API Frame RegisterEvent

Registers which events the object would like to monitor. This ensures the code placed in the  section is not called for any unneccessary events such as an incoming chat message when your addon is only looking to perform actions based upon the start of casting a spell. The last frame to register for an event is the last one to receive it.

obj:RegisterEvent(event);


 * Arguments


 * event : The name of the event to register the object as monitoring. See Events (API)


 * Returns


 * nil

myChatAddon:RegisterEvent("CHAT_MSG");
 * Example


 * Result
 * You could now add code to the  section of your addon, and anytime a chat message was received it would execute your code.


 * Description


 * Registers which events an object is monitoring.


 * See also: obj:UnregisterEvent