Events/Q


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Fired when the quest items are updated

This event is fired very often. This includes, but is not limited to: viewing a quest for the first time in a session in the Quest Log; (once for each quest?) every time the player changes zones across an instance boundary; every time the player picks up a non-grey item; every time after the player completes a quest goal, such as killing a mob for a quest. It also fires whenever the player (or addon using the CollapseQuestHeader or ExpandQuestHeader functions) collapses or expands any zone header in the quest log.

Fired when a player is talking to an NPC about the status of a quest and has not yet clicked the complete button.

Fired just before a quest goal was completed. At this point the game client's quest data is not yet updated, but will be after a subsequent QUEST_LOG_UPDATE event.


 * arg1 : questIndex (not watch index)