User:ReX/Azure Sanctum

''This is a fictional encounter I created for a Boss in the Chamber of Aspects, Sidragos, who is charged by Malygos to invent a killing machine in order to kill all reckless magic users.

The Azure Sanctum  is the blue dragonflight area of the Chamber of Aspects. It holds one boss, Sidragos. After Malygos' demise, he charges himself to avenge the great aspect, creating a killing machine in order to fulfill the quest of killing all reckless magic users and drawing their power, to take assault on the Red Dragonflight and their allies.

A 10- and 25-man version of this raid exists.

The dungeon is a frozen wasteland like Coldarra.

The instance is on Trial of the Grand Crusader or beginning-Icecrown Citadel difficulty and gear level. Tanks have to expect slow but hard physical hits coupled with spell damage and healers have to deal with massive ammounts of Arcane and Frost damage for the whole raid.

Sidragos drops items with item-level 245 in the 10-man encounter, and items with item-level 258 in the 25-man encounter. He also drops a random item (Tank, Physical-DD, Caster-DD, Healer) with item-level 251 in the 10-man encounter or with item-level 264 in the 25-man encounter if he is killed in hard mode.

Sidragos
Sidragos is the boss of the Azure Sanctum. He is on a 9 minute enrage timer, at 8:55 he casts Shatter. Like Malygos, he has no tail sweep.

25-player
Health: 19.368.000

Mana: 192.600

Melee: ~35.000 on a tank geared for Trial of the Grand Crusader 25-man.

He has the following abilites: Right after engaging, Sidragos casts Icy Shackles which reduce movement speed of all raiders to 25%, therefore, positioning is required before the fight starts. Allows all creatures to ignore 15% of a player's dodge rating, similar to Icecrown Citadel's Chill of the Throne. This also has a damage over time component which is backloaded and ticks every second, dealing 200 (0:00) to 4.100 (8:55) Frost damage, comparable to Sapphirons aura. Cleaves the tank and his nearest ally for 100% weapon damage. Instant. Deals 17.032 Frost damage plus 37.758 over 9 sec to all targets in front of Sindragos up to a range of 15 yd. Every 15 sec Sidragos turns in a random direction (facing a random player) and shoots an arcane wave against him and all the targets who stand in line of sight. The wave has a with of approximately 8 yd. Players who are facing this have to be quick in announcing that they are take damage soon. Silences and deals 34.780 Arcane damage over the duration of 4 seconds. Lasts until full healed. Has a 2 sec cast time. Reflects the next direct damage dealing critical spell against Sidragos against the main tank, dealing 75% as arcane damage. Has a 2 sec cast time and lasts for up to 3 sec. Refreshes it's duration everytime a direct damage dealing critical spell strikes Sidragos. Spawns three unstable ley-line wraithes 15yd away from Sidragos. If they are not being killed after 15 sec, they suicide, energizing Sidragos to cast devastation immidiately and reduces the damage taken by 50% for 15 sec. When they do this, they also explode, silencing for 6 sec and destroying 8.027 mana in a 8 yd radius (due to the big hit box of Sidragos, it's not likely that this will affect the tank). Spawns every 40 sec. Unstable ley-line wraiths need to get away from the casters and healers quickly, as their hits instantly interrupt any cast for 2 sec. As they only deal arcane damage, death knights suit well. Death knights may also pull them to the melee camp via death grip to increase damage dealt. Devastates the current target, dealing 67.505 arcane damage. The tank will die often through this. Uses this if an Unstable Ley-Line Wraithes suicided. Has a 2 sec cast time. Casts at 8:55 with 5 sec cast time and finished on 9:00 enrage timer, dealing 129.614 to 195.691 Frost damage to the whole raid, regardless of immunites.
 * Spell_Frost_FrozenCore.png Icy Shackles
 * Ability_Warrior_Cleave.png Cleave
 * Spell_Frost_ChillingBlast.png Frost breath
 * Spell_Arcane_Arcane02.png Arcane Wave
 * Spell_Arcane_ArcaneResilience.png Reflect Magic
 * Spell_Arcane_Blast.png Unstable Ley-Line Wraith
 * Spell_Arcane_Arcane04.png Devastation
 * Spell_Frost_IceShard.png Shatter

10-player
Health: 6.729.000

Mana: 192.600

Melee: ~23.500 on a tank geared for Trial of the Grand Crusader 10-man.

He has the following abilites: Right after engaging, Sidragos casts Icy Shackles which reduce movement speed of all raiders to 25%, therefore, positioning is required before the fight starts. Allows all creatures to ignore 15% of a player's dodge rating, similar to Icecrown Citadel's Chill of the Throne. This also has a damage over time component which is backloaded and ticks every second, dealing 200 (0:00) to 4100 (8:55) Frost damage, comparable to Sapphirons aura. Cleaves the tank and his nearest ally for 100% weapon damage. Instant. Deals 12.586 Frost damage plus 37.758 over 9 sec to all targets in front of Sindragos up to a range of 15 yd. Every 15 sec Sidragos turns in a random direction (facing a random player) and shoots an arcane wave against him and all the targets who stand in line of sight. The wave has a with of approximately 8 yd. Players who are facing this have to be quick in announcing that they are take damage soon. Silences and deals 21.081 Arcane damage over the duration of 4 seconds. Lasts until full healed. Has a 2 sec cast time. Reflects the next direct damage dealing critical spell against Sidragos against the main tank, dealing 75% as arcane damage. Has a 2 sec cast time and lasts for up to 3 sec. Refreshes it's duration everytime a direct damage dealing critical spell strikes Sidragos. Spawns an unstable ley-line wraith 15yd away from Sidragos. If they are not being killed after 15 sec, they suicide, energizing Sidragos to cast devastation immidiately and reduces the damage taken by 50% for 15 sec. When they die, they explode, silencing for 6 sec and destroying 6.228 mana in a 8 yd radius (due to the big hit box of Sidragos, it's not likely that this will affect the tank). Spawns every 80 sec. Unstable ley-line wraiths need to get tanked; as they only deal arcane damage, death knights suit well. Death knights may also pull them to the melee camp via death grip to increase damage dealt. Devastates the current target, dealing 53.951 arcane damage. The tank will die often through this. Uses this if an Unstable Ley-Line Wraithes suicided. Has a 2 sec cast time. Casts at 8:55 with 5 sec cast time and finished on 9:00 enrage timer, dealing 95.691 to 129.614 Frost damage to the whole raid, regardless of immunites.
 * Spell_Frost_FrozenCore.png Icy Shackles
 * Ability_Warrior_Cleave.png Cleave
 * Spell_Frost_ChillingBlast.png Frost breath
 * Spell_Arcane_Arcane02.png Arcane Wave
 * Spell_Arcane_ArcaneResilience.png Reflect Magic
 * Spell_Arcane_Blast.png Unstable Ley-Line Wraith
 * Spell_Arcane_Arcane04.png Devastation
 * Spell_Frost_IceShard.png Shatter

Hard mode
Defeat Sidragos in The Azure Sanctum, without killing any Unstable Ley-Line Wraithes and allowing any raid member to die during boss encounter.

This needs good coordination for the Unstable Ley-Line Wraithes not to silence healers or casters and at least three tanks, which switch themselves and activate their damage reduction (Shield Wall, Divine Protection, Icebound Fortitude) when Devastation is about to hit them.