Mace

A mace is a one-handed or two-handed blunt weapon, usually in the form of a large heavy metal piece (with a varying set of short edges, points, or protrusions) on a short rod. Some maces have the heavy piece on a swinging chain (commonly called a flail) or more fiercesome points and edges, but rarely a long enough pole to qualify as a polearm.

The list of trainers can be found here: Weapons trainers.

A popular sub-type is the hammer which resembles the more practical tool used in some professions.

One-handed maces are often used by combat rogues because of their high delay and high damage range, and priests, shamans, and druids because many exist that give procs or attribute bonuses beneficial to casters. They can also be used by death knights, paladins and warriors.

Two-handed maces can be used by death knights, druids, paladins, shamans, and warriors. According to Warcraft lore, the two-handed warhammer was the favored weapon of the Knights of the Silver Hand, led by Uther the Lightbringer. Following the death of Uther at the hands of Arthas and the devastation of the Order, the weapon fell out of favor as that exclusively used by paladins.

Humans and dwarfs have mace specialization, which translates into 5 additional points of Expertise for dwarfs, and 3 points for humans.


 * Significant maces:
 * The Doomhammer, legendary weapon of the orc Warchief Orgrim Doomhammer.
 * Verigan's Fist, the reward for completing the paladin quest.
 * The Unstoppable Force, available at reputation with respective Alterac Valley factions.
 * Sulfuras, Hand of Ragnaros
 * Might of Menethil, an epic two-hand mace that dropped from Kel'Thuzad in Naxxramas.
 * Hammer of the Naaru, another epic two-hand mace that drops from High King Maulgar in Gruul's Lair in Blade's Edge Mountains.
 * Light's Vengeance, the two-handed paladin warhammer of Arthas Menethil.
 * Krolmir, Hammer of Storms, weapon of Thorim, the Titanic watcher of the Temple of Storms.
 * Val'anyr, Hammer of Ancient Kings

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