User:Essmene/guild/charter

= General Guild Guidelines = This Charter is subject to change at any time and is a work in progress by the leaders.

= ABOUT PMS = What is Pandora’s Mighty Soldiers? PMS is the first, largest, and most competitive all-female XBOX LIVE, PS2 ONLINE and PC Clan. With our focus on the FPS genre, we can be found on any game and any platform that has a gun! Recently our MMO division was launched to help grow the community and clan to by including this genre. H2O is the male counterpart clan of PMS allowing co-ed play and fun. Check HERE for a general code of conduct that members should follow, or be at risk of expulsion from the clan/link shell.

Our Mission
It is our mission to provide a fun and positive environment to other female gamers, while maintaining competitiveness, fairness, and respect in play time.

What is the WoW Guild Division of PMS? Due to the nature of MMO’s we are a Co-ed division. The male counterpart of PMS is the H20 Clan, and anyone that joins our guild will be formally invited as a part of PMS or H20 based on their sex. It is our commitment to continue to grow a positive and safe environment for females in WoW as well, but we will do that with the inclusion of inviting respectful and committed males as well. You will be invited to have your profile on the site.What level should I be to join the guild? Invites are open to all current PMS and H2O members and their family members. Non-members are typically required to be at the current level cap and may also fall under other restrictions such as gear, experience, or personal attitude.

Capitol Offenses
Begging -- Do not ask strangers for free goods, services or money. It is annoying, uncool, and it tarnishes the Guild as a whole. It will not be tolerated and we will find out. As far as asking guild members for money there are only certain situations in which that should happen. The economy of this game is such that you can easily farm and work for you money and if you do intend to ask guild member’s for money, you best be sure your relationship with them is a good one. Anyone reported for begging will be either warned/demoted/or guild kicked.

Verbal Assault- This is to be determined by someone who verbally assaults someone and is usually identified by name calling or threats made to someone.

Applying to another guild - Applying to another guild shows commited intention of leaving this guild. Anyone found applying to another guild will be immidiatly removed.

Ninja Looting -- There will never, ever, ever be any excuse for this that won't get you immediately booted from the guild. This cannot emphasize this enough. It doesn't matter if the party you are in is full of Ninja looters or if you are retaliating. PMS does not Ninja!" Ninja looting is taking or attempting to take things that you are not entitled to receive (see below).

Ninja Looting:


 * Always wait until all threats are resolved before rolling. You should Never loot during a battle, it’s bad form.
 * Make sure it is unambiguous what you are rolling for. Don't ever NEED roll without reason when you see an item. Be clear why you are rolling and what it's for.
 * If you are going to pass on an item, say so. Make it clear that you are passing.
 * Do not manipulate the roll, /random 100-100 is not funny, it's not cool, and it's not mature. Don't waste peoples time with fake rolls.
 * Looting a chest that another person or group has spent the time and effort to clear.
 * There is nothing less cool than killing off a ton of mobs to have some jerk run up and take the chest you just fought for.
 * If there is someone else in near proximity who may be attempting to retrieve the chest, negotiate via rolling or whatever means to determine ownership of the chest.
 * Rolling on an item that you were not entitled to.
 * Understand the difference between Bind on Equip and Bind on Pickup, if you loot a BoP item that you can't use and someone in the party can, you can expect to be charged with Ninja looting.
 * It is your responsibility to know the looting rules before you are in a situation that requires them. •Roll on item's that you can actually use. If you roll on a plate item and you can only wear leather you should only be rolling if you have explicit permission to do so. If you already have the item do not roll, let someone else have a chance at it.
 * Changing looting mode or rules without consensus of the party.
 * If you are leading a Party you should not ever change the looting rules without prior agreement and consensus.

Even though it's not Ninja looting to roll on everything you are technically entitled to, being a considerate player will get you invited into more groups. More groups mean more opportunities to get great loot. Be cool, don't roll on everything you see, roll on the items you need.

Antisocial Behavior -- Don't take advantage of noobies or lowbies. Don't overcharge for things, lie, or attempt auction house scams. Anything that reflects badly on the guild will not be tolerated, you are our representative of PMS and if you cause us loss of status on the server we are not going to be pleased about it. Don't proselytize your religion or your politics, if you are on a mission to convert the unbelievers to Cathulu or Ralph Nader, find another guild. There is a lot of discussion about using derogatory comments, "gay" "***" "******" “rape” and such. Please refrain from using these kinds of terms, period.

