Sea.wow.tooltip.create

-- create (tooltipTable, tooltipName) -- --	Returns nil if failed, true if successful. --	Dont forget to set ownership of the Tooltip before creation: --	Use ToolTip:SetOwner, Sea.wow.tooltip.smartSetOwner, or GameTooltip_SetDefaultAnchor --	*Currently ignores line size, font* -- -- args --	(table tooltipTable, String tooltipName) --	tooltipTable - associated table of the strings for the tooltip -- 	tooltipName (Optional) - the name of the tooltip frame, uses "GameTooltip" as default -- -- Returns: -- 	true (success) or nil (failure) -- -- Example Usage: --	local tooltip = Sea.wow.tooltip.scan; --	table.insert(tooltip, {left="Cosmos Coder", leftColor={r=1}}, 2); --	Sea.wow.tooltip.create(tooltip); -- Example Result: --	Insert red "Cosmos Coder" as line two of the current GameTooltip. --