User:Zeromaru

Not like anybody will ever read this page, but I post here some ideas I've had

Human history
It is my belief that, long ago, a group of humans found their way to Azeroth, whether by ship, portal, colonists, or maybe even a group of Terran exiles. Humans are originally from Earth, and are part of the same civilization we see in StarCraft (though perhaps several generations removed). Their true history has been lost throughout the ages, due in no small part to their conflicts with the ancient trolls.

Dwarves & Gnomes
We all know gnomes are "cousins" of the dwarves. This probably means another evolutionary offshoot of the ancient Earthen, much like African elephants, Asian elephants, and wooly mammoths are all considered "cousins" here on Earth: they all stem from a common ancestor. My guess is that the Earthen essentially split into two groups. The first group lived off the land, making a race of strong workers: the dwarves. The second group studied the magics, and became small and fragile: the gnomes.

Genetic compatability
Another question I've pondered is how compatable the various races are for producing offspring. We know orcs and draenei are (through Garona). Given that we know gnomes are related to the dwarves, most likely evolutionary offshoots, they are probably compatable. But the point of mentioning this is that some people are sceptical to night elf and blood elf breeding. They are the same race, seperated by only a few thousand years. Last I checked, some of the human races here on Earth have been isolated for twice as long, yet all humans, regardless of race, are compatable. I use this as evidence that night and blood elves have as much genetic difference as Caucasian and African humans.

Northrend expansion
Make the level cap high enough for a 200+ man raid can take out the Lich King. Guilds can buy ships that will take them to Northrend (able to take non-guild members for those casual players, too), where there's enough content to level to the new cap. When enough players have reached the cap, the Lich King will attack. He will travel the world, attacking the major cities, until killed. He will travel to a random city, attack for 20-30 minutes, then leave and travel to another random city. During this time, ALL NPCs will be friendly, so say for example the Lich King is attacking Orgrimmar, Alliance players can come in and help the fight, without Horde having to worry about somebody taking out Thrall (who will also be in the fight, as well as the other leaders). This will be the world event of the expansion, and once the Lich King is gone, that's it. The Scourge will remain, carrying out the last orders they recieved (to kill), so that players can still quest in Scourge-infected areas, but the threat of a mass attack by the Lich King will be gone. Whatever city he gets destroyed in, every member of the corresponding race that participated (and this would work much better with the following section) will get some sort of bonus, whether it be an honor bonus or buff or trophy or what, doesn't matter, really. Any player in an opposing faction's city when he dies... Well, let's just say that with their common enemy gone, the Horde and Alliance are left with no reason to maintain this temporary peaceful alliance.

New cities
A future expansion/patch, possibly the same one as the aforementioned expansion, should introduce 3 new cities:

The Undermine
Known to exist already. This will serve as the goblin capital, and one of the largest cities in the game, containing at least 3 instances: a level 40 dungeon, a level 60 dungeon, and a 20-man raid. Every race will be represented here, and possibly be the agreed upon location for peaceful meetings between races, which obviously rarely occurs.

Gnew Gnomeregan
There is an undeveloped region between Elwynn Forest and Dun Morogh. It is known that this region contains a lake, and the gnomes were (at some point) in the region, as the Deeprun Tram runs through it. This region would serve as the gnomish starting area for new gnome players, and contain their capital, Gnew Gnomeregan.

Echo Isles
The Dark Spear tribe retakes the islands (which, oddly, now include many more, and much larger islands in their very own zone) that were previously controlled by a level 13 nonelite. Sei'jen Village relocates to the largest island, expands, and becomes the new trollish capital, Sei'jen City. Echo Isles become the new starting area for the trolls.