API GetTalentInfo

Returns information about a specified talent in a specified tab.

name, iconPath, tier, column, currentRank, maxRank, isExceptional, meetsPrereq = GetTalentInfo(tabIndex, talentIndex [, inspect]);

Arguments
(tabIndex, talentIndex [, inspect])
 * tabIndex : Integer - Specifies which tab the talent is in.


 * talentIndex : Integer - Specifies which talent in the given tab.
 * Note: The talentIndex is counted left-to-right, top-to-bottom. Meaning that the left-most talent in the top row is number 1, followed by the one immediately to its right being number 2. If there are no more talents to the right then it continues from the left-most talent on the next row.


 * inspect : Boolean - If true returns the information for the inspected unit instead of the player. New with 2.3.

Returns
name, iconPath, tier, column, currentRank, maxRank, isExceptional, meetsPrereq


 * name : String - The name of the talent in that tab, or nil if there is no talent with this tab/index combination.
 * iconPath : String - The path to the icon of the talent, or nil if there is no talent with this tab/index combination.
 * tier : Integer - The vertical grid position of the talent icon in its talent pane tab, or 1 if there is no talent with this tab/index combination.
 * column : Integer - The horizontal grid position of the talent icon in its talent pane tab, or 1 if there is no talent with this tab/index combination.
 * currentRank : Integer - The current rank (currently assigned talent points) of the talent, or 0 (zero) if there is no talent with this tab/index combination.
 * maxRank : Integer - The maximum rank (maximum number of talent points) of the talent, or 0 (zero) if there is no talent with this tab/index combination.
 * isExceptional -
 * meetsPrereq : Whether the talent's prerequisites are met.
 * previewRank : The rank of this talent in preview mode. If it is not previewed, previewRank == currentRank.
 * meetsPreviewPrereq : Whether the talent's prerequisites in preview mode are met.

Example
local numTabs = GetNumTalentTabs; for t=1, numTabs do    DEFAULT_CHAT_FRAME:AddMessage(GetTalentTabInfo(t)..":"); local numTalents = GetNumTalents(t); for i=1, numTalents do        nameTalent, icon, tier, column, currRank, maxRank= GetTalentInfo(t,i); DEFAULT_CHAT_FRAME:AddMessage("- "..nameTalent..": "..currRank.."/"..maxRank); end end

Result
Displays the tab name then the talents name and current/maximum ranks for each talent in each tab.

Also See

 * GetNumTalents
 * GetNumTalentTabs