WoW Constants/Spells

Formerly part of WoW_Constants.

SPELL_FAILED

 * SPELL_FAILED_AFFECTING_COMBAT : You are in combat
 * SPELL_FAILED_ALREADY_BEING_TAMED : That creature is already being tamed
 * SPELL_FAILED_ALREADY_HAVE_CHARM : You already control a charmed creature
 * SPELL_FAILED_ALREADY_HAVE_SUMMON : You already control a summoned creature
 * SPELL_FAILED_ALREADY_OPEN : Already open
 * SPELL_FAILED_AURA_BOUNCED : A more powerful spell is already active
 * SPELL_FAILED_BAD_IMPLICIT_TARGETS : No target
 * SPELL_FAILED_BAD_TARGETS : Invalid target
 * SPELL_FAILED_CANT_BE_CHARMED : Target can't be charmed
 * SPELL_FAILED_CANT_BE_DISENCHANTED : Item cannot be disenchanted
 * SPELL_FAILED_CANT_CAST_ON_TAPPED : Target is tapped
 * SPELL_FAILED_CANT_DUEL_WHILE_INVISIBLE : You can't start a duel while invisible
 * SPELL_FAILED_CANT_DUEL_WHILE_STEALTHED : You can't start a duel while stealthed
 * SPELL_FAILED_CANT_STEALTH : You are too close to enemies
 * SPELL_FAILED_CASTER_AURASTATE : You can't do that yet
 * SPELL_FAILED_CASTER_DEAD : You are dead
 * SPELL_FAILED_CHEST_IN_USE : That is already being used
 * SPELL_FAILED_CONFUSED : Can't do that while confused
 * SPELL_FAILED_DISENCHANT_WHILE_LOOTING : Cannot disenchant while looting
 * SPELL_FAILED_EQUIPPED_ITEM : Must have the proper item equipped
 * SPELL_FAILED_EQUIPPED_ITEM_CLASS : Must have a %s equipped
 * SPELL_FAILED_ERROR : Internal error
 * SPELL_FAILED_FIZZLE : Fizzled
 * SPELL_FAILED_FLEEING : Can't do that while fleeing
 * SPELL_FAILED_FOOD_LOWLEVEL : That food's level is not high enough for your pet
 * SPELL_FAILED_HIGHLEVEL : Target is too high level
 * SPELL_FAILED_IMMUNE : Immune
 * SPELL_FAILED_INTERRUPTED : Interrupted
 * SPELL_FAILED_INTERRUPTED_COMBAT : Interrupted
 * SPELL_FAILED_ITEM_ALREADY_ENCHANTED : Item is already enchanted
 * SPELL_FAILED_ITEM_GONE : Item is gone
 * SPELL_FAILED_ITEM_NOT_FOUND : Tried to enchant an item that didn't exist
 * SPELL_FAILED_ITEM_NOT_READY : Item is not ready yet
 * SPELL_FAILED_LEVEL_REQUIREMENT : You are not high enough level
 * SPELL_FAILED_LINE_OF_SIGHT : Target not in line of sight
 * SPELL_FAILED_LOW_CASTLEVEL : Skill not high enough
 * SPELL_FAILED_LOWLEVEL : Target is too low level
 * SPELL_FAILED_MAINHAND_EMPTY : Your weapon hand is empty
 * SPELL_FAILED_MOVING : Can't do that while moving
 * SPELL_FAILED_NEED_AMMO : Ammo needs to be in the paper doll ammo slot before it can be fired
 * SPELL_FAILED_NEED_AMMO_POUCH : Requires : %s
 * SPELL_FAILED_NEED_EXOTIC_AMMO : Requires exotic ammo : %s
 * SPELL_FAILED_NO_AMMO : Out of ammo
 * SPELL_FAILED_NO_CHARGES_REMAIN : No charges remain
 * SPELL_FAILED_NO_COMBO_POINTS : That ability requires combo points
 * SPELL_FAILED_NO_DUELING : Dueling isn't allowed here
 * SPELL_FAILED_NO_ENDURANCE : Not enough endurance
 * SPELL_FAILED_NO_FISH : There aren't any fish here
 * SPELL_FAILED_NO_ITEMS_WHILE_SHAPESHIFTED : Can't use items while shapeshifted
 * SPELL_FAILED_NO_MOUNTS_ALLOWED : You can't mount here
 * SPELL_FAILED_NO_PET : You do not have a pet
 * SPELL_FAILED_NOPATH : No path available
 * SPELL_FAILED_NOT_BEHIND : You must be behind your target
 * SPELL_FAILED_NOT_FISHABLE : Your cast didn't land in fishable water
 * SPELL_FAILED_NOT_HERE : Spell can't be cast here
 * SPELL_FAILED_NOT_IN_CONTROL : You are not in control of your actions
 * SPELL_FAILED_NOT_INFRONT : You must be in front of your target
 * SPELL_FAILED_NOT_KNOWN : Spell not learned