We are not the most politically correct guild, things will happen in joking terms but if you even think you will offend someone with what you are about to say, please refrain or there will be consequences. Our first priority is to earn the respect of other guilds and to be the leaders of ethical and fair play, respect that will allow us to be successful and recruit more members to help you succeed as well. We have a very diverse group of people with very different backgrounds so it is important that we behave maturely.

The Guild and You
Guild Support -- Okay, we are here to help you when you are really stuck. If you are clever enough to be playing WoW (not a high bar to say the least) you have the skills to answer most of your own questions. Thottbot.com and Wowhead.com is your friend, learn how to use them. The forums here are open play for any questions no matter the level and there are many people that can answer them. We simply ask that during raid times that members don't clog up guild chat or distract the raid with questions that you can answer yourself.

We are not here to give you stuff for free (other than the rank rewards and certain items we might craft,) so if you want something you have to earn it the same as everyone else. We have no need for coddled wallflowers that have no skills because everything was given to them. Don't ask for free Potions, Weapons, Food or Bags. If you act cool and gain respect, people will help you and give you ****. Just because you gave us the privilege of you membership doesn't entitle you to diddly squat. Earn your place; show your worth, you will be rewarded for it.

Parties and Instances – Don't ask someone more than 5 levels above you to help you go anywhere. We are not an escort service; you should be partied up with similar level players in order to maximize the amount of experience you gain. This is not a power guild, you don't have to gain a level a day to stay here, or play 40 hours a week. DO NOT QQ in guild chat because nobody will run you through any instances. We need experienced level 80 players who can contribute to our ability to participate in the high end content of the game. If you are not interested in doing that, it's cool, but we are not going to spend two hours keeping you alive in some dungeon just so you can have some blue item. We expect you to be reciprocating by doing your best to increase your skill and help similar level guild members. You may use the guild chat to ask if anyone wants to run through such-and-such instance, just don’t directly ask people to help you unless you feel you know them well enough to put them in that position.

That being said, this is supposed to be a friendly open community so please do take the time to get to know your guild mates, assist them if they if they need it, and take the time to help out. Many of our lowbie guildmates are doing everything they can to level to 80 and contribute with raiding, so help them out when you have time!

Recruitment -- It is important that you are an ambassador for our guild, there are lots of good players out there and we want them playing for us. It's important that you get out there and help people in need and make friends outside the guild. When find people you like, send them to the forums here, have them look at these codes of conduct, and tell them to post an application in the WoW section of “How do I join PMS”. We will always need new blood so please look at what jobs it seems we need and send good quality people our way!

Trade Skills -- The guild does not have specified tradesman (or women). Feel free to take any professions that you want to take, regardless of who else may already have that trade skill. Patterns that drop during raids are typically received first by the officers of the guild as they have the highest likelihood of keeping the patterns in the guild. There may be raiding patterns in the guild bank, please consult with the guild leader if you would like to use the pattern. Some of the BoE patterns will make BoP items, so please read the tooltips and be careful of what you are needing.

Guild Chat -- This is a crazy place where people often feel free to express themselves. This is encouraged, don't pick on people or insult them. If someone is an idiot they will make that clear by themselves, no need to help them. There are often under aged players logged in, so try to maintain some propriety. It doesn't have to be Sesame Street, but Innuendo is better than explicit when it comes to adult topics. Please feel free to use whisper chat if you feel the need to draw a pretty picture with your prose. Pretend that some hot girl is reading what you are writing (who knows, it might be the case!) and let that be your guide. Directions, one-to-one communication and pointless exclamations (Lagggggg!!!1) should be kept to a minimum. We want good signal to noise ratio so that the guild chat remains useful.

General, Public, Party, Whisper and Trade Chat -- You must follow WoW's terms of service. Keep it rated 'G', don't insult or attack people via whisper. Don't spam the Trade Channel repeatedly. If someone is rude to you do not retaliate, use /ignore.

WoW Forum's -- We will not censor your freedom of personal speech, but unless you are explicitly authorized to speak for the guild, you must never phase things in a way that will reflect the guild as a whole in a bad light. Do not criticize other guilds or players without stating you are speaking for yourself. If you are starting flame wars and making unjustified, rude or harmful comments you can expect to be called on it, so act respectfully.

