Talk:Brewfest

Details
It is already on PTR?--Gurluas 15:28, 22 September 2007 (UTC)


 * Yes it is Oahkoah 16:18, 22 September 2007 (UTC)


 * Can you actually buy and ride a ram? like a mount?--Gurluas 17:16, 22 September 2007 (UTC)


 * I think if you get 600 tokens then yes, you can. It will take a few days doing the daily quests and killing the Dark Iron dwarves to get enough


 * Hordes too? :D --Gurluas 17:44, 22 September 2007 (UTC)


 * Horde too. --Maceman 17:12, 5 October 2007 (UTC)

Can anyone give more info on this? im anxious to know what this is all about.--Gurluas 11:18, 23 September 2007 (UTC)

You need 600 tickets to buy an item that gives you a quest which allows you access to buying riding rams. I'm pretty sure no one has got the 600 tickets yet, but the quest item is available for both Horde and Alliance. Oahkoah 13:55, 23 September 2007 (UTC)

How much does the mount cost?--Gurluas 14:15, 23 September 2007 (UTC)


 * Did you even look at the picture? it is using a new item for currency. look at the picture for how many you will need. 18:48, 23 September 2007 (UTC)


 * I saw a lv 40 edition of it, and the mount is named Brewfest Ram not honorary something
 * Oi people. You need 600 Brewfest tickets to get an "Honorary Brewer" hand stamp. Said hand stamp will allow you to purchase a ram for either 10g normal, 100g epic. Mingonashoba

Attack
Ugh. I just experienced a dark iron attack, which was an exercise in bewilderment. I wasn't allowed to attack the dark irons that I was supposed to attack. I randomly got a drunken master buff which made me spin around. It seems like it would be fun if I had any clue what I was supposed to do, but it was super irritating being told to do something that I wasn't allowed to do! Yet another example of *really* poor introductory experiences by blizzard. JoshuaRodman 11:39, 3 October 2007 (UTC)


 * Actually, just follow the crowd. People figure these stuff out pretty quick. I was bewildered how everyone was killing those dwarves my 1st time but I enjoyed the chaos anyway. --Invin Dranoel 13:58, 3 October 2007 (UTC)


 * Yeah, I was a bit lost at first too. In order to attack the dark iron party crashers, you need a brew mug from one of the barkers. /wave at one of them, and they'll toss you a mug. Drink it, and you'll toss it, automatically targeting any dark iron dwarves you might be pointed towards. If you're near enough to one of the barkers when you drink the brew, they'll toss you a new one. Don't forget to speak to the ticket exchanger when the attack is over!--AgentCDE 16:16, 3 October 2007 (UTC)

Real world reference
...has anyone noticed the similarity in Ram Master Ray's name to that of Jam Master Jay? --Super Bhaal 08:29, 25 September 2007 (UTC)


 * Yes. Glad to know I'm not the only one who got it...I feel old. Mingonashoba

...I Think when the Dark Iron Herald shouts "No one expects the dark iron dwarves" is a reference to Month Python "No one Expects the Spanish Enquistion". Snorkyorky

... Folks have been ignoring the Thundercats (Thunderbrew) line that the Thunderbrew barker makes. Perhaps all for the better. --Eirik Ratcatcher 18:53, 9 October 2007 (UTC)

And of course the other riding ram NPC combines the mount with a utensil used for the Brewfest and winds up with a German industrial band's name: Ram(m)stein. ClemSnide 07:58, 12 October 2007 (UTC)

Horde?
Why doesnt the horde have more quests :( Happy taurens come from TB 20:00, 3 October 2007 (UTC)


 * Probably only because they haven't been added yet. 20:06, 3 October 2007 (UTC)

/wave
According to http://blue.cardplace.com/newcache/forums.worldofwarcraft.com/2147483647.htm only one wave is required. Can anyone confirm? 20:34, 3 October 2007 (UTC)


 * YES. If you are in range of a barmaid (basically anywhere where the dark irons attack) they will throw you another when you use yours.  01:52, 4 October 2007 (UTC)


