Category:Removed console variables

CVars in this category have been removed in a previous patch.


 * anisotropic - Anisotropic Filtering in video settings, from 1 to 16
 * automoveturnspeednarrow
 * automoveturnspeedwide
 * autoRangedCombat
 * chatLocked
 * CombatDeathLogRange - Defines the range in which players/mobs dying will be recorded in the combat log or not
 * CombatModeMaxDistance - Range for combat auto target
 * dbCompress - Database compression (?)
 * detailDoodadAlpha
 * displayFreeBagsSlots - Option to display free slots, now default
 * DistCull - Sets distance for culling of objects near farclip
 * doodadAnim - Toggle animated geometry
 * EmoteSounds - Replaced by Sound EnableEmoteSounds
 * EnableAmbience - replaced by Sound EnableAmbience
 * EnableErrorSpeech - Replaced by Sound EnableErrorSpeech
 * EnableGroupSpeech - Enable voice emotes (?)
 * EnableMusic - Replaced by Sound EnableMusic
 * EnableSoundWhenGameIsInBG - Replaced by Sound EnableSoundWhenGameIsInBG
 * ErrorFileLog
 * expansionMovie
 * farclipOverride - Resets farclip if past max setting
 * FixVBOBug
 * flatFileSystem - Flatten the on-disk hierarchy (?)
 * footstepBias
 * frillDensity - Replaced by groundEffectDensity
 * frilldistance - Replaced by groundEffectDist
 * fullAlpha - Enable full alpha on terrain doodads
 * GLFaster
 * hidePartyInRaid
 * horizonfarclip - Set draw distance for the horizon.
 * horizonnearclip - Set draw distance for terrain closest to you.
 * lod - Level of detail, toggles the level of detail option in the graphics menu
 * mapObjLightLOD
 * M2ForceAdditiveParticleSort - force all particles to sort as though they were additive
 * M2OverrideModel - replace one model with another
 * M2UsePixelShaders - Enable pixel shaders for models
 * M2UseShaders - Enable vertex shaders for models
 * mapObjLightLOD -
 * mapObjOverbright - Enables Color Bleeding for Bright Lights
 * mapShadows
 * MapWaterSounds - Enable water sounds
 * MasterSoundEffects
 * MasterVolume - Replaced by Sound MasterVolume
 * MaxLights
 * maxLOD
 * movie
 * MusicVolume - Replaced by Sound MusicVolume
 * NvidiaViewportFix
 * occlusion - Disables rendering of objects that are entirely blocked by other graphics
 * pixelShaders - Enable pixel shaders -probably replaced by ffx
 * PlayerAnim
 * PlayerFadeInRate - fade in rate for player mouseover
 * PlayerFadeOutAlpha - min fade out alpha for player mouseover
 * PlayerFadeOutRate - fade out rate for player mouseover
 * playerTextureLevels - Number of mip levels used for component texture
 * previewTalents - replaced with previewTalentsOption
 * questFadingDisable
 * questLogCollapseFilter - replaced with questLogCollapseHeaderFilter
 * ShowAllSpellRanks - Shows all ranks of all spells
 * showsmartrects - Deprecated in WoW 3.0
 * shadowBias - Blob Shadow transparency levels
 * shadowLevel - Level of detail for shadow mip maps
 * showClock
 * smallcull - Affects the hiding ('culling') of small objects. Setting to 0 disables.
 * SoundBufferSize - Sound buffer size
 * SoundDriver - Sound driver
 * SoundInitFlags - Initialization flags for sound system (?)
 * SoundMemoryCache - Sound cache memory size in MB
 * SoundMixer - Sound mixer to use
 * SoundMixRate - Sound mix rate
 * SoundOutputSystem - Sound system
 * SoundReverb - Enables sound reflections depending on room size
 * SoundRolloffFactor - Sound rolloff factor (?)
 * SoundUseHardware - Replaced by Sound EnableHardware
 * SoundVolume - Sound volume
 * specular - Enable specular shading
 * SpellEffectLevel - Increases amount of spell effects
 * statusBarText - Replaced by several indivual CVars
 * TargetAnim
 * texLodBias - Texture Level of Detail Bias (?)
 * triangleStrips - Deprecated in WoW 3.0
 * Trilinear - Enable trilinear filtering
 * unitDrawDist - Unit draw distance
 * UnitNameCompanionName - Toggle Companion Names
 * UnitNameEnemyCreationName - Toggle Enemy Creation Names
 * UnitNameFriendlyCreationName - Toggle Friendly Creation Names
 * UnitNameRenderMode
 * UsePboSubImage
 * UsePboSubImageZeroOffset
 * waterLOD - Level of Detail for water (Locked)
 * waterParticulates
 * waterRipples
 * widescreen