User:Quinn' Tonstern/Warcraft Four

Welcome. This is my Mod. It is set place sometime between WoW:TBC and W4.

Current Status: Character creating

--Story:--

...Though the Alliance and the Horde have stopped there war and defeated the Demons from Outland, the Land is still plagued as unimaginable as possible. The Alliance is basically disbanding, due to a massive war happening in the Middle of the Eastern Kingdoms. The Ironforge Dwarves and Gnomes are fighting off the DarkIron Clan and the Lepper Gnomes. It's just basically the Humans and the Night Elves in the Alliance. In the Horde, the Tauren have been hunted down by the dreaded Centaur, and are nearly extinct. The Darkspear Tribe have all but lost there sanity, with the exception of a few in the hundreds, who have basically renagaded the Horde to keep themselves sane and alive. The Horde is now only filled with the Orcs, Blood Elves, which are now under the Scryer Senate, and the Forsaken. However, the Forsakens numbers have bolstered and the Undead are ready to strike their new plague.

The World is also still not in peace. Though Illidan and Vashj are slain, many Demons under there raign still exist, and Maiev, or 'Queen of Outland' and the Draenai call her, fight constintly to kill them. But, the Demons of the Burning Legion are advising a new stratagy to not only find Sargaras, but to take over Outland and Azeroth with one fel swoop...

Races:

Human The Humans once were the greatest people in the Eastern Kingdoms. Now, do to the third war, most Human Nations stay crippled. But, the Human nations of Theramore, Kul Tiras, and Stormwind stand strong and prove to be the greatest of all Humans.

[IMG]http://img528.imageshack.us/img528/111/archpalmagefootandknighop8.th.png[/IMG]

Units: Footmen

From Warcraft One, Footmen have been the basic fighters of the Human Nations. They still have the defend ability, and are strong and brave.

Knight:

More stronger attack units. From Warcraft One, the Knights have always been the strong fighters that come in right behind the Footmen.

Mage:

Females who are aticulate at Arcain magics, Mages are quick and powerful Humans that use there magery to smite their enemies and heal their allies.

Heroes: Paladins

Archmages

Night Elf

Orc

Once a proud, shamanistic race from Outland, they've been corrupted, then re-purified. The Noble people are under the guidance of the Warchiefs.

[IMG]http://img86.imageshack.us/img86/2930/gruntsshamansbladesandfqu1.th.png[/IMG]

Units: Grunt

Shaman

Raider

Warlock

Heroes: Far Seer

Blademaster

Blood Elf

Pandaren The Pandaren were once the greatest allies to the Night Elves. But, as the Night Elves delved into arcain magics, they left there homeland of southern Kalimdor, and fled to an Island of the coast of it, which they named Pandaria.

[IMG]http://img243.imageshack.us/img243/1519/shendosammourainiennejagh0.th.png[/IMG]

Units: Sammourrai

Sammourrai are the main attack unit. Of coarse, it is a clich'e of "Samouri", which is what they look like. Almost as powerful as orcan Grunts, the Sammourrai are quick movers and heavy damagers.

Nienneja

Niennejas (NI-n-ja) are the air attack units. This is a clich'e of a "Ninja". They are quick swordsmistress's, as well as avocant Ninja Star throwers.

Heroes: Shodo-Pan

Basically, the Shoguns of the Pandarens. They lead their people into battle with 'bear' fists and Geomanceric powers. Warrior Hero.

+3 more races that shall be known in time...