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Mutilate

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Mutilate
Ability rogue shadowstrikes.png
  • Mutilate
  • Level 10 Assassination rogue ability
  • Melee range
  • 55 Energy
  • Instant
  • Requires Daggers
  • Instantly attacks with both weapons for 280% weapon damage plus an additional X with each weapon. Awards 2 combo points.
Usable by
Class Rogue
Properties
Type Offensive
School Physical
Cooldown None/Global Cooldown
Other information
Level learned 10
Requirements Two daggers equipped
"Leave nothing the family can identify."
The Assassin's Creed, Chapter 4
[1]

Mutilate is an Assassination rogue ability that requires two daggers, dealing damage and generating combo points.

Contents

Notes

Mutilate gives you two combo points, which allows for quick combo point generation; the only other moves to do so are [Ambush] and [Cheap Shot] (which must both be used in [Stealth]).

Limitations:

  • High energy cost.
  • Only available when 2 daggers are equipped.
  • [Seal Fate] will add only 1 additional combo point.
  • Poison immune mobs will greatly decrease DPS.

Because mutilate attacks with both weapons, both attacks have a chance to crit. The crit chance for an additional combo point is 2 x Crit - Crit2.

The formula to calculate Mutilate damage is (corrected regarding offhand damage, see note at end):

Offhand Reduction = 0.5

Average Weapon Damage = (Weapon Minimum Damage + Weapon Maximum Damage) / 2
Modifier = (Attack Power / 14) * 1.7
Base Damage = Average Weapon Damage + Modifier

Mainhand Base Damage = Base Damage + Mutilate Bonus Damage
Mainhand Damage = Mainhand Base Damage
Mainhand Critical Damage = Mainhand Damage * 2

Offhand Base Damage = (Base Damage * Offhand Reduction) + (Mutilate Bonus Damage)
Offhand Damage = Offhand Base Damage
Offhand Critical Damage = Offhand Damage * 2

Minimum Mutilate Damage = Mainhand Damage + Offhand Damage
Maximum Mutilate Damage = Mainhand Critical Damage + Offhand Critical Damage

The formula above has been changed to reflect what actually happens regarding offhand damage. Previously, the Mutilate Bonus Damage was listed as being reduced by the offhand penalty. However, it is in fact not reduced by the offhand penalty.

Patch changes

  • MoP Patch 5.4.0 (2013-09-10): Now deals 280% weapon damage (up from 200%).
  • MoP Patch 5.0.4 (2012-08-28): Weapon damage increased from 179% to 200%. Bonus damage increased.
  • Hotfix (2011-08-04): "Mutilate should now properly trigger trinkets."
  • Cataclysm Patch 4.0.1 (2010-10-12): Changed from a talented ability to the Primary ability of the Assassination Tree.
  • WotLK Patch 3.0.9 (2009-02-10): Damage will now do 20% increased damage against poisoned targets, down from 50%.
  • TBC Patch 2.1.0 (2007-05-22):
    • Added a new double-attack animation.
    • This ability will now always consume the [Cold Blood] buff when it strikes an opponent.

See also

References

  1. ^ TCGFoO, 70

External links