User:Illidai/Twisting Caverns

Twisting Caverns is a series of caves that extend below the region of Owlveil. It is inhabited by naga and even some Arakkoa. It is divided into two wings, the Murky Depths and the Dark Cavern.

History
Nothing is truely known about the history of the Twisting Caverns.

Maps
A sloppy map of the Dark Cavern made by me.

Sub-Regions
None

Quest Guide
Coming Soon

Resources
Herbs:
 * Briarthorn
 * Fadeleaf
 * Stranglekelp
 * Kingsblood (Dark Cavern)

Ore:
 * Silver Vein
 * Iron Deposit
 * Gold Vein (Dark Cavern)

Dungeon Denizens

 * Arakkoa
 * Nagas
 * Water Elementals
 * Dragons (one, at least)
 * Turtles
 * Blood Elves (one, at least)
 * Murloc

Murky Depths

 * End Boss: Sea Witch Darkscale 27+
 * Mini Bosses:
 * Darktail Champion Ver'Sial 25+
 * Murloc Warlord Grggle 23+
 * Overseer Doomtide 24+
 * Blightlord Murksore 23+
 * Aquaseer Hydrok 22+


 * Rare Spawn Bosses:
 * Tank Bubbles 25+
 * Hydromancer Watydros 23+

Dark Cavern

 * End Boss: Darktail Warlord Naz'Jinn 35+
 * Mini Bosses:
 * Nazjatar Emissary 33+
 * Arakkoa Ambassador Emill 34+
 * Aspect of Neptulon 34+
 * Sea Huntress Raifallia 30+
 * Tank Waves 29+


 * Rare Spawn Bosses:
 * Sage Arroan 31+

Notable NPCs
Blood Mage Avaross - He is a blood elf held prisoner by the Darktail Naga in the Murky Depths. He gives an escort quest to the instance portal. You may find him behind Overseer Doomtide. Completing his quest rewards you with the Shell Key.

Vaene (Vaenestrasza) - A red dragon that is in the disguise of a human mage. She gives a quest to kill the Nazjatar Emissary. She is in the Dark Cavern in a hut which is found by taking the east cave after defeating Sea Huntress Raifallia. After completing the quest, she turns into a red dragon and flies off, making a hole in the top of the cave. Standing in the light it lets in increases health and mana regeneration while not in combat.

Murky Depths

 * Darktail Myrmidon - Melee type, hits medium on mail, uses heroic strike
 * Naga Sorceress - Caster, uses frostbolt mainly and fireball sometimes.
 * Murloc Slave - Non elite, if you don't kill them quickly they call for help spawning two elites.
 * Naga Guardian - Melee, they hit hard and should be taken down first unless a Darktail Priestess is close by. They use battle shout and are spawned when a Murloc Slave calls for help.
 * Naga Priestess - Priority target, healer. They have low armor and medium health. They can heal and they run away. Kill these as quick as possible.
 * Training Tank - Melee, they are a low threat but have high armor and health. They use bite.

Dark Cavern

 * Darktail Champion - Melee type, hits hard and have medium armor. They use battle shout.
 * Darktail Witch - Caster, uses frostbolt and frost nova. Runs away when at low health.
 * Watery Minion - Melee, They cast frostbolt and will use knockback.
 * Sea Turtle - Neutral melee, they are neutral and swim in the water. When provoked however they hit hard and have high health.
 * Arakkoa Cleric - Priority target, healer. They have medium health and heal, but they do not run away.
 * Naga Protectors - Melee, these shouldn't be a big threat. They have high health and armor but don't do any serious damage.
 * Arakkoa Sage - Caster, they use fireball and have a strong AOE fire spell. They run away at low health.

Notes, Tips, & Additional Info

 * The Dark Caverns requires the Shell Key to enter, which is the quest reward for escorting Blood Mage Avaross. Only one person needs to have it.