User:Joshmaul/Jaeden'laek the Seer/In-Game Accomplishments



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Azuremyst: The Journey Begins
Note: This is from my in-game perspective; none of the situations described herein are unique to this character.

Jaeden'laek began down the path of the shaman by appeasing the earth Spirit of the Vale. The earth spirits were deeply affected by the Exodar crash; indeed, the Spirit of the Vale pointed out the bravery (or foolishness) of asking the spirits for their aid when the draenei (unwittingly) had caused so much damage to the world. The Spirit of the Vale was willing to begin his trials, however, by commanding him to put the earth spirits at peace, which Jaeden'laek did without question. The Spirit of the Vale granted him a portion of his own essence to make into a totem that had many powers of the earth: Giving him skin like stone, slowing the tread of enemies, granting him the strength of the earth itself as his ally. Thanking the Spirit of the Vale, Jaeden'laek began his service to the new draenei homeland.

Jaeden'laek also discovered that the blood elves responsible for sabotaging the Exodar had survived the crash as well, and were continuing to do the bidding of their master, Kael'thas Sunstrider - the Heathen King, as Jaeden'laek called him. The blood elves' task was to retake the Exodar and find a way to retake it, so that it could rejoin Tempest Keep. Jaeden'laek even discovered - not long after leaving Ammen Vale - that the blood elves had taken a hit out on all draenei (he discovered this after being ambushed by a blood elven bandit). As he began working to sustain the new town of Azure Watch, which was the halfway point between Ammen Vale and the Exodar, Jaeden'laek received another premonition from the spirits. He travelled to an area of Azuremyst Isle known as the Emberglade, where the spirits of Fire resided. There the chief spirit, known as Temper, informed him of his task.

One of the fire elementals of Azuremyst, Hauteur, had gone insane - probably as a result of the crash - and demanded the owlbeasts worship him. The owlbeasts had set up shop in Stillpine Hold, the fortress of an uncorrupted furbolg tribe. As part of his training to aid the people of Azuremyst, Jaeden'laek had learned the furbolg language and had followed the totems of the Stillpine ancestors, who believed that Jaeden'laek was a creature of prophecy - a promised savior that would prevent the apocalypse. Thus, when he received his mission from Temper, he also had a duty to the Stillpine as well. Among his tasks were slaying "beasts of the apocalypse" (ravagers from Outland that had been carried in a menagerie of sorts onboard the Exodar), slaying the corrupted owlbeasts, and taking on a powerful beast called the Kurken. When he slew Chieftain Oomooroo, the leader of the corrupted owlbeast tribe that now worshipped Hauteur, Jaeden'laek claimed the ritual torch used to summon the renegade elemental.

Silvermyst: Traitors Abound
With the torch in hand, Jaeden'laek travelled to Silvermyst Isle, southwest of Azure Watch. On his way there, he had received disturbing news from Admiral Odesyus, an Alliance commander marooned on Azuremyst Isle; someone among his crew had betrayed the expedition to the opportunistic Venture Trading Company. The Venture foreman, Geezle, was planning on strip-mining the Exodar, at the behest of the traitor in the crew. Collecting a hollow log and some leaves to create a disguise, Jaeden'laek first went to an area now called Traitor's Cove, where a naga flag was waiting (signalling a meeting). When he used the disguise, the goblin foreman Geezle and the traitor - Engineer "Spark" Overgrind, High Tinker Mekkatorque's emissary to Odesyus' expedition - began discussing the plans. Jaeden'laek was horrified to discover that the gnome emissary was working for Kael'thas. With this information in hand, Jaeden'laek continued towards his goal of confronting Hauteur before returning to Odesyus. Burning the effigy that served as an idol to the delusional fire elemental, Jaeden'laek summoned Hauteur and quickly defeated him, taking his ashes back to Temper, who gave him a portion to make into a totem of fire. It was at this moment, receiving his fire totem, that Jaeden'laek officially began his training under Nobundo.

