API UnitIsAFK

Checks if a unit is AFK. isAFK = UnitIsAFK("unit")

Arguments

 * unit : The UnitId to return AFK status of.

Returns

 * isAFK : 1 if unit is AFK, nil otherwise.

Example
If the player is AFK, the following script outputs "You are AFK" to the default chat window. if UnitIsAFK("player") then DEFAULT_CHAT_FRAME:AddMessage("You are AFK"); end