Template talk:Coords

Adding Maps
Would anyone know how to add other maps? For example, Tirisfal Glades is missing being the base of the Zepplin north of Undercity. Sanderdolphin 18:06, 15 December 2007 (UTC)
 * Tirisfal Glades coords tooltip works for me. Dustwallow Marsh doesn't tho, . --[[Image:gengar orange 22x22.png]] Fandyllic  (talk &middot; contr) 10:07 AM PST 12 Jan 2008
 * All the map thumbs appear to be listed at User:Pcj/coords.js. I checked Dustwallow Marsh and it should be good. Not sure why it isn't working. --[[Image:gengar orange 22x22.png]] Fandyllic  (talk &middot; contr) 10:11 AM PST 12 Jan 2008
 * Oh wait it's working now that I looked at the 300px thumb. Maybe the server expires thumbs and you need to refresh them locally? Don't really understand how it works. --[[Image:gengar orange 22x22.png]] Fandyllic  (talk &middot; contr) 10:13 AM PST 12 Jan 2008
 * User:Pcj/Zone maps automatically generates all the proper thumbnails when you visit it, if any start disappearing, open that page up. -- 20:53, 12 January 2008 (UTC)
 * I've had a lot of the graphics fail to load consistently. When that happens, refreshing the page usually fills them in. I rarely have to refresh twice. Occasionally, I have to follow a link to a graphic to get it to cache, then the page loads just fine.
 * This problem with graphics not loading seems to have started within the last few months.Madkaugh (talk) 05:05, 10 February 2009 (UTC)

Can we get instance maps added? I'd like to add some coordinates for NPCs in larger instances. -- ScratchMonkey (talk) 22:15, 13 September 2008 (UTC)

Usage with place names
How can I use this in conjunction with a place name? I'd like to add coords to the page for Tower of Althalaxx. - ScratchMonkey (talk) 00:10, 16 July 2008 (UTC)
 * I don't know where it is on the map, but something like : . -- 01:06, 16 July 2008 (UTC)
 * No, I mean stylistically, how should it be incorporated on a page like that? There's already a thumbnail map at the bottom, apparently another template, but it has no provision for placing coordinate dots. - ScratchMonkey (talk) 05:33, 16 July 2008 (UTC)
 * I found the solution: Template:Zone Map. See Patch of Elemental Water for example usage. - ScratchMonkey (talk) 20:47, 11 August 2008 (UTC)

All Thumbs and Maps used
See Template:Coords/Maps transcluded below. -- Fandyllic  (talk &middot; contr) 3:23 PM PST 23 Apr 2008

I like this idea!
I've got a coordinate mod, and as such, coordinates are generally easier for me to use than descriptions. Coordinates are in a standard format, whereas descriptions are not. Plus, not everything has a description of how to get to it - a lot of the trainers, for example. Not everything has coordinates either, but I'm adding them for the trainers as I use them. IChrisI (talk) 07:17, 11 August 2008 (UTC)

Resized zones
I saw the edit to the template and think it might need the same thing done for EPL, due to a note in the Gatherer addon's change log about both SW and EPL changing size. -- ScratchMonkey (talk) 23:17, 16 October 2008 (UTC)

Darnassus broken
It's because the icons are misspelled as "Darnassis." I'm not sure what the best way is to correct this, so I'm hoping someone else will. -Howbizr (talk) 05:12, 9 November 2008 (UTC)
 * This is a known issue, because the maps were taken directly from the WoW resource files where it is also misspelled. Since a user would use "Darnassus" in the template and it works, there is no reason to fix the misspelling. --[[Image:gengar orange 22x22.png]] Fandyllic  (talk &middot; contr) 4:41 PM PST 11 Feb 2009
 * Darnassus is definitely not working. Even after I added File:WorldMap-Darnassus.jpg and added a redirect to File:WorldMap-Darnassis.jpg. Any ideas?  4:08 PM, 21 Jul 2009 (EDT)
 * Reverted your blind change and fixed the actual problem. -- 20:32, 21 July 2009 (UTC)
 * I fixed a clear spelling error, the template is still broken, so what exactly did you fix? 4:39 PM, 21 Jul 2009 (EDT)
 * Image needs to reside at original spelling. Template will be broken for a few hours until the JavaScript cache (server-side) catches up. -- 20:41, 21 July 2009 (UTC)
 * Is it possible to (a) upload the duplicated copy of the image with the right spelling, (b) change the code to use the correctly-spelled one, (c) point any other references to the correct one, then (d) delete the old one when it's all said and done, and the cache is updated? I know how to do most of that, minus the protected templates/Javascript. 5:00 PM, 21 Jul 2009 (EDT)
 * It really needs to reflect the in-game spelling, mainly for update issues. The incorrect spelling isn't hurting anything.  I would suggest redirecting the correct spelling to the current version. -- 21:09, 21 July 2009 (UTC)

Coord
I see a lot of °N, °W rather than, especially in the tooltips. Is this deprecated? Should I change instances of °N, °W to when I see them? Madkaugh (talk) 05:12, 10 February 2009 (UTC)


 * Umm... co is a redirect to coords, so I think you have it the wrong way around. You can leave co, but if you feel the need to make it correct, change it to coords. --[[Image:gengar orange 22x22.png]] Fandyllic  (talk &middot; contr) 4:40 PM PST 11 Feb 2009


