API UnitHealthMax

Returns the maximum health of the specified unit.

local max_health = UnitHealthMax(unit);

Parameters

 * unit : UnitId - the unit whose max health to query.

Returns

 * max_health : Integer - the maximum health of the specified unit, returns 0 if the specified unit does not exist (eg. "target" given but there is no target)

Example
Print the maximum health of player and target units to the chat window: ChatFrame1:AddMessage('Player max health: ' .. UnitHealthMax("player") .. " HP"); ChatFrame1:AddMessage('Target max health: ' .. UnitHealthMax("target") .. " HP");