Death Knight (mob)

Tall, gaunt undead, the Death Knight appears more like a normal human than most undead. Heavily armored, they swing two-handed swords.

Abilities

 * Blood Presence: Strengthens the Death Knight with the presence of blood, increasing damage by 15%.
 * Death Coil: Deals 5000 (normal) / 7500 (heroic) Shadow damage to a nearby random target.
 * Death Coil: Heals a nearby Undead target for 12% of their maximum health.
 * Hysteria: Induces a friendly unit into a killing frenzy for 30 sec, increasing their physical damage by 40%, but causing them to suffer damage equal to 1% of their maximum health every second.