Guild:The Oblivion (Icecrown US)

About The Oblivion
The Oblivion is a Horde World of Warcraft raiding guild on the Icecrown server.

Guild Leader
Morgothra

Class Leads

 * Druid - Karzzk
 * Hunter - Carnelion
 * Mage - Ozin
 * Paladin - Sephirothbe
 * Priest - Infestedadam
 * Rogue - Oph
 * Shaman - Pemphigus
 * Warlock - Vaelyn
 * Warrior - Morgothra

Recruiting
We are not actively recruiting at this time, but we consider all quality candidates and all quality referrals.

If you are interested in recruiting, take the following steps:
 * Post about yourself in the General Discussion forum
 * Talk with the class lead for your class.

The class lead for your class has final say on whether to make you a recruit. In the absence of a class lead, the guild leader has final say.

The class lead is the sponsor for any recruit of his or her class, regardless of how the candidate became a recruit. A class lead can sponsor more than one recruit at a time.

Becoming a recruit is not a promise of raidership. Becoming a recruit is an event that that marks the start of an evaluation period.

Raiding
The Oblivion is first and foremost a raiding guild. As such we have a dedicated Raider base that must meet certain expectations. If you would like to apply to raid with The Oblivion, please read the following criteria and post an official application on our website.

Expectations of Raiders
Evaluation of recruits for raidership includes the following items that are expected of every raider:
 * play quality (overall output, alertness, correct real-time adjustments, proven competitive on damage meters, and so on)
 * aptitude for learning and demonstrated tendency to improve
 * communication skills (ability to listen and make adjustments, and ability to effectively convey ideas)
 * compatibility and cooperation with peers
 * positive attitude and thoughtful approach
 * typically available for an average of at least two raids per week
 * demonstrated dedication to progression (preparedness for raids and tendency to improve outside of raids; for example, honored+ with aldor/scryer for shoulder enchant, pve gear enchants acquired, and items socketed).
 * demonstrated concern for the interest of the guild in the areas of information sharing, loot acquisition, and so on
 * experience in heroic content, badge rewards a plus
 * declaration of your raiding character as your main
 * satisfactory performance relative to metrics documented by the class lead.

Progression
BT: Full Clear

Hyjal: Full Clear

SSC: Full Clear

TK: Full Clear

Farming focus is primarily Hyjal and Black Temple.

Current progression targets:


 * We have managed to defeat both Kael'thas and Vashj before patch 2.4
 * Special update - In the last two months we have been moving steadily through SSC and have managed to down Void Reaver. We love the progression and anticipate seeing more "first-time" boss kills at a regular rate. -- 2-first time kills of Leo and A'lar in the same week (updated 12/16/07).
 * With the new year, we're successfully farming all of SSC/TK, save the end bosses of each.

25 Man Content

 * Tuesday - 8:00 Server Time; 3-hour raid
 * Thursday - 8:00 Server; 3-hour raid
 * Sunday - 7:00-8:00 Server; 3-4 hour raid

Other Raids

 * Wednesday - 2-3 Raids of ZA and/or KZ; 8:00 Server
 * Saturday/Sunday - Start times vary; New 10-Man content and cleanup of Wednesday run

Recruits
All recruits go through an initial screening process through Class Leads/Officers before they are tagged.

Since we don't openly recruit our recruiting policy isn't a strict set of requirements that must be met, in general though:


 * Recruits must have a Sponsor.
 * The Sponsor must be a Member.
 * The Sponsor can only recruit one person at the time (exceptions are sometimes made)
 * Ultimately whether or not someone is tagged is up to the Class Leader and Officers.

Social Invites
We continue to allow social invites on a case-by-case basis. It is imperative that the sponsoring member make it clear that being a social invite is not a priority ticket to raid. Generally social invites are blood relatives, best friends, and significant others.

If a potential social invite has a strong interest in raiding, that person might instead consider recruiting. Being a social invite is not a "back door" into raiding.

It's worth noting that if a social invite turns out to be an unpleasant person the social invite will be booted from the guild and we'll chat.

If are a social invite, do not feel slighted if you are passed over for a raid slot. Folks of Raider, Inactive, and Recruit rank have priority over Social for raid slots. Folks of Social rank can fill slots in raids if the slots are not otherwise filled.

To become a raider you must first become a recruit. Making Recruit rank marks the beginning of an evaluation period for raidership.

The DUH Policies

 * If you're a member of TO, you're not apping with other guilds. Don't do it.  If you somehow believe that your case is a special case, talk with a class lead and/or the guild leader before you take any action.


 * TO welcomes feedback in challenge/solution format. This format is a well-established format for providing constructive feedback.  Identify a challenge, and at the same time, identify a possible solution.


 * This is OUR guild, so if the challenge relates to the guild, it's your problem. Don't let it fester.


 * If you're not sure whether it's appropriate to take an issue to Guild Chat or to another broad forum, take the issue first to a class lead or the guild leader.