Eredar Twins

The Eredar Twins, ' and ', are a boss pair making up the fourth boss encounter in the Sunwell Plateau raid. They are behind Agamath, the First Gate and ahead of Rohendor, the Second Gate. Agamath, the First Gate of Sunwell Plateau was opened to the US and EU on 4/8/2008 after standard Tuesday/Wednesday maintenance. The opening of this gate made the Eredar Twins available to the community as a killable end game boss.

Phase 1 of the fight involves fighting both Twins at once. When you kill one of the Twins, she will merge with her sister, who will gain some of her abilities, and phase 2 will begin. Killing Alythess before Sacrolash is the easier order. As of June 19, 2008, Bornakk confirmed that killing order would no longer matter, but before that date, killing Alythess second and Sacrolash first would give more loot. As of the arrival of patch 2.4.3, the Twins now always drops the version with the most loot.

Lady Sacrolash

 * [[Image:Spell Shadow MindSteal.png|32px]] Confounding Blow - Confounds the target for 6 seconds, dealing 7353-9947 Shadow damage. Cannot occur more than once every 25 seconds. Temporary aggro drop.
 * [[Image:Spell Shadow SealOfKings.png|32px]] Dark Touched - Healing effects reduced by 5%. Stacks up to 20 times, or a maximum of 100% healing reduction for 3 minutes. Can only be removed by being hit with Fire damage from either Twin.
 * [[Image:INV Weapon Hand 08.png|32px]] Shadow Blades: An attack dealing 2550 to 3450 physical damage. Also applies
 * [[Image:Spell Shadow RitualOfSacrifice.png|32px]] Dark Strike, dealing 450 Shadow damage every 2 seconds and slowing the target by 10% for 10 seconds. Stacks up to 5 times, the timer is updated on each new stack.
 * [[Image:Spell Shadow Shadowfury.png|32px]] Shadow Nova - A nova type attack dealing 3238 to 3762 Shadow damage to every player within a 10 yard radius of the player it is casted on. Usually targets the player with the 2nd highest aggro on Alythess. Cannot occur more than once every 30 seconds.


 * [[Image:Spell Holy DivineIllumination.png|32px]] Shadow Image - Lady Sacrolash randomly spawns multiple Shadow Images which die on their own after a short amount of time. They cannot be targeted, and will typically only do one of their available attacks on a random player:
 * Melee attacks causes the target to become Dark Touched, and applies Dark Strike.
 * Shadowfury - Causes 1826 to 2174 Shadow damage and stuns everyone within 10 yards for 2 sec.

Grand Warlock Alythess

 * [[Image:Spell Fire PlayingWithFire.png|32px]] Pyrogenics - A buff on Alythess increasing all Fire damage of spells and effects done by her with 35%.
 * [[Image:Spell Fire SealOfFire.png|32px]] Flame Touched - A stackable debuff causing 300 Fire damage every 2 seconds. Stacks up to 20 times or a maximum of 6000 per 2 sec. Can only be removed by being hit with Shadow damage from either Twin.
 * [[Image:Spell Fire Incinerate.png|32px]] Conflagration - A debuff placed on a target dealing 1600 Fire damage to everyone within 8 yards and also causes them to gain the debuff as well. In addition, it confounds the target for 6 seconds and scorches players within 8 yards for 1600 Fire damage each second. Usually casted on the player that is 3rd on Sacrolash's aggro.
 * [[Image:Spell Fire Fire.png|32px]] Blaze - Causes 5525-7475 Fire damage. Leaves a patch of fire on ground which Burn for 2300-2700 Fire damage.
 * [[Image:Spell Fire Fireball.png|32px]] Flame Sear - A debuff placed on 3-5 random players dealing 650 Fire damage every half second for 6 seconds for a total of 7800 Fire damage.

Either Twin will go Berserk after 6 minutes.

Alythess
Have someone dispel, purge or Spellsteal Pyrogenics from Alythess whenever she casts it on herself. The tank must be constantly moving to avoid the fire patches Blaze leaves behind. Let your healers put HoTs on people affected by Flame Sear and Conflagration. The tank taking Alythess must be constantly healed, since Flame Touched does a lot of damage as it stacks.

Sacrolash
Sacrolash must have at least two tanks when Confounding Blow is used, so that the other tank can regain the aggro that was lost by the current tank. Have everyone spread out so that they are not hit by Shadow Nova, although this can also be used to remove the Flame Touched debuff. Dark Strike isn't much of a problem, except for when the Sacrolash tank needs to switch sides due to the movement speed decrease.

At level 80
Ideal Raid Composition: 4 healers, 3 tanks (2 melee, 1 caster), 18 dps


 * Strategy

At level 80, the high dps, hp and healing increases make this fight much easier than at 70, however, to ensure a smooth kill, some rules should still be followed, including:

1) Dps should still concentrate on burning down Grand Warlock Alythess and then Lady Sacrolash.

2) The 2 melee tanks should still be tanking Lady Sacrolash up the ramp (but never out of line of sight) and at distance from the other raid members so that Conflagration doesn't spread more than it needs to.

3) Any of the melee tanks who are not human should still equip their PVP trinkets in case one is hit with Conflagration and the other with Confounding Blow (so that at least one tank is not disoriented and is able to continue tanking Lady Sacrolash).

4) Considering the raid composition, it would be best to assign a high dps/tps caster (such as a warlock) to tank Grand Warlock Alythess. [NOTE: At TotC-gear levels, it is often not necessary to have a caster remote-tank this. The damage can be healed through as she is burned down.]

5) Assign a mage or shaman to spellsteal/purge Pyrogenics from Grand Warlock Alythess if possible as it will make the healer's jobs easier.

6) Depending on dps performance, Dark Touched / Flame Touched should not stack too high for it to be a serious concern anymore.

Quotes
Intro:
 * yell
 * yell
 * yell
 * yell
 * yell
 * yell
 * yell
 * yell

Death:
 * yell
 * yell

Lady Sacrolash
Nova:
 * yell

Killing a player:
 * yell
 * yell

Empower:
 * yell

Berserk:
 * yell

Death:
 * yell

Grand Warlock Alythess
Conflagrate:
 * yell

Killing a player:
 * yell

Empower:
 * yell
 * yell

Berserk:
 * yell

Loot
Killing the twins will give you one of the nine tier 6 boot/belt/bracers tokens, one of the Sin'dorei PvP necks, and four of the items listed on the third table, along with four Sunmote.