Warrior abilities

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Classes Death knight Druid Hunter Mage Monk Paladin Priest Rogue Shaman Warlock Warrior
Starting a DK Dr Hu Ma Mo Pa Pr Ro Sh Wl Wr
Tactics DK Dr Hu Ma Mo Pa Pr Ro Sh Wl Wr
Class races DK Dr Hu Ma Mo Pa Pr Ro Sh Wl Wr
Quests DK Dr Hu Ma Mo Pa Pr Ro Sh Wl Wr
Abilities DK Dr Hu Ma Mo Pa Pr Ro Sh Wl Wr
Trainers DK Dr Hu Ma Mo Pa Pr Ro Sh Wl Wr
Armor sets DK Dr Hu Ma Mo Pa Pr Ro Sh Wl Wr
Useful macros DK Dr Hu Ma Mo Pa Pr Ro Sh Wl Wr

Warrior abilities are abilities used by warriors. Most abilities are available to all specializations, while some are specific to one (or two) specializations.

Class

All warriors automatically learn the following spells at the specified level, regardless of specialization.

Specializations

The three warrior specializations are Arms (melee DPS), Fury (melee DPS) and Protection (tanking).

For a summary of the character and strengths of each spec, see Warrior specializations.

Talents

Talents become available at level 15, with a new tier unlocked every 15 levels. Only one talent can be chosen from each tier.

Warrior talents
Level Choices
15 [Juggernaut] [Double Time] [Warbringer]
30 [Enraged Regeneration] [Second Wind] [Impending Victory]
45 Arms [Taste for Blood] [Sudden Death]
(all specializations)
[Slam]
Fury Furious Strikes Unquenchable Thirst
Protection [Heavy Repercussions] Unyielding Strikes
60 [Storm Bolt] [Shockwave] [Dragon Roar]
75 [Mass Spell Reflection] [Safeguard] [Vigilance]
90 [Avatar] [Bloodbath] [Bladestorm]
100 Arms
Fury
[Anger Management]
(all specializations)
[Ravager]
(all specializations)
Siegebreaker
Protection [Gladiator's Resolve]

Glyphs

Glyphs are ability enhancements created by scribes; characters can equip up to six glyphs at one time. Three Major Glyphs that significantly enhance the character's major abilities and three Minor Glyphs that add cosmetic effects or minor enhancements. Most glyphs enhance existing abilities, but a few grant entirely new ones.

Once learned, glyphs are a permanent addition to a character's arsenal. They can be swapped out any time outside of combat using  [Vanishing Powder] for characters level 25-80,  [Dust of Disappearance] for characters level 81-85 or  [Tome of the Clear Mind] for those at 86 or above, or by visiting a class trainer. Glyph slots become available at levels 25, 50 and 75. All glyphs can be used from level 25.

See also