Returning to the beach outside Odesyus' Landing and confronting the gnome with his crimes, Overgrind laughed at him and said chillingly, "Does it frighten you to know that there are those who would serve the Legion with such devotion as to remain unwavering citizens of your pointless civilizations until called upon?" Enraged beyond words, Jaeden'laek unleashed the spirit of Fire, whose aid he had recently gained, against the treacherous gnome. After killing the traitor, Jaeden'laek discovered a missive from Kael'thas on his corpse.

Bloodmyst: The End of the Beginning


After defeating the Kurken and completing his trials to obtain the power of Fire, Jaeden'laek crossed into Bloodmyst Isle. Though the area near Kessel's Crossing was very much like Azuremyst - the island was originally called Silvergale at one point - the area beyond it was nothing like it at all. Irradiated crystals from the Exodar were contaminating the environment; the waters ran red as if like blood, and the sky was tinged the same color. Angry-glowing red crystals permeated the landscape.

Kessel, the Elekk Lord, informed Jaeden'laek that blood elf activity was strongest in Bloodmyst, and it had practically doubled. Kessel believed an invasion imminent, so he gave the shaman the reins to his elekk and told him to warn the Stillpine furbolg, the defenders of Azure Watch, and Admiral Odesyus of an impending blood elf attack on Azuremyst Isle. When this was done, Kessel gave him a draenei banner and told him to plant it in the corpse of the evil Lord Xiz, a naga who resided at Wrathscale Lair to the east of Kessel's Crossing. With the elements guiding his hand, Jaeden'laek destroyed Xiz and left the banner as a declaration of the draenei's power in the region.

Upon arriving at Blood Watch, Jaeden'laek was approached by the Triumvirate of the Hand, the masters of the Hand of Argus - the draenei military and police force. The Hand's primary concerns were with the blood elves known as the Sunhawks, the possibility of an eredar infiltrator, and the satyrs that resided at Nazzivian and Axxarien. At Nazzivian, Jaeden'laek - much to his horror - discovered that the forces there were being spurred on by a felguard called Tzerak. The Legion had ultimately been responsible for the creation of satyrs - the first, Xavius, was a night elf enthralled by Sargeras millennia before - and now they were being pressed by the Legion to make war on the draenei themselves.

The Sun Gate
During his venture into Bloodmyst, Jaeden'laek was sent to intercept a missive from Kael'thas to his Sunhawk servitors. It made reference to a sun gate or sun portal, believed to be a portal from Outland to Bloodmyst Isle - which would certainly explain the near endless reinforcements that the Heathen King was able to send to retake the Exodar. The identity of their leader remained unclear, but their way into Bloodmyst was obvious - and it had to be destroyed.



With the Thalassian document translated, Jaeden'laek was sent to the Exodar to bring the document to Velen himself. Reading it carefully, Velen handed Jaeden'laek his written orders. The Prophet's missive indicated that the constant opening of the sun gate would leave strange anomalies - possibly even creatures of the void itself. The gate was also mobile, and could be set up anywhere - its greatest strength as well as its greatest weakness....a weakness the draenei intended to exploit.

When he investigated the Warp Piston, Jaeden'laek found that it was near-completely overrun by void anomalies, and destroyed several of them before returning to Blood Watch. After this, he was sent to obtain a sample of water from the waterfall in an area called the Bloodwash, so named because of the bright red coloration of the water - clear evidence of contamination by core fluid from the Vector Coil. Then, after collecting the necessary sample and slaying several Sunhawks to clear a path, he went to the sun gate itself - open before him at a pool of water south of the Vector Coil. Destroying the Sunhawk portal controllers, and then finally deactivating the gate itself, Jaeden'laek single-handedly cut Kael'thas' reinforcements to Bloodmyst off.