 * Also, there is no coord that I can tell, so it should just not work. --[[Image:gengar orange 22x22.png]] Fandyllic  (talk &middot; contr) 4:46 PM PST 11 Feb 2009


 * Belated thanks for the guidance. Madkaugh (talk) 02:23, 11 March 2009 (UTC)

Instance maps
I'm having problems using the new maps. For example, Naxxramas. 7:56 PM, 19 Jul 2009 (EDT)
 * What new maps? -- 21:13, 20 July 2009 (UTC)
 * Remember when they added maps for some of the newer instances, like Naxx. How do I make that work?  seems intuitive but it doesn't work.  11:19 PM, 20 Jul 2009 (EDT)
 * Someone added the maps but neglected to tell me. The "new maps" are not yet supported. -- 03:26, 21 July 2009 (UTC)
 * Simple instance maps are now supported (those instances with one map for the entire instance). I am going to have to figure out how to reference the multi-map instances. -- 03:50, 21 July 2009 (UTC)


 * Instead of a new paramater (since not all instances have multi-maps) cant we just call the main map Ulduar - the next one Ulduar1 and such ?

and just use the 50 setting ? (I would think that would be less re-programing.) --  21:59, 21 July 2009 (UTC)
 * That would play havoc with the new features. -- 22:16, 21 July 2009 (UTC)
 * What about a compromise. If you don't supply a number for a "multi-map", it automatically uses 1 as the default, and you can use the additional parameter to override the default? 6:24 PM, 21 Jul 2009 (EDT)


 * Maybe I said that wrong - Make each map section a single instance map and make redirect pages for  Ulduar1, Ulduar2, Ulduar3, Ulduar4, Ulduar5, to Ulduar or Ulduar (instance) so that when they click on the name it works normaly - that way features work fine - just like any other single instance map  --  22:23, 21 July 2009 (UTC)
 * Now I really don't understand. Why would you need redirects - there are multiple maps that are all separate. 6:25 PM, 21 Jul 2009 (EDT)
 * The redirects were because as Pcj said the link would show Ulduar1, Ulduar2, Ulduar3, Ulduar4 or Ulduar5 -- and if you clicked on them they would go to the Non-Existant Red-linked pages - the redirects would then take you to Ulduar - but it's a moot point now --  22:38, 21 July 2009 (UTC)
 * Uh, no. We aren't creating otherwise useless redirects to hack around a simple programming change (also it would still display Ulduar5 as the link name if we did a redirect).  It will use 1 as the default, the additional parameter will override. -- 22:26, 21 July 2009 (UTC)

New features

 * Moved to the forums. 5:07 PM, 21 Jul 2009 (EDT)

Still having problems with Naxx
These still don't work for me. I assume they were supposed to since they were added to the doc. 5:51 PM, 28 Jul 2009 (EDT)
 * The JavaScript is rolling through the cache now. Give it a few hours. -- 21:52, 28 July 2009 (UTC)
 * Sweeeeeet.  2:02 PM, 28 Jul 2009 (EDT)
 * This works now. -- 23:50, 30 July 2009 (UTC)
 * Sexy, lol. 4:09 PM, 31 Jul 2009 (EDT)
 * Sweeeeeet.  2:02 PM, 28 Jul 2009 (EDT)
 * This works now. -- 23:50, 30 July 2009 (UTC)
 * Sexy, lol. 4:09 PM, 31 Jul 2009 (EDT)

Coord template bug with overlapping
The problem can be seen in Orgrimmar article. There are two places where the template is used: beginning of the article and infobox. Coords in the beginning works fine but coords in infobox glitches: not working in IE8 at all, flickering in FF3.5 and causes crash in Opera 10. I believe it happens due to overlapping of link and tooltip. —The preceding unsigned comment was added by. 08:11, September 23, 2009 (UTC)
 * It only sort of works in Chrome. I would agree that it needs fixed, but I don't have the skill to fix it, so I'm not sure it will be. 3:38 PM, 24 Sep 2009 (EDT)

Major changes
I moved most of the work from JavaScript to the template, this should make it more manageable and reduce load times and DNS queries. I moved the exception/map naming standardization list to Template:Coords/Naming. Maps are "WorldMap" unless provided for by exception at Template:Coords/Maps, where sections are now also introduced. -- 00:14, April 5, 2010 (UTC)


 * Not sure if it's a related bug, but in Fx 3.6.4 on Vista the maps are inside the boundaries of the background div on the top, left, and bottom, but they overflow on the right. --Sky (t · c · w) 02:48, April 5, 2010 (UTC)
 * Yes, the adjustments to the JS have not progressed through the cache. Also, upgrade to Windows 7. -- 02:50, April 5, 2010 (UTC)
 * I know, I know. I will when I have the time to go download it of MSDNAA and back my hard drive up. :| --Sky (t · c · w) 02:56, April 5, 2010 (UTC)

Missing Maps
Many maps still seem to be not working with this template, for example, Ragefire Chasm. Is it possible for somebody to make them work? :) --Grynd (talk) 20:50, 8 May 2011 (UTC)

Hillsbrad Foothills
Actually the template points to the old picture map instead the new one. --Petrovic (talk) 14:29, 27 June 2011 (UTC)