Crushing blow


 * Metal is no match for rage.

A crushing blow is a normal hit or critical hit by an NPC that deals 150% of the Damage it would otherwise cause. A Player cannot perform a crushing blow (unless under Mind Control, in which case they are treated as mobs).

Chance of a Crushing Blow occurring
When the attacking mob is more than 4 levels above the target, there is a chance of being struck by a crushing blow. If the level difference is only 3, which is common for players being attacked by "boss" mobs (who are always treated as 3 levels higher than their attackers), then the player cannot be hit by a crushing blow.

Important Note: As of patch 3.0, the crushing blows mechanics have been changed. Now only mobs whose level is 4 or more above your level can deal Crushing Blows. However, this mechanic is based on a now-hidden quantity called the target's Defense Skill, which can be reduced by a few rare debuffs such as Unbalancing Strike. For every 5 points the target's Defense is reduced, it is considered 1 level lower for purposes of receiving Crushing Blows.

The chance of being hit by a crushing blow is: where "Mob's Weapon Skill" is the mob's level * 5, and "Player's level-capped Defense Skill" is the player's Defense skill (normally the player's level * 5).
 * (Mob's Weapon Skill - Player's level-capped Defense Skill [mininum difference 20]) * 2% - 15%

Unless you're under the effect of a debuff that reduces your Defense Skill, this means a mob 4 levels higher than you will have a 25% Crushing Blow chance, and a mob 5 levels higher than you will have a 35% Crushing Blow chance.