API UnitAttackPower

Returns the unit's melee attack power and modifiers. base, posBuff, negBuff = UnitAttackPower(unit);

Arguments

 * unit : UnitId - The unit to get information from. (Does not work for "target" - Possibly only "player" and "pet")

Returns

 * base : Number - The unit's base attack power
 * posBuff : Number - The total effect of positive buffs to attack power.
 * negBuff : Number - The total effect of negative buffs to the attack power (a negative number)

Example
local base, posBuff, negBuff = UnitAttackPower("player"); local effective = base + posBuff + negBuff; DEFAULT_CHAT_MESSAGE("Your current attack power: " .. effective);

Result
Displays the player's current attack power in the default chat window.