API UnitIsTappedByPlayer

Checks to see if a unit is tapped by the player local isTapped = UnitIsTappedByPlayer(unit);

Arguments

 * unit : String - the (UnitID) (e.g., "target")

Returns

 * isTapped: true if the unit is tapped by current player, false otherwise.

Example
if (UnitIsTappedByPlayer("target")) then -- Target is tapped by player end

Example used in conjunction with UnitIsTapped
if (UnitIsTapped("target")) and (not UnitIsTappedByPlayer("target")) then -- Target is tapped by another player end