User:TheDmon/Necromancer Class Idea

Restrictions
Requires one level 65 Races: Alliance: Human, Gnome, Worgen; Horde: Orc, Undead, Blood Elf

Introduction
As to why some would give themselves to the darkness is unknown. But those who do, have their own reasons. Many say it is the right choice, to save humanity, or otherwise. But One said the right answer. Death is the only escape. Life brings pain beyond any, and binds us to mortal fear. Very few realize this, and they are known to all, as Necromancers. Empowered by the attributes of Death, Unholy, and Darkness, the Necromancers use the very fear put against them as their most important weapon. Now, with the necrotic powers of the dead, you must survive as long as you can to bring Judgement upon the living.

Starting Out
The Necromancer starts out in a Ziggurat, like a Death Knight, only like the Undercity, it is underground. The Necromancer is surrounded by his/her master, and other apprentices, with a black crystal in front of them (image reference to that of the ashbringer).The Necromancer receives a quest from said crystal, which begins an ability that no other apprentice could every do. The Necromancer leader spots you, and explains that he is the only other one who has also done such a marvel. After he sends you to begin your story, the Ziggurat is attacked by strange creatures. After wards, the necromancer goes through a chain of quests that change the fabric of the class theme itself.

Quests
The Necromancer quest line is based from the idea of falling, and trying to crawl back up. The quest line explains the fall of its class.
 * User:TheDmon/Necromancer quest 1:The Ritual

Abilities/Professions/etc.
The Necromancer was said to be too similar to the Warlock and Death Knight Classes to be included in Wrath of the Lich King. So, I have given the Necromancer class abilities that really deal with the undead. The Necromancer starts with these abilities: attack, mark of the dead, soul rot, bone slice, and raise dead.

Abilities: Death: Mark of the Dead:A buff that allows the Necromancer to embrace true death, increasing Stamina by 30. Cool down:10 seconds

Unholy: Soul Rot: Rots the soul of your enemy, causes 39 instant shadow damage, and places a DOT that cause a total of 40 shadow damage over 10 seconds. Cool down:instant

Bone Slice: Uses the bone of an undead to cut your enemy for 20 instant damage. Coool down: instant.

Darkness: Raise Dead: Raise a simple zombie, which lasts for 5 minutes.

More coming soon!

Professions: The Necromancer has a new profession that allows them to search graves to find either limbs of the dead to create new weapons, or raid armor of the dead to find artifact armor. This profession is called Grave robbing. More information Coming soon!