Interface Add-ons – Mods are not required for anyone in the guild that is not participating in raids. However PMS requires all players that plan on participating in Raids with us to have the following mods, PERIOD!

All mods will need to be extracted to your Addons folder in your WoW directory:program files/World of Warcraft/Interface/Addons folder

Current Raiding Mods as of 09/08/2009 –


 * Omen Threat Meter - This addon assists with threat management. It's crucial that everyone be aware of their threat regardless if you are a tank or not. Pulling threat if you are not supposed to can be costly!
 * EPGP Loot Master Helps speed the looting up.
 * DBM- notifies the raid of key boss abilities.
 * Decursive for the classes that are able to dispel cleanse and decurse.

The in game calendar will be used to schedule all raids. At this time, only the GM and Co-GM are allowed to create actual raids on this calendar. All raiders will be required to sign-up via the calendar and those that show accepted status on the calendar will normally be chosen first for invites. However, raid invites will still be decided on the needs of the raid. Normally the raid makeup will be 3 tanks, 6-7 healers, 4-5 melee and 10 ranged but it can vary based on the sign-ups and those that are actually online.

Battlegrounds -- Battlegrounds are a fun and exciting field of play that allows alliance vs. horde encounters. Please be respectful to all players of your team. Do not lower yourself to other immature players as it looks bad for the guild and also could result in being reported to a GM. If you are competing alongside other guild members in an organized battleground group, please be respectful to the assigned leader of the group if one is present. Everyone should be working together for the same goal.

Instances -- Along the same lines of the battlegrounds rules, please be respectful to all your group members when running an instance or raid. Instances are typically lengthy in time, from an hour to several hours. You can really cut back on the time to complete an instance by paying attention and following instructions from the designated leader. Do not leave in the middle of an instance without good reason, and if at all possible let the leader know how long you can stay so he or she can make decisions. It's important to display proper looting behavior as outlined in this document. Above all, do not be disruptive to the group, especially by talking out loud on vent during an encounter or explanation. Attempting to sabotage an instance or raid is on the grounds of /gkick.

General Guild loot rules

Default Rules -- These are the rules that we play with as a guild. We recommend that you use them when playing with other guilds and parties if you are in charge of setting the loot rules as well:

Greed on all bind on equip (BoE) items, unless you need it


 * Just roll greed if you don’t need, if you need the item (Does not include ingredients for your tradeskills or recipes unless you are with guild members only) This improves the pace of the game.
 * If you win the item and someone in the party requests the item from you because it is an upgrade for them and you are not going to use it yourself, you should graciously offer it to them when you have the opportunity. Indicate in chat that the player is interested, and ask if anyone else needs. Roll to determine who will get the item. If there is an issue or conflict, the party leader will arbitrate.

Pass on bind on pickup (BoP) items unless you intend to and are able to use the item and the item is an upgrade


 * If everyone passes, the item will be made available to anyone who wants it on a greed basis via a /roll (equivalent to /random 100) roll and a disenchanter can pick it up to D/E should the winner request that.
 * Do not roll unless it is an upgrade to what you currently have.
 * Do not roll if you already have the item.
 * Do not roll on Epic items, ever unless the party leader instructs you otherwise.

The party leader SHOULD tell the group to all pass and discuss with the group who should be entitled to manually roll for the item. The requirement for everyone to pass is in order to allow enough time for appropriate debate over the most desirable items in the game.

•Ninja looting an Epic item is the dumbest thing you could do. If you roll on the item, despite being instructed not to, you will be kicked from the guild and labeled a Ninja server wide, regardless of whether or not you win. It's not worth it, don't do it.

•if you win the Epic item, you should immediately equip the item unless it was won on the basis of a pure greed roll.

Do NOT roll on items when you are running lowbies through instances


 * Mats and items that drop in low level instances are not worth much to a level 80 yet can greatly effect a lowbies money supply. You are supposed to be doing a nice thing to help people out, and it’s simply in bad taste as all you are doing is switching your farming area.
 * If you really want to help people out by running them through a low instance, save the time and put the loot to free for all so you don’t have to stop and can get them leveling faster- as well as helping them save up for their mount!
 * If it really bothers you that you can’t take lowbie items when you run people through instances, then don’t run them through. Obviously your intentions are not pure anyway.
 * If you are on a run with someone helping you run a low level instance and they are rolling on everything, please report them to the Guild Master.

