Events/U


 * }

{|

Fired when a unit's maximum power (mana, rage, focus, energy, runic power, ...) changes.
 * arg1 : UnitId whose resource maximum changed
 * arg2 : String representation of the resource whose maximum value changed: "MANA", "RAGE", "ENERGY", "FOCUS", "HAPPINESS", "RUNIC_POWER".


 * }

{|

Fired within Battlefields when certain things occur such as a flag being captured.