War Game

War Games are player-initiated, unrated arena and battleground matches introduced with Arena Season 9, which began on December 15th, 2010. Using the War Games feature, groups of players can challenge one another to player versus player combat that affects neither ratings nor currency but is intended solely for fun, practice, or recruitment. Unlike traditional arena and battleground matches, War Games can be fought against players of the same faction and do not require equal teams in order to commence.

The in-game command for War Games is /wargame or /wg.

Command Syntax
The following pseudo-command illustrates the proper syntax for initiating a War Game:

If mapname is left blank, a random Arena or Battleground will be chosen automatically based on the initiating team's size. Otherwise, the map which most closely resembles what is typed will be selected. This means that you can type only part of the Arena or Battleground name, and the system will select the closest match. If you want to be safe, you can use the entire name (as below) to launch a War Game skirmish.

Arenas

 * Blade's Edge Arena
 * Dalaran Sewers
 * Nagrand Arena
 * The Ring of Valor
 * Ruins of Lordaeron

Battlegrounds

 * Alterac Valley
 * Arathi Basin
 * The Battle for Gilneas
 * Eye of the Storm
 * Isle of Conquest
 * Strand of the Ancients
 * Twin Peaks
 * Warsong Gulch

Random Map Options

 * Random Battleground
 * All Arenas

Alternatively, the War Games feature can be accessed via the PvP interface by clicking the War Games button. The current implementation of the War Games interface, however, allows only for Battleground matches, meaning Arena matches can only be accessed through the above command syntax. Blizzard plans to expand the interface functionality to include Arena matches in a future patch.

Limitations
War Game skirmish matches are intended solely for fun, training, and recruitment purposes: They provide no experience, honor, achievement progression, or win/loss tracking for participants. Individual healing and damage done will be tracked and displayed at the end of each match, just as they are for standard Arena and Battleground games. Uneven team sizes are permitted for Battleground War Games, but Arena War Games can only be initiated between two parties of equal size. You may only issue War Game challenges to characters on your realm.

The maximum size for any War Game is limited only by the capacity of the chosen venue. The following table lists the available Arenas and Battlegrounds and their respective player caps. When a War Game challenge is issued, the recipient has a little over a minute to accept. Once he or she does so, each group will be placed in a queue and will receive a pop-up window prompting them to enter the skirmish once it's ready. You will generally be through this queue in less than 30 seconds.