Seal of Righteousness


 * "There are no limits to what you can accomplish when you wield the Light." - Grand Marshal Goldensword

Seal of Righteousness is a paladin ability, learned at level 3 for. Using Judgement when Seal of Righteousness is active deals a high amount of Holy damage. A moderate amount of Holy damage is also applied on each weapon swing.

Damage
Seal of Righteousness deals additional Holy damage on every swing to a single target. This damage scales with spell power, attack power and weapon speed. Due to normalization, seal damage over time is a constant independent of weapon speed. What is means is, that a 4.00 speed weapon will deal twice as much damage per hit as a 2.00 speed weapon, but since it swings twice as often, the effective damage over time is the same.

Protection

 * Seals of the Pure increases the damage of the seal by 12% over 2 ranks.

Retribution

 * Seals of Command adds 7% weapon damage per swing, and makes the seal hit all enemy targets within melee range.

Usage
Seal of Righteousness is the default Seal of choice for lower levels, but also for Holy paladins and for Protection paladins who do not spec into the Retribution tree and who are too low-level to use Seal of Truth. SoR is best used with one-handed weapons, or for Retribution paladins, when fighting multiple enemies because of the cleave bonus. The threat generated by its Holy damage is enhanced by Righteous Fury and can thus be used to keep aggro.

Seal of Righteousness is appropriately used when the fight or phase is short or where targets are switched so often that applying DoT stacks again every time would be impractical. Seal of Righteousness is replaced by Seal of Truth when it comes to long boss fights.

It is good to remember that a Seal's power always depends on the situation. Skilled Paladins with good situation awareness will switch Seals to adapt to the situation, sometimes several times during a fight if necessary. Good examples of fights like this are Razorscale and Freya in Ulduar.