Talk:Detailed rogue abilities

Has now a 3sec Silence Has now a 5min Cooldown "his finisher is generally weaker than the others" NO! In raids Slice and Dice is > all other finishers! "Its damage is less than an equivalent level of instant poison" 5 stacks deadly poison deal more dmg ever 3 seconds than instant poison
 * Garrote:
 * Adrenaline Rush:
 * Slice and Dice:
 * Deadly Poison:

"Anesthetic Poison - Rank 1 Requires Level 68 Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of reducing threat by a moderate amount. 120 charges. " Each strike has a 20% chance of applying the poison, doing damage. No threat reduce anymore, besides the poison-damage causes no threat.
 * Anestethic Poison:

"one dose is consumed for each combo point." As far as i remember, envenom uses all your doses, but only deals damage for the true amount of combopoints.
 * Envenom:

Also in Patch 2.1 poisons have a 30 min duration, there are no charges anymore.

Riposte no longer disarms (Disarm is a separate skill now) But instead slows the target's attack speed.
 * Riposte:

Kill pick-pocketed mobs?
A mob that has been pick-pocketed does not need to respawn. They get their pockets refilled after a respawn-like period of time. So why should a rogue kill them for politeness? Douba (talk) 21:25, 25 July 2008 (UTC)