Racial trait

A racial trait, commonly referred to as a racial, is a special ability or power granted to a character based on race. These traits come in both active and passive forms. Each race receives at least 3 traits (several passive and at least one active trait per race).

Dwarf

 * Stoneform : Activate to remove poison, disease, and bleed effects; +10% Damage reduction; Lasts 8 seconds. 2 minute cooldown.


 * Gun Specialization : increases chance to critically hit with Guns by 1%.


 * Mace Specialization : Increases expertise with maces and two-handed maces by 3.


 * Frost Resistance : Increases resistance to harmful Frost effects by character level.


 * Explorer : You find additional fragments when looting archaeological finds and you can survey faster than normal archaeologists.

Removed in  '' Find Treasure : Activate to see treasure chests on mini map - lasts until canceled - no cooldown. Treasure finding also marks many Burning Crusade "node-type" quest items on the mini map.''

Gnome

 * Escape Artist : Escape the effects of any immobilization or movement speed reduction effect. Instant cast. 1.5 min (90 second) cooldown.


 * Expansive Mind : Increase mana pool by 5%. Change to mana pool from Intellect occurred with.


 * Arcane Resistance (gnome racial) : Increases resistance to harmful Arcane effects by character level.


 * Engineering Specialist : 15 point skill bonus to Engineering (note, this also raises the cap by 15 at each level of Engineering).


 * Shortblade Specialization : Expertise with Daggers and One-Handed Swords increased by 3.

Human

 * Every Man for Himself : Removes all movement impairing effects and all effects which cause loss of control of your character. This effect shares a cooldown with other similar effects, 2 minute cooldown.


 * Diplomacy : Reputation gains increased by 10%.


 * The Human Spirit : Increase spirit by 3%.


 * Mace Specialization : Increases expertise with maces and two-handed maces by 3.


 * Sword Specialization (human racial) : Increases expertise with swords and two-handed swords by 3.

Removed in  Perception : Increases your Stealth detection, passive.

Night Elf

 * Shadowmeld : Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Any threat is restored versus enemies still in combat upon cancellation of this effect, 2 minute cooldown. Useable while shapeshifted.


 * Quickness : Reduces the chance that melee and ranged attackers will hit you by 2%.


 * Wisp Spirit : Transform into a wisp upon death, increasing speed by 75%.


 * Elusivesness: Reduces the chance enemies have to detect you while Shadowmelded and increases your speed while stealthed by 5%. Faster stealthed speed added in


 * Nature Resistance (racial) : Increases resistance to harmful Nature effects by character level.

Draenei

 * Gift of the Naaru : Heals the target for 20% of their total health over 15 sec. 3 minute cooldown.


 * Heroic Presence : Increases chance to hit with all spells and attacks by 1%. No longer affects nearby allies as of.


 * Gemcutting : 10 point skill bonus to Jewelcrafting (note, this also raises the cap by 10 at each level of jewelcrafting).


 * Shadow Resistance (racial) : Increases resistance to harmful Shadow effects by character level.

Worgen

 * Darkflight : Activates your true form, increasing movement speed by 40% for 10 sec. 2 minute cooldown.


 * Viciousness : Increases critical strike chance by 1%.


 * Aberration : Increases your resistance to harmful Nature and Shadow effects by character level.


 * Flayer : Skinning skill increased by 15 and allows you to skin 0.5 seconds faster.


 * Two Forms : Turn into your currently inactive form. 1.5 sec cooldown.


 * Running Wild : Drop to all fours to run as fast as a wild animal. Serves as the worgen "mount".

Orc

 * Blood Fury : Activate to increase attack power and spell power by an amount based on level/class for 15 seconds. 2 minute cooldown.


 * Hardiness : Reduces duration of stun effects by 15%.


 * Command : Damage done by Death Knight, Hunter, Shaman and Warlock pets increased by 5%.


 * Axe Specialization : Expertise with Fist Weapons, One- and Two-handed Axes increased by 5.

Tauren

 * War Stomp : Activate to stun opponents - Stuns up to 5 enemies within 8 yards for 2 seconds. 2 minute cooldown. Useable while shapeshifted.


 * Endurance : Base health increased by 5%.


 * Cultivation : Adds a 15 point skill bonus to Herbalism as well as increases the speed you can gather herbs. (Note, this also raises the cap by 15 at each level of herbalism). Faster gathering speed added in.


 * Nature Resistance (racial) : Increases resistance to harmful Nature effects by character level.

Troll

 * Berserking : Activate to increase attack and casting speed by 20% for 10 seconds. 3 minute cooldown.


 * Regeneration (racial) : Increase health regeneration bonus by 10%. Also allows 10% of normal health regen during combat.


 * Beast Slaying : 5% damage bonus when fighting against Beasts.


 * Throwing Specialization : Increases chance to critically hit with Throwing Weapon by 1%.


 * Bow Specialization : Increase Bow critical strike chance by 1%.


 * Da Voodoo Shuffle : Reduces the duration of all movement impairing effects by 15%. Trolls be flippin' out mon!

Forsaken

 * Will of the Forsaken : Removes any Charm, Fear and Sleep effect. This effect shares a 30 second cooldown with other similar effects. 2 minute cooldown.


 * Cannibalize : When activated, regenerates 8-9% of total health and mana every 2 seconds for 10 seconds. Only works on Humanoid or Undead corpses within 5 yards.  Any movement, action, or damage taken while Cannibalizing will cancel the effect. (Mana aspect added in )


 * Underwater Breathing : Underwater breath lasts 233% longer than normal.


 * Shadow Resistance (racial) : Increases resistance to harmful Shadow effects by character level.

Blood Elf

 * Arcane Torrent : Activate to silence all enemies within 8 yards for 2 seconds. In addition, you gain 15 Focus, 15 Energy, 15 Runic Power or 6% Mana. 2 min. cooldown.


 * Arcane Affinity : 10 point skill bonus to Enchanting (note, this also raises the cap by 10 at each level of enchanting).


 * Arcane Resistance (blood elf racial) : Increases resistance to harmful Arcane effects by character level.

Removed in  '' Mana Tap : Reduces mana of targeted foe. When used, the caster gains a stackable buff used to discharge Arcane Torrent.

Goblin

 * Rocket Jump : Activates your rocket belt to jump forward. 2 minute cooldown, shared with Rocket Barrage.


 * Rocket Barrage : Launches your belt rockets at an enemy, dealing X-Y fire damage. (24-30 at level 1; 1654-2020 at level 80). 2 min. cooldown shared with Rocket Jump.


 * Time is Money : Cash in on a 1% increase to attack and casting speed.


 * Best Deals Anywhere : Always receive the best discount regardless of faction standing.


 * Pack Hobgoblin : Calls in your friend, Gobber, allowing you bank access for 1 min. 30 minute cooldown.


 * Better Living Through Chemistry : Alchemy skill increased by 15.