Layer

There are 3 levels of layers: BACKGROUND is in the back, ARTWORK is in the middle and OVERLAY is in front. If you want to be sure that a object is before another, you must specify the level where you want to place it.

BACKGROUND - Level 0. Place the background of your frame here.

BORDER - Level 1. Place the artwork of your frame here.

ARTWORK - Level 2. Place the artwork of your frame here.

OVERLAY - Level 3. Place your text, objects, and buttons in this level.

HIGHLIGHT - Level 4. Place your text, objects, and buttons in this level.


 * Elements in the HIGHLIGHT Layer are automatically shown or hidden when the mouse enters or leaves.
 * For Highlighting to work you need enableMouse="true" in your  attributes.

Layer can be set on creation using the  tag in XML, or the "layer" parameter in Frame:CreateTexture. To change the layer after creation, use the LayeredRegion:SetDrawLayer function.

''Note: The above are capitalized for a reason. See example:''

  ...    ...    ...   