These are our rules; they are not necessarily the laws of the land. Many people will have variations, if you don't like a party's rules don't group with them. Don't complain; don't say that they are wrong. Know the loot rules before you adventure, don't expect to establish them while you are playing. If someone ninja's on your party take a note of their name and guild, do not verbally abuse them. Contact an officer with the information and we will handle the issue. Ninja looting is more common than it should be and takes a lot away from the game, when it happens to you try to be civil and take the high road.

As a PMS member it is our policy to do the morally correct thing. Just because someone does something unfair to you gives you no right to retaliate, if we hear you did something that violates our rules there is not going to be any consideration or leeway on the basis of someone else's behavior. There is /ignore [playername] and you can leave a party after giving an explanation of why you can no longer participate in a party that is not honoring the agreed rules. Any other behavior will be at your own risk.

Tabard -- A guild Tabard is not required but we do hope you would want to wear our colors and shout to the world you are PMS!

Guild Ranking
Player rank within the guild has become too much of an issue of status and has become contentious, arbitrary and not tied to any particular performance based goals. All leaders in the guild will be required to participate and perform their necessary duties or they will be replaced.

The idea is that as our guild is to manage and delegate authority, and establish benchmarks and goals for promotion for everyone to have an opportunity to work their way up when promotions occur. The hierarchy to the ranks is in place to indicate responsibility, not worth to the guild as every member deserves respect. As players change their desired amount of commitment they will move up or down in rank to reflect their responsibilities.

Ranking System

Guild Master – Leader and Co-Leader of our WoW Division within PMS. As per our PMS tradition, we will always have 2 people leading a division for equality and fairness!!! The Guild Master reports to the leader/Co-Leader of PMS Overall- Athena Twin and Athena PMS.

General - Guild/Officers/Class Leaders. Leaders within our PMS/H2O community who hold equal say in how this division is run. Most of these members hold or have held positions of leadership within our community outside of our WoW division.

Officer - Class Leaders who based on being contributing members within our guild who we look to assist us with recruiting, leading raids, and sharing their knowledge in game by leading their designated classes. Though they do not necessarily share in the responsibilities of running the guild, some commanders may take on the roll as a class officer. But all of their opinions are valued immensely when making decisions for our guild.

Core Raider– Senior Raiders who have consistently shown Dedication and Effort over a long period of time within PMS. These members attend a majority of our raids, and dedicate their time to helping Raid AND Guild members alike. Though not ranked as high as Generals, the opinions they share are valued just as much as the rest who lead and manage this guild and community.

Raider Trial – Raiding members of our guild who are devoted to PMS and its success in PvE!!! These members have passed the Trial/Recruitment stages, and now are active members within our community!!!

PMS/H2O– Non raiding members of our guild/community who are always welcome!!! PvP’ers will generally fall into this category unless we decide otherwise. This rank will more than likely be our most common rank until our guild really gets going with raiding and PvE.

Recruit – Trial stage. Is PMS right for you?

Alt – Self-explanatory!!!

Raid Member Participation
FOR MEMBERS WHO WANT TO DO HIGH LEVEL RAIDING WITH THE GUILD ONLY!

Meetings: All members are expected to attend guild meetings if asked to attend. Occasionally we may schedule meetings for the guild to discuss important changes, upcoming events etc. All members are expected to be at these meetings. If you do not attend the meetings you have no say and no reason to complain if we decide on something that you do not like during a meeting.

Raids: All members who are level 80 and are designated as "set' raiders/reservists expected to show up for our raids regularly no matter where we are raiding. Members must maintain a 3 out of 4 raid attendance or have their membership reviewed by the guild officers. Failure to maintain this 3 out of 4 raids attendance may result in demotions/removal from the guild.

Guild Chat and Information
Our conversations in the Guild Chat are private and not to be shared with anyone that is not a member of the guild. This includes ex-members of PMS. Divulging information from the guild chat to any person outside of the guild will result in disciplinary actions and possible removal from the guild.

