Innervate

Innervate is a Druid buff spell that restores mana over ten seconds. If the druid cast the spell on themselves, they will regain additional mana.

It is learned at level 28 for.

Tips and tactics

 * The mana regeneration Innervate gives you is significant, especially since the spell's cooldown timer is only 3 minutes. It is beneficial to any mana user. The short cooldown means that if you do not need it, you can cast it on another mana user in your group and have it ready again in a short amount of time. Saving Innervate for more than three minutes means you wasted a very large amount of potential mana.
 * When playing as Feral in a group, do not forget about this ability. If you are tanking, you can use Innervate on party members between pulls to reduce time spent drinking.
 * It is a great solo tool - it lowers downtime by replacing a drink, or it can give extra mana in a tough situation. It can also help you get ready to continue adventuring again after dying.
 * In five man instances, it can be a good idea to save Innervate exclusively for the healer when he or she is about to run out of mana. When playing as the healer, do not hesitate to Innervate early and often to reduce downtime between pulls. Just make sure to save it when nearing a boss fight where you think you might need it.
 * On battle resurrecting a healer or other caster, Innervate enables them to rejoin the fight faster.