Discovering the Infiltrator
Vindicator Kuros had sent Jaeden'laek to collect medical supplies from the Cryo-Core that had crashed not far from Blood Watch. As he arrived, he found a dead draenei engineer named Galaen, and near his body was his journal. The last journal entry - which ended in a long line scrolling off the page, indicating that the engineer had died when he wrote it - indicated that a Vindicator Saruan was taken and tortured by a blood elf lieutenant named Matis, who served someone called Sironas. Returning to Blood Watch, he broke the news about Saruan to Kuros, who became enraged. Saruan had been his mentor, and Kuros had just succeeded him as part of the Triumvirate of the Hand.

Kuros then sent Jaeden'laek to locate Matis, who patrolled near the Vector Coil. With a flare gun that would be used to summon one of the Hand's legendary trackers, Jaeden'laek located Matis and - in a brief struggle - knocked him unconscious and had him brought to Blood Watch. Velen appeared via holoprojection and sentenced Matis to death for crimes against the draenei people. The haughty Blood Knight mocked both the draenei Prophet and the griefstricken Vindicator Kuros. He said he would have killed Saruan if not for Sironas' plans for him - that involved corrupting him into a man'ari eredar. Infuriated, Kuros struck out and killed Matis, carrying out Velen's sentence. The Prophet commanded that their source of power - the Vector Coil - be destroyed at once.

To that end, Jaeden'laek was approached by Exarch Admetius, commander of Blood Watch, to discover the truth. The Exarch transformed Jaeden'laek into a blood elf for just a moment and sent him to speak to a captured Sunhawk agent to determine the truth. The Sunhawk told him of Saruan's corruption and the identity of Sironas - she was an eredar, the lieutenants of the Burning Legion, once the noble kin of the draenei people. Infuriated by this, Jaeden'laek returned to Admetius, who sent him to an encampment known as Vindicator's Rest.



Ending Their World: The Death of Sironas
Upon arriving at Vindicator's Rest, Jaeden'laek was joined by a comrade of the human paladin Saavedro of Stratholme, who had become an ally to the draenei people and to the Prophet. This comrade, the human mage Anikah, arrived via portal from a restored Shattrath City and agreed to aid him in combat against Sironas. Along with a fellow engineer named Legoso, a demolitionist, Jaeden'laek made the march up the slopes to the Vector Coil, Anikah leading the way - killing blood elves and anyone else that stood in their path, protecting the demolitionist as he set his charges to destroy the Vector Coil.

As they reached the top, they saw Sironas absorbing power directly from the Vector Coil. Legoso set his charges right at the point where Sironas was channeling the energy. When it exploded, Sironas grew to great size ("Holy mother of O'ros!" Legoso was said to have exclaimed)...only to die a split second later at the hands of Anikah. The mission was done.

Returning to Blood Watch and reporting his success to Admetius, the word went out throughout the Azuremyst Isles: "All hail Jaeden'laek, savior of Azuremyst and Bloodmyst. Hero of the Hand of Argus, champion of the draenei people!"

The Unwritten Prophecy
As he stepped out of the main tower, Jaeden'laek was amazed to see that everyone he had aided - his own kin, along with the night elves, humans, dwarves and furbolgs he had encountered in quests to secure the new draenei homeland - standing around the tower celebrating. Blades of Argus knelt before him. Chieftains, admirals and priestesses alike cheered him. Standing at the end of the line, awaiting him with a smile on his face, was the Prophet Velen.



As Jaeden'laek approached, Velen began to speak to him, telling him that all of these people were here because of him - he had saved them from the Legion, from Kael'thas, from all of the other threats that had assailed them. The Stillpine were forever friends with the draenei; a night elf priestess Jaeden'laek had helped to save apologized for her actions (she had cried out "Eredar!" upon seeing her saviors), Admiral Odesyus and his men saluted him, and Exarch Menaelous - the commander of Azure Watch - embraced him as he strode down the line.

