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Priest racial abilities

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Priests get two additional spells according to their race, first at level 10 and then at level 20. These spells will also gain ranks just like normal spells and are, for the most part, quite useful. For more information on the quests to obtain these spells, see Priest Quests entry.

Spells

Spell Level Races Description Maximum effect at level
[Desperate Prayer] 10 Dwarf
Human
Instantly heals the caster for 134 to 170. 10 minute cooldown Heals for 1637 to 1924. 66
[Starshards] 10 Night Elf Rains starshards down on the enemy target's head, causing 60 Arcane damage over 15 sec. 30 seconds cooldown. Causing 785 Arcane damage over 15 sec. 66
[Touch of Weakness] 10 Undead
Blood Elf
The next melee attack against the caster will cause 8 Shadow damage and reduce the damage caused by the attacker by 2 for 2 min. 80 Shadow dmg and reduce dmg by 35 70
[Hex of Weakness] 10 Troll Weakens the target enemy, reducing damage caused by 2 and reduces effectiveness of healing spells by 20% for 2 minutes. Damage reduced by 35, healing by 20% 70
[Symbol of Hope] 10 Draenei Greatly increase the morale of the party members. Give them 33 mana every every 5 secs for 15 secs. 5 minutes cooldown. 333 mana every 5 seconds (mp5 = 5 * (level - 10) + 33) 70
[Chastise] 20 Dwarf
Draenei
Chastise the target, causing 47 to 53 Holy damage and Incapacitates them for up to 2 sec. Any damage caused will awaken the target. Only works against Humanoids. This spell causes very low threat. 370-430 damage 70
[Feedback] 20 Human The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 18 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec. Burns 165 mana per spell cast. 70
[Elune's Grace] 20 Night Elf Reduces the chance you'll be hit by melee and ranged attacks by 20% for 15 sec. (no upgrades) n/a
[Devouring Plague] 20 Undead Afflicts the target with a disease that causes 152 Shadow damage over 24 seconds. Damage caused by the Devouring Plague heals the caster. Does 1216 damage. 68
[Shadowguard] 20 Troll The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 20 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min. Does 130 damage per charge 68
[Consume Magic] 20 Blood Elf Dispels one beneficial Magic effect from themself and grants them 120 to 154 mana. The dispelled effect must be a priest spell. 2 minutes cooldown. 453 to 488 mana 70

Patch changes