Talk:Poison per second

Anyone know the % proc rate for Thrash blade? is it based on procs per minute or a set %?

A few things. CJ 10:10, 10 Jan 2006 (EST)
 * Does windfury trigger the offhand as well? (not sure)
 * Did i make any mistakes in the calculations? :)

Yes, you did some errors in the calculations... ;) The chances of the extra attacks by HoJ, Sword Specc and stuff aren't correct.

The chances you gave in the first part of the section (the part about the double attack is incorrectly). The chance you get by multiplicating (verb to multiplication, if I should have gotten that one wrong (english isn't my first language)) all of the percentages is the one for having them procc all at once. So 2x6x20 / 1000000 is the rare chance that you will deliver 4 strikes at once.

To get the desired dual attack, you'll have to multiplify (damn... that word sounds wrong ^^) the Chances they won't procc and subtract them from one. So: 1 - (0,98 x 0,94 x 0,8) = 0,26304 meaning you got a fair chance of 26% of delivering a double attack. I'm to lazy to look after the rest of it right now, but I'll try to do so in a few days. (Hopefully I didn't mess up anything in the wiki way of writing, my first try (the reason why I didn't feel like entering it in the main section at once) rg Rah (level 60 rogue on whatever server, and friend of probabilities^^)

edit: my rl allowed me to do another short edit^^ Although beeing to lazy to read what you wrote, I thought I could tell the correct formulas ;)

100 : Procc percentage = Number of strikes it take to make a poison procc. (I'll do with 0.35 (skilled Instant Poison and BF set) This means it takes 2,86 strikes to deliver one poison procc. So we get one poison all 5.14s by using a weapon with the speed of 1.8. Meaning 0,19 Poisons per second by auto-attack from the mainhand (not factoring misses, dodges, etcpp). We do one BS all 6s, so we get one poison procc out of those all 17s. Meaning 0,06 Poisons per second by Backstabbing every 6s. => 0,25 Poisons per second right now. Now, we'll have a look at HoJ. HoJ gives a 2% chance of delivering a extra attack. This basically means 2% of extra poison damage. (as the extra attacks have the good old 35% chance of getting in a poison. Or to look at it another way: 100 strikes means 2 HoJ proccs. 100 Attacks are 35 poison proccs. 102 attacks are 35,7 Proccs (2%... concidence? No!^^) So, each of our beloved extra strike gimmics will add a percantage on the basic poison procc per secound. 0.25 + 0.25 x 0.02 + 0.25 x 0.8 would be the way to do it, if we have above rogue and a shaman totem and HoJ for him. These are 0,455 poisons per second. This means there would procc one poison in 1 / 0,455 = 2,19s Meaning to get the extra DPS you'd take the 130 average damage of a poison and divide by (correct preposition?^^) the 2.19s. So we'd get 59,15 extra DPS by using a poison, if having a buffbotshaman next to us all the fights ;)

Vulajin 16:56, 30 May 2006 (EDT)-- A couple things about this article. Other than the errors in formulas documented by Rah above, there's a minor error that sword spec rank 5 is 6% chance for an extra attack, when it's actually 5% (the tooltip was fixed at some point). Also, I'm pretty sure that sword spec extra swings [i]can[/i] still proc even more sword spec swings. The patch note from 1.09 simply says that "On-next-swing abilities will no longer cause multiple weapon procs on a single swing." This doesn't seem to apply to any rogue abilities (all of which are instant), nor to sword specialization (which immediately grants a main hand attack). This article is pretty good, and since it came up recently on the WoW.com forums (in a thread with a combat daggers/swords DPS calculation spreadsheet), I think it's a good time to improve it a tad.