 * Except that since they didn't expect people to actually want to do these quests, it's disabled now. They have such good ideas, and mess them up so badly... (sigh) --Azaram 03:24, 5 October 2007 (UTC)


 * Despite being offtopic, it's also the incorrect response for my topic. 19:42, 5 October 2007 (UTC)


 * Only partially off topic; the rest is accurate. Since people kept spamming /wave and causing problems, the entire dark iron attack even has been removed entirely, and now waving at them does nothing at all. --Azaram 01:11, 7 October 2007 (UTC)


 * I think the "wanting to do" bit only referred to the Barking quests, but I may be wrong :P 01:12, 7 October 2007 (UTC)


 * No, those were just screwed up. :-p --Azaram 12:10, 7 October 2007 (UTC)

"Kill" count
I finally was around to participate in the attack. I got 6. I was spamming the heck out of my brew. What's your "kill" average? 01:14, 4 October 2007 (UTC)


 * My very best is 11 in an eruption crowded with players. Stay near the edge of the area rather than the center, less competition from the other players. You must face the Dark Iron dwarves to be able to hit them, but you don't need to target them first ... drinking will automatically target one for a throw if there is one in range in the direction you're facing. Seankreynolds 20:12, 4 October 2007 (UTC)

Glitch
I know in Zangarmarsh, there is a bug almost none of the quests work. Is it on every realm? Mr.X8 00:10, 5 October 2007 (UTC)


 * Bugged on Arthas as well 04:09, 5 October 2007 (UTC)


 * Yes, read the article? 19:42, 5 October 2007 (UTC)

Ram Racing Speed
Does anyone know if Riding Crop or Carrot on a Stick or Mithril Spurs or basically any mount-speed enhancer will work on the ram mounts? This would be useful in getting more mileage out of the limited time you have on them. -Jaardon 02:51, 7 October 2007 (UTC)
 * They don't. --Pcj (T&bull;C) 04:32, 7 October 2007 (UTC)

For Whom You Bark
Anyone know whether it makes a difference if you bark for one or the other? -Jaardon 02:52, 7 October 2007 (UTC)
 * It doesn't. Unless your conscience starts bothering you because you really prefer the one whom you're not barking for. --Pcj (T&bull;C) 04:32, 7 October 2007 (UTC)

I really hope they have some special event planned for the winning brewery. ElvisDumbledore - eschew obfuscation 14:03, 9 October 2007 (UTC)
 * Taking the quest from Cortis is easier as he's standing closer to Orgrimmar entrance, can spare you lots of seconds. --  Shandris   talk / contribs  16:58, 9 October 2007 (UTC)
 * actually, takeing the quest from trolls and running north out at the outhouses, past the bucket of apples, will give you a removal of about 5 buffs and it's shorter than running around the hill between the partyground and the entrance to orgrimmar, which would be the logical way when taking the orc's quests. would be fun if they make some kind of "this brewery won!", but i doubt that's planned or thought of. 17:46, 9 October 2007 (UTC)


 * This direction is good ideas... I was running past the 'there and back' tent to use that apple barrel, but it was a good bit longer. I finish with 10-15 seconds more time like this, not quite so critical. --Azaram 17:02, 11 October 2007 (UTC)

Vendors
Watch out for unfamiliar foods, I saw the Spicy Sausage, 5s for a 4320 healing food with buffs, and got two stacks worth. Only then did I see that it had a two day timer. Well, I know what I'll be eating for the foreseeable future... It is, though, a good way for non-BC owners to get some yummy Talbuk meat. ClemSnide 08:07, 12 October 2007 (UTC)

Can I still get tickets after 10/15/07?
"I screwed up on a quest, and not I'm 40 tickets short in getting what i wanted. Can I still get tickets tomorrow on 10-16-07?  Or today is it?