 * SPELL_FAILED_NOT_MOUNTED : You are mounted
 * SPELL_FAILED_NOT_ON_TAXI : You are in flight
 * SPELL_FAILED_NOT_ON_TRANSPORT : You are on a transport
 * SPELL_FAILED_NOT_READY : Not yet recovered
 * SPELL_FAILED_NOT_SHAPESHIFT : Cannot use in shapeshift form
 * SPELL_FAILED_NOT_STANDING : You have to be standing to do that
 * SPELL_FAILED_NOT_TRADEABLE : You can only use this on an object you own
 * SPELL_FAILED_NOT_TRADING : Tried to enchant a trade item, but not trading
 * SPELL_FAILED_NOT_UNSHEATHED : You have to be unsheathed to do that!
 * SPELL_FAILED_NOT_WHILE_FATIGUED : Can't cast while fatigued
 * SPELL_FAILED_NOT_WHILE_GHOST : Can't cast as ghost
 * SPELL_FAILED_NOT_WHILE_TRADING : Can't cast while trading
 * SPELL_FAILED_ONLY_ABOVEWATER : Cannot use while swimming
 * SPELL_FAILED_ONLY_DAYTIME : Can only use during the day
 * SPELL_FAILED_ONLY_INDOORS : Can only use indoors
 * SPELL_FAILED_ONLY_MOUNTED : Can only use while mounted
 * SPELL_FAILED_ONLY_NIGHTTIME : Can only use during the night
 * SPELL_FAILED_ONLY_OUTDOORS : Can only use outside
 * SPELL_FAILED_ONLY_SHAPESHIFT : Must be in %s
 * SPELL_FAILED_ONLY_STEALTHED : You must be in stealth mode
 * SPELL_FAILED_ONLY_UNDERWATER : Can only use while swimming
 * SPELL_FAILED_OUT_OF_RANGE : Out of range
 * SPELL_FAILED_PACIFIED : Can't use that ability while pacified
 * SPELL_FAILED_POSSESSED : You are possessed
 * SPELL_FAILED_REAGENTS : Missing reagent : %s
 * SPELL_FAILED_REQUIRES_AREA : You need to be in %s
 * SPELL_FAILED_REQUIRES_SPELL_FOCUS : Requires %s
 * SPELL_FAILED_ROOTED : You are unable to move
 * SPELL_FAILED_SILENCED : Can't do that while silenced
 * SPELL_FAILED_SPELL_IN_PROGRESS : Another action is in progress
 * SPELL_FAILED_SPELL_LEARNED : You have already learned the spell
 * SPELL_FAILED_SPELL_UNAVAILABLE : The spell is not available to you
 * SPELL_FAILED_STUNNED : Can't do that while stunned
 * SPELL_FAILED_TARGET_AFFECTING_COMBAT : Target is in combat
 * SPELL_FAILED_TARGET_AURASTATE : You can't do that yet
 * SPELL_FAILED_TARGET_DUELING : Target is currently dueling
 * SPELL_FAILED_TARGET_ENEMY : Target is hostile
 * SPELL_FAILED_TARGET_ENRAGED : Target is too enraged to be charmed
 * SPELL_FAILED_TARGET_FRIENDLY : Target is friendly
 * SPELL_FAILED_TARGET_IN_COMBAT : The target can't be in combat
 * SPELL_FAILED_TARGET_IS_PLAYER : Can't target players
 * SPELL_FAILED_TARGET_NO_POCKETS : No pockets to pick
 * SPELL_FAILED_TARGET_NO_WEAPONS : Target has no weapons equipped
 * SPELL_FAILED_TARGET_NOT_DEAD : Target is alive
 * SPELL_FAILED_TARGET_NOT_IN_INSTANCE : Target must be in this instance
 * SPELL_FAILED_TARGET_NOT_IN_PARTY : Target is not in your party
 * SPELL_FAILED_TARGET_NOT_IN_RAID : Target is not in your party or raid group
 * SPELL_FAILED_TARGET_NOT_LOOTED : Creature must be looted first
 * SPELL_FAILED_TARGET_UNSKINNABLE : Creature is not skinnable
 * SPELL_FAILED_TARGETS_DEAD : Your target is dead
 * SPELL_FAILED_TOO_CLOSE : Target too close
 * SPELL_FAILED_TOO_MANY_OF_ITEM : You have too many of that item already
 * SPELL_FAILED_TOTEMS : Requires %s
 * SPELL_FAILED_TRAINING_POINTS : Not enough training points
 * SPELL_FAILED_TRY_AGAIN : Failed attempt
 * SPELL_FAILED_UNIT_NOT_BEHIND : Target needs to be behind you
 * SPELL_FAILED_UNIT_NOT_INFRONT : Target needs to be in front of you
 * SPELL_FAILED_UNKNOWN : Unknown reason
 * SPELL_FAILED_WRONG_PET_FOOD : Your pet doesn't like that food

