API DestroyTotem

Destroys one specific totem.

DestroyTotem(slotId);

Arguments

 * (slotId)


 * slotId : Number - The totem type to be destroyed, where Fire is 1, Earth is 2, Water is 3 and Air is 4.

Returns

 * nil

Triggers Events

 * "PLAYER_TOTEM_UPDATE"

Example
DestroyTotem(1);

Result


 * Destroys your Fire type totem, if active.