Talk:CastOptions

Great mod, I am very sad to have to disable it... but I'll do. Well, up to when I'll be able to figure out how to stop it from breaking the new CastSpellByName(spell, OnSelf).

At the moment (with Sea 1.18) it completely break the OnSelf option, thus breaking a lot of other things like smart self-casting w/o loosing actual target, useful to not loose combo point and such.

Too bad, as CastOptions IS really useful.

I hope to find a solution or that someone can find one.

Cheers