Spirit

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For ghostly creatures often associated as spirits, see Ghost.

Spirit is a secondary stat that regenerates mana. It is one of the most important stats for healers, allowing them to continue healing for prolonged periods, with lack of sufficient spirit often causing under-geared healers to run out of mana prematurely. Spirit is of no practical use to non-healing specs, since they regenerate mana by other means.

Mana regeneration

Main article: Mana regeneration

Temporary buffs to spirit

There are several consumable buffs to spirit. Not all stack with each other, and some have limited availability.

Buffs:

Elixir (you can have 1 Battle Elixir and 1 Guardian Elixir):

Flask:

Food (food or drink):

Seasonal:

Other effects

Some talents and abilities allow you to use your spirit in other ways.

Druid Druid
Monk Monk
Paladin Paladin
Priest Priest
Shaman Shaman

In the RPG

The RPG Icon 16x36.png This section concerns content exclusive to the Warcraft RPG and is considered non-canon.

Spirit in the RPG has an entirely different meaning and function than in World of Warcraft.

In the RPG, Spirit relates to common sense and the ability to perceive the environment. It gives a character the ability to look at a forest and find the tracks of a creature; at the simplest level it allows a character to know not to put his hands in the fire, else they will get burned. Any creature that can perceive its environment in any fashion has at least some Spirit. Those who survive by wit and intuition, such as healers and scouts, have high Spirit.[1]

See also

Patch changes

References