User:Adys/News/Items/OpenWDB followup

I haven't posted news about OpenWDB for a while, and this is due mainly to the fact I've been working on it almost exclusively locally. Here is a quick round-up of changes/features that haven't been precised yet: - The XMLs will be based on a DTD instead of another XML file. I didn't do this in the first place due to some problems I managed to work around only recently. - WDBs and DBCs will be separated as much as they are separated in the game files. Meaning, they will be similar in structure, but will be different in the core. This is to make "source rebuilds" easier. - Headers and separators will be included in the DTD. I'll make some documentation on this to make it clearer to everyone.

Hope this helps.