufactory, guarded by two elite golems. If threatened, Argelmach will draw all living Manufactory technicians and golems to eliminate adventurers. Before taking him down, adventurers would probably find it advantageous to kill all mobs in the Manufactory first to lessen the difficulty of the fight.
Adventure Guide[]
Argelmach's lifelong obsession with immortality drove him to forge enchanted constructs in his own image. Rumor has it that he has also dabbled in some form of black magic that would allow the golem lord's new creations to act as vessels for his spirit should his flesh-and-blood body be destroyed.
Background[]
Argelmach was present during the First War when Thargas Anvilmar was captured and imprisoned. However, his brother Hjalmar rescued him.
World of Warcraft[]
Golem Lord Argelmach was killed by Lotwil Veriatus ten years ago (Before the Third War), but the Golem Lord continues to exist in the form of a mechanical decoy made in his semblance.[2] Argelmach held Marshal Windsor's Lost Information, needed in the Alliance Onyxia chain quest. His head is also wanted by the Horde, on behalf of Lotwil Veriatus. When his head was turned to Lotwil, it was revealed that he was another creation of the Dark Irons so another will rise in time.
World of Warcraft: The Comic[]
Argelmach indeed reappeared when King Varian "Lo'Gosh" Wrynn and company came in search of Marshal Windsor. Argelmach gets decapitated by Varian.[3]
Cataclysm[]
Argelmach was once again killed in new quests. It is unknown whether he was protected by the immortality again or if he is dead for sure.
Abilities[]
- Chain Lightning — Strikes an enemy with a lightning bolt for 278 to 322 Nature damage that arcs to another nearby enemy. The spell affects up to 5 targets, inflicting greater Nature damage to each successive target.
- Shock — Instantly throws a bolt of lightning at an enemy, inflicting 273 to 293 Nature damage.
- Lightning Shield — Surrounds the caster with 3 balls of lightning that have a 50% chance of striking melee or ranged attackers for 4 Nature damage. Each time the lightning shield strikes, a ball of lightning dissipates. Thus, the shield expires after 10 min. or after it has struck 3 times.
Quotes[]
- Intruders in the Manufactory? My constructs will destroy you!
Objective of[]
- [20-30D] Dark Iron Tacticians
- [20-30D] The 109th Division
- [58D] A Shred of Hope
- [58D] The Rise of the Machines
Loot[]
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Patch changes[]
- Patch 1.4.0 (2005-04-19): Level reduced slightly.
References[]
- ^ [20-30D] The Golem Lord's Creations
- ^ Rise of the Machines
- ^ World of Warcraft: The Comic, issue 11: Descent