Mage Hunter Ascendant

Mage Hunter Ascendant can be found in The Nexus. There are three different versions of this mob: One that casts Fire spells, one that casts Frost spells and one that casts Arcane spells.

Abilities

 * [[Image:Spell Arcane PortalIronForge.png|32px]] Aura of Arcane Haste - Increases the casting speed of caster by 15% (50% on Heroic) and spell damage by 150 (500 on Heroic) for 1 min.

Fire Version

 * [[Image:Spell Fire FlameBolt.png|32px]] Fireball - Inflicts 128 to 172 (255 to 345 on Heroic) Fire damage to an enemy.
 * [[Image:Spell Fire FlameShock.png|32px]] Immolation Trap - Place a fire trap that will burn the first enemy to approach for 985 Fire damage over 15 sec.  Trap will exist for 1 min.  Only one trap can be active at a time.
 * [[Image:Spell Shadow RainOfFire.png|32px]] Rain of Fire - Calls down a molten rain, burning all enemies in a selected area for 168 (252 on Heroic) Fire damage every 3 sec. for 9 sec.

Frost Version

 * [[Image:Spell Frost FrostBolt02.png|32px]] Frostbolt - Inflicts 96 to 128 (191 to 257 on Heroic) Frost damage to nearby enemies, reducing their movement speed by 50% for 4 sec.
 * [[Image:Spell Frost Glacier.png|32px]] Cone of Cold - Inflicts 132 to 168 (263 to 337 on Heroic) Frost damage to enemies in a cone in front of the caster, reducing their movement speed by 50% for 8 sec.
 * [[Image:Spell Frost ChainsOfIce.png|32px]] Freezing Trap - Place a frost trap that freezes the first enemy that approaches, preventing all action for up to 20 sec.  Any damage caused will break the ice.  Trap will exist for 1 min.  Only one trap can be active at a time.

Arcane Version

 * [[Image:Spell Nature WispSplode.png|32px]] Arcane Explosion - Sends out a blast wave of magic, inflicting 220 to 240 (3600 to 4400 on Heroic) Arcane damage to nearby enemies.
 * [[Image:Spell Arcane Arcane04.png|32px]] Arcane Trap - Place an arcane trap that sends out a blast wave of magic, inflicting 2313 to 2687 Arcane damage to nearby enemies.  Trap will exist for 1 min.
 * [[Image:Spell Nature Polymorph.png|32px]] Polymorph - Transforms an enemy into a sheep, forcing it to wander around for up to 8 sec. While wandering, the sheep cannot attack or cast spells. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on beasts, dragons, giants, humanoids, and critters.