Spell hit gear

This guide is intended to list gear for cloth spellcasters preparing for end-game raiding, by listing gear from normal and heroic instances, as well as easier raid instances, like Naxxramas, Obsidian Sanctum and the Eye of Eternity.

Spell hit is extremely useful for raid bosses. Boss elites give level 80 characters an 83% chance to hit with spells without other talents, buffs or gear coming into account. At level 80, it takes 26.23 points of hit rating to increase Spell Hit by 1%, the cap being at 100%. Therefore you need 446 hit (26.23x(100-83)=445.94) to reach the cap. For Alliance, having a Draenei in your group with Inspiring Presence will give you 1% Spell Hit.