Piercing Howl

Piercing Howl is a talented warrior ability, an AoE Shout debuff that costs 10 Rage. It Dazes nearby enemies (50% Movement Speed) for 6 seconds and is unaffected by diminishing returns.

Tips and tactics

 * An extremely useful ability, and well worth the talent spend. It provides a rudimentary method of dealing with runners, as unlike Hamstring, it does not require a successful melee hit and, unlike Hamstring, can be used in defensive stance which is particularly helpful for tanks. It also offers a useful method of escaping from a fight gone bad, slowing all pursuers enough for the Warrior to get a decent head start.


 * Note that the only effect this has is on enemy movement. It does not do damage, or debuff enemy combat ability at all, so is of no real use during a hectic melee furball. Instead, use Thunder Clap, which affects attack speeds as well.


 * Piercing Howl is safe to use around any crowd controled opponents, precisely because it does no damage, although it is a hostile act, so will aggro any Neutral mobs in range.


 * Available for use in all 3 different stances and does not have any weapon requirements.


 * Useful when boosting, easy to grab aggro from trash and as it slows the speed, results less damage taken cause mobs can't reach the player (plus any ground speed increase makes the hall process even easier), also using Demoralizing Shout with it will result melee damage reduction.


 * This ability will also caused nearby stealthed to appear, just like Demoralizing Shout, Thunder Clap and Shockwave.


 * While this ability was meant for PvP combat, it does have some PvE uses such as; keeping ghouls away during the quest, CC'ing Blood Beasts in the fight against Deathbringer Saurfang, and delaying the ghouls in the 2nd phase of the Black Knight (in Trial of the Champion).