 * Maybe, this is the first ever brewfest and the dates say from the 2nd to 16th. 03:54, 16 October 2007 (UTC)

Overhaul
Looks like they did a major overhaul on this event... rams will be alliance only, kodos added for just horde, A vendor to turn tickets into gold coins that will only last as long as the event, nothing purchasable using tickets only the special brewfest coins.

It's kind of a slap in the face to the alliance players... here horde have the brewfest rams (if they participated last year) and now will also get kodos, while alliance players don't get the chance to get kodos. 05:19, 26 June 2008 (UTC)
 * Just to obvious troll btw, Alliance has the winterspring mount, and it's cooler too >:3 Fisker (talk) 00:02, 20 September 2008 (UTC)
 * This year (2008), both mounts drop from the holiday boss in BRD rather than being bought. So yes, Alliance can get Kodos. And like Ahune and Headless Horseman, you can summon him once per party member. Cryptomancer (talk) 09:39, 20 September 2008 (UTC)
 * Also the Wolpertink and Pink Elekk quests are gone, wolpertink can now be purchased from Belbi and Blix. There are also mistletoe-like item, Brewfest Hops, that'll turn your mount into a Brewfest Ram/Kodo. As for the Dark Iron Invasion due to the abuse you no longer /wave to a barmaid but instead pick up a stein from a nearby table. --Poody (talk) 09:50, 20 September 2008 (UTC)
 * Cruising throught the forums, I found out that the Wolpertink and Pink Elekk quests were being redone, but a problem in the late stages kept them from finishing in time. Added to bugs and a reference note to the post.--Mondoblasto (talk) 21:48, 20 September 2008 (UTC)

Ram Racing lap time formula
Every time you deliver a keg you get another 30 seconds. So for n delivered kegs you get $$30\cdot(n-1)=30\cdot n-30$$ seconds bonus time on the deliveries. Note: The bonus for your last delivered keg doesn't count, since you won't deliver the next one.

Thus, the total time in seconds to deliver n kegs is $$30\cdot n-30+240 = 30\cdot n + 210$$, and the average time per keg is $$30+\frac{210}n$$. --Tifi (talk) 09:56, 25 September 2008 (UTC)

I wrote a small addon that keeps track of my lap times. The best lap time I had since yesterday was 38.558s (Alliance). Plugging it into the formula, then solving for n yields 24.45 deliveries. 22+ kegs is definitely possible. (My best run so far was 20 deliveries.) Tifi (talk) 14:34, 26 September 2008 (UTC)

Source for 12-hour ram-racing reset?
I'd like to include more information about how and when the semi-daily ram-racing event, which the page calls "Do you have additional work?", resets. The page says it resets every 12 hours, but this is vague, and could mean noon and midnight, or dawn and dusk, or 12 hours from your last turn-in, or anything else. And perhaps it lags for up to an hour on resets, the same way daily quests do... or perhaps it doesn't.

Does anyone have a better source for this, so we can update the page? If not, I'll be editting my observations into the talk page here, so we can figure it out. ZombiePope (talk) 12:22, 25 September 2008 (UTC)


 * Like all other 12hr reset quests I've seen, it resets 12hrs after your last completion; but the only source I can offer is my own observations. 02:01, 26 September 2008 (UTC)

I've found this thread on the WoW forums, suggesting it's been moved to an 18-hour reset. http://forums.worldofwarcraft.com/thread.html?topicId=10043250590 Can anyone confirm? ZombiePope (talk) 08:11, 26 September 2008 (UTC)


 * There's at least one source of dissension there, and mine resets at exactly 12hours as of yesterday. This sounds more like a bug then change to the reset timer. Until either a blue post or more accurate info is available, I recommend leaving it as a 12hr, and suggesting a bug that may cause it to take longer. 09:42, 26 September 2008 (UTC)

