User:Joshmaul/Joshmaul the Warlock/In-Game Accomplishments/Continued Accomplishments

These are the continued in-game accomplishments of Joshmaul the Warlock.

The Return of Teron Gorefiend


In Shadowmoon Valley, far to the east of Shattrath, Joshmaul located a powerful shrine known as the Altar of Shadows; as a tailor who specialized in the creation of shadowcloth, Joshmaul somehow knew that this shrine was key to the creation of the powerful material. While there, he encountered the spirit of a long-dead Shadowmoon orc, whom he had been sent to find after putting down the spirits of Shadowmoon Village using "spectrecles" created by Chief Apothecary Hildagard. The spirit sent him on a quest to obtain the gear of the death knight Teron Gorefiend, noted for being the first of the dreaded death knights created by Gul'dan decades earlier...a legend among the Horde most orcs would prefer to forget.

The spirit informed him of the three items needed to divine Gorefiend's location: His cloak, his jeweled truncheon, and his armor. The cloak was held by the ghosts of draenei clerics from the Temple of Karabor (now the Black Temple) and was the easiest to obtain. The truncheon was held by a group known as the Ghostriders of Karabor - seen only via the spectrecles - and was more difficult because of their ever-changing locations. The armor was in the keeping of the dragon Vhel'kur, one of Deathwing's lieutenants, and again could only be seen as a spirit. Once he obtained the items necessary, the spirit revealed a deadly surprise - he was Teron Gorefiend...

Joshmaul's soul was pushed from his body to allow Gorefiend full control. Upon doing so, a ghostly draenei named Karsius the Ancient Watcher appeared, and immediately attacked. Even though Gorefiend was in possession of his body, Joshmaul was still able to control it, and utilized Gorefiend's formidable powers to combat Karsius. After a long, drawn-out confrontation, Joshmaul/Gorefiend defeated the ethereal draenei, and Gorefiend relinquished his control over the Corruptor's body, mounted up, and rode away towards the Black Temple...where he remains to this day.

Assault on Gruul's Lair


Not long after his lieutenant Ordevaas Portalseeker began his rise to prominence in Outland, Joshmaul resigned his commission in the Royal Undercity Mounted Police and joined an order of adventurers known as the Stacked Deck. His first activity as an initiate of their order was an assault on the fortified lair of Gruul the Dragonkiller, the gronn overlord of Outland's ogres, deep in the Blade's Edge Mountains.

Joshmaul had killed many of Gruul's sons, and had several more to deal with before he could take the title of King of the ogres. But in order to pave his way to power, Joshmaul first had to destroy the current lord of the ogres, a powerful monstrosity named High King Maulgar. Maulgar was attended by his ogre council - Kiggler the Crazed, Blindeye the Seer, Olm the Summoner, and Krosh Firehand, powerful priests and warlocks who wielded immense power. After Maulgar fell before the combined assault, the King of the Stacked Deck, the orc hunter Dumaur, informed him that he would likely be required to focus less on inflicting pain (much to his dismay) and more on creating mass destruction (which brightened his attitude a bit). It was only after facing Gruul himself that he saw how right his new commander was.

Joshmaul had faced Gruul's sons, and killed all but two of them - only Grulloc and Skulloc Soulgrinder remained to enforce the Dragonkiller's rule - but Gruul himself took his breath away. He was far more enormous (not to mention far more foul-tempered) than any of his sons. The moment the battle began and the gate slammed shut behind him, Joshmaul realized he was in for a fight...one he would emerge from alive and victorious, ending Gruul's reign of terror over Blade's Edge. After this victory, Joshmaul prepared himself to take on Gruul's two remaining sons, and achieve ultimate domination over the ogres of Blade's Edge.

Joshmaul departed Gruul's Lair with a powerful item known as the Pauldrons of the Fallen Hero. He knew that there were individuals among the Scryers who accepted such things in exchange for powerful items. Upon returning to Shattrath - on his way to Zangarmarsh - Joshmaul received his first piece of the Voidheart Raiment, the wicked-looking shoulderpads.

Infiltrating Serpentshrine Cavern


After destroying Gruul the Dragonkiller, Joshmaul's war party travelled to the south, to Zangarmarsh, where they entered the largest portion of Coilfang Reservoir's interior - Serpentshrine Cavern, the domain of Illidan's insidious naga lieutenant, Lady Vashj.

Navigating a series of elevators and winding walkways, Joshmaul found himself facing a powerful water elemental named Hydross the Unstable. Hydross was unusual in that - while in his protective sphere - he was a being of pure water. But when he stepped out of his protection area, he became a poisoned water elemental not unlike those Joshmaul had seen in places like Eastern Plaguelands. The battle was harsh, but the Duke of Currents proved too strong, and Joshmaul was forced to retreat along with survivors of his war party.

Joshmaul attempted to return to Serpentshrine at least twice after that disasterous attempt, but has not found any luck in doing so. Renouncing his affiliation with the Order of the Stacked Deck, Joshmaul joined with his lieutenants in the Knights of the Blue Sky, a group of tightly-knit Horde soldiers making their way in the world.

Meeting the Guardian: Into the Corners of History
Many months after ensuring the future of the Horde by rescuing Warchief Thrall (who later became his staunchest enemy) in the Hillsbrad Foothills, Joshmaul ensured it once more by returning to the Caverns of Time and travelling nearly four decades into the past, to an area then known as the Black Morass. It was there that Medivh, Guardian of Tirisfal, opened the Dark Portal between Azeroth and Draenor. However, the Infinite Dragonflight - which had earlier attempted to erase the Horde's redemption from existence by ensuring Thrall remained imprisoned or was killed - sought to prevent the Horde from arriving on Azeroth, thus preventing the formation of the Alliance and leaving the world open to the Burning Legion.

