PlaySoundFile macros - other item sounds

Other item sounds
Based on data extracted from Patch 2.4.

Unsectioned
/script PlaySoundFile("Sound\\Item\\FoleySounds\\ChainFoley01.wav") /script PlaySoundFile("Sound\\Item\\FoleySounds\\ChainFoley02.wav") /script PlaySoundFile("Sound\\Item\\FoleySounds\\ChainFoley03.wav") /script PlaySoundFile("Sound\\Item\\FoleySounds\\ChainFoley04.wav") /script PlaySoundFile("Sound\\Item\\FoleySounds\\ChainFoley05.wav") /script PlaySoundFile("Sound\\Item\\FoleySounds\\ChainFoley06.wav") /script PlaySoundFile("Sound\\Item\\FoleySounds\\ChainFoley07.wav") /script PlaySoundFile("Sound\\Item\\FoleySounds\\ChainFoley08.wav") /script PlaySoundFile("Sound\\Item\\FoleySounds\\ChainFoley09.wav") /script PlaySoundFile("Sound\\Item\\FoleySounds\\ChainFoley10.wav") /script PlaySoundFile("Sound\\Item\\FoleySounds\\LeatherFoley01.wav") /script PlaySoundFile("Sound\\Item\\FoleySounds\\LeatherFoley02.wav") /script PlaySoundFile("Sound\\Item\\FoleySounds\\LeatherFoley03.wav") /script PlaySoundFile("Sound\\Item\\FoleySounds\\LeatherFoley04.wav") /script PlaySoundFile("Sound\\Item\\FoleySounds\\LeatherFoley05.wav") /script PlaySoundFile("Sound\\Item\\FoleySounds\\LeatherFoley06.wav") /script PlaySoundFile("Sound\\Item\\FoleySounds\\LeatherFoley07.wav") /script PlaySoundFile("Sound\\Item\\FoleySounds\\LeatherFoley08.wav") /script PlaySoundFile("Sound\\Item\\FoleySounds\\LeatherFoley09.wav") /script PlaySoundFile("Sound\\Item\\FoleySounds\\LeatherFoley10.wav") /script PlaySoundFile("Sound\\Item\\FoleySounds\\PlateFoley01.wav") /script PlaySoundFile("Sound\\Item\\FoleySounds\\PlateFoley02.wav") /script PlaySoundFile("Sound\\Item\\FoleySounds\\PlateFoley03.wav") /script PlaySoundFile("Sound\\Item\\FoleySounds\\PlateFoley04.wav") /script PlaySoundFile("Sound\\Item\\FoleySounds\\PlateFoley05.wav") /script PlaySoundFile("Sound\\Item\\FoleySounds\\PlateFoley06.wav") /script PlaySoundFile("Sound\\Item\\FoleySounds\\PlateFoley07.wav") /script PlaySoundFile("Sound\\Item\\FoleySounds\\PlateFoley08.wav") /script PlaySoundFile("Sound\\Item\\FoleySounds\\PlateFoley09.wav") /script PlaySoundFile("Sound\\Item\\FoleySounds\\PlateFoley10.wav")

/script PlaySoundFile("Sound\\Item\\UseSounds\\UseBandage.wav") /script PlaySoundFile("Sound\\Item\\UseSounds\\UseCrinklingPaper.wav") /script PlaySoundFile("Sound\\Item\\UseSounds\\UseFuseLighting.wav") /script PlaySoundFile("Sound\\Item\\UseSounds\\UseLockPick01.wav") /script PlaySoundFile("Sound\\Item\\UseSounds\\UseLockPick02.wav") /script PlaySoundFile("Sound\\Item\\UseSounds\\UseLockPick03.wav") /script PlaySoundFile("Sound\\Item\\UseSounds\\UseStoneRunbbingonStone.wav") /script PlaySoundFile("Sound\\Item\\UseSounds\\iEating1.wav") /script PlaySoundFile("Sound\\Item\\UseSounds\\iMagicWand1.wav")

/script PlaySoundFile("Sound\\Item\\Weapons\\Axe1H\\m1hAxeHitChain1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe1H\\m1hAxeHitChain1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe1H\\m1hAxeHitChain1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe1H\\m1hAxeHitChainCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe1H\\m1hAxeHitFlesh1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe1H\\m1hAxeHitFlesh1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe1H\\m1hAxeHitFlesh1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe1H\\m1hAxeHitFleshCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe1H\\m1hAxeHitMetalShield1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe1H\\m1hAxeHitMetalShield1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe1H\\m1hAxeHitMetalShield1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe1H\\m1hAxeHitMetalShieldCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe1H\\m1hAxeHitMetalWeapon1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe1H\\m1hAxeHitMetalWeaponCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe1H\\m1hAxeHitPlate1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe1H\\m1hAxeHitPlate1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe1H\\m1hAxeHitPlate1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe1H\\m1hAxeHitPlateCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe1H\\m1hAxeHitStone1A.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe1H\\m1hAxeHitStone1B.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe1H\\m1hAxeHitStone1C.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe1H\\m1hAxeHitStone1Crit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe1H\\m1hAxeHitWood1A.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe1H\\m1hAxeHitWood1B.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe1H\\m1hAxeHitWood1C.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe1H\\m1hAxeHitWood1CritA.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe2H\\m2hAxeHitChain1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe2H\\m2hAxeHitChain1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe2H\\m2hAxeHitChain1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe2H\\m2hAxeHitChainCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe2H\\m2hAxeHitFlesh1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe2H\\m2hAxeHitFlesh1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe2H\\m2hAxeHitFlesh1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe2H\\m2hAxeHitFleshCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe2H\\m2hAxeHitMetalShield1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe2H\\m2hAxeHitMetalShield1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe2H\\m2hAxeHitMetalShield1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe2H\\m2hAxeHitMetalShieldCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe2H\\m2hAxeHitMetalWeapon1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe2H\\m2hAxeHitMetalWeaponCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe2H\\m2hAxeHitPlate1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe2H\\m2hAxeHitPlate1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe2H\\m2hAxeHitPlate1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe2H\\m2hAxeHitPlateCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe2H\\m2hAxeHitStone1A.