SPELLB..

 * SPELLBLOCKEDOTHEROTHER : %s's %s was blocked by %s.
 * SPELLBLOCKEDOTHERSELF : %s's %s was blocked.
 * SPELLBLOCKEDSELFOTHER : Your %s was blocked by %s.

SPELLC..

 * SPELLCASTOTHERSTART : %s begins to cast %s.
 * SPELLCASTSELFSTART : You begin to cast %s.

SPELLD..

 * SPELLDEFLECTEDOTHEROTHER : %s's %s was deflected by %s.
 * SPELLDEFLECTEDOTHERSELF : %s's %s was deflected.
 * SPELLDEFLECTEDSELFOTHER : Your %s was deflected by %s.
 * SPELLDISMISSPETOTHER : %s's %s is dismissed.
 * SPELLDISMISSPETSELF : Your %s is dismissed.
 * SPELLDODGEDOTHEROTHER : %s's %s was dodged by %s.
 * SPELLDODGEDOTHERSELF : %s's %s was dodged.
 * SPELLDODGEDSELFOTHER : Your %s was dodged by %s.
 * SPELLDURABILITYDAMAGEALLOTHEROTHER : %s casts %s on %s : all items damaged.
 * SPELLDURABILITYDAMAGEALLOTHERSELF : %s casts %s on you : all items damaged.
 * SPELLDURABILITYDAMAGEALLSELFOTHER : You cast %s on %s : all items damaged.
 * SPELLDURABILITYDAMAGEOTHEROTHER : %s casts %s on %s : %s damaged.
 * SPELLDURABILITYDAMAGEOTHERSELF : %s casts %s on you : %s damaged.
 * SPELLDURABILITYDAMAGESELFOTHER : You cast %s on %s : %s damaged.

SPELLE..

 * SPELLEVADEDOTHEROTHER : %s's %s was evaded by %s.
 * SPELLEVADEDOTHERSELF : %s's %s was evaded.
 * SPELLEVADEDSELFOTHER : Your %s was evaded by %s.
 * SPELLEXTRAATTACKSOTHER : %s gains %d extra attacks through %s.
 * SPELLEXTRAATTACKSSELF : You gain %d extra attacks through %s.

