Forum:Phasing, subregions and quests

For areas with Phasing, I would like to see: --Eirik Ratcatcher (talk) 19:05, 18 May 2009 (UTC)
 * Descriptions of each phase.
 * Activities (probably, mostly, quests) that move a character from one phase to another.


 * I have taken the liberty of altering the Fleshwerks page a bit to add a prototype for this. I do not currently have the ability to gain the needed descriptions first-hand, other than the final state. --Eirik Ratcatcher (talk) 19:12, 18 May 2009 (UTC)


 * You may not be able to get all of them, blizz representatives did say they tried to make most of it unnoticeable. Good luck with your project though. 05:45, 19 May 2009 (UTC)


 * It would also be useful to have information on NPC pages about their changes from phase to phase. -- Harveydrone 22:21, 21 May 2009 (UTC)

Coobra: I was, at least in part, attempting to inspire others to take on this project (as well), given the amount of time I have available. And yeah, most phasing changes do seem hard to pin down. A few are fairly blatent (like Shadow Vault and Fleshwerks). I agree, Harvey, the NPC pages are at least as critical. More, in most cases a description like "phase #x" is not quite accurate for NPCs. For instance, the Hodir region (Dun Niffilheim? Storm Peaks, anyway), many of the quest-giving objects don't appear until particular quests have been completed, but I think might otherwise be independent. Does that still count as phasing?

My working definition of a full phase change is "if you have done thing X and a friend of yours has not, you are not visible to each other in the area". And that's a lot of research.... Anyone got toons on Chromaggus? ;) --Eirik Ratcatcher (talk) 22:36, 21 May 2009 (UTC)


 * Make sure your ideas are reflected on the phasing page. -- Fandyllic  (talk &middot; contr) 12:36 PM PST 22 May 2009


 * Particular ideas you consider noteworthy in that fashion? --Eirik Ratcatcher (talk) 21:35, 22 May 2009 (UTC)


 * Nothing specific. I added being dead as a phase change. Exceptions or edge cases would be good to know. -- Fandyllic  (talk &middot; contr) 12:44 PM PST 26 May 2009


 * More for my own information than anything else, is being dead really the same thing as phasing? The reason I ask is that according to Blizzard the phasing technology was not added until (approximately) the 3.0.2 patch, plus when you are dead you can be seen by your party at least, whereas in a phase you can't. You are also able to see the same mobs that a not-dead player sees when near your body. Plus, you can be dead while in a phase. -- 15:34, 12 June 2009 (UTC)


 * I took a look at the test page for Fleshworks, and it looks like you are considering an approach that goes step by step. I think that might be more appropriate for permanently phased subzones, and simply describing how the temporary phase differs from normal would be more appropriate here. -- 16:03, 12 June 2009 (UTC)


 * The Bash'ir Phasing Device invokes a mechanism similar to death, as does various Invisibility effects. I would consider the Phasing Device as qualifying (you can't interact with or observe non-phased characters, but you can with others affected by different instances/sources of the effect).  I don't know if invisible characters can see each other.  For the reasons you mention, Wige, I'd only give Death an honorable mention. --Eirik Ratcatcher (talk) 20:44, 15 June 2009 (UTC)


 * One thing with the Bashir Phasing Device, is that there is a buff associated. Same with the Death effect and a few other similar effects such as in Skettis. As far as seeing other phased characters, you can view others who are under the effects of the device. -- 19:32, 22 June 2009 (UTC)


 * Are we still going to try to track phasing? It sounds like World of Warcraft: Cataclysm will add so much phasing it will make our heads spin. -- Fandyllic  (talk &middot; contr) 11:40 PM PST 21 Aug 2009
 * Cataclysm should actually make things a hell of alot easier on your project. One of the stated plans is to have the ability to both track a player's phase and temporarily change your phasing to help out friends and such. -- 10:22, 24 August 2009 (UTC)


 * Well that's good, cause that was one drawn back with helping friends... basically couldn't due to phasing. 19:08, 24 August 2009 (UTC)

Argent Tournament and Court of Bones
I've recently been given direct evidence that the Argent Tournament quests and  invoke phasing while you have the quests in your log. I'm not sure the full extent, though. Anyone care to run experiments? :)

I had seen evidence previously, of critters sort of "leaking in" around the edges on occasion. Never long enough to attack, just long enough to see and wonder about. So I guess the question arises, "what happens if you have both A.T. quests AND other quests that require Court of Bones mobs? --Eirik Ratcatcher (talk) 20:42, 1 June 2009 (UTC)


 * That is a really good question. I have no idea. 19:33, 17 June 2009 (UTC)


 * On a small side note - I have the addon called Silver Dragon - it lets you know when a Rare is detected in your area. I was in the Court of Bones while having the quest in my log - doing the quest - when Silver Dragon reported the Rare in that area - I clicked on Target mob ( and had him as my target ) but I never seen him  with the Phased NPCs -- (M o r p h  | C  | T ) IconSmall_Gnome_Male.gifIconSmall_Draenei_Male.gif 19:51, 17 June 2009 (UTC)

Phased areas category
Created a category to collect areas that involve phasing in one form or another. Could use help populating it.--Eirik Ratcatcher (talk) 22:48, 11 June 2009 (UTC)

Realms
Are we including realms into this? Like Realm of Shadows and alike? 01:36, 29 June 2009 (UTC)


 * That's part of what we're mulling over... what qualifies. :) --Eirik Ratcatcher (talk) 22:17, 29 June 2009 (UTC)


 * I'm thinking it should, since it phases you out of normal existence where other players can't see you when you enter. 02:14, 1 July 2009 (UTC)


 * "A dweam... within a dweam" er, an instance of phasing within a zone that is itself phased. --Eirik Ratcatcher (talk) 23:22, 1 July 2009 (UTC)

Mob/NPCs
Perhaps we should create and track mobs/NPCs that phase as well... 22:27, October 23, 2009 (UTC)


 * For some NPCs, we do. They have different database ID values when they appear in different phases.  At least one each in Fleshwerks and Crusader's Pinnacle, that I know of. --Eirik Ratcatcher (talk) 22:16, October 27, 2009 (UTC)
 * Oh, thats true. 00:43, October 28, 2009 (UTC)