Talk:Infernal (warlock minion)

Different duration now?
Running around with a friend yesterday, he brought out an infernal a couple of times, and instead of needing to be re-enslaved every few minutes, it just died after a few minutes, even while not in combat. (Grinding timbermaw rep, none of them have a dot nearly big enough to kill a level 70 infernal at 90% health...) --Azaram (talk) 14:06, 5 November 2008 (UTC)

Since Patch 3.0.2 Infernal: Cooldown reduced to 15 minutes, down from 1 hour. Duration reduced to 1 minute, down from 5 minutes+. Health increased by 30%, damage increased by 60%, and armor increased by 30%. Hemdall (talk) 06:37, 14 November 2008 (UTC)


 * Well, that kind of blows. :-p Not nearly as useful for AOE grinding anymore... Thanks. --Azaram (talk) 08:31, 14 November 2008 (UTC)