API UnitIsFeignDeath

Returns whether a unit is feigning death.

isFeign = UnitIsFeignDeath("unit");

Arguments

 * ("unit")


 * unit : String - The UnitId of the unit to check

Returns

 * isFeign : Flag - Returns 1 if the unit is feigning death, nil otherwise.

Details

 * Only provides valid data for friendly units.
 * Does not work for unit "player", see UnitAura function
 * Example
 * if UnitAura("player", "Feign Death") == "Feign Death" then .....