Our guild meetings are let's call them "Top Secret". Any member found to be divulging information from a guild meeting to any person outside of the guild will be subject to disciplinary actions and possible removal from the guild.

General Raid Rules

 * Do not come to a raid and start PvP sessions against horde
 * Do not leave the raid without informing the raid leader
 * Never take time to repair or take resurrection sickness unless you are told or ask the raid leader first.
 * You must subscribe for all raids on in game calendar and do not subscribe unless you are absolutely sure about your presence. As we understand there is RL, from time to time it can happen you cannot fulfill your duty - in that case please inform raid leader via whisper or mail.
 * You must let the raid leader know you are going AFK and your AFK’s must be reasonable.
 * If you sign up for a raid or are set raid member you must plan on attending the FULL time of the raid scheduled (Short of an emergency). Raids are usually 4-6 hours. If you can’t stay the full time you must let your raid leader know at the start so they can replace you then or make necessary arrangements.
 * The raid will have dedicated people for looting, skinning, mining, etc. If you are not the person designated, you SHOULD NOT perform any of these functions. All things gathered should be traded to the Guild Master/Raid Leader at the end of the raid.
 * Come to raid prepared- this means with everything: pots, bandages, repaired, back up armor, etc.., and remember and all Mods MUST be updated.
 * Know your duty/role in the raid. Tanks should tank, dps should do damage, healers should heal. Yet be flexible enough, but keep in mind, that going out of your role can cause wipe.
 * Listen to and obey orders of Raid Leader. Always wait for “dps in” (which means never attack mob before you are told so). Always stop attacking when “dps out” is called. If you are in doubt about tactics, try to discuss it politely and in right time.
 * Please keep vent chatter to a min during raids, especially during boss fights. Some members are required to call out certain things during a boss fight and they shouldn’t have to talk over everyone else. If you are asked to clear vent, please do so. When you are asked to clear vent, it normally means something important needs to be addressed or a strategy known.

4. Game Play
All raiding members must follow all the rules including the general guidelines listed above.

Looting: Raid looting is based on the EPGP system. We use a Master Looter who will link the item and ask those that need the item to click need. We will then evaluate the EPGP standings and announce who won the item. No member is permitted to open or loot anything in any end-game instance except for the loot master. Failure to comply with this rule may result in a warning/suspension/immediate removal from the guild. If you plan to pass on an item for any reason, do not roll. It simply causes confusion and delays the looting process.

What is EPGP? EPGP is based on the concept of Effort Points and Gear Points. Effort Points quantify the effort each member put towards the (common) guild goals and Gear Points quantify what each member got back in return. Loot priority is computed as the quotient of the two; priority (PR) is equal to EP/GP.

In a sense EPGP is like zero sum, but without all the need to rebalance the system, or impose taxes to give points for other effort put into the guild. Zero sum awards GP/N points to each player for each item dropped (GP the value of the item and N the number of players in the raid) so that the sum of all points for the members of the guild is zero. EPGP on the other hand is by definition self balanced since priority (and hence chance to receive loot) is directly proportional to the effort you put and inversely proportional to the rewards you got. It is also much more flexible than zero sum since it doesn't require a specific balance point (sum to be equal to zero for example). As such points can be awarded for almost anything without any taxation or over complicating the system (see below). Also another problem with zero sum is the random value of each boss. A boss kill is a boss kill and the effort to kill it is the same no matter if it happened to drop 1 or 2 epics. With zero sum since the amount of effort points the members get is proportional to the loot dropped which is definitely not representing fairly the effort each member puts in the guild.

EP can be awarded through a multiple activities:


 * Being on time for raids
 * Killing bosses
 * Wiping on new boss tries
 * Being present until the end of raid
 * Being extraordinarily helpful to the guild (making pots for a specific fight)
 * Doing some grunt work noone wants to tackle, like updating the guild's website

GP points are accounted though some other set of action:


 * Receiving loot in a raid
 * Receiving items from the guild bank for high level enchants
 * Getting gold from bank for repairs/mats

Clearly each guild can choose to use any combination (or even come out with its own point assignment) of the above points. Assignment of points for each activity/action is not something that EPGP tries to solve. This is solely left to the guild management, as it is out of the scope of the core of the system (and is also the case with many popular loot systems).

