How to roleplay a dwarf

Aye me lad so ye wanna roleplay a dwarf do ye?

Ok enough of the silliness.

Traits
You are going to be roleplaying a dwarf so there are a few types of traits you wanna remember:

Dwarves love their alcohol! If they had NPC adventurers and you could look in their bags you'd probably see a 24 slot full of alcohol!!

Dwarves are good friends with gnomes so treat gnomes with kindness. If you insult them depending on what you say you might get reported and gnomes won't like you.

Dwarves love exploration! They have an explorer's league for it!! Perfect oppurtunity for the The Explorer title!

Dwarves feel most comfortable around mountains and underground. Make sure to spend at least half of your playtime in Ironforge, preferably with a strong flagon of ale in hand. If you must venture out, stop in caves along the way for periodic rests to reattune yourself with your roots.

Personalities
Dwarves run the gamut when it comes to personality, just the same as you and I. However, there are a few dominating traits that cause them to fall into a few categories:

Dwarves are naturally suspicious and dour. Dwarves are untrusting of outsiders when they aren't sure of the outsider's goals and ambitions. Dwarves are a long-lived race that has spent generations building Ironforge, spending hours to buff out the tiniest imperfections in their works. They are incredibly patient. Dwarves are gruff, tough, and about as subtle as an avalanche. When near good friends and good ale, dwarves often drop their ordinarily pessimistic facade to tell and enjoy a few good stories. Dwarves can sometimes be a vengeful, reclusive people. They might pay someone back for what might have been a minor slight. Even more, some dwarves are blindly optimistic, instantly taking a liking to whoever they meet until that person gives reason for the dwarf to dislike them. Despite their patience, dwarves are not a people of calculation and strategy. If something needs doing, a dwarf will get it done. This being said, dwarves are very diligent.

Class Choices
Warrior: No race is complete without a warrior! They are basically recruits who wanted to be in battle and help their race win! Would also probably make a great explorer! They have an Explorer's League recruiting!

Hunter: Dwarves are skilled hunters! They would also make great explorers!

Rogue: Basically the town criminal! Also maybe an undercover guy maybe!

Priest: A holy defender who chooses to use more magic than physical damage. Very pious I would suppose and would likely be the head of a church, or a roaming priest.

Paladin: Honorable Warrior: Basically the town's defender.

Mage(Cataclysm): Dwarf mages are mostly rune master, similar to the Earthen, they saw them doing it in Ulduar. But the Darkiron are also mages, so you could be a Darkiron dwarf, there is room for a good Rp background here. Good with the Inscription profession.

Shaman(Cataclysm): The Wildhammer dwarves practice shamanism, so they probably told the Bronzebeard about shamanistic powers. You are very close to nature and to the elements around you.

Warlock(cataclysm): The dwarven warlock are truly rare since dwarves very much mistrusts demons and demonic magiks. Still, a dwarf warlock may be an Dark iron dwarf or a half dark iron.

Summary on Class Choices: Dwarves prefer a natural fighter over magic I'm pretty sure. They also love exploring!

Please remember this wiki article is not complete! Please help me finish this article! Also the How to roleplay a human is a little small so it needs a little editing.