Netherwing

The Netherwing is the main faction of the netherwing dragonflight in Outland.

Although generally hostile to most humanoids based on their treatment by the Dragonmaw clan of orcs in Shadowmoon Valley, they can be swayed to change their attitude if tasks to aid them are completed.

Quests
You can start these quests at level 70 with Expert Riding (normal flying). However, you cannot proceed on the quest chain until you have Artisan Riding (fast flying). At level 80, most of these daily quests reward about, so players may wish to continue repeating them for cash even after reaching.

Hated to Neutral
The quest chain begins by speaking with, who wanders the Netherwing Fields in the southeast corner of Shadowmoon Valley. Mordenai wanders around Netherwing Fields and is often fighting flayers. When he is in combat, the '!' will not be visible, making it harder to find him. To get the quest sooner, just assist him in combat. You will need a flying mount for this chain.
 * 1)  (+42000 reputation)
 * 1)  (+42000 reputation)
 * 1)  (+42000 reputation)
 * 1)  (+42000 reputation)
 * 1)  (+42000 reputation)
 * 1)  (+42000 reputation)
 * 1)  (+42000 reputation)
 * 1)  (+42000 reputation)
 * 1)  (+42000 reputation)

Note: The quests in the Hated-to-Neutral chain are not daily quests. These are one-time-only quests that upon completion bring your reputation with the Netherwing up from to. It is not possible to start the daily quests before this entire chain is completed.

The +42000 reputation for Ally of the Netherwing is not subject to the human +10% reputation bonus. However, it is subject to the Spirit of Sharing buff at present. It is also subject to any guild-based reputation bonuses you may have.

Neutral to Friendly
The questline resumes by speaking with Mordenai, 300 riding skill is required to continue. However, an epic flying mount is *not* required (but a flying mount of some sort is required). Players who accept the introduction quest have Mordenai use the Dragonflight's magic to spell them to appear as a fel orc riding a nether drake while in the vicinity of Dragonmaw Fortress and Netherwing Ledge. This makes all fel orcs in the region excluding Dragonmaw Ascendants, Dragonmaw Skybreakers and Dragonmaw Transporters appear friendly to the player. The fake mount provides the same speed bonus as the real thing, giving a nice preview of what all the hard work is for.

Players who do not have at least one gathering profession will be unable to complete the gathering based daily quests and so are at a slight disadvantage to players who do have a gathering skill. The Black Blood of Draenor mob found within the nearby mines drops Sludge-Covered Object that has a chance to contain any of the gathered items, but without a gathering profession, the related quests do not appear.
 * , 300 riding skill is required to accept this quest.
 * (+250 reputation)
 * (+250 reputation)
 * (requires mining), (requires herbalism) or  (requires skinning) (+250 reputation) Only one may be completed per day.
 * (+250 reputation)
 * (+250 reputation)
 * (+250 reputation)
 * (+350 reputation)
 * (+250 reputation)
 * (+350 reputation)
 * (+250 reputation)

Friendly to Honored
Players receive a trinket that summons a combat pet while in Shadowmoon valley and open up an additional 3 daily quests. Earlier repeatable quests are still available.
 * (+250 reputation and )
 * (+75 Reputation)
 * (+350 Reputation)
 * (+350 Reputation)
 * (+350 Reputation)
 * (+350 Reputation)
 * (+500 Reputation)
 * (+250 Reputation)
 * (+350 Reputation)

Honored to Revered
Players receive an upgraded trinket, allowing them to summon a combat pet in all zones. All previous repeatable quests are still available and another daily quest as well as the Dragonmaw Races become available.
 * (+500 Reputation and )
 * (+500 Reputation)
 * (+500 Reputation)
 * (+500 Reputation)
 * (+350 Reputation)
 * (+350 Reputation)
 * (+500 Reputation)
 * (+500 Reputation)
 * (+500 Reputation)
 * (+1000 Reputation)
 * (+1000 Reputation)

Revered to Exalted
Players receive yet another upgrade to the trinket, this time adding 45 stamina, and open up a daily group quest. All earlier repeatable quests are still available. The questline after Hail, Commander! depends on which of the Shattrath City factions players are allied with.
 * (+500 Reputation and )
 * / (+250 Reputation)
 * (Scryer) / (Aldor)
 * / (+500 Reputation)

Exalted
Players may then talk with the six Netherwing drakes standing next to Barthamus in the Lower City of Shattrath. The mount rewarded depends on which drake the player talks to:
 * (+1000 Reputation)
 * (+1000 Reputation)
 * rewards
 * rewards
 * rewards
 * rewards
 * rewards
 * rewards

It is not possible to choose the exact color drake which is used for the mounted Fel Orc costume; it is a combination of the Cobalt, Purple, and Violet color choices. However, all drakes will change into this special coloration upon entering Netherwing Ledge thereafter.

