API CameraOrSelectOrMoveStop

End "Left click" in the 3D game world.

CameraOrSelectOrMoveStop([stickyFlag])

Arguments

 * ([stickyFlag])


 * stickyFlag : Flag (optional) - If present and set then any camera offset is 'sticky' and remains until explicitly cancelled.

Returns

 * nil

Details

 * This function is called when left clicking in the 3-D world.


 * When used alone, can cancel a "mouselook" started by a call to CameraOrSelectOrMoveStart.


 * IMPORTANT: The normal restrictions regarding hardware event initiations still apply to anything this function might do.