API UnitDefense

Returns the defense of the unit without armor, and defense value of their armor.


 * For NPCs and pets, it will return a baseDefense value, though armorDefense will be 0.
 * For other player targets than "player", it will return 0 for baseDefense and 0 for armorDefense.

baseDefense, armorDefense = UnitDefense(unit);


 * Arguments


 * ("unit")


 * unit : String - The UnitId to get information from. (Works for "player" and "target")


 * Returns


 * baseDefense, armorDefense
 * baseDefense : Number - The unit's defense without armor. Includes the warrior talent Anticipation.
 * armorDefense : Number - The defense gained from the unit's armor.

local baseDefense, armorDefense = UnitDefense("player");
 * Example


 * Result


 * Description


 * Returns the defense statistics of the player.