API Frame EnableKeyboard

Allows this frame to receive keyboard input via OnKeyUp and OnKeyDown. The frame must be shown to receive keyboard events. The frame receiving keyboard input is the only frame receiving keyboard input, which means for example if you show a frame that receives keyboard events, the character cannot move with the keyboard or use key bindings until that frame is hidden again.

It should also be noted that the frameStrata has to be at least DIALOG or higher for this to work.

frame:EnableKeyboard(enableFlag)

Arguments

 * enableFlag : Boolean - Whether to enable (true) or disable (false)