API GameTooltip SetPlayerBuff

Sets a GameTooltip to a player buff of the type last used in GetPlayerBuff. GameTooltip:SetPlayerBuff(buffIndex)

Arguments

 * buffIndex : Number - The index of the buff to set in the game tooltip (affected by the filter used in GetPlayerBuff)

Returns

 * nil

Example
local buffIndex, untilCancelled = GetPlayerBuff(1, "HARMFUL"); GameTooltip:SetPlayerBuff(buffIndex);

Result

The GameTooltip is set to the first harmful buff.

Details

 * It will use whatever the last type of buff you specified in GetPlayerBuff was, hence the reason you should specify GetPlayerBuff right before you call SetPlayerBuff.
 * Options for the GetPlayerBuff filter are : HELPFUL|HARMFUL|PASSIVE