Shambling Horror

Shambling Horrors are vargul that spawns during the Lich King encounter in Icecrown Citadel.

Attacks and abilities

 * Note: Information about abilities, tactics and suggestions are all taken from Shambling Horror on Wowhead (see external links).


 * ability_warrior_rampage.png Enrage - Increases physical damage output by 200%. 1 sec cast, 7 sec cooldown. Is casted every 20-25s, and lasts for 6-7 seconds.
 * spell_shadow_unholyfrenzy.png Frenzy - Increases the caster's attack speed by 50% and the Physical damage it deals by 100% for 10 min. It seems they will Frenzy when below 20% max health and pnly on HC mode.
 * ability_warrior_shockwave.png Shockwave - Sends a wave of force in front of the caster, causing 150% weapon damage (physical damage) in a 20 yard cone. 1.25 sec cast, 3 sec cooldown. Unlike the warrior ability, it does not stun. It can easily one-shot any non-tank class it hits.
 * They hit for ~8000-10000 damage on a generally ilvl 245 geared Death Knight tank.
 * The Enrage and Frenzy abilities can combine, causing Shambling Horrors to hit for over 90k damage on players with 40k armor.

Strategies

 * Note: This information is based on the 10 man version.'


 * They will only spawn in phase 1.
 * The first one spawns about 30 seconds into the encounter, and another one spawns every 60 seconds after that.
 * The Lich King always raises them about 15 yards in front of himself (or, behind the tank who is tanking him).
 * As long as the Horrors are properly faced away from the raid, Shockwave is not much trouble.
 * Apparently, Shambling Horrors can be stunned. It should thus be stunned every time it casts Enrage.