Another twist in EPGP, that makes it different than other loot systems is the fact that EP and GP decay over time. The decay can be set by the guild master (it can also be disabled if it is set to zero). With a decay of N%, after each raid the guild participates in, each member gets her EP and GP reduced by N%. This eliminates EP (DKP) hoarding.

Because of the fact that EP decays over time, we can use a simple metric to estimate attendance: Min EPs. Given a value for Min EPs we choose to give PR = 0 to those that have less than Min EPs. As an example, assume a guild where about 500 EPs are awarded per member per raid and a Decay of 10%. If Min EPs is set to 1300 then a member needs to be in at least the last 3 raids to be eligible for loot (500+450+405), or the last 4 raids before the last one 450+405+365+329. This is arguably a better measure than attendance, as attendance is a somewhat loose criterion: if a member came to a raid for 1 hour only and the rest were in it for 4, do they all count as the attended the raid? Since EP measures the effort of each member, having a Min EP puts the cut-off at an effort point which will work both for new members and old members. An old member that is idle for a long time will loose EPs gradually so she might get lower than Min EPs which makes her ineligible for loot. A new member starts with EP equal to zero so he needs to attend some raids in order to get his EP above Min EP to be eligible for loot.

Another way to combat people with 0 GP skyrocketing on the PR meters (trials or inactive members that just became active) is with Base GP. With Base GP set to X everyone's effective GP becomes X + Individual GP. Effective GP will never go below X. Using Base GP has a major ramification:

GP decays faster than EP. This is because on every decay you decay an extra Base GP x Decay% but you will never reach 0 GP.

Recipes, Formulas, Schematics, and Plans: To help ensure that rare recipes, formulas, etc. have a greater success of staying within the guild which benefits the guild itself, any such drop that a current officer does not have will be rolled on by the officers that need it. If at least ONE officer has the said item, it will be open roll to the guild members who have that profession and need it. All leaders have access to each other’s accounts should anything be needed at any time for guild.

Damage Meters: Damage Meters are used to access essentially who is doing their job and who isn’t. They are synchronized, cleared, and reported before and after boss fights to show damage/healing done through trash mobs and on bosses. They are a tool for us to identify who we may need to speak to as well as a motivator for people to continue to pay attention at all times.

Class Armor Sets: Armors sets for "specific" classes are to be rolled on by the "specific" class member(s). Class member(s) that does not have the said item MUST roll on their set pieces should none of the other members of their class need it. This is a step to not only minimize DKP storing, but to gather the resistances which come on these pieces and help to provide backup armor. If the item is to be 8/8 for a class member then they will receive priority for that item unless they wish to pass to another member that needs/wants it.

Obviously epic class sets are unusable by any of the specified class they will either be disenchanted to a Crystal if BOP, or sent to the guild bank or sold for guild funds if BOE.

Raiding specs – For those classes that have multiple raid specs (warriors, pallys, druids, priests), you will be required to choose a main spec before raiding. This is to make looting fair to everyone. If you choose to be a healer, you shouldn’t be rolling on dps gear if other dps needs the item. If nobody in the raid can use the item and you can use it for off spec, you will be allowed to roll on the item at no cost of DKP. It’s better to have someone to build an off spec set if you ever could use them in another roll than to simply d/e the item.

ALT Characters
May not raid in out of guild end-game 25 man raids. No exceptions. Do not ask.

May be permitted to run guild end-game 25 man raids depending on the members overall raid participation. Meaning you raid a lot, your alt may come with us from time to time. If you do not raid a lot do not bother even asking because the answer is NO. All dkp earned on an alt character will remain on that specific character and will not be allowed to store on a main.

May be asked at any point in time to fill a required class for end-game raids. If you are REQUIRED to bring your alt, you will be allowed to roll on loot for that character if you so choose using your banked DKPs on your main character.

Disciplinary Actions:
Any member found to be breaking any of the rules of the guild will be subject to disciplinary actions. These actions could be but are not limited to the following:


 * Written warnings and noted in your guild record.
 * Reduction in rank.
 * Fired from staff position (applies to officers only).
 * Removed from the guild.

7. Probation period
All new recruits have a 4 week probation period and in that time they should spend as much time as possible interacting with the guild - grouping with members, attending events/raids, being active in guild chat etc. After 4 weeks is up and the officers are satisfied that the person fits in with the guild they are promoted to full member.

