User:Zlmodlor/Caverns of the Old God

Introduction
Deep within the bowels of the earth where no undead or living creature has ever travelled before lays the Old God Yogg-Saron. Deep underneath Azjol-Nerub, the Old God has recovered a little since the siege of Ulduar and is in a self-induced coma in a bid to regain his strength. Meanwhile, his army of the horrific Faceless Ones and their allies ready themselves to march through the portal the Twilight’s Hammer created into Azeroth.

Having defeated the cultists at their citadel in Nar’hakir, you, brave adventurers, need to enter the portal into the shadowy realm of Yogg-Saron. Be ready to brave the unspeakable horrors the Old God has created and bring the fight to Yogg-Saron himself. If he does not fall, all will be lost... This is a raid instance with both normal and heroic modes (10 man and 25 man).

Bosses

 * Prophet Xavius
 * The Nightmare
 * Anub'sokhen
 * The Void
 * The Dispair
 * High General Vezzax


 * Yogg-Saron

Dungeon Denizens

 * The Saron'an
 * Twilight's Hammer cultists
 * Deathnight Nerubians
 * The Yogg'arion
 * Faceless Ones

The Saron'an

The Saron'an are beings created from pure Saronite by Yogg-Saron. As they are crafted from Saronite, they have the ability to drive anyone insane and take control of their bodies. The Saron'an Golems are the most powerful of the Saron'an and with the ability to drive anyone insane, they are a force to be reckoned with. The Oozes, Tentacles and floating Eyes, though less powerful, are still strong enough to destroy any creature's minds.


 * Saron'an Ooze: Induce Madness (Forces target enemy to attack randomly, damage increased by 200%), Poison Aura (Deals Nature damage every 2 seconds to all nearby enemies)
 * Saron'an Tentacle: Induce Madness (Forces target enemy to attack randomly, damage increased by 200%), Mind Flay
 * Saron'an Eye: Induce Madness (Forces target enemy to attack randomly, damage increased by 200%),
 * Saron'an Golem: Induce Madness (Forces target enemy to attack randomly, damage increased by 200%), Thrash, Concussive Blow (Stuns the enemy for 5 seconds, Thunderclap

Twilight's Hammer cultists

The Twilight's Hammer are a group of mortals that are only interested in heralding the end of the world by any means necessary. This particular sect seeks to revive Yogg-Saron and allow him to rain destructioon and chaos over the world.


 * Twilight Warrior: Shield Bash, Heroic Strike, Rend
 * Twilight Cleric: Power Word: Fortitude, Power Word: Barrier (All allies within 30 yards of the caster are surrounded by a magical barrier, absorbing damage for 30 sec), Smite, Flash Heal
 * Twilight Geomancer: Stormstrike, Lava Lash, Earth Shock, Summon Elemental (Summons an earth, air, fire or water elemental to aid the caster)
 * Twilight Sentry: Shoot, Burning Arrow (Fire damage over 15 sec), Arcane Shot, Cleave, Immolation Trap
 * Twilight Dark Templar: Shadow Shock (Instant shadow damage spell), Mana Feast (Drains an enemy's mana and gains health equal to the amount of mana drained), Fear, Whirlwind

Deathnight Nerubians

The Deathnight are are group of Nerubians that agree to serve Yogg-Saron in return for power and immortality. Now, they work alongside the cultists and the Faceless Ones. Their Viziers serve as advisors to the generals in charge of Yogg-Saron's forces. The leader of the Deathnight is Anub'Sokhen .


 * Deathnight Crypt Fiend: Web (immobilizes the target enemy),Summon Scarabs (Summons a Crypt Scarab to assist the caster.), Deadly Poison
 * Deathnight Underlord: Frenzy, Pound (Pounds the ground in front of the caster, dealing damage and stunning enemies for 4 sec.)
 * Deathnight Sorcerer: Frostfire Bolt, Frost Nova, Ice Barrier
 * Deathnight Vizier: Chain Lightning, Call Lightning (Instant cast, direct damage nature spell.), Flame Shock
 * Deathnight Swarmer: Locust Swarm, Poison Bolt (2.5 sec cast, nature damage spell and leaves a nature based DoT on the enemy.)

The Yoggarion

The Yogg'arion are Twilight's Hammer cultists who have found favor in Yogg-Saron's eyes. In return for their loyalty, he has imbued them with his blood, gifting them with immortality and improving their skills, both physical or magical. Now, they are twisted versions of themselves, hardly resembling their former bodies. In addition, in times of trouble, they can invoke the dark power of their master, strengthing them for a short while.


 * Yogg'arion Knight: Blessing of Yogg-Saron (Calls on the power of the Old God, increasing the damage of the caster by 200% and reducing casting time by 50% for 10 sec), Grevious Wound (Damage dealt to the enemy every 3 sec. Only removed when target is healed to full health), Thunderclap, Call Lightning (Instant cast lightning damage spell)
 * Yogg'arion Healer: Blessing of Yogg-Saron, Shadowmend (Heals the target for a small amount and subsequently healing the target every 3 sec for 15 sec), Dark Mending (Healing spell), Shadow Fire (Shadow damage and fire damage every 2 sec for 16 sec)
 * Yogg'arion Elementalist: Blessing of Yogg-Saron, Meteor, Water Vortex (Creates a whirlpool, slowing all enemies in it and dealing damage every sec for 10 sec), Hurricane
 * Yogg'arion Archer: Blessing of Yogg-Saron, Volley, Arcane Shot, Scatter Shot, Explosive Trap
 * Yogg'arion Rogue: Blessing of Yogg-Saron, Cheap Shot, Sinister Strike, Shadow Palm (Knocks the enemy down and deals shadow damage)
 * Yogg'arion Hellcaller: Blessing of Yogg-Saron, Fireball Volley (Aoe Fireball), Essence Drain (Drains the health and mana from all nearby enemies), Hellcalling (Summons Saron'an oozes and Tentacles, 6 sec channeling spell)
 * Yogg'arion Binder: Blessing of Yogg-Saron, Arcane Explosion, Arcane Barrage, Fiery Intellect (Increases target ally's intellect and haste rating by 30% but increases fire damage taken)

The Faceless Ones

The Faceless Ones are Yogg-Saron's personal assistants and are the most powerful and terrifying of Yogg-Saron's forces. They serve as the tacticians and leaders of the Old God's vast army. The leaders of the Faceless Ones are High General Vezzax, General Harum and Harum's two liutenants, Captains Vejas and Zolzax. Currently, High General Vezzax commands the entire army as the others have been killed in the Twilight Citadel portal chamber.


 * Faceless One Annihilator: Annihilating Blow (Deals 90% reamining health as damage), Whirlwind, Concussion Blow, Heroic Strike
 * Faceless One Deathbringer: Black Cleave, Shadow Shock, Demon Armor
 * Faceless One Darkweaver: Mind Blast, Mind Flay, Drain Mana, Mana Shield
 * Faceless One Necromancer: Raise Dead, Shadowbolt, Explode Corpse, Bone Armor (Absorbs a set amount of damage)
 * Faceless One Illusionist: Clone (Creates two images of the caster), Pain Spike (Fires an illusionary bolt at the target, dealing shadow damage. Target is healed 5 sec after the bolt is fired), Sleep, Psychic Spear (Interrupts an enemy's spellcasting), Illusionary Weapon (Creates an illusionary weapon to fight for the caster)
 * Faceless One Terror: Psychic Scream, Heroic Strike, Stomp (Knocks all nearby enemies down for 2 sec)