API SetLookingForGroup

Flags the player as looking for group for a specific destination. SetLookingForGroup(slot, missiontype, destination)

Arguments

 * slot: Number - Slot index (1 to 3); there are three LFG slots, so you can look for groups for three different destinations.
 * missiontype: Number - Type index, corresponding to an entry in the return list; the current types are "None", "Dungeon", "Raid", "Quest (Group)", "Zone", "Heroic Dungeon"
 * destination: Number - Destination index within the mission type -- this would be the specific zone or instance index acquired from (missiontype).

Example
local slot, mtype, destination = 1,3,2; SetLookingForGroup(slot, mtype, destination); print("Now looking for ", (select(destination, GetLFGTypeEntries(mtype))), " group");