User:MaxWilder/Tank Notes/Trial of the Champion

= Tank Notes for Trial of the Champion =

The Joust
After you knock someone down, watch to make sure they stay down. You might need to assign someone to each downed fighter.

Three Champions
Your only concern is if the Shaman (Colosos or Runok Wildmane) is one of the champions. Kill him first, since he casts Healing Wave.

Argent Champion's Entourage
Three packs of three. Just remember Left-to-Right. Priestess (Healer) > Lightwielder > Monk.

Argent Confessor Paletress
She is invulnerable (and partially reflective) when the Shadow add is up. Theoretically you can pull her aggro with taunts, but there's not much point. Just focus everything on the add.

Eadric the Pure
Just remember to turn around when he casts Radiance. Everything else is Somebody Else's Problem.

The Black Knight
Phase 1: TNS with one add. Easy peasy.

Phase 2: A whole mess of adds, and you have to stay out of his AoE attack (Desecration) if your healer is not an ace. Also watch for exploding Ghouls.

Phase 3: TNS, but hold onto your butt because he pumps out a lot of damage.