User:Xlel/World Event Idea: Escape From Outland

I got this idea recently, when i began thinking about what happens to Outland now that Illidan, Vashj, and Kael'thas are gone? I think it brings up a few good points and is actually plausible, but i'd like to have some outside opinions too...

Collapse of The Illidari
Shortly after "The Fall of The Betrayer" at the Black Temple the Illidari holdings throughout Outland became decentralized and uncoordinated. The Hellfire Citadel, already crippled from the loss of Magtheridon and recent incursions by heroes and soldiers sent by Nazgrel and Trollbane lost much of its power. The Coilfang Resevoir with the loss of Lady Vashj, and its remaining overseers unable to create much less control a New Well of Eternity were at a loss. The demons that had betrayed the Burning Legion to join the Illidari scattered immediatley and went into hiding, fearing retribution from Kil'jaeden for their betrayals. The blood elves under Kael'thas began dissipating slowly, moving in unison with the Legions forces they became an even greater threat, although full cooperation with the Legion caused a few more groups of the elves to desert their once beloved prince, most were too blind to give up their loyalty to him. It seemed that without the battle against the Illidari draining the resources of the Alliance, Horde, Sha'tar and other groups that Outland was set to become a more peaceful and stable place, sadly that belief was shortlived.

The Legion Marches Again
Just as the myriad forces of Azeroth and Shattrath had put much of their effort into attacking Illidans stronghold in Shadowmoon Valley, so did the Legion. Now, though the mighty fel iron constructs of the legion were directed away from the ruins of the Illidari's bases to the sparse holdings of the Horde, Alliance, and other free groups within Outland. Masses of Felguard, and other demonic horrors poured out of the Legions Forge Camps, assaulting every settlement they came across, regardless of affiliation.

The Evacuation
As the Legion destroys what's left of Outland in its mad crusade the Alliance and Horde Send ambassadors to Shattrath, and develop a last minute plan to protect the inhabitants of Outland. Evacuate them to Azeroth. Scryer, Aldor, and Sha'tar members movethe portals from the Terrace of Light into the Lower City, allowing hundreds of Refugees to travel to a safe haven within Azeroth, away from the bulk of the Legions forces. Sadly there is little time to properly prepare the areas where they shall be sent, as the armies in Outland are already hard pressed by combat with the Legion. Now civilians and refugees flock to Shattrath in greater numbers than ever before, as they hope to escape to Azeroth.

The Tasks of Heroes
Now, as the evacuation takes place the soldiers escorting the civillians will need help to properly defend them from the groups of Demons that attempt to hunt them down while they travel, but more importantly they must travel among the refugees themselves, in order to root out any agents of the Shadow Council or other malevolent entities, hoping to sneak into Shattrath or Azeroth.

Travelers and Destinations
Humans and Dwarves: That have been trapped within Outland since the second war are now preparing to see their homes for the first time in ages, as they travel through the portals to Kharanos, and Goldshire.

Blood Elves and High Elves: Refugees from the Second war and Kael'thas's forces travel to Fairbreeze Village, and Theramoore respectivley. A small detachment of Scryers is acompanying each group in order to relay the truth of Prince Kael'thas's actions to his former subjects...

Ogres: Although they no longer suffer under the oppresion of the Gronn, and now posses a haven in the settlement of Ogri'la many Ogres believe that the new world they hear so much of from the other races offers more opportunites. Most Ogres intend to travel to the Dustwallow Marsh, where they may join with the displaced Stonemaul Tribe and help their bretheren reclaim their home from the monstrous Black Dragonflight. There are rumors however that several Ogres from Ogri'la are attempting to persuade the Naaru to allow ambassadors to bring Apexis crystals through the portals, to "Enlighten" the Ogre tribes that dwell within Azeroth. The A'dal is reluctant to allow the Apexis crystals into Azeroth, partially because of what could happen if the crystals were stolen by some foolish mage or warlock, and also because a more intelligent ogre does not necessarily mean a reformed ogre...

Sporelings: The Sporelings of Zangarmarsh, fleeing the persecution of the marsh's monstrous beasts and the invasive naga and lost ones have attempted to create new homes in the marshs and swamps of azeroth, some have even attempted to create a new settlement using the oasises of the barrens.

Broken: The Broken are among the most eager to escape the harsh world of Outland, many wish to join the Draenei upon the Azuremyst Isles, while others wish to build their own settlements elsewhere in the world.

Arakkoa: The arakkoa that have fled skettis, and their other corrupt bretheren have fled Outland in hopes of creating a new home amongst the great forests of Azeroth, many among them are interested in pursuing diplomacy with the Alliance due to their newly developed studies of the holy light.

Lost Ones: Having begun using druidic magic the Lost Ones of Outland have made pleas to travel to Astrannar, in hopes of finding acceptance with the Night Elves, Dryads, and Keepers that make northern Kalimdor their homes. Night Elves and various other forest spirits are a bit worried about bringing the Lost Ones into their beloved forests, but would rather have them kept close where they can be watched and cared for, than let them run rampant like their distant cousins in the Swamp of Sorrows.

Ethereals: While the Ethereals are not refugees they still posses a healthy interest in exploring Azeroth for chances at monetary gain, as a result the Consortium has constructed several of their own portals, and are currently sending exploratory teams to multiple areas in Azeroth. After their negative experience with Kael'thas's forces the ethereals are wary of making significant exchanges with those dwelling in Silvermoon, and by extent, much of the Horde. As a result the Ethereals have slightly more open dealings with the members of the Alliance.

Mag'har: The orcs never corrupted by demonic bloodlust are eager to travel to Durotar and see the new nation that Thrall has created, they are also interested in the homeland of the mighty tauren Mulgore, as they have heard that it greatly resembles the wondrous land of Nagrand. As a result the Mag'har intend to use the portals leading to Razor Hill, Camp Taurajo, and Blood Hoof Village.

Mok'nathal: A select few of the Mok'nathal clan seeking new territories to explore and unspoiled lands to inhabit have left their isolated village in the Blades Edge Mountains in hopes of seeing the great wilds of Azeroth.