The page was changed to indicate 18 hours was the norm, despite evidence to the contrary, citing in an inline comment a formula I've never heard of or seen. I changed it to note the 18 hour reset to be a bug until CONCRETE evidence indicates otherwise. 01:16, 28 September 2008 (UTC)
 * The change wasn't mine. Regardless, saying 12 hours is "intended" is a bit much; there's no evidence for that either. How about we just say there's conflicting evidence for 12- vs. 18-hour resets? This is true, and doesn't assume anything. Also, if there are other 12-hour resets in the game, we could make a page listing them and link to it off Brewfest to describe the mechanic in general. We could also see if this 12/18 confusion applies to all these resets, or only Brewfest rams. What were some of the others? ZombiePope (talk) 09:20, 28 September 2008 (UTC)
 * Found a bug report on the Blizzard forums, but no confirmation from blue: http://forums.worldofwarcraft.com/thread.html?topicId=10043089500 One poster says a GM confirmed it as a bug though. ZombiePope (talk) 09:44, 28 September 2008 (UTC)
 * Unfortunately, I can't recall another one off hand, however I'll do some poking around and get back to you. I do know that it reset after 12h last year, and for me and a couple of guildies at least, it still does. 22:59, 28 September 2008 (UTC)

18h should be correct. I just checked, and the reset was 18*60*60±5 seconds after I accepted the quest, on two different chars (according to my addon, RamRacingRecords). It's also not a real quest, you can't complete it. It's more like an event you can start manually. Decibal, what did you mean by completion? Losing the buff? And what makes you think it's a 12h reset time? --Tifi (talk) 14:38, 28 September 2008 (UTC)
 * I guess that is kinda unclear. I think of starting the event and getting the buff as 'completion' in the same way that completing starts the fight. My reason for thinking it's a 12h reset is that that's what it was last year, that's what it is for me and a couple others this year, and while I know there are a couple other 'non-quests' like this one I don't have them memorized, so I'll report back after I remember what they are.  22:59, 28 September 2008 (UTC)

Sound Script
Does anyone know what the script is to play the music from brewfest? The one with the goblins laughing, one says he can't feel his legs, plus the accordion etc. -- 07:37, 27 September 2008 (UTC)

Ram Racing max time
Today I managed to deliver 23 kegs (yay!), but the weird thing is that the last lap ended after only 7.9s. I definitely delivered the 23rd keg, but apparently I didn't get the 30s bonus for that keg. The ram buff ended exactly after 15m (15m0s176ms), which is 4m+22*30s. So I assume that 15m is the maximum race time. Here's a [[media:Rrr23.jpg|Screenshot collage]] showing the chat output of RamRacingRecords. --Tifi (talk) 11:33, 1 October 2008 (UTC)
 * Correction: I just did it again, another 23 keg run. You actually get the bonus time for the 23rd keg, *but* the ram buff still ends after a total of 15m. My explanation is that they didn't want people to be able to get an infinite number of tokens. If someone somehow managed to get lap times below 30s, she could race on and on forever. So implementing a max. time makes sense. Tifi (talk) 14:01, 1 October 2008 (UTC)
 * After a total of 4 23-keg-runs I'm pretty certain now that 15 minutes is indeed the max duration. When I complained to a GM about the buff being cancelled after 15m, he told me something like "To me it sounds like this is the limit. I'm sure the buff was not intended to stack an infinite amount of times." The conversation was in German, but I could provide a screenshot. Anyways, I put it in the article now. Tifi (talk) 10:50, 2 October 2008 (UTC)

Heart over Brewfest Organizer
The Brewfest Organizer for both factions (Tapper Swindlekeg and Ipfelkofer Ironkeg) occasionally have a heart over themselves. Is it significant? What causes it? Madkaugh (talk) 22:47, 1 October 2008 (UTC)


 * I believe that is a result of turning in the quest Quest:Direbrew's Dire Brew (Alliance). --Eirik Ratcatcher (talk) 22:54, September 23, 2009 (UTC)

15/23 != Infinite
There are a few references to the keg runs potentially being infinite if you were able to do them in 30 seconds or less each... Yet there is also a statement which says that you can only do 23 runs, regardless of your speed, because the buff will stop after 15 minutes.

