Events/Guild


 * Note that this page is automatically generated; editing it is pointless. To edit event descriptions, edit the entries in the alphabetical pages, e.g. Events/A, Events/B, etc. Changes there will be copied over to here within a few hours.

Guild related events
Fired when a player in your vicinity completes an achievement.
 * arg1: The full body of the broadcast message.
 * arg2, arg5: The name of player who has just completed the achievement.
 * arg7, arg8: Some integer.

New in 4.1.0. ?

Fired when a message is sent or received in the Guild channel.
 * arg1: Message that was sent
 * arg2: Author
 * arg3: Language that the message was sent in
 * arg11: Chat lineID
 * arg12: Sender GUID

Fired when a guild member completes an achievement.
 * arg1: The full body of the achievement broadcast message.
 * arg2, arg5: Guildmember Name
 * arg11: Chat lineID
 * arg12: Sender GUID

New in 4.1.0.

New in 4.1.0.

?

Fired when the guild invitation is declined.

Fired when you are invited to join a guild.


 * arg1 : guild inviter
 * arg2 : guild name

Fired when the guild messages of the day is shown.


 * arg1 : guild message of the day

Fired when any changes are made to ranks or rank permission flags.


 * no arguments

?

?

Fired when the client's guild info cache has been updated after a call to GuildRoster or after any data change in any of the guild's data, excluding the Guild Information window.


 * arg1 : nil if this event was triggered by the client cache being updated after a call to GuildRoster, 1 if there was a local change to Guild roster data

?

Fired when a petition is closed, e.g. by you signing it. See PETITION_SHOW.

Fired when you are shown a petition to create a guild or arena team. This can be due to someone offering you to sign it, or because of you clicking your own charter in your inventory. GetPetitionInfo will tell you more.

This appears to be fired when a player is gkicked, gquits, etc.

Reference handler in [ FriendsFrame.lua].