API UnitAttackBothHands

Returns information about the unit's melee attacks. mainBase, mainMod, offBase, offMod = UnitAttackBothHands(unit);

Arguments

 * unit : String - The UnitId to get information from. (Verified for "player" and "target")

Returns

 * mainBase : Number - The unit's base main hand weapon skill (not rating).
 * mainMod : Number - Any modifier to the unit's main hand weapon skill (not rating).
 * offBase : Number - The unit's base offhand weapon skill (not rating)(equal to unarmed weapon skill if unit doesn't dual wield).
 * offMod : Number - Any modifier to the unit's offhand weapon skill (not rating).