Disenchanting



Disenchanting is the process of transmuting armor or weapons of, , or quality into magical elements (crystals, shards, essences, and dusts), which can then be used in enchanting recipes. Only enchanters gain the ability to disenchant, which is the primary source of enchanting ingredients. Disenchanting can also provide Enchanting skillups as high as 70 skill.

Use with care, this process destroys the target item permanently!

Do not disenchant from a full inventory! The disenchanted item will still occupy a space and you won't be able to pick up any materials unless you already have a partial stack.

Required Enchanting skill
Enchanting skill determines what item levels a player can disenchant.


 * * In the classic connection between required level and item level breaks down.  Using required level is not recommended.
 * ** There are 6 exceptions to this level range.

For most of the range, this is equivalent to 5*ceiling(iLevel,5)-100 = 5*ceiling(req. level,5)-75; that is, round up the required level to the next multiple of 5, multiply by 5, and subtract 75 to find the minimum enchanting skill necessary to disenchant an item.

Epic items lower than iLevel 61 fall within the ranges for Uncommon/Rare items

For more detailed percentages, quantities, and iLevels associated with each material, see the disenchanting tables.

Disenchanting materials
The type and quantity of materials produced from disenchanting varies by item type (armor or weapon), iLevel and quality. The following general rules can be used:
 * Dusts usually come from armor (75%) and weapons (20-22%).
 * Essences usually come from weapons (75%) and armor (20-22%).
 * Shards come from equipment (~100%),  equipment iLevel 55 or less (100%, 2-4x), and rarely from  equipment (3-5%).
 * Crystals come from equipment iLevel 56+ (100%) and extremely rarely from  equipment (~0.5%).

For more detailed percentages, quantities, and iLevels associated with each material, see the disenchanting tables.

Non-disenchantable Items
Not all items of, or  quality can be disenchanted. Most armor and weapons can be disenchanted. However, there are some general exceptions:
 * Items which cannot be equipped by a player cannot be disenchanted.
 * Consumables, e.g. Twilight Trappings and ammo
 * Wands crafted by an Enchanter
 * Bags
 * Gems
 * Quest items
 * Quest rewards for which replacements can be obtained, e.g. Zul'Gurub armor sets
 * Vendor-purchased BoP equipment, this includes PvP equipment, faction reputation rewards, and badge items.