All single-target damage done by you and your minions grants you and your pet shadowy shields that absorb 3% of the damage dealt for 15 sec, up to 5% of maximum health.
Hotfix (2021-03-17):Fixed an issue where Soul Leech would break invisibility potion effects.
Patch 9.0.1 (2020-10-13): Now learned at level 24 (was 34).
Hotfix (2018-07-23):Fixed a bug preventing several spells from correctly granting Soul Leech.
Patch 7.1.0 (2016-10-25): Now learned at level 34 (was 1).
Hotfix (2016-07-28):The amount of life absorbed by Soul Leech is lowered by [Dampening], as intended.
Hotfix (2016-07-26):No longer breaks when the Warlock levels up or moves into a new zone.
Patch 7.0.3 (2016-07-19): Redesigned as a passive ability at level 1 (was a level 15 talent). All single-target damage done by you and your minions grants you and your pet shadowy shields that absorb 10% of the damage dealt for 15 sec, up to 15% of maximum health.
Old: Your specialization abilities grant you and your pet shadowy shields that absorb a percentage of the damage they dealt for 15 sec.
Patch 6.0.2 (2014-10-14): Shields increased by 50%. Also updated tooltip to reflect removal of [Malefic Grasp].
Patch 5.4.0 (2013-09-10): Can now also activate from [Shadowburn], and caps out at 15% of the Warlock and their pet's maximum health (down from 100%).
Patch 5.2.0 (2013-03-05): Now provides an absorption shield instead of healing.
Hotfix (2012-09-14):Soul Leech now causes [Fel Flame] to heal the Warlock for 10% of damage dealt in all three specs.
Patch 5.0.4 (2012-08-28): Redesigned as a level 15 talent for all warlocks (was a tier 4 Destruction talent). Heals the warlock and its pet by a percentage of the damage dealt by various spells. Icon updated (was ).
Old: Your Shadowburn, Soul Fire and Chaos Bolt instantly restore 2/4% of your total health and mana when they deal damage and also grant Replenishment.
Patch 4.0.1 (2010-10-12): Redesigned as a 2-rank tier 4 talent (was a 3-rank tier 7 talent). Your Shadowburn, Soul Fire and Chaos Bolt instantly restore 2/4% of your total health and mana when they deal damage and also grant [Replenishment].
Old: Gives your Shadow Bolt, Shadowburn, Chaos Bolt, Soul Fire, Incinerate, Searing Pain and Conflagrate spells a 10/20/30% chance to return health equal to 20% of the damage caused.
Patch 2.1.0 (2007-05-22): Fixed some data errors that caused Soul Leech to generate more threat than intended.