User:Mantriox/Rise of Hogger

Ok you may think I'm nuts but when I was browzing the WOTLK forums I got an idea for the third xpack. RISE OF HOGGER!

The story is that adventurerers raced to Outland to combat the legion, and then Northerend to fight the scourge. But all the while, the horde and alliance failed to notice the threat massing just south of Stormwind... The gnoll warlocks and mages have created a portal to their home planet of Gnollgaria. In Gnollgaria, the gnolls are stronger than you can ever imagine. The horde and alliance must put their differences aside and capture the portal in Forest's End... before it's too late. Hogger has already made his way to the capital city of Gnollgaria, Hoggerlaron. There, he rules as a level ?? gnoll king. But there is a greater threat. His two sons, Hoggur and Hoggar (gnolls are very unoriginal) guide the gnoll armies of Gnollgaria. And all the while, In Hoggerlaron, King Hogger is guided by his father, the Allmight Emperor Hogger Sr. Weilding in one hand, a newly corrupted Ashbringer, and in the other, Frostmourne, he is unstoppable. The horde and alliance are pouring in through the portal, and the gnolls stand ready. But are you ready?


 * NEW CONTINENT: GNOLLGARIA
 * NEW RACE: Mag'har Orcs, Broken Draenei
 * NEW CLASS: Gnollsage
 * NEW INSTANCES: Hoggerlaron Palace, Gnollrius Keep and more!
 * NEW PROFESSION: Diplomat
 * PROFESSION SKILLS RAISED TO 500 AND NEW EPIC RECIPIES
 * NEW AMAZING FOES
 * NEW CLOTH: [Gnollhide Cloth]
 * LEVEL CAP RAISED TO 90!
 * NEW EVEN MORE ALLMIGHTY HOGGERS!

"So come you feeble mortals... come and kneel before me... AND MY FATHER!!" -Hogger, World of Warcraft: Rise of Hogger

Broken Draenei
The broken have stood by for long while letting their draenei brothers with favor of the Naaru help them, and persuade them to "turn to the light". But what they don't know is the Broken no longer needs the light. The spirits of nature call out to them, and they intend to answer with or without the light. They have built a bustling Broken village on Silvermyst Isle, called Feldariuh, the Broken word for "Free with Nature".

Racial Leader
Obviously, Farseer Nubundo. (sp)

Classes

 * Warrior: As the Warden Khan has mentioned, the Broken are a "brute" race and have no problems with violence.
 * Shaman: The Broken are very in touch with nature, as they brought shamanism to the Draenei.
 * Druid: As previously mentioned, the Broken are very in touch with nature.
 * Rogue: As also previously stated, the Broken have no problems with violence. Like their Lost One cousins, they too blend into shadows. Some for profit, or some to hide their face from the often racist Draenei.
 * Mage: The Broken are a race of nature lovers, but who could resist the Arcane? With their Human and Gnome and even Draenei brothers, they were... curious. Even some high elves live in Stormwind, practicing magic. The Broken come in contact with magic often, and decided to master it for themselves.

More to come when I'm bored --Mantriox/T/C 02:15, 16 November 2007 (UTC)