Additional quests
A few quests become available from items that drop from mobs on the island.

Starting at after completing, Arvoar the Rapacious will drop the  as loot, which starts the quest  (+250 Reputation)

The Black Blood of Draenors and Draenor Blood Terrors in the Netherwing Mines drop. Starting at reputation after completing, opening these may reveal the. This item leads to the following questline:
 * (+350 Reputation)
 * (+500 Reputation)

Reputation

 * The reputation numbers provided in the quests row of the table indicate the amount of reputation rewarded for completing the non-daily/repeatable quests available at that reputation level, not the total amount of reputation needed to advance to the next level.

Players begin at 0/36000 with Netherwing, and must be  to obtain a Nether Drake mount. The quest chain/reputation grind is a mostly solo endeavor involving daily quests, one 5-person group quest on the way to, and a daily 3-person group quest once reaching. A flying mount is required for this reputation grind, and 300 riding skill is necessary to advance past. Netherwing is one of the only factions in the game where players do not lose reputation by attacking and killing its members.

Ignoring both the egg quest and the human racial reputation bonus, the fastest reputation progression possible by completing the daily quests is:


 * by the end of day 1.
 * by the end of day 2.
 * by the end of day 4.
 * by the end of day 7.
 * by the end of day 14.

Completing can significantly reduce the total number of days needed to reach. Some have reported getting there in three to four days.

Since the end of Burning Crusade, there are far fewer people doing these quests, resulting in far more eggs lying around, making it that much easier to get exalted.

Rewards
Drake Dealer Hurlunk sells additional Nether Drake mounts to players who are with the Netherwing at the Dragonmaw Base Camp. (These prices are at exalted status, you do not get a further discount from the listed )

Known bugs

 * Some of the racers will constantly phase in and out preventing you from interacting with them. Blizzard is currently working on a hotfix for this. GMs can not reset the racers manually at the moment, so opening a ticket will not make them usable again earlier.
 * Harnbog suggested this temporary solution: "Unfortunately there is no way for us to reset these NPC's at the moment, but it is possible if there is a player with the quest you are supposed to get next, who then shares this with you in a party."
 * The spell effects that knock a player off during races can cause the effects while not displaying the animation visibly making for unavoidable mid-air dismounts.
 * For the Slow Death quest, some of the peon camps are bugged and will not eat the poisoned meat. Generally, the peons in a bugged camp just stand still, doing nothing. After a peon has been disciplined using a Booterang, it also will not accept the meat. Make sure to only poison camps where at least two peons are mining to avoid wasting any Fel Glands. In addition, to avoid causing them to bug out, don't place the meat directly under a slanted crystal formation as these crystals might cause them to not have a place to stand for whatever coding is used to make them run to the meat. However, sometimes this bug can not be avoided as peons that appear to be functioning normally will not accept the mutton.
 * Typically, you can perform a mid-air dismount by right clicking on your mount's icon in your pet/mount box. However, since your access to the Dragonmaw Netherdrake is a buff, you will not receive it in your pet/mount box, and therefore not be able to dismount mid-air by clicking the "desummon" button of your normal mount. You can still right click the buff however to disable it. Note that this only occurs when you are under the buff, not the when you own the actual Nether Drake.
 * Gaining or losing the Dragonmaw Illusion Buff bugs the visuals of the priest spell Shadowform. While flying into Netherwing Ledge/Dragonmaw Fortress in Shadowform, your character loses the dark purple shade and you only look semi-transparent with a purple glow effect. Removing and re-casting Shadowform fixes this.
 * There are a few Netherbrush nodes and Nethercite nodes that are on the shattered islands around the Netherwing Ledge that players cannot get, because being as far out as the nodes are removes the Fel Orc costume.
 * Sometimes the script does not recognize that you are on daily quests and you cannot do them (for example, you smash a peon with your Booterang but it does not count, and also quest items will not drop). Dropping the quest and picking it up again often fixes the problem.
 * During "The Not-so Friendly Skies", the Dragonmaw Transporters can become bugged and Evade attacks; sometimes they even begin swimming in the sky. Killing the "swimming" Transporter will reset this mob.
 * Warlocks with a pet out may automatically have their pet dismissed whenever they use their flying mount, and the warning will be given that "You already have an active summon".
 * If you disconnect while carrying your Dragonmaw Illusion buff, some NPCs may be seen as hostile, but will not attack. This is largely positive, but it also prevents quest turn-ins. Flying out (to lose the buff) and flying back (to get it again) should resolve this.