User:Sheffi/Pantheon Council

The Pantheon council are a trio of high-ranking enemies of Sargeras; a naaru named Hyl'loh, an aesir titan named Sotionrim, and a vanir named Nathere. This is a battle for survival where the raid must manage multiple damaging effects while maintaining high dps. High dps is needed because you have a 10-minute limit before you 'fail the test', and therefore you must give up some extra healers to make room for dps, and leave you with minimal (4-5) healers.

Storm Spirit
Retains Lightning Charge, cast at random players.

Earthen Spirit
Retains Stomp, centered around random areas.

Holy Spirit
Retains Bless.

Strategy
This fight is quite a difficult fight. First, tanks must pick up the three and tank them separately. Hyl'loh and Sotionrim don't hit very hard with melee, but Nathere sure does. Also, because of his stuns and knockbacks, it is hard for the tank to find time to generate, and thus hold, aggro. He also poses the least threat to the rest of the raid, and therefore can be ignored until the end.

The moment the fight begins, Hyl'loh will cast its first Light beacon spell. The target should not be cleansed just yet; they should wait until about 15 seconds in. After 20 seconds, four spells go off at the same time; Hyl'loh's first bless, Sotionrim's first Waterfall and Lightning Cloud, and Nathere's first Stomp. Only the tank should have gotten hit by Nathere's stomp. Since the Light Beacon target should have already been cleansed, they should head towards the line that the lightning cloud will follow to reach the waterfall. They should be closer to the waterfall, but not close enough to take the knockback.

They stay here until the lightning cloud reaches them. When it does, the effect of the Lightning Cloud changes; it deals damage each second to the target and removes one layer of Light Dust each time. When all 5 stacks are removed, the lightning cloud will disappear, making sure that there will not be enough Storm Bolts to create a Typhoon. This cycle should be repeated every 20 seconds. Remember to wait a few seconds each time before cleansing the Light Beacon.

Lightning Charges will be passed on from Sotiornim to his tank almost immediately, then to the healers. Since there will be limited healers to make room for extra dps, the healers (except the Nathere healer) will have to heal the tanks and the raid, meaning that they will pass on the lightning charges to the rest of the raid. Lightning charges are hard to control, but do very little damage. The only real threat is if a lightning charge is on someone with Light Beacon.

Everyone except the Nathere tank should make sure to stay at least 30 yards away from Nathere. Everyone including tanks should make sure to stay away from waterfalls and lightning clouds, and healers should be ready to mass heal anyone immobile or stunned during Shock Rain.

When one of the council is killed, they will release a spirit that retains a single attack, listed above. Nathere creates an Earthen Spirit, Sotionrim creates a Storm Spirit, and Hyl'loh creates a Holy Spirit. Surprisingly, this actually makes the battle tougher, because cooldowns/limits on the spells are removed, and turned into spells that are cast every 1.5 seconds.