Aided by the Blood Knight Master Vijain and the mage Milaap, two of the Blue Sky's leaders, Joshmaul fought and killed scores of infinite dragonkin; not one managed to reach the summoning circle where Medivh focused his energies on opening the Portal, a testament to Vijain's ferocity. The drakonid Chrono Lord Deja, the drake Temporus and the dragon Aeonus met their ends at the hands of the war party. As the last infinite dragon fell dead, the Dark Portal opened and the orcs set foot upon the world of Azeroth for the first time. The future was ensured.

Afterwards, Joshmaul handed Medivh the apprentice's key to Karazhan, carried by Khadgar while he was under Medivh's tutelage thirty years earlier - the key separated into fragments and hidden at various points in Outland. Khadgar informed Joshmaul that the key had to be activated by Medivh himself in order to use it to enter the tower; this was complicated by the fact that, in the present time, Medivh is dead and thus unable to activate the key himself. However, Khadgar knew that the Caverns of Time would provide an opportunity for Joshmaul to meet with Medivh and have the key activated.

However, instead of activating the key that the warlock gave him, Medivh reached into his robe and handed Joshmaul his own key to Karazhan. The Corruptor now had the means of entering Medivh's tower...and possibly finding artifacts that could make him powerful enough to oppose Saavedro.

The Sunwell: Defeating the Mad Prince


After his defeat in Tempest Keep, Prince Kael'thas Sunstrider fled from Outland and returned to Quel'Thalas. Assaulting his home city of Silvermoon and breaking into Blood Knight headquarters, Kael'thas and his "felbloods" kidnapped the naaru M'uru and brought it into the Sunwell Plateau on the Isle of Quel'Danas, north of Silvermoon.

In response to this outrage, Lady Liadrin - the Blood Knight Matriarch - pledged herself and the Blood Knight Order to the Sha'tar and its army in the Sunwell Isle, the Shattered Sun Offensive. Joshmaul sneered at what he believed was weakness on the part of the Blood Knight leader, who ran crying to the race she tortured to give her power. But Joshmaul - who met Saavedro (surprisingly civilly) on the Isle of Quel'Danas - agreed with his enemy in one regard. Old foes temporarily set aside their differences to achieve the same goal: the death of Prince Kael'thas, in his new location at the Magisters' Terrace on Quel'Danas.

Saavedro and his Aldor allies, despite their admittedly strong powers, were unable to defeat the power-mad Prince. Realizing an opportunity, Joshmaul joined Saavedro at Sun's Reach, entered the fortified Terrace and confronted Kael'thas in his inner sanctum. With the powers of the shadows as his ally, Joshmaul unleashed a barrage against Kael'thas' defenses. Though Joshmaul himself was grievously wounded, Kael'thas fell dead on the floor not long afterwards. Taking his head, Joshmaul delivered it to Exarch Larethor at the Shattered Sun staging area in Sun's Reach. This is the first - and to date, only - example of Joshmaul-Saavedro coordination and cooperation.

Pit Lord's Fall: The Death of Magtheridon


During a brief return to Outland to battle Kael'thas' felblood minions in the mountains north of Thrallmar, Joshmaul received a message from Hakaga, a powerful tauren general and commander of the Order of Vestige. General Hakaga was assembling a war party to enter the bowels of Hellfire Citadel and end Illidan's operations there, operations centered around his predecessor as Lord of Outland - the pit lord Magtheridon. Having done battle with Illidan's forces in the Citadel in months past and eager to put an end to it - if only to secure his own power base within the Horde - Joshmaul was more than willing to lend his assistance to Hakaga's expedition, but only if he was guaranteed a share of the glory. The General accepted, and Joshmaul rendezvoused with his old comrades of the Order of Vestige at Hellfire Basin.

Magtheridon had been imprisoned in the lowest levels of the old Horde fortress since Illidan's ascension to power six years earlier, his blood harvested to create the fel orc legions under Illidan's command. Joshmaul and Saavedro had both laid waste to the Citadel's command structure and operations in the year since the reopening of the Dark Portal, having killed Warchief Kargath Bladefist and all of the top leaders of the Fel Horde stationed there. Destroying Magtheridon, however, would be a double victory for Joshmaul - not only permanently depriving Illidan of his source of pit lord blood and dealing with a powerful Legion commander at the same time, but also depriving Saavedro of the chance of doing this himself, a fact that pleased the Corruptor to no end.

Upon dealing with the Hellfire Warders who were responsible for keeping out intruders, the Vestige war party entered the main chamber where the channelers were focused on keeping Magtheridon contained. Joshmaul, an expert in the use of shadow artifacts, was tasked with manipulating one of the Manticron Cubes - powerful wards that would weaken Magtheridon enough for serious damage to be done. Joshmaul was diligent in his "banishment duties", so much so that he almost forgot to cast his own offensive spells to bring down the demon. The battle continued for nearly twenty minutes, and there were several casualties. Screaming out words of power, Joshmaul began to drain the demon's essence into one of his own soul shards...just as Magtheridon himself ceased to be. All that remained of the pit lord was his armor plating, some of his treasures...and the demon's head, proof positive of his destruction. In gratitude for his aid in defeating the demon, General Hakaga granted Joshmaul the right to take Magtheridon's head as a trophy, proof of the victory against the foul demon lord.

Joshmaul took the huge head to Thrallmar and presented it to Nazgrel in the outpost's central fortress. Nazgrel gave a powerful ring and some gold to the warlock, and mounted Magtheridon's head on a spike in the central courtyard of the outpost for all to see.