How to improve your spell hit rating

This is a guide to improving your Spell hit rating.

How to Improve Your Spell Hit Rating
This is a quick guide to help you acquire the necessary spell hit rating to maximize your dps against level 80 raid bosses. With most dps caster classes, spell hit is the most valuable stat up to the hit cap.

Without any gear, buffs or talents a level 80 caster requires 446 hit rating for spells to never miss against a level 83 boss (raid boss). With a 446 hit rating raid bosses will resist your spells 0% of the time unless they have special resistances against your school of magic, such as shadow. You have at your disposal a variety of means to achieve this 446 hit rating.

At level 80 a 1% to spell hit is approximately equal to 26.23 hit rating. Sources of Spell Hit:

1. Gear - lots of level 80 heroic dungeon gear comes with additional spell hit.

2. Gems - socket these into your gear to add more spell hit. They come in different varieties: common, uncommon, rare, and epic.

3. Talent tree - putting your points in a talent that increases your ability to hit lets you choose gear with other stats to increase your damage. For example, a deathknight can put 3 points in Virulence to gain 3% to spell hit.

4. Draenei - characters of this race gain a permanent 1% to hit buff through Heroic Presence.

5. Food - some foods such as Snapper Extreme and Worg Tartare will give you an additional 40 hit rating for 1 hour.

Because 446 is the maximum hit rating a spellcaster needs for his or her spells to never miss, it is recommended that you do not add any more hit rating after the 446 cap. Adding more will not increase your damage against bosses and becomes a waste of resources better spent on other attributes. Instead focus on maximizing your spell power and haste. The only exception is if the boss has known resistances to your school of magic.