Blessing of Salvation


 * "Let those who would stand between death and their fellows be as mighty as dragons, and those who would stand behind them be as subtle as the dragon's shadow."

Blesses a member of the Paladin's party with Salvation, allowing their enemies to focus on those more equipped to withstand an assault.

Greater Blessing of Salvation
Paladins also have Greater Blessings, which includes a Greater Blessing of Salvation which can be learned (purchased) from the Class Trainer. Each Greater Blessing affects all players of the targeted class within your party or raid and lasts for 30 minutes (as of patch 2.2).

Each Greater Blessing you cast requires the reagent Symbol of Kings which can be bought at any reagent vendor.

Tips and Tactics
Preventing aggro being drawn away from the main tank is critical in many instances and raid encounters, and Salvation helps make this happen less often.

It is usually the best blessing for damage dealers in raid in term of damage improvement, except hunters, or some rogues during boss encounters. In the ideal case, a 30% threat reduction means you can give out 1/(1-0.3) = 143% of your original threat-limited damage output before pulling aggro. In reality, your damage will not jump up by 43% immediately unless you have such potential damage output. However, a 20-30% increase in damage output is common, and probably no other single buff can give an improvement close to this.

Hunters are exception because their threat reduction ability Feign Death is so effective. There is no question that Salvation is the best for rogues when clearing trash. However, during boss encounters, some rogues prefer Salvation and others prefer Blessing of Might. Generally speaking, if the tanks' threat output is much greater than that of the rogues, Blessing of Might + a timely Vanish is better. If the rogues' threat output is much greater than that of the tanks, Blessing of Salvation (with or without Vanish) is better.