API UpdateMapHighlight

name, fileName, texPctX, texPctY, texX, texY, scrollX, scrollY = UpdateMapHighlight(x, y); Provides rollover region detection for the map frame.

Arguments

 * x : Number - X position of the click (A proportion between 0 and 1, relative to WorldMapDetailFrame)
 * y : Number - Y position of the click (A proportion between 0 and 1, relative to WorldMapDetailFrame)

Returns

 * name : String - The name of the area which is being pointed at.
 * fileName : String - The filename of the highlight texture to use, or nil if none.
 * texPctX : Number - Proportion of the highlight texture's full width to use (proportion from 0 to 1) this is a guess
 * texPctY : Number - Proportion of the highlight texture's full height to use (proportion from 0 to 1) this is a guess
 * texX : Number - The width of the highlight texture as a proportion of the map's width (between 0 and 1)
 * texY : Number - The height of the highlight texture as a proportion of the map's height (between 0 and 1)
 * scrollX : Number - The X location of the start of the highlight texture as a proportion of the map's width (between 0 and 1)
 * scrollY : Number - The Y location of the start of the highlight texture as a proportion of the map's height (between 0 and 1)