SPELLF -- I

 * SPELLFAILCASTOTHER : %s fails to cast %s : %s.
 * SPELLFAILCASTSELF : You fail to cast %s : %s.
 * SPELLFAILPERFORMOTHER : %s fails to perform %s : %s.
 * SPELLFAILPERFORMSELF : You fail to perform %s : %s.
 * SPELLHAPPINESSDRAINOTHER : %s's %s loses %d happiness.
 * SPELLHAPPINESSDRAINSELF : Your %s loses %d happiness.
 * SPELLIMMUNEOTHEROTHER : %s's %s fails. %s is immune.
 * SPELLIMMUNEOTHERSELF : %s's %s failed. You are immune.
 * SPELLIMMUNESELFOTHER : Your %s failed. %s is immune.
 * SPELLINTERRUPTOTHEROTHER : %s interrupts %s's %s.
 * SPELLINTERRUPTOTHERSELF : %s interrupts your %s.
 * SPELLINTERRUPTSELFOTHER : You interrupt %s's %s.

SPELLL..

 * SPELLLOGABSORBOTHEROTHER : %s's %s is absorbed by %s.
 * SPELLLOGABSORBOTHERSELF : You absorb %s's %s.
 * SPELLLOGABSORBSELFOTHER : Your %s is absorbed by %s.
 * SPELLLOGABSORBSELFSELF : You absorb your %s.
 * SPELLLOGCRITOTHEROTHER : %s's %s crits %s for %d.
 * SPELLLOGCRITOTHERSELF : %s's %s crits you for %d.
 * SPELLLOGCRITSELFOTHER : Your %s crits %s for %d.
 * SPELLLOGCRITSELFSELF : Your %s crits you for %d.
 * SPELLLOGHITABSORBOTHEROTHER : %s's %s hits %s for %d (%d absorbed).
 * SPELLLOGHITABSORBOTHERSELF : %s's %s hits you for %d (%d absorbed).
 * SPELLLOGHITABSORBSELFOTHER : Your %s hits %s for %d (%d absorbed).
 * SPELLLOGHITABSORBSELFSELF : Your %s hits you for %d (%d absorbed).
 * SPELLLOGOTHEROTHER : %s's %s hits %s for %d.
 * SPELLLOGOTHERSELF : %s's %s hits you for %d.
 * SPELLLOGSELFOTHER : Your %s hits %s for %d.
 * SPELLLOGSELFSELF : Your %s hits you for %d.

SPELLM -- P

 * SPELLMISSOTHEROTHER : %s's %s missed %s.
 * SPELLMISSOTHERSELF : %s's %s misses you.
 * SPELLMISSSELFOTHER : Your %s missed %s.
 * SPELLPARRIEDOTHEROTHER : %s's %s was parried by %s.
 * SPELLPARRIEDOTHERSELF : %s's %s was parried.
 * SPELLPARRIEDSELFOTHER : Your %s is parried by %s.
 * SPELLPERFORMOTHERSTART : %s begins to perform %s.
 * SPELLPERFORMSELFSTART : You begin to perform %s.
 * SPELLPOWERDRAINOTHEROTHER : %s drains %d %s from %s.
 * SPELLPOWERDRAINOTHERSELF : %s drains %d %s from you.
 * SPELLPOWERDRAINSELFOTHER : You drain %d %s from %s.
 * SPELLPOWERLEECHOTHEROTHER : %s drains %d %s from %s and gains %d.
 * SPELLPOWERLEECHOTHERSELF : %s drains %d %s from you and gains %d.
 * SPELLPOWERLEECHSELFOTHER : You drain %d %s from %s and gain %d.

SPELLR -- T

 * SPELLREFLECTOTHEROTHER : %s's %s is reflected back by %s.
 * SPELLREFLECTOTHERSELF : You reflect %s's %s.
 * SPELLREFLECTSELFOTHER : Your %s is reflected back by %s.
 * SPELLRESISTOTHEROTHER : %s's %s was resisted by %s.
 * SPELLRESISTOTHERSELF : %s's %s was resisted.
 * SPELLRESISTSELFOTHER : Your %s was resisted by %s.
 * SPELLSPLITDAMAGEOTHEROTHER : %s's %s causes %s %d damage.
 * SPELLSPLITDAMAGEOTHERSELF : %s's %s causes you %d damage.
 * SPELLSPLITDAMAGESELFOTHER : Your %s causes %s %d damage.
 * SPELLTERSE_OTHER : %s casts %s.
 * SPELLTERSE_SELF : You cast %s.
 * SPELLTERSEPERFORM_OTHER : %s performs %s.
 * SPELLTERSEPERFORM_SELF : You perform %s.