Jaeden'laek went on one knee as Velen bestowed upon him the tabard and signet ring of the Hand of Argus, given only to its most esteemed members. Knowing that he would not remain for long in the Azuremyst Isles, Velen left him with these words: "Your destiny lies in the Outland. I have seen it in visions, a prophecy yet untold. Find our people, Jaeden'laek. Find them and bring them home..."

As the celebrations in Blood Watch continued, Jaeden'laek rested at the inn, recovering from his draining ordeal. He had defeated the Legion in the Azuremyst Isles and secured a place for the draenei people in the Alliance that had stood against the Legion years before. But the future remained uncertain...and the spirits had other things for him to do. The third element, the Spirit of Water, was calling...and - now more sure of himself in his new path - Jaeden'laek was ready to answer.

Travelling Beyond the Isles
Anikah opened a portal from Bloodmyst Isle to Shattrath City, where Jaeden'laek was utterly amazed to discover that - floating not five feet away from him - was a powerful naaru. The Aldor, the priesthood once led by Velen himself, remained a part of the city - as did, to his disgust, a faction of blood elves, called the Scryers. As he was nowhere near as powerful as Saavedro, his patron (and thus beneath the notice of the Sha'tar, at least for now) Jaeden'laek was unaware of the true nature of the blood elves being in Shattrath, but he suspected they were up to no good.

The bonus of being set in Shattrath, however, was the easy access to the other capital cities courtesy of Khadgar, the human mage who stood at the side of the naaru...

Call of Water
Returning to the Exodar, Jaeden'laek received a quest from Farseer Nobundo to travel to Bloodmyst Isle and locate the water elemental Aqueous. Aqueous then sent him to the Foul Pool, where befouled water spirits resided, to obtain their essences. Realizing the corruption was far greater than originally thought, the elemental gave Jaeden'laek an empty bota bag, and told him to travel to Ashenvale - to the ruins of Stardust, where a source of pure water could be found. Once that was done, Aqueous said, she could find a way to counter the corruption. Finally, the source of the corruption was found - a lunatic blood elf named Tel'athion the Impure. Aqueous tasked Jaeden'laek with destroying the cache of barrels containing the filth he poured into the Foul Pool - and then ending the blood elf's "research"...permanently.

Once that was done, Aqueous gave Jaeden'laek a flask of pure water, which she said would insure the creation of a powerful totem. Taking it to Nobundo back in the Exodar, Jaeden'laek received his third totem - the totem of water.

Into the East
Upon obtaining his totem, Jaeden'laek returned to Shattrath and from there teleported to the eastern city of Stormwind, capital of the humans and center of the Alliance. He was given a task by his patron, Saavedro, to travel to Westfall. The Defias Brotherhood had resurged, and Edwin VanCleef - long believed to be dead at the hands of Saavedro, his adopted daughter Nyssha and his friend, the night elf rogue Divadius Ripclaw - had returned to the fray.

With the aid of some of Saavedro's allies, Jaeden'laek entered the Deadmines to investigate the rumors of VanCleef's return - something that would be difficult if he had no head, a head that Saavedro himself had delivered to Sentinel Hill - and found at least three men bearing the exact same appearance as the Defias Kingpin. One was the real VanCleef, the other two were doubles - similar to the man Saavedro had killed two years earlier. Charging in, the real VanCleef was put down for good and the power of the Defias Brotherhood forever broken.

The Battle of Gnomeregan


Of all of Saavedro's conquests in the world of Azeroth, one managed to remain out of his grasp: The liberation of Gnomeregan.