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe2H\\m2hAxeHitStone1B.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe2H\\m2hAxeHitStone1C.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe2H\\m2hAxeHitStone1CritA.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe2H\\m2hAxeHitWood1A.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe2H\\m2hAxeHitWood1B.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe2H\\m2hAxeHitWood1C.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Axe2H\\m2hAxeHitWood1CritA.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Bow\\ArrowHitA.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Bow\\ArrowHitB.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Bow\\ArrowHitC.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Bow\\BowArrowInFlightLoop.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Bow\\BowPreCastLoop.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Bow\\BowPullBack1.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Bow\\BowPullBack2.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Bow\\BowPullBack3.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Bow\\BowPullback.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Bow\\BowPullback02.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Bow\\BowPullback03.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Bow\\BowRelease.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Bow\\BowRelease02.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Bow\\BowRelease03.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Dagger\\1hDaggerHitChainA.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Dagger\\1hDaggerHitChainB.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Dagger\\1hDaggerHitChainC.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Dagger\\1hDaggerHitChainCriticalA.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Dagger\\1hDaggerHitFleshA.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Dagger\\1hDaggerHitFleshB.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Dagger\\1hDaggerHitFleshC.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Dagger\\1hDaggerHitFleshCriticalA.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Dagger\\1hDaggerHitMetalShieldA.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Dagger\\1hDaggerHitMetalShieldB.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Dagger\\1hDaggerHitMetalShieldC.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Dagger\\1hDaggerHitMetalShieldCriticalA.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Dagger\\1hDaggerHitPlateA.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Dagger\\1hDaggerHitPlateB.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Dagger\\1hDaggerHitPlateC.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Dagger\\1hDaggerHitPlateCriticalA.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Dagger\\1hDaggerHitStoneA.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Dagger\\1hDaggerHitStoneB.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Dagger\\1hDaggerHitStoneC.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Dagger\\1hDaggerHitStoneCriticalA.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Dagger\\1hDaggerHitWoodA.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Dagger\\1hDaggerHitWoodB.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Dagger\\1hDaggerHitWoodC.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Dagger\\1hDaggerHitWoodCriticalA.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Dagger\\1hDaggerHitWoodShieldA.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Dagger\\1hDaggerHitWoodShieldB.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Dagger\\1hDaggerHitWoodShieldC.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Dagger\\1hDaggerHitWoodShieldCriticalA.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Ethereal\\Ethereal1H1.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Ethereal\\Ethereal1H2.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Ethereal\\Ethereal1H3.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Ethereal\\Ethereal2H1.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Ethereal\\Ethereal2H2.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Ethereal\\Ethereal2H3.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\GunFire01.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Gun\\GunFire01.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Gun\\GunFire02.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Gun\\GunFire03.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Gun\\GunLoad01.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Gun\\GunLoad02.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Gun\\GunLoad03.