User:Nickodemusses/Future Expansion Race Ideas

EVERYTHING IN THIS ARTICLE IS A SUGGESTION FROM ME TO BLIZZARD AND AN OPINION ABOUT MY IDEA OF HOW TO END THE ETERNAL STRIVE BETWEEN THE HORDE, ALLIANCE AND BURNING LEGION.

I believe the time has come for the races of Azeroth to unite and strike the final blow at the only Remaining True enemy of all: The Burning Legion. In the final 15 levels of the game you can finish a diplomatic quest chain which will make you neutral to all Horde Races, enabling you to use certain items and Profession trainers you couldn't use before (you can't improve your reputation or do Horde quests but you can visit their capitals without being attacked). Thrall (now a advisor to the new Horde Warchief Garrosh Hellscream) and Jaina devised a plan to make Garrosh and Varian forget their strive and work together to defeat the Burning Legion. You will act as Ambassador to your Faction to forge this Alliance. Also with the help of the Dragonqueen Alexstrasza you will begin reuniting the remaining uncorrupted dragons of the Red, Blue, Green and Bronze dragon aspects to fight their ancient enemy.

'''Introducing the lost regions of ARGUS (lvl 90-100: Main Fortress of the Legion and home to Sargeras) and the TWISTING NETHER (lvl 85-90: the bridge between worlds now overrun with demons trying to prevent you from bringing your troops directly into Argus). TWO 'OLD' RACES REJOIN THEIR FORMER ALLIES AND STAND READY TO FIGHT FOR EACH OF THE 2 FACTIONS'''

New Features Include:

-2 New races: The High Elves for the Alliance and The Forest Trolls for the Horde.

- Level cap increased to 100.

- Special (non obliged)Hair Styles, skin colours and face markings for unique or special race classes: Half Elf styles for Human Hunters, Dark Iron Dwarf styles for Dwarf Mages and Warlocks, Wildhammer Dwarf styles for Dwarf Shamans, Highborne styles for Night Elf Mages, Special skin colours for Orc Mages and Warlocks, Shatterspear Features for Darkspear Troll Druids.

- A new District in Stormwind for High Elves and Wildhammer Dwarves (Also holding an number of Night Elves after the Cataclysm destroyed the Park District in Stormwind).

- New Cities like Crestfall Hold and Silverkeep.

- New Regions like Crestfall Isle, Silvershore, Twisting Nether and the corrupted regions of Argus.

- Finally the war between the Alliance and Horde (for as long as it will Remain) is more balanced with 3 Alliance Races (Night Elves, High Elves, Draenei) vs. 4 Horde Races (Orcs, Jungle Trolls, Tauren, Goblins) on Kalimdor. And 3 Horde Races (Forest Trolls, Blood Elves, Forsaken) vs. 4 Alliance Races (Humans, Dwarves, Gnomes, Worgen) on Azeroth.

- Introducing an new Battleground with a unique Gameplay on Argus featuring The Horde and Alliance as Allies with each an own camp on one side vs. the non playable Burning Legion on the other side (The old Battlegrounds will still be playable though, because the pact between the Horde and the Alliance will not occur until you are at least lvl 85 or 86).

- So far unused NPC's from WoW, Warcraft 1,2 and 3 on Argus like: Med'an, Garona, Turalyon and Alleria Windrunner.

- A new Hero Class ideal for the last war on the demons: The Demon Hunter.

- Finally you will be able to deal with the remaining Dreadlords, Demon Lords and Eventually face Sargeras himself as he's being Resurrected from his remains by loyal Orc and Demon Necromancers.

Alliance: High Elves

After years of exile and despair the High Elves have had enough. Vereesa Windrunner rallied all remaining High Elf pockets and sailed to Kalimdor to find a new homeland. Eventually they settled upon the northern coast of Kalimdor just above Moonglade (A lost former Night- Elf region they renamed Silvershore). Looking to feed their addiction with the magic provided by the nearby moonwell's of Moonglade, they are now making themselves at home and try to start diplomatic relations with the Night Elves (rightful owners of the Moonwell's) and the noble Draenei. Together with the Archmages of Dalaran the High Elves constructed a portal taking them and the other races directly into Argus. Determined to put an end to the Demon Army the High Elves stand ready to cover the back of the Alliance.

Racial Capital: Silverkeep (A capital resembling Silvermoon before the scourge but a lot smaller) Racial Leader: Vereesa Windrunner (currently found in Dalaran, leads the attack on Argus).

Racial Mount: Unicorn

Main Language: Thalassian

Racial Traits:

Arcane Meditation: Immediately restores 30% of your mana cooldown 5 minutes

Polearms Specialization: expertise in Polearms increased by 5 (Warriors and Hunters start with Polearms)

Magical Power: Your mystical and magical appearance gives nearby group members a increased spirit

Classes

Warrior: These skilled former marines of Theramore will offer their sword to the Alliance.

Hunter: The Rangers of the Silver Covenant are the best archers in the world and will use their inherited skill in the art of the bow to hunt down all demons.