At some point before the present, Mekgineer Sicco Thermaplugg - the chief advisor to High Tinker Gelbin Mekkatorque, leader of Gnomeregan - betrayed his people to claim Mekkatorque's position as High Tinker. In response to a trogg invasion of the city, Thermaplugg recommended to Mekkatorque that the city's radioactive waste tanks be vented in order to kill the invaders. But the result left Gnomeregan irradiated and killed more gnomes than troggs. Thermaplugg disappeared into Gnomeregan, and Mekkatorque and the survivors were forced to flee the shattered city. Mekkatorque called for anyone who would be willing to do battle with the betrayer and destroy him, so that the gnomes could reclaim their beloved capital. Jaeden'laek was tapped for such a purpose.

Entering deep into the irradiated city, Jaeden'laek took many mechanical parts required for the survivors to use their machines, and also attempted to discover a way (much to his amusement) to reverse the hair loss resultant from the irradiation of the city. He battled many of the surviving irradiated gnomes - leper gnomes, as they were called - as he made his way through the Clockwerk Run and the Launch Bay on his way to the Tinkers' Court. As he approached Thermaplugg's domain, he discovered the presence of the Dark Iron dwarves in the city - the same Dark Irons he had battled in Loch Modan attempting to destroy the Stonewrought Dam, and the forces he would face later in Dun Modr. With the way to Thermaplugg cleared, Jaeden'laek and his guide - a fellow draenei, a vindicator allied with Saavedro - attacked Thermaplugg's massive titan construct and destroyed it...along with the gnome at the controls. Taking his left arm as a weapon he could use, Jaeden'laek departed Gnomeregan with the artifacts he had obtained, and with a sense of appreciation for gnomish engineering...even if it was twisted to evil ends by people like Thermaplugg.

Justice for the Alliance
As a member of the Hand of Argus - which doubled as police and military for the draenei - Jaeden'laek was quite familiar with how to dispense justice. While Saavedro battled the Legion in Outland, he asked Jaeden'laek to help the Alliance investigate matters of disturbing import in the Kingdom of Stormwind, reports that the nobility was conspiring against the good of the people. His trail began after killing the real Edwin VanCleef, with allegations that prisoners marked for execution by Stormwind's leadership had had their sentences delayed by powerful and influential members of the House of Nobles. Disturbed by this allegation, Jaeden'laek set to work. The first matter was to put down the riots instigated by the Defias Brotherhood in the Stormwind Stockade.

Quelling the Riots


Jaeden'laek had discovered a unsent letter on the body of Edwin VanCleef after killing the Defias leader. It was addressed to Baros Alexston, Stormwind's chief architect, at City Hall in Cathedral Square. Travelling from Westfall with the letter in hand, Jaeden'laek delivered it to Alexston and discovered that VanCleef was in fact the master of the Stonemasons Guild that had rebuilt Stormwind after its destruction at the hands of the Horde. The Defias only existed in the first place, Jaeden'laek learned, because the Stormwind nobility had cheated the Stonemasons out of their rightly-deserved payment, and VanCleef as a result decided to destroy what he had helped to rebuild. Alexston mentioned that VanCleef's lieutenant, Bazil Thredd, was being held in the Stockade and would probably know more.

This was not his only reason for entering the Stockade. Warden Thelwater - who wanted Thredd's head after Jaeden'laek had his "talk" - also charged him with killing the insurgent prisoners and restoring order. After defeating a group of Dark Iron dwarves who had damaged the Thandol Span - which connected Khaz Modan and Lordaeron - and took over the city of Dun Modr, Jaeden'laek was tasked with taking the head of Kam Deepfury, the mastermind of the Thandol Span attack, who was one of few prisoners not affiliated with the Defias.

All throughout Azeroth he received similar requests for justice. Guard Berton in Lakeshire wanted the head of the orc Targorr the Dread, the supreme Executioner for the Blackrock warlord Gath'Ilzogg, who had tortured countless Alliance soldiers. Councilman Millstipe, a member of Darkshire's town council, wanted the hand of Dextren Ward - a human who had aided the necromancer Morbent Fel in gathering bodies for his dark magic, and had been sentenced to death by Lord Mayor Ello Ebonlocke...but whose execution had been stayed by the nobles in Stormwind. Lastly, a grandmother named Nikova Rascol wanted revenge for the death of her grandson Mac, who had been a guard in the Stockade. He had been killed for scolding the Defias prisoners because they had torn their red wool blankets into their signature bandanas.