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1HMetal\\1hMaceMetalHitChain1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1HMetal\\1hMaceMetalHitChain1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1HMetal\\1hMaceMetalHitChain1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1HMetal\\1hMaceMetalHitChainCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1HMetal\\1hMaceMetalHitFlesh1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1HMetal\\1hMaceMetalHitFlesh1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1HMetal\\1hMaceMetalHitFlesh1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1HMetal\\1hMaceMetalHitFleshCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1HMetal\\1hMaceMetalHitMetalShield1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1HMetal\\1hMaceMetalHitMetalShield1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1HMetal\\1hMaceMetalHitMetalShield1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1HMetal\\1hMaceMetalHitMetalShieldCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1HMetal\\1hMaceMetalHitPlate1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1HMetal\\1hMaceMetalHitPlate1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1HMetal\\1hMaceMetalHitPlate1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1HMetal\\1hMaceMetalHitPlateCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1HMetal\\1hMaceMetalHitStone1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1HMetal\\1hMaceMetalHitStone1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1HMetal\\1hMaceMetalHitStone1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1HMetal\\1hMaceMetalHitStoneCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1HMetal\\1hMaceMetalHitWood1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1HMetal\\1hMaceMetalHitWood1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1HMetal\\1hMaceMetalHitWood1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1HMetal\\1hMaceMetalHitWoodCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1HMetal\\1hMaceMetalHitWoodShield1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1HMetal\\1hMaceMetalHitWoodShield1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1HMetal\\1hMaceMetalHitWoodShield1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1HMetal\\1hMaceMetalHitWoodShieldCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1H\\1hMaceHitChain1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1H\\1hMaceHitChain1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1H\\1hMaceHitChain1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1H\\1hMaceHitChainCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1H\\1hMaceHitFlesh1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1H\\1hMaceHitFlesh1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1H\\1hMaceHitFlesh1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1H\\1hMaceHitFleshCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1H\\1hMaceHitMetalShield1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1H\\1hMaceHitMetalShield1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1H\\1hMaceHitMetalShield1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1H\\1hMaceHitMetalShieldCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1H\\1hMaceHitPlate1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1H\\1hMaceHitPlate1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1H\\1hMaceHitPlate1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1H\\1hMaceHitPlateCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1H\\1hMaceHitStone1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1H\\1hMaceHitStone1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1H\\1hMaceHitStone1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1H\\1hMaceHitStoneCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1H\\1hMaceHitWood1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1H\\1hMaceHitWood1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1H\\1hMaceHitWood1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1H\\1hMaceHitWoodCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1H\\1hMaceHitWoodShield1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1H\\1hMaceHitWoodShield1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1H\\1hMaceHitWoodShield1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace1H\\1hMaceHitWoodShieldCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2HMetal\\2hMaceMetalHitChain1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2HMetal\\2hMaceMetalHitChain1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2HMetal\\2hMaceMetalHitChain1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2HMetal\\2hMaceMetalHitFlesh1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2HMetal\\2hMaceMetalHitFlesh1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2HMetal\\2hMaceMetalHitFlesh1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2HMetal\\2hMaceMetalHitFleshCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2HMetal\\2hMaceMetalHitMetalShield1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2HMetal\\2hMaceMetalHitMetalShield1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2HMetal\\2hMaceMetalHitMetalShield1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2HMetal\\2hMaceMetalHitMetalShieldCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2HMetal\\2hMaceMetalHitPlate1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2HMetal\\2hMaceMetalHitPlate1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2HMetal\\2hMaceMetalHitPlate1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2HMetal\\2hMaceMetalHitPlateCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2HMetal\\2hMaceMetalHitStone1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2HMetal\\2hMaceMetalHitStone1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2HMetal\\2hMaceMetalHitStone1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2HMetal\\2hMaceMetalHitStoneCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2HMetal\\2hMaceMetalHitWood1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2HMetal\\2hMaceMetalHitWood1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2HMetal\\2hMaceMetalHitWood1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2HMetal\\2hMaceMetalHitWoodCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2HMetal\\2hMaceMetalHitWoodShield1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