I'm not sure which is correct, as I have never gotten to the 15 minute mark... But I think either one or the other should be used, rather than both - since they cannot both be true. 21:42, September 23, 2009 (UTC)


 * You're right, it should probably be cleaned up. The general idea is, since no one has a stopwatch in game (that I'm aware of) we're not sure exactly what the fastest run is. It would only be infinite if you could do a 30 second run, but you can't. 3:35 PM, 24 Sep 2009 (EDT)


 * I've actually rewritten the section in question. People last year reported the 15 minute mark; I'm inclined to believe that much hasn't changed.  I think about 12 minutes is my current best. --Eirik Ratcatcher (talk) 23:02, September 24, 2009 (UTC)

Alliance Ram Racing Bias?
Can those of you getting 23 keg runs and the like post whether you are alliance or horde? And can I get some maximum, perfect run numbers for horde? I am starting to suspect that the alliance ram racing is capable of a *lot* more runs. The most I've gotten as horde is 11 kegs, and to my knowledge my runs were flawless. Am I alone in this? I don't see how anywhere near that many runs is possible through the horde ram racing. All of the people that I've gotten high reports from and managed to ask their faction, were alliance. LieAfterLie (talk) 00:08, September 30, 2009 (UTC)


 * I've now had a number of horde players tell me that the maximum for them is 10-12 kegs. LieAfterLie (talk) 00:16, September 30, 2009 (UTC)
 * Thats usually the most I can get within the time limit, as horde... on the few perfect runs I can get, usually I get annoyance from the turn in goblin. Doesn't want to take my barrels sometimes. 00:39, September 30, 2009 (UTC)
 * Nevermind, it might just be a difference between last year and this year.. though I don't really know, I haven't gotten much more info. There's definitely a discrepancy coming from something. LieAfterLie (talk) 00:12, October 1, 2009 (UTC)
 * I'm hordeside, and I've personally gotten 20. My guildmate tells me he consistantly gets 24 (although I have not personally witnessed it). Yesterday, I had some pretty significant lag issues and still managed 18, using a barrels 1&3 (skip 2,4) strategy. 2:40 PM, 1 Oct 2009 (EDT)
 * 20 kegs, or 20 prize tokens (ie 10 kegs)? Best I've managed alliance side is about 15-16 runs (30 tokens).  I find my horde performance much reduced from that (about 11 runs). --Eirik Ratcatcher (talk) 17:59, October 1, 2009 (UTC)
 * My experience from using the 1 & 3 barrels path has been to return 11 kegs (I could get 12 if it went flawless). I tried the Alliance side, and on my first attempt I got 15! (and that's with getting the fatigue debuff) I made the following observations:


 * The alliance path is a little trickier to begin with because the end point is hidden by trees, but once you get used to the area it's not a problem
 * On Horde I constantly have problems with getting and delivering the kegs, kind of like the reaction of the goblins is delayed (or doesn't proc without you briefly pausing on them)
 * On Alliance I found that receiving and delivering the kegs was very responsive, you could clearly see the dwarve throw the keg, and as soon as you clear the tree to see the delivery point the keg is thrown which makes the turn arounds very pain free comparatively speaking (this is of course from my own experiences, but both are on the same server at roughly the same time)
 * I'm not certain on this, but I am wondering if character size plays a part in responsiveness... I used a Tauren and a Night Elf; I'll be using a disguise on my Tauren next time to see if it makes a difference (this may or may not turn out to be the case but it was apparent enough that I think it's worth looking at) AlternateTheory (talk) 05:29, October 1, 2010 (UTC)

The claim of 23 barrels is from 2008. It seems very likely that something has changed in the intervening two years. In a flawless run, using the 1 barrel out/2 barrel back path, I can deliver 17 kegs. Unless someone has personal experience otherwise, I don't see how you can possibly deliver 23. Granted, 17 is a lot more than the 12 that is being reported for horde runs. --Cachel (talk) 17:06, October 1, 2010 (UTC)