API FontInstance SetFontObject

Inherits all font attributes from another font.

MyFont:SetFontObject(fontObject)

Arguments

 * fontObject: A reference to a font object, a name of a font object, or nil

Example
MyFont:SetFontObject(GameTooltipTextSmall)

MyFont:SetFontObject("GameTooltipTextSmall")

Notes:
Many font objects are predefined in [ Fonts.xml] in FrameXML. Anything from which one can inherit a  is a font object.

Some of the font objects in the game:
 * GameFontNormal
 * GameFontNormalSmall
 * GameFontNormalLarge
 * GameFontHighlight
 * GameFontHighlightSmall
 * GameFontHighlightSmallOutline
 * GameFontHighlightLarge
 * GameFontDisable
 * GameFontDisableSmall
 * GameFontDisableLarge
 * GameFontGreen
 * GameFontGreenSmall
 * GameFontGreenLarge
 * GameFontRed
 * GameFontRedSmall
 * GameFontRedLarge
 * GameFontWhite
 * GameFontDarkGraySmall
 * NumberFontNormalYellow
 * NumberFontNormalSmallGray
 * QuestFontNormalSmall
 * DialogButtonHighlightText
 * ErrorFont
 * TextStatusBarText
 * CombatLogFont