With his tasks in hand, Jaeden'laek entered deep into the Stockade and killed every single prisoner in the cell blocks - taking bandanas for the elderly lady, and collecting the heads (and hand) requested by the others. Though the Stockade filled back up after his departure, the rioting was put down swiftly and efficiently.

Dealing With the Corruption


After defeating Bazil Thredd, Warden Thelwater informed the Seer that the Defias lieutenant had been visited by a man named Maelik several times prior to Thredd's execution at Jaeden'laek's hands. He took a sealed description of Thredd's visitor to Baros Alexston, who didn't recognize him, but knew who might - Mathias Shaw, the master of SI:7...Stormwind's assassins' guild.

Walking into Old Town and presenting Shaw with the description, Jaeden'laek learned that another name for "Maelik" was Marzon - and that he was employed by a noble lord named Gregor Lescovar, who was considered a "shady character", in Shaw's words. Shaw sent Jaeden'laek to call upon the aid of an old friend - the "Master of Cheese", Elling Trias. Trias, though somewhat annoyed that Shaw had come running to him, realized exactly what was going on and sent Jaeden'laek to meet up with his agent in Stormwind Keep, a gnome rogue named Tyrion, who had been watching Lord Lescovar for some time and had in fact linked him with the Twilight's Hammer cult in Kalimdor. Tyrion needed items to disguise his Spybot as Priestess Tyriona - apples from a farm outside Stormwind, and pieces of silk cloth. Once the disguise was created, "Priestess Tyriona" pulled Lord Lescovar into the atrium of the library, where Marzon met him. They discussed matters of the Defias - proving their connection, and spurring Jaeden'laek to act.

Charging in, Jaeden'laek killed Lescovar instantly and held Marzon at bay long enough for guards to arrive. Once Lescovar and Marzon were dealt with, Jaeden'laek was granted an audience with the King. That "audience" turned out to be with Lady Katrana Prestor, who informed him that King Varian was out on a diplomatic errand and would not return for some time. The shaman was rewarded for his diligence with a Seal of Wrynn - a ring from the royal house of Stormwind...but left wondering about what exactly was going on in the Kingdom.

The Legend of Stalvan


Through his journeys in Azeroth in the pursuit of justice, Jaeden'laek was sent on a harrowing journey through Azeroth. The prophetess Madame Eva, who resided in Darkshire, told him of a vision of death she had received, connected with a name: Stalvan. The druid Arrhae Leafrunner, Saavedro's emissary to Darnassus, accompanied Jaeden'laek during his investigation.

Heading over to the town hall, Jaeden'laek, Arrhae and Clerk Daltry searched the town records for a "Stalvan" and found a listing for one Stalvan Mistmantle, whose last known residence was a schoolhouse in Moonbrook - the town above the Deadmines. Jaeden'laek immediately left for Westfall, entered the schoolhouse and discovered an unsent letter, which appraised Stalvan's former headmaster of his progress. As he discovered the letter, a supernatural force placed an unusual spell on him. Disturbed by the darkness that he saw here, he returned to Darkshire - discovering that Stalvan had also travelled to the town of Goldshire in Elwynn Forest, and stayed at the Lion's Pride Inn.

Travelling in ghost wolf form to Elwynn, Jaeden'laek made inquiries with the innkeeper, Farley, who informed him that Stalvan had stayed in a room upstairs - and had left screaming in the night. Discovering another unsent letter and encountering another spectre, Jaeden'laek took the letter to Caretaker Folsom. Folsom mentioned that his father had been the caretaker of this particular estate, and had cleaned up after some kind of massacre here. Disturbed by this, Jaeden'laek rummaged through what junk was left and found a page torn from a journal, mentioning that the family which Stalvan was teaching had left for the Eastvale Logging Camp, on the road into the Redridge Mountains. Upon arrival at Eastvale, Marshal Haggard pointed out the summer cottage mentioned in the journal page. Entering the house and finding an intact but faded journal page, he discovered that Stalvan had fallen in love with the girl, Tilloa - and fallen hard, it would appear.

