Talk:Known issues

rogue buglist : http://forums.wow-europe.com/thread.html?topicId=113961405&sid=1&pageNo=1 05:55, 25 January 2007 (EST)

What about the hunter snake trap bug? Snake trap can injure or kill players who are not flagged. --OmegaPaladin 02:37, 12 February 2008 (UTC)
 * Thats already in there. 03:39, 12 February 2008 (UTC)

Stratholome
There's this known issue I ran into a few days ago where me (70 rogue) and a 70 warrior were doing Stratholome and we got to Slaughter Square and started killing the abominations. I noticed one black abomination walked to the large closed gate (closes when you enter the square), the gate opened, he and the surviving abominations disapeared. Then about 6 or 7 abominations respawned and once we killed them all, nothing happened. Ramstein didn't spawn nor did any more abominations (they should not have disapeared or respawned in the first place). So then I opened a ticket and explained the issue at hand to a GM and he confirmed that this was a known bug and Blizzard was aware of it. The End.--Mistertrouble189 (talk) 05:54, 11 August 2008 (UTC)


 * I think I've seen that even before 2.0. Known issue, though it happens sometimes. --Slxception (talk) 07:01, 14 August 2008 (UTC)


 * I talked to a GM about this and he said it's because the abominations are a scripted event. If 70-80s come in, they will kill the abominations too fast, the script was set up for level 55-60s and is on some sort of timer. He said to pull one mob at a time and kill them slowly, take as much time as 5 level 60s would killing the abominations. If you're in full tier, auto-attack them till dead, else they will die too fast. 15:49, 25 February 2009 (UTC)
 * Oh I see. They should fix it either way although I figured that I should kill them slowly (and it works! lol)--Mistertrouble189 (talk) 04:10, January 3, 2010 (UTC)