In rare cases the probation period can be increased or even decreased (2 week minimum / 8 week maximum) at the officer's discretion based on comments from guild members. If there are still concerns over the suitability of a recruit at any point during their probation period they will be removed from the guild. Probationary members are not entitled to raid loot or guild bank items.

Alts (Alliance characters)
You are not entitled to have an Alt guild tagged until you are a full member of the guild. Alts must also meet the minimum level requirements. .

Re-Tagging of Ex Guild Members
As in most environments people will from time to time move onto other things or have a change of circumstances which requires a character to leave the guild. In some circumstances these AFG periods (away from guild) may be relatively short (1 or 2 months) in other cases it has been known to be years.

To reflect the sense of camaraderie of the guild with both current and past members the following rules will apply to members re-applying for membership (this excludes those who are judged to have left the guild on 'non friendly terms' or have been asked to leave the guild for whatever reason in which case you've probably got a lot of apologizing to do before you are even tagged for probation!).


 * Time of absence <= 3 months, the member will not be required to carry out a probation period as it is deemed to be an extended holiday (even if the player joins another guild and returns).
 * Time of absence > 3 months, the member will be required to carry out a probation period as if they were a new recruit.

If there's any question mark over the time of absence, it is assumed to be greater than three months nd probation is required.

Please note - if you know you're going around the world for a year but would like to remain in guild please let us know so we don't clear you out!

8. Events
Events are aimed at everyone having fun, but Raids are often for the good of the Guild, not the good of the individual Guild Members. Enjoyment should be your number one priority. Any member may arrange an event, raid or quest group, as long as they do not conflict with existing Guild Events. Every Raid / Event should have an informational post in the Events board with set information included (based on a template). This will include Raid Leader/Event Organizer, Level limit (if any), Start time, Finish time, any Transport available with specific details and any specific Loot details (See next section) Any open raids or organized farms will be marked specifically in the raid info. If you attend one of these, do not expect to be assigned to an all guild group or a camp area.

During any organized raids (or organized parts of open raids), please keep babble to a minimum. A Chat channel/Raid channel will be used for instructions and directions, and extra chatter makes it easy to miss this important information.

Loot
It cannot be stressed enough that this is not a loot eccentric guild and loot should not be your main focus in raiding with us. If you need an item we expect you to immediately equip it, except in rare instances where you may need another item to go with it (e.g. off-hand but does not yet have a main to go with it, etc.). You should NEVER:


 * Whisper or ask someone to pass on an item.
 * Roll for PvP items against someone that needs it for PvE- were gearing people for raids!
 * Roll on gear that would be considered back up against people that actually need it.
 * Whine or state how much you need an item should it drop or if it does.

10. The Guild Bank
The Guild Bankers volunteer their time to the Guild for their specific jobs. Please respect this at all times. You are expected to travel to them and should not keep them waiting. If they are online, ask if they are available for an exchange. If you're an hour away, then ask if they will be available in an hour's time. Get yourself to the arranged meeting place (not 3 zones away) before you ask them to show up. If anyone has to wait, it should be you. Know what you want before you make a request. Please make it specific, not "Have you got armor for me?"

If items are posted out to you, you will need to pay the postage via CoD to stop mails steadily eating away at limited guild funds.

Guild Bank – Returns
Anyone is welcome to deposit or withdraw items from certain tabs of the guild bank. Please note that donating items to tabs that are not open for withdraw to the guild may be un-attainable unless a justifiable reason is given for needing an item out.

Guild Funds
The Guild maintains Guild Funds within the guild bank. These are for funding of organized raids, prize money, and anything else that benefits the Guild including armor, weapons, pots, etc. The guild funds are not to be used for personal spending such as flying mounts or repairs.

Donations
Anyone wishing to donate money or equipment to the guild may use the guild bank to deposit items. Please recognize that not all items are wanted in the guild bank as there are limited item slots and the most important items should have priority. Do not donate any items that could be purchased from a vendor, that are gray in quality, or are too old to be used with current-release professions.

Requested Materials
PMS will buy certain materials from guild members as they are greatly needed for raiding. If the guild opens material purchasing from other guild members, an officer should be able to provide info on what is desired and at what price.