User:Joshmaul/Joshmaul the Warlock/Plunder of the Ivory Tower



With Medivh's key in his possession, Joshmaul the Warlock prepared to take what he believed was his destiny. Though his archnemesis Saavedro of Stratholme had beaten him to the punch, there were artifacts inside the Ivory Tower of Karazhan that Saavedro had not found - and that Joshmaul was fully prepared to take for himself.

Travelling through the Dark Portal and riding across the Blasted Lands and the Swamp of Sorrows to Deadwind Pass, Joshmaul arrived outside of Karazhan and reported to Archmage Alturus of the Violet Eye, standing outside of the gatehouse. After informing him of what had happened in the past and showing him Medivh's key, Alturus gave Joshmaul a mission - to locate the blacksmith Koren in the Livery Stables.

Knowing of the immense powers at the disposal of the Burning Legion, it came as no surprise to Joshmaul that the enemies that were believed to have been killed by the Alliance (with the aid of Saavedro, also coming as no surprise) were alive and well within the bounds of Karazhan - at least, as "alive" as undead could be, as the majority of the enemies Joshmaul faced were undead. From Moroes, the Steward of Karazhan, he took two items - a brooch that boosted his powers, and a cloak used by shadow magicians of Dalaran (as much as they would admit having any). After enduring the Opera Event as Saavedro did, Joshmaul left the tower and went through the side entrance to the Broken Stair, which took him into the Menagerie to face a reconstructed Curator. After defeating the machine, Joshmaul finally entered Medivh's library, where he was able to see the repository of knowledge for himself.

Defeating the forever-bound spirit of Nielas Aran in order to advance, Joshmaul hurried to the top of the tower (after playing a little chess with Medivh) to confront Prince Malchezaar, resurrected by Kil'jaeden to lord over the important convergence of ley-lines under Karazhan. In a terrible battle (with, surprisingly, only one death), the eredar Prince was again slain.

With Malchezaar dead once more, the tower was free for Joshmaul to explore at his leisure, and he took full advantage of his newfound freedom of movement to take note of the tower, trying to locate precious artifacts to steal in order to increase his own power. There were still three monsters that had not been defeated in the depths of the tower - the satyr warlock Terestian Illhoof, the nether dragon Netherspite and the undead dragon Nightbane. Joshmaul knew that these foes possessed great items for him to take possession of, in order to empower him for a battle against the Pit Lord Magtheridon, Zul'jin's legions in Zul'Aman, and the forces of the evil Prince Kael'thas.