A Game of Towers

In the wake of the recent Scourge invasion, the Eastern Plaguelands of Lordaeron have gained new strategic importance in the ongoing struggle between the powers of Azeroth. Naxxramas looms on the horizon, and the Scourge is preparing to move once again. The floating necropolis is a clear threat to all of Azeroth, but the presence of one of the Scourge's most important agents also provides a great opportunity to those willing to take the fight to the heart of the undead war machine. With this goal in mind, the Horde and Alliance are now vying for control over strategic points in the Eastern Plaguelands.

Four towers are crucial to establishing complete strategic control over the Eastern Plaguelands: Crown Guard Tower to the south, Eastwall Tower near Light's Hope Chapel, Northpass Tower to the north, and Plaguewood Tower in the northwest. Capturing these towers works very much like a tug-of-war. Control over a tower shifts depending on which faction has more characters with an active PvP flag in the tower's direct vicinity. This means that in order to gain control, you need to see to it that there are more members of your own faction present, and you should also hunt down and slay members of the opposite faction to ensure that your side keeps the upper hand.

For each tower that your faction holds, all members of your faction in the Eastern Plaguelands will receive a buff due to the strategic control over the area. Your faction's spell and melee damage against undead enemies is increased by one percent for each tower you control. If your faction controls all four towers, this buff increases to +5%.

Each of the towers also have special attributes usable by your faction when you control them. When a faction captures the Crown Guard Tower, anyone in their faction will have access to a graveyard just north of the tower. The Eastwall Tower, when converted to your faction, sends a group of support units to Northpass Tower whether you control it or not. The Northpass Tower provides your faction with a usable object that gives faction members who use it a 30 minute 5% hit point buff. Finally, the Plaguewood Tower contains a Ghost Flight Master, who will allow you and your team to fly to any of the other three towers, on a special ghostly flying mount. This is very useful for quick reinforcement of contested zones -- and is also fairly handy for getting to Light's Hope Chapel quickly (fly to Eastwall Tower and ride south).