Returning to Darkshire on Haggard's tip, Jaeden'laek met with Smitts, who ran the Scarlet Raven Tavern, and gave more journal pages for his perusal. It seemed to Jaeden'laek that Stalvan had fallen for his student, but Tilloa had found her own love - and referred to her tutor as "Uncle Stalvan", calling him a "nice old man". Taking the information to Commander Althea Ebonlocke, the Lord Mayor's daughter and leader of the Night Watch, Jaeden'laek was given the last journal page - this one stained with blood. Putting two and two together in his head, Jaeden'laek realized that Stalvan had completely snapped and had killed both Tilloa and her suitor in a fit of rage, and was now a homicidal maniac. Delivering the journal pages to Clerk Daltry, he was able to confirm - the handwriting of the journal pages matched the signatures in the Darkshire town registry.

With the information in hand, Jaeden'laek and Arrhae - aided by an officer of the First Fleet, a group of buccaneers from Azeroth seeking out the worlds' treasures - travelled to Manor Mistmantle outside Darkshire and confronted Stalvan, cursed by the undeath that had taken over Darkshire, and defeated him. From the rotted corpse, Jaeden'laek took Stalvan's ring and delivered it to Madame Eva, who rewarded him with a ring of his own.

Journey into Lordaeron


After putting down the Stockade riots and defeating Stalvan Mistmantle, Jaeden'laek returned to the Exodar for the trial of Air. Farseer Nobundo gave him a simple task - to climb to the top of Wildwind Peak, the mountain on which the Exodar crashed, and speak with Velaada, one of Nobundo's students. There, he encountered the spirit of the air, Susurrus - who gave him no task to collect items or kill corruptors, but simply a portion of his own essence to bring back to Nobundo in the Exodar. From that whorl of air provided by this powerful spirit was crafted the fourth and last of Jaeden'laek's totems.

After obtaining his air totem, Jaeden'laek decided to travel to his mentor Saavedro's homeland of Lordaeron. Accompanied by the paladin Raydion, Jaeden'laek travelled across the Thandol Span into the Arathi Highlands, through the tranquil Hillsbrad Foothills and into the lesser Plaguelands - Silverpine Forest, and then Tirisfal Glades. There, Jaeden'laek entered the Scarlet Monastery, inhabited by zealots who perverted the Light for their own uses. It seemed that the Scarlet Crusade - as these zealots were known - had not given up on their foothold in Tirisfal, and still sent troops by the hundreds each day, only to see them slaughtered by the adventurers, Alliance and Horde alike, who entered its halls.

Jaeden'laek also did battle with other forces in Lordaeron too. One of those forces was, of course, the Forsaken - the Horde-affiliated faction of undead breakaways who were believed to be developing a new plague. When he arrived in Southshore, the port city in Hillsbrad, the mage Phin Odelic charged him with discovering the source of the new plague by meeting with two of his agents, the human Quae and the night elf Kinelory, near the Go'Shek Farm in the Arathi Highlands. There, he was charged with tracking down a Forsaken courier and killing her (which he did, somewhere between the ruins of Stormgarde and Refuge Pointe, a camp run by survivors of the city's fall), taking back her sealed documents. Upon discovering the documents, Jaeden'laek and Kinelory went down into the Go'Shek Farm, killed Apothecary Jorell, and went through his supply of alchemical goods to find out what exactly the Forsaken were up to. Upon finding the evidence, it became clear the Forsaken were up to something, and this was thus reported to Phin Odelic.