Patch 2.3.2

This is information about Patch 2.3.2.

General

 * is a command that can be run to provide information on game performance.  turns the command off. When the command is issued, the next time a player uses a flight master to travel, certain statistics will be measured and displayed at the end of that flight. All weather effects and spawns are shutdown during the test.
 * Effects triggered from being critically hit: Many abilities and talents were changed in 2.3.0 to allow them to trigger from critical strikes that occurred while the player benefiting from them was sitting.
 * Quest givers with blue question marks no longer show up on the minimap.
 * NPC's who you have completed a quest for will display a question mark on mouseover rather than an exclamation point.
 * The bank controls for the guildmaster level of a guild is now grayed out. A guildmaster always has full access to a guild bank and this cannot be changed.
 * A "Withdraw-Repair Only" button has been added to the guild bank controls. If this is set for a guild rank, then that rank cannot actually withdraw funds from the guild bank, but they can still use that daily amount of money for repairs.
 * You will now automatically stand up when attacked, even if the attack doesn't land.
 * Reduced network latency by disabling the Nagle algorithm.

Druids

 * Lifebloom: When this ability is refreshed it will take on the strength of the incoming Lifebloom effect, rather than maintain the existing strength.
 * Ravage (All Ranks) - Damage changed from 350% to 385%

Hunters

 * Arcane Shot: Ranks 1-5 will once again deal bonus damage based on attack power.
 * Aspect of the Viper effect increased
 * Freezing Trap is no longer limited to one target at a time.
 * Pet leveling speed has been increased.

Mages

 * Cold Snap (Frost) cooldown reduced. It is now in the Ice Block position in the talent tree. This ability will no longer reset the cooldown on Fire Ward.
 * Conjure Mana Gem mana restore variance substantially reduced, (Rank 5 - Emerald) now restores 2340 to 2460 mana and has three charges.
 * Ice Block (Frost) is now available on the trainer to all mages at level 30.
 * Icy Veins (NEW Frost Talent) decreases casting time of all spells by 20% and increases the chance your chilling effects will freeze the target by 10%. Lasts 20 sec. 3 min cooldown. It is now in the Cold Snap position in the talent tree.

Paladins

 * Crusader Strike (Retribution) now causes 110% of weapon damage and no longer gains any bonus from spell damage.
 * Righteous Fury: This spell will no longer cost twice the listed mana to cast.
 * Sanctified Judgements (Retribution) now returns 80% of the Seal's mana cost, increased from 50%.

Rogues

 * Ambush: The damage multiplier on this ability has been increased from 250% to 275%.
 * Cheat Death: When multiple attacks land simultaneously, all those resolved after the attack which triggered Cheat Death will now have their damage reduced by 90% as intended. However, the combat log will still report them doing full damage.
 * Hemorrhage: Rank 4 of this ability no longer has its charges consumed by non-physical attacks and spells.
 * Hemorrhage: Weapon damage reduced from 125% to 110%, but the damage debuff has been increased.
 * Hemorrhage: This ability now correctly does additional damage when its debuff has already been applied.
 * Preparation now resets the cooldown of Shadowstep and no longer resets the cooldown of Adrenaline Rush.
 * Shadowstep now adds a 3 second, 70% movement speed increase.
 * Sinister Calling now also increases the percentage damage bonus of Hemorrhage and Backstab by 2/4/6/8/10%.

Shaman

 * Lightning Shield mana cost reduced.
 * Water Shield now restores mana periodically regardless of how many charges remain. Duration increased to 10 minutes.

Warlock

 * The health cost taken from the Warlock after using Health Funnel will now remain consistent between uses.

Warrior

 * Defiance: The expertise granted by this talent now works properly in all stances.
 * Warriors no longer lose rage when using a macro to enter a stance they're already in.

Alchemy

 * Fixed an issue with Transmute Mastery where the proc rate was lower than intended.

Cooking

 * Goldthorn Tea was erroneously unlearned by most players who had learned the recipe. The recipe has been re-enabled and can be learned again from  in Razorfen Downs at no cost.

Enchanting

 * Enchant Shield - Resilience now requires a Runed Fel Iron Rod instead of a Runed Adamantite Rod.

Leatherworking

 * Increased the range of leatherworking drums to 40 yards. Drums of Panic remains unchanged at 8 yards.

Items

 * Amani Charm of the Witch Doctor: Tooltip typo corrected.
 * Hearthstone: The cast time on this item is no longer affected by spell haste.
 * Hex Shrunken Head: This item now has a 20 second shared cooldown with other similar trinkets.
 * Enchant: The triggered effect from this enchantment will now cause a melee slow and movement snare as intended.
 * Idol of the Unseen Moon: This item now has a 30 second cooldown on being triggered.
 * Idol of Terror: The triggered agility buff from this item no longer overwrites other agility buffs.
 * The Netherscale Ammo Pouch is no longer a Unique item.
 * The Knothide Quiver is no longer unique.
 * The Vengeful Gladiator's Grimoire is now available on vendors.

Heroic Coilfang Resevoir — Steamvault

 * 's Main Chambers Access Panel is no longer interactable until Mekgineer Steamrigger has been killed.

Tempest Keep — The Eye

 * The number of Blood Elves guarding ' room has been reduced.

Zul'Aman

 * The 's Charge ability now has a minimum range.
 * The melee haste provided by 's Frenzy has been reduced to 100%.
 * Dragonhawks in Zul'Aman can now be skinned. This doesn't include dragonhawks that do not have loot.

Quests

 * Blade's Edge Mountains: Players accepting the bombing run quests in Blade's Edge Plateaus will no longer cause other players in the region to stand up.

User Interface

 * There is now an option to turn off the screen edge damage flash when you have a fullscreen UI up.
 * You can sell stacks by dropping them on the merchant window again.
 * Ready check will now display a visual display of each party/raid member's status next to their name. This will display in the Party UI, the Raid UI and the Raid pullout UI. A player will get a check mark if they are ready, a question mark if they have not replied and a red X if they are not ready or are afk.
 * You can now see raid members on the minimap as dark blue dots in addition to party members which still display as light blue dots.
 * You can now shift click names while the petition window is open to paste them into the petition.
 * Fixed various problems with  getting stuck.
 * /cast will toggle spells again unless the name is prefixed with an exclamation mark, e.g.

Bug Fixes

 * Characters may now possess up to five in a single stack.
 * Fixed "Spell/Ability is not ready yet" message when clicking quickly at the beginning of a cast.
 * Fixed a server disconnect when moving the mouse over recipes in the guild bank.
 * Gnomish Universal Remote will now work properly with the.
 * Disconnecting a USB HeadSet will no longer cause problems with the Voice Chat dropdown menus.
 * will no longer attack each other in Shattrath City.
 * Channel changes will now appear properly in the chat log after zoning in or out of instances.
 * Unplugging headphones/speakers then plugging them back in while in WoW no longer disables all sound in WoW
 * If the original owner of a custom channel gives leadership away their options menu will no longer show that they have moderation privileges.
 * The first custom created guild ranking will now properly show up in the Guild Control pane drop down menu.
 * Control-clicking on inventory items that teach recipes will now properly display you wearing the item made by the recipe in the dressing room UI.
 * Fixed an issue that was not allowing all charges of a to be used.
 * Creatures with random player targeting crowd control abilities such as fear, charm, or sleep will now properly choose a random eligible target rather than just choosing the nearest eligible target.
 * The various Hallow's End broom mounts now have their proper real-time (rather than game-time) duration of 14 days.
 * Tricky Treats now have their proper real-time (rather than game-time) duration of 24 hours.

Parche 2.3.2