Objectives [ ]
Empower 6 Kirin Tor Perimeter Wards around Violet Rise .
Empower Kirin Tor Perimeter Wards × 6
Description [ ]
This island is a dangerous place, <name>. We have to worry about attacks from the Zandalari , mogu, saurok , and worst of all the Sunreavers .
I had perimeter wards placed on the outskirts of our camp for additional protection. In their current state they will only injure an attacker, but I'm done with warnings!
With your help we can super-charge the wards into a more deadly defense system.
Rewards [ ]
You will receive: 19 84 50 2
Progress [ ]
Have the perimeter wards been empowered?
Completion [ ]
Excellent work, <name>. Those perimeter wards should keep out all manner of filth.
With Violet Rise protected we can focus on more pressing matters.
Gains [ ]
Notes [ ]
Kirin Tor Perimeter Wards are found all over the Violet Rise . Just interact with them to empower them.
Progression [ ]
Stage 2: Assaulting the Zandalari fortifications
Three hubs including Stage 1 areas (11 quests) plus one Stage 1 boss quest
Diremoor
Stage 3: Breaking into the Thunder Forges
Eight quests from Stage 1-2 areas, then three quests from one hub in Stage 3, followed by a Stage 3 boss quest
Beast Pens Conqueror's Terrace Boss quests
Stage 4: Breaking into Stormsea Landing
Six quests from Stages 1/2 (+one Stage 1 boss), then three quests from one Stage 3 hub, then two Stage 4 quests
Stage 5: The Final Gate
All quests listed in Stage 4, then one of:
Patch changes [ ]
External links [ ]
Objectives [ ]
Empower 6 Sunreaver Perimeter Wards.
Empower Sunreaver Perimeter Wards x6
Description [ ]
This island holds many dangers for us. Threats loom from every side. We must defend our hold on these shores at all costs.
Perimeter wards have been placed around Dawnseeker Promontory . By default they will inflict damage, but are not fatal in their attack.
Now is not the time to be merciful, <race>. The perimeter wards need to be deadly!
Go and empower the perimeter wards surrounding our camp.
Rewards [ ]
You will receive: 19 84 50 2
Progress [ ]
...
Completion [ ]
Now that the wards have been fully armed, we can focus our attention elsewhere. Nothing will be slipping past us now!
Gains [ ]
Notes [ ]
...
Progression [ ]
Stage 2: Assaulting the Zandalari fortifications
Three hubs including Stage 1 areas (11 quests) plus one Stage 1 boss quest
Diremoor
Stage 3: Breaking into the Thunder Forges
Ten quests from Stage 1-2 areas (only seven required), then three quests from one hub in Stage 3, followed by a Stage 3 boss quest
Beast Pens Conqueror's Terrace Boss quests
Stage 4: Breaking into Stormsea Landing
Five quests from Stages 1/2 (+one Stage 1 boss), then three quests from one Stage 3 hub, then two Stage 4 quests
Stage 5: The Final Gate
All quests listed in Stage 4, then one of:
Patch changes [ ]
External links [ ]