Forum:Ruins of Lordaeron in cataclysm

Ruins of Lordaeron... in cataclysm as i saw it first time in cataclysm i was hoping more than a large empty castle with forest trees? well in cataclysm the towers that once in the backyard now gone and large trees that is there can be seen, so the ruins is now more like a large park than a city(AN ALLIANCE EX-CAPITAL FGS) or even a castle. I also expect ruins of Lordaeron arena to be inside the city. I understand the city suppose to be dead and there's not enough space etc, but really bliz got to do something about it... This really is a waste of large zone like the tirisfal grove area, would be cool if Tirisfal is reforged for the city zone not just a large capitol zone. The ruins is like nothing today, seem blizz have completely ignored it but the fact that Lordaeron is important in reality of the game as long we spent money for them :P

--Menethils (talk) 13:57, September 22, 2010 (UTC)


 * I think Blizz's issue is they don't want people to be up in the ruins as opposed to down in undercity, still, it would be nice to have a bit more for nostalgia sake... Also the Tirisfal Grove area is still pretty unknown to everyone since the Elves left years ago, Blizz probably have plans for it with an Old God or something, still, gonna be interesting to finally be able to fly over it... [[Image:Pokeball.jpg]] Max Krist (talk contribs) 00:17, September 23, 2010 (UTC)


 * "Tirisfal Grove" is fanon.-- 00:34, September 23, 2010 (UTC)


 * I mean the vacant spot next to the Forsaken starting area where the banished High Elves first landed, pretty sure thats canon, although the name could be wrong. [[Image:Pokeball.jpg]] Max Krist (talk contribs) 00:37, September 23, 2010 (UTC)
 * Yeah, that's more or less fanon. We know the high elves landed SOMEWHERE in Tirisfal Glades, but the idea that it was that unused area in the west came from a WoW Insider article. -- Dark T Zeratul (talk) 00:45, September 23, 2010 (UTC)


 * Nawww, well it was good enough fanon to be believable lol. [[Image:Pokeball.jpg]] Max Krist (talk contribs) 00:48, September 23, 2010 (UTC)


 * Well for me i think the grove(or western tirisfal glade) should be removed, so uc's lordaeron area can be improved or enlarged, the old gods idea came from a fan i think... and idc about HE landing site :P the ruins should hav more stuff inside(forsaken settling on camps instead of city which they own, strange grass terrain color and blood, palace with only main building with no space for chambers, nostalgic large trees?) just pathetic :P, but blizz have plan i think for lordaeron, with that camp and quest: delivery to silverpine mentioned something about discovery in lordaeron, so the ruins will not completely forgotten or atleast not just passing through it anymore. --Menethils (talk) 09:27, September 23, 2010 (UTC)


 * Yea... not sure how removing a place at the far west side would affect the ruins of city at the southern central area.... 02:35, September 23, 2010 (UTC)


 * not removed duh :/ reforged, deathknell moved abit west upward, since deathknell is the only forsaken village that is unaffected by cataclysm bliz might hav plan for it. enlarged lordamere and tirisfal slightly, remove mountains giving new space for the city, though im not sure that it's possible... but that's how it might affect the ruins atleast --Menethils (talk) 03:15, September 23, 2010 (UTC)


 * Honestly I'd have to say when WoW first was released I was a bit disappointed with Lorderan, I was hoping to see more of then Remains of Arthas's rule and hoping that the actual ruins were larger than stormwind, or at the minimum about the same size. I understand Blizzard making the Undercity alot larger than the ruins itself, but this is a another piece that wouldn't make logical sense. What city has a sewer with no houses? And what city makes those sewers larger than the actual city? --Sir Tristram (talk) 18:46, 25 October 2010 (UTC)


 * Considering the city's importance, and its relatively often portrayal in Warcraft III, it is a bit disappointing that it is so bare. The lack of houses is a scale issue, as you can see them in Warcraft III. However, the Undercity was expanded by both Arthas and the Forsaken from not only the sewers, but also the royal crypts of the city, and natural cave formations (and maybe a titan facility, but I doubt it).-- 20:00, 25 October 2010 (UTC)


 * I forgot about the royal crypts and caves. Thanks for the refresher. Another thing that disappoints me is the Blight rendering in WoW, Warcraft III had much more detail and was alot more interesting to look at, although this was probably done because of graphical issues.--Sir Tristram (talk) 20:29, 25 October 2010 (UTC)