Talk:Zul'Drak

Troll's original homeland?
The book "Land of Mistery" says it was here where troll civilization originated, then migrated to the south, but the RPG says it was on Zandalar where they originated, and then migrated to the rest of the continent. Since Zandalar is a neutral point of meeting for every troll race, I think it is more plausible to belief that the drakkari originated from here, then the 3 tribes (exiled?) traveled north to found Zul'Aman, Zul'Gurub and Zul'Drak. Some friend said that the drakkari originated all the other trolls because they are bigger and stronger, whilst I believe they may be more bulky and big than the "new modeled" Amani I believe they are bigger just because they adapted their bodies to the cold lands, a common evolution in all biological species wich says widder surfaces are prone to lose less heat by centimeter square, so they cool slower. That will also explain why the Amani are bulkier than their Gurubashi cousins, who live on the warmer humid south of the continent. That will also explain why almost all the "critters" on Northrend are so big too. Hope someone understands my point on how Blizzard adapted this evolutive common sense. -- , the Necroshadowmancer 19:00, 18 November 2007 (UTC)

Not a seperate zone?
In the recent interviews it was stated that Zul'Drak will be part of the Grizzly Hills and that the Scourge has mostly taken them over. Aroka


 * No they have stated it is its own zone. I am curious what interview you read that said it was part of Grizzly Hills. Leviathon (talk) 20:04, 11 May 2008 (UTC)


 * I'm sure people wouldn't want Zul'Farrak 4.0 (another Troll dungeon). Its bad enough they didn't incorporate a zone for Zul'Aman since the area is much bigger than the temple visited in WoW.Baggins (talk) 20:33, 11 May 2008 (UTC)


 * I'd imagine the main reason was time constraints and really no other way to incorporate Zul'Aman. To have made it a leveling zone in TBC would of been a bit awkward when the rest of the leveling is occurring in Outland and that was probably what hurt it the most. At least for Zul'Drak its part of the actual leveling area. Leviathon (talk) 20:38, 11 May 2008 (UTC)

It could have been modified into a level 15-25 leveling zone (or sections of it), and made the temple itself an instance to go back for once you reached 70. On the other hand they could have made it an entire zone in the vein of Isle of Quel'Danas with alot of quest hubs leading to both a 5 man and a raid. Not necessarily a leveling station but another daily quest location.Baggins (talk) 20:45, 11 May 2008 (UTC)


 * Well it would of been weird to give the horde 3 zones since it wouldn't of been very possible fort alliance to get there. I'd guess time constraints played a large role in part of the decision they made along with its location. Leviathon (talk) 21:14, 11 May 2008 (UTC)


 * I'm sure if they went three zones, the Azuremyst Isles could ahve been three zones as well :). Time constraints are the big issue though, I agree.Baggins (talk) 21:17, 11 May 2008 (UTC)

Whats the location of the Rifts for CAT event?
following mmochamp "South of Zeramas; East of the Reliquary of Pain; In the middle of Zeb'Hakkar" where is zeb'hakkar?
 * There's no such place as Zeb'Hakkar. It should be Heb'Drakkar, which is just west of the Altar of Mam'toth. -- Dark T Zeratul (talk) 23:26, 2 November 2010 (UTC)