2HMetal\\2hMaceMetalHitWoodShield1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2HMetal\\2hMaceMetalHitWoodShield1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2HMetal\\2hMaceMetalHitWoodShieldCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2H\\2hMaceHitChain1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2H\\2hMaceHitChain1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2H\\2hMaceHitChain1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2H\\2hMaceHitChainCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2H\\2hMaceHitFlesh1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2H\\2hMaceHitFlesh1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2H\\2hMaceHitFlesh1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2H\\2hMaceHitFleshCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2H\\2hMaceHitMetalShield1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2H\\2hMaceHitMetalShield1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2H\\2hMaceHitMetalShield1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2H\\2hMaceHitMetalShieldCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2H\\2hMaceHitPlate1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2H\\2hMaceHitPlate1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2H\\2hMaceHitPlate1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2H\\2hMaceHitPlateCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2H\\2hMaceHitStone1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2H\\2hMaceHitStone1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2H\\2hMaceHitStone1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2H\\2hMaceHitStoneCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2H\\2hMaceHitWood1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2H\\2hMaceHitWood1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2H\\2hMaceHitWood1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2H\\2hMaceHitWoodCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2H\\2hMaceHitWoodShield1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2H\\2hMaceHitWoodShield1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2H\\2hMaceHitWoodShield1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Mace2H\\2hMaceHitWoodShieldCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\MissSwings\\MissWhoosh1Handed.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\MissSwings\\MissWhoosh2Handed.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\ParrySounds\\1hParryMetalHitMetal.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\ParrySounds\\1hParryMetalHitMetalCritical.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\ParrySounds\\1hParryMetalHitWood.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\ParrySounds\\1hParryMetalHitWoodCritical.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\ParrySounds\\1hParryWoodHitMetal.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\ParrySounds\\1hParryWoodHitMetalCritical.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\ParrySounds\\1hParryWoodhitWood.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\ParrySounds\\1hParryWoodhitWoodCritical.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\ParrySounds\\2hParryMetalHitMetal.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\ParrySounds\\2hParryMetalHitMetalCritical.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\ParrySounds\\2hParryMetalHitWood.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\ParrySounds\\2hParryMetalHitWoodCritical.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\ParrySounds\\2hParryWoodHitMetal.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\ParrySounds\\2hParryWoodHitMetalCritical.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\ParrySounds\\2hParryWoodHitWood.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\ParrySounds\\2hParryWoodHitWoodCritical.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Parry\\ParryMetalHitMetal.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Parry\\ParryMetalHitMetalCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Parry\\ParryWoodHitMetal.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Parry\\ParryWoodHitMetalCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Parry\\ParryWoodHitWood.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Parry\\ParryWoodHitWoodCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Shields\\MetalShieldBlock1.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Shields\\MetalShieldBlock2.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Shields\\MetalShieldBlock3.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Shields\\WoodenShieldBlock1.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Shields\\WoodenShieldBlock2.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Shields\\WoodenShieldBlock3.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword1H\\m1hSwordHitChain1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword1H\\m1hSwordHitChain1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword1H\\m1hSwordHitChain1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword1H\\m1hSwordHitChainCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword1H\\m1hSwordHitFlesh1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword1H\\m1hSwordHitFlesh1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword1H\\m1hSwordHitFlesh1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword1H\\m1hSwordHitFleshCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword1H\\m1hSwordHitMetalShield1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword1H\\m1hSwordHitMetalShield1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword1H\\m1hSwordHitMetalShield1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword1H\\m1hSwordHitMetalShieldCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword1H\\m1hSwordHitMetalWeapon1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword1H\\m1hSwordHitMetalWeaponCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword1H\\m1hSwordHitPlate1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword1H\\m1hSwordHitPlate1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword1H\\m1hSwordHitPlate1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword1H\\m1hSwordHitPlateCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword1H\\m1hSwordHitStone1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword1H\\m1hSwordHitStone1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword1H\\m1hSwordHitStone1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword1H\\m1hSwordHitStoneCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword1H\\m1hSwordHitWood1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword1H\\m1hSwordHitWood1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword1H\\m1hSwordHitWood1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword1H\\m1hSwordHitWoodCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword2H\\m2hSwordHitChain1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword2H\\m2hSwordHitChain1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword2H\\m2hSwordHitChain1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword2H\\m2hSwordHitChainCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword2H\\m2hSwordHitFlesh1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword2H\\m2hSwordHitFlesh1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword2H\\m2hSwordHitFlesh1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword2H\\m2hSwordHitFleshCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword2H\\m2hSwordHitMetalShield1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword2H\\m2hSwordHitMetalShield1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword2H\\m2hSwordHitMetalShield1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword2H\\m2hSwordHitMetalShieldCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword2H\\m2hSwordHitMetalWeapon1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword2H\\m2hSwordHitMetalWeaponCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword2H\\m2hSwordHitPlate1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword2H\\m2hSwordHitPlate1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword2H\\m2hSwordHitPlate1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword2H\\m2hSwordHitPlateCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword2H\\m2hSwordHitStone1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword2H\\m2hSwordHitStone1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword2H\\m2hSwordHitStone1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword2H\\m2hSwordHitStoneCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword2H\\m2hSwordHitWood1a.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword2H\\m2hSwordHitWood1b.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword2H\\m2hSwordHitWood1c.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Sword2H\\m2hSwordHitWoodCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Unarmed\\UnarmedAttackLargeA.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Unarmed\\UnarmedAttackLargeB.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Unarmed\\UnarmedAttackLargeC.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Unarmed\\UnarmedAttackLargeCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Unarmed\\UnarmedAttackMediumA.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Unarmed\\UnarmedAttackMediumB.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Unarmed\\UnarmedAttackMediumC.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Unarmed\\UnarmedAttackMediumCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Unarmed\\UnarmedAttackSmallA.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Unarmed\\UnarmedAttackSmallB.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Unarmed\\UnarmedAttackSmallC.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Unarmed\\UnarmedAttackSmallCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Unarmed\\UnarmedHitMetalShieldA.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Unarmed\\UnarmedHitWoodShieldA.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Unarmed\\UnarmedParryMetalA.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Unarmed\\UnarmedParryWoodA.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\WeaponLoop.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\WeaponSwings\\mWooshLarge1.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\WeaponSwings\\mWooshLarge2.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\WeaponSwings\\mWooshLarge3.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\WeaponSwings\\mWooshLargeCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\WeaponSwings\\mWooshMedium1.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\WeaponSwings\\mWooshMedium2.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\WeaponSwings\\mWooshMedium3.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\WeaponSwings\\mWooshMediumCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\WeaponSwings\\mWooshSmall1.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\WeaponSwings\\mWooshSmall2.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\WeaponSwings\\mWooshSmall3.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\WeaponSwings\\mWooshSmallCrit.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Whip\\BullWhipHit1.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Whip\\BullWhipHit2.wav") /script PlaySoundFile("Sound\\Item\\Weapons\\Whip\\BullWhipHit3.wav")