Mind Sear

Mind Sear is a Priest AoE ability first gained at level 74. While channeled, it causes Shadow damage every 1 second to all enemies within 10 yards of the target, as well as to the target itself, if it is unfriendly.

Tips and tactics

 * Mind Sear can be channeled on friendly targets, without causing damage to them. This includes friendly players and their pets and minions, some NPCs, and enemy players, pets and minions while inside a Sanctuary.
 * Mind Sear cannot be cast upon yourself, or non-combat pets.
 * As a channelled spell, if the target dies, the spell will stop. When using Mind Sear to damage a group of enemies, it may therefore be best to cast it on a target with higher health (or superior defenses) than the surrounding enemies, ensuring that it is the last to die. If the target dies before the other enemies, the priest will have to find another target to cast it on.

For Discipline and Holy priests:
 * When affecting 3 or more targets, Mind Sear is the fastest and most mana efficient damage spell available.
 * When affecting 2 targets, Mind Sear is the most mana efficient damage spell after Penance and Holy Fire. As both these abilities have substantial cooldowns, Discipline and especially Holy priests may wish to use Mind Sear whenever attacking 2 or more targets.