Bilgewater Harbor



From its roots as a humble "city-in-a-box" to the bustling metropolis it is today, Bilgewater Harbor straddles the line between myth and legend. At least, that's what the brochure says. The orc commanders might argue differently, though. It isn't exactly easy to maintain discipline in an otherwise lawless city where every vice you can imagine is available for just a handful of silver and debauchery is half off.

This goblin harbor settlement was built on an island in the Bay of Storms in Azshara and acts as a naval port for the entire Orgrimmar fleet, launching boats and zeppelins to carry out Garrosh's vision for the future of Kalimdor and beyond. The majority of Bilgewater Harbor inhabitants are refugees who previously appeared in Kezan and/or the Lost Isles. The town is roughly divided in half between the military side, where Warlord Krogg and company send high-level players off to the Twilight Highlands, and the civilian side, where vendors, trainers, and some low-level quest givers can be found. Skull and crossbones signs warn those who inadvertently cross from one side to the other.

The beach surrounding the port is home to wildlife that include makrura, turtles, and more recently, seals. The latter particularly enjoy a rock on the southeastern shore but can be found throughout the area. Many ships are docked at the port, one of which - the Hull of the Foebreaker - shows up as its own subzone on entering, though not considered as such on the zone map.

Flight

 * Everlook, Winterspring
 * Southern Rocketway Terminus, Azshara
 * Northern Rocketway Terminus, Azshara
 * Valormok, Azshara
 * Splintertree Post, Ashenvale
 * Thunder Bluff, Mulgore
 * Orgrimmar, Durotar
 * Crossroads, Northern Barrens

NPCs
{| width="left" border="0" cellspacing="0" cellpadding="0" style="table-layout:fixed;"
 * - valign="top"

Trainers

 * and Imp Minion
 * and Stoneskin Totem
 * and Stoneskin Totem
 * and Stoneskin Totem

Gob Squad

 * }
 * }
 * }
 * }
 * }
 * }
 * }