API RunScript

Execute a string as LUA code.

RunScript("script")

Arguments

 * ("script")


 * script : String - The code which is to be executed.

Returns

 * nil

Example

 * To define a function dynamically you could do:

local retExpr = '"Hello " .. UnitName("target")'; RunScript("function My_GetGreeting return " .. retExpr .. ";end");

Result

 * The My_GetGreeting function will be defined to return Hello followed by the name of your target.

Details

 * This function is NOT recommended for general use within addons for a number of reasons:


 * 1. It'll do whatever you tell it, that includes calling functions, setting variables, whatever.


 * 2. Errors in the script string produce the error popup (at least, they produce the UI_ERROR_MESSAGE event).


 * On the other hand, it's invaluable if you need to run code that is input by the player at run-time, or do self-generating code.