Talk:Fatigue

Does anyone know how much damage this inflicts or if the damage increases over time to prevent players from healing themselves (or others) in order to prevent themselves (or others) from dying of fatigue? Privatekey 18:05, 20 July 2007 (UTC)


 * I suspect fatigue damage is a percentage of you total hit points (much like falling). It can be healed through. Danleo 23:28, 12 February 2008 (UTC)

I removed the line "Fatigue-negating techniques are actually required to travel to the islands south of Land's End Beach in Tanaris, which are involved in the Ahn'Qiraj scepter questline" because it is not correct. You can (and always have been able to) easily reach the Land's End Beach by hugging the Tanaris coastline, suffering no fatigue. Kurosau (talk) 17:49, 26 September 2008 (UTC)


 * The problem is not reaching Land's End beach, its reaching the South Seas islands. You cannot reach those islands by simply hugging Tanaris' coastline.Baggins (talk) 17:58, 26 September 2008 (UTC)

Clarification?
in the sentence under Fatigue Negating techniques " For example, a player swimming from Kalimdor due east would reach the end of the Kalimdor map and weird emptiness beyond, not the Eastern Kingdoms or into other areas where they aren't wanted." What does it mean by weird emptiness beyond? Previously Flame486 20:21, 2 January 2011 (UTC)
 * The edges of the continent maps just... end. Cut off. They're surrounded by strictly vertical cliffs going way down into the abyss, and beyond them there is nothing. - LucidFox (talk) 13:52, 3 January 2011 (UTC)