Mage: High Elf mages are the strongest in the world (save for some Naga mages). There strong skill in the frost school of the arcane will help them 'cool down' the fire that wants to consume all who live.

Paladin: Despite the loss of the Sunwell the Silver Hand offers an new generation of High Elf Paladins who retain their holy powers by meditating. They will gladly throw their lives and warhammers into your Holy cause.

Priest: taught in the way of the Light by the Humans, the High Elves still posses great power in the Light and will use it in the battle for the greater good.

(Instead of the Rogue and Warlock classes that their Blood Elven brethren use, the High Elves have become more attracted to the power of nature since their exile into the Hinterlands. Also Rogues are a Blood Elf class created from former rangers who embraced the power of assasination and poisen for vengeance and Warlocks are Blood Elves or former High Elves who embraced the powers of the Burning Legion for revenge but the High Elves that embraced the ways of the Warlocks always bacome Blood Elves so no high Elf Warlocks excist. It's just my view so don't complain about my opinion about the new High Elf classes!! Also these class choices are unique and unused by any playable race which make the High Elves a Possible expansion race.)

Druid: The High Elves have recently come in contact with the Worgen and Night Elves, this caused them to rediscover their ancient heritage and power over nature. The Elves already have an affinity for the Druid class since Druids created the runestones that protected Quel Thalas from outer dangers like the Legion and the Amani Empire.

Shaman: Since they met, the High Elves and Wildhammer Dwarves have always maintained a good relationship and friendship. Ever since Quel Thalas was destroyed, many High Elves went in Exile in the Hinterlands near their Wildhammer Allies. After a certain amount of time the Elves became intrigued by the Dwarves way of the Elements and after a few years they asked the Dwarves to teach them which they gladly did. Now these Elemental masters use their new way to restore the old ways.

Death Knight: no need for an explanation.

Horde: Forest Trolls

After months of heavy fighting the Revantusk tribe was eventually driven from Revantusk village by an uneasy Alliance of the Witherbark and Vilebranch Forest Troll and the Boulderfist Ogres. Desperate they created a number of crude vessels and sailed west to get across the sea to Durotar but an unexpected storm drove them of their laid course and made them strand upon the shores of Crestfall, an island formerly inhabited by the Humans of Kul Tiras but now abandoned and destroyed by an unknown force. The Trolls are now quickly trying to build up some defences in order to protect themselves from the Vilebranch Trolls who have followed them in order to sacrifice them all to Hakkar. They have send 2 Ambassadors to the nearby Horde capital of Undercity to take a zeppelin to Orgrimmar and Forge the final Alliance between the Revantusk Trolls and the Horde. Skilled in diplomacy and known for their trickery art in battle Garrosh gladly accepted the Trolls Alliance offer despite dire warnings from Thrall. Only time will tell if the Trolls will hold out on Crestfall and if they will remain loyal to the Horde because the Orcs are the Only Horde race that trust and are trusted by the Revantusk Trolls.

Racial Capital: Crestfall Hold

Racial Leader: Primal Torntusk

Racial Mount: Basilisk Walker (a strange combination of a snake head and crocodile body created by the Revantusk crude voodoo Rituals)

Racial Language: Revandali (a language almost equal to the Darkspear Zandali language except for the accent which is Jamaican for Jungle Trolls and Cuban for Forest Trolls)

Racial Traits:

Voodoo Affinity: Increased shadow spell damage.

Clan Spirit: if your health gets below 25% you go into frenzy increasing mana regeneration by 10% (in combat) and your attack speed by 30%

Berserker Nature: Increased attack speed when wielding axes or two handed Axes. (Hunters and Warriors have dual wield 1h axes from the start of the game)

Classes

Warrior: These Axe wielding berserkers are the elite of the Revantusk tribe.

Hunters: Armed with Bows and Axes these trackers offer their speed and lives to the Warchief.

Warlock: They Forest Troll races have wielded the power of shadow for as long as they can remember.

Priest: Forest Troll shadow Priest are amongst if not the most powerful shadow casters in the world.

Shaman: Forest Trolls are obsessed with the spirits or Loa as the are called. Worshipping the Loas by practising the ways of the Witch Doctor (Shadow Priest), Shaman and/or Druid is common amongst Troll races and so the Shaman class is no exception for this primitive yet unique race of Trolls.

Rogue: Forest Trolls are masters of disguise, and the never-ending strive between all Troll clans gives the need to always have a good assassin watching (if not stabbing) your back.

Druids: Forest Trolls worship animals and turning into one is considered a great honour amongst tribes.

Death Knight: no need for an explanation.

The Revantusk do not have the Mage class: Because the Forest Trolls are slightly less intelligend than other Troll races and do not have the patience to control the power and read books (something every Mage does a lot). Me no can read or need book tell me what to do môn!!). Also these Class combinations are sofar unused by other playable races so the Revantusk Trolls are a possible future expansion playable race. A