Faerie Dragon (Warcraft III)

Small, quick flying unit, effective against enemy casters. Though not actual Dragons, these mystical looking creatures police the Emerald Dream from magic. As such, they are immune to magic. Attacks land and air units. The Faerie Dragon is an anti-spellcaster unit.

Don't build too many Faerie Dragons. Some players go overboard and build way more than they need and don't have enough troops. Sometimes four is about all you need. In smaller games you might only need 2-3. In very large games you might even want five or six. Just don't build too many. You can experiment until you can figure out what is the ideal amount.

Spells and Abilities
Phase Shift (Autocast) Causes this unit to shift out of existence whenever it takes damage. While out of existence, this creature cannot: attack, move, cast spells, be attacked, or have spells cast upon it. Duration	Cooldown	Mana Cost	Range	Area of Effect	Allowed Targets	Effect 1.5 sec.	6.5 sec	25	N/A	     Personal	    Self	    Removed from game Phase Shift Information You cannot use Phase Shift when casting Mana Flare. Phase Shift cannot dispel abilities such as Web or Ensnare.

This causes attackers to switch targets (like Taunt), and causes any projectiles en route to a Faerie Dragon to miss.

Mana Flare Causes the Faerie Dragon to channel negative magical energies that damage nearby enemies when they cast spells. Also increases the Faerie Dragon's armor by 12. Duration	Cooldown	Mana Cost	Range	Area of Effect	Allowed Targets	Effect 30 sec.	         20 sec	    50	         N/A	     75	          Air, Ground, Enemy Mana Flare Information Data: Splash Damage Radius: 20 Unit Damage Per Point of Mana Used: 3 Hero Damage Per Point of Mana Used: 1 Max Damage Per Unit: 90 Max Damage Per Hero: 50 Make sure you use this ability in the right spot. Also make sure you have enough mana by not using Phase Shift. This ability can only hit 1 target per 0.75 seconds.

Moving the Faerie Dragon will interrupt the Mana Flare ability (same as for the Dragonhawk Rider's Cloud ability)

Mana Flare splash does not damage units that lack a mana pool (don't have mana).

Mana Flare Counters Run away or kill the Faerie Dragon. You can also run away any spellcasters and stop autocast spells.

Spell Immunity (Passive) Renders this unit immune to spells.