Paladin talents

Paladins train in three schools: Holy, Protection, and Retribution. Which talent trees the paladin spends points in determines the paladin's role in parties and raids. Holy paladins are either strong healers or powerful offensive spellcasters. Protection paladins make great tanks. Retribution paladins are powerful melee DPS.

Holy
The Holy tree contains talents focused on healing, damaging and caster-related buffs. A Holy paladin may go into the protection tree for Divinity, Seals of the Pure, Judgements of the Just and/or Eternal Glory. A Holy paladin could alternatively go into the Retribution tree for Crusade, Improved Judgement, Rule of Law, Pursuit of Justice and/or Guardian's Favor.

Protection
The Protection tree contains talents focused on damage mitigation and survivability. A Protection paladin may go into the holy tree for Arbiter of the Light, Protector of the Innocent, Judgements of the Pure or Last Word (paladin talent). A Protection paladin could alternatively go into the Retribution tree for Crusade, Improved Judgement, Rule of Law and/or Pursuit of Justice.

Retribution
The Retribution tree contains talents focused on damage output, two-handed weapons, holy damage, and damage avoidance. A Retribution paladin may go into the Holy tree for Arbiter of the Light, Protector of the Innocent, Judgements of the Pure or Last Word (paladin talent). A Retribution paladin could alternatively go into the Protection tree for Divinity, Seals of the Pure and/or Eternal Glory.

Patch changes