API GetMouseFocus

Returns the frame that is currently receiving mouse events. The frame must have enableMouse="true"

frameID = GetMouseFocus;

Arguments

 * none

Results

 * frameID : Table - The frame that currently has the mouse focus.

Example
You can get the name of the mouse-enabled frame beneath the pointer with this:

message( "The mouse is over " .. GetMouseFocus:GetName );

Result
The mouse is over WorldFrame