API UnitStat

Returns info about one of the unit's stats (strength, agility, stamina, intellect, spirit). base, stat, posBuff, negBuff = UnitStat("unit", statID);

Arguments

 * unit : String - The UnitId to get information from. (Only works for "player" and "pet". Will work on "target" as long as it is equal to "player")
 * statID : Number - An internal id corresponding to one of the stats.
 * Strength
 * Agility
 * Stamina
 * Intellect
 * Spirit

Return

 * base, stat, posBuff, negBuff
 * base : Number - The unit's base stat.
 * stat : Number - The unit's current stat.
 * posBuff : Number - Any positive buffs applied to the stat.
 * negBuff : Number - Any negative buffs applied to the stat.

Example
local base, stat, posBuff, negBuff = UnitStat("player",1); DEFAULT_CHAT_FRAME:AddMessage("Your current Strength is ".. stat);

Result
A chat message stating your current strength is displayed