API UnitIsPVP

Checks to see if a unit is flagged for PvP or not. local ispvp = UnitIsPVP(unit);


 * Arguments


 * unit (UnitID) : the unit name (e.g., "target")


 * Returns


 * ispvp : 1 if the unit is flagged for PvP, nil otherwise.


 * Example

if (UnitIsPVP("target")) then -- Target is flagged for PvP end