Sayge's Fortunes

After Sayge tells your fortune, you will receive a buff depending on the answers you gave.

Guide to Answering Sayge
Here is a chart of the buffs with answers you need to give to get them.

NOTE: Upon entering TK raid instance this buff disappeared for me and some others. Be warned it may do it for others, but more testing is needed. Tested in SSC - Buff vanishes non entry. Seems like a non-raid buff. Possibly works for PVP. (Buff also vanishes when entering ICC.)

Here are the results based on the following answers:

1. "Slay the Man" (+Damage, +Magic Resist, or +Armor)
 * 1. +1 to 10% Damage - Sayge's Dark Fortune of Damage
 * 1st: Slay the Man
 * 2nd: Execute your friend painfully
 * 2. +25 All Resistances - Sayge's Dark Fortune of Resistance
 * 1st: Slay the Man
 * 2nd: Execute your friend painlessly
 * 3. +10% Armor - Sayge's Dark Fortune of Armor
 * 1st: Slay the Man
 * 2nd: Let your friend go

2. "Turn him over to liege" (+Spirit, +Intellect, or +Magic Resist)
 * 1. +10% Spirit - Sayge's Dark Fortune of Spirit
 * 1st: Turn him over to liege
 * 2nd: Confront the diplomat
 * 2. +10% Intellect - Sayge's Dark Fortune of Intelligence
 * 1st: Turn him over to liege
 * 2nd: Show not so quiet defiance
 * 3. +25 All Resistances - Sayge's Dark Fortune of Resistance
 * 1st: Turn him over to liege
 * 2nd: Remain quiet

3. "Confiscate the corn" (+Stamina, +Strength, or +Agility)
 * 1. +10% Stamina - Sayge's Dark Fortune of Stamina
 * 1st: Confiscate the corn
 * 2nd: Speak against your brother openly
 * 2. +10% Strength - Sayge's Dark Fortune of Strength
 * 1st: Confiscate the corn
 * 2nd: Help your brother in
 * 3. +10% Agility - Sayge's Dark Fortune of Agility
 * 1st: Confiscate the Corn
 * 2nd: Keep your brother out without letting him know

4. "Let him go and have the corn" (+Intellect, +Spirit, or +Armor)
 * 1. +10% Intellect - Sayge's Dark Fortune of Intelligence
 * 1st: Let him go and have the corn
 * 2nd: Take credit, keep gold
 * 2. +10% Spirit - Sayge's Dark Fortune of Spirit
 * 1st: Let him go and have the corn
 * 2nd: Take credit, share the gold
 * 3. +10% Armor - Sayge's Dark Fortune of Armor
 * 1st: Let him go and have the corn
 * 2nd: Let the knight take credit

Text of the Fortunes
When you answer Sayge's questions and receive the buff, you will receive a fortune item in your inventory with a random saying upon it. Most of these items are for flavor and humor only and can be safely discarded. A few of the items will start a quest if you right click on them.

Below is a list of the sayings found on each fortune. If the given item starts a quest, it is noted here as well.


 * Sayge's Fortune #1: "Never eat beef with a tauren."
 * Sayge's Fortune #2: "You will find something wonderful tomorrow."
 * Sayge's Fortune #3: "An enemy from your past will soon become an ally."
 * Sayge's Fortune #4: "You will be fortunate in everything you put your hands to."
 * Sayge's Fortune #5: "Someone is speaking well of you."
 * Sayge's Fortune #6: "Be cautious when landing in unfamiliar territory."
 * Sayge's Fortune #7: "Avoid taking unnecessary gambles."
 * Sayge's Fortune #8: "You will receive a fortune."
 * Sayge's Fortune #9: "Your first love and last love is self-love."
 * Sayge's Fortune #10: "Rest is a good thing, but boredom is its brother."
 * Sayge's Fortune #11: "Those with simple tastes are always satisfied with the best."
 * Sayge's Fortune #12: "Let not the tides of war wash you away."
 * Sayge's Fortune #13: "You leave your adversaries speechless."
 * Sayge's Fortune #14: "You have a good eye for spotting hypocrisy."
 * Sayge's Fortune #15: "One learns most when teaching others."
 * Sayge's Fortune #16: "The time will soon come for you to make a choice in a pressing matter."
 * Sayge's Fortune #17: "Never punt a gnome without due cause."
 * Sayge's Fortune #18: "Accept the next proposition you hear."
 * Sayge's Fortune #19: "The Forsaken are up to something."
 * Sayge's Fortune #20: "Many a false step is made by standing still."
 * Sayge's Fortune #21: "Divine Shields and Hearthstones do not make a hero heroic."
 * Sayge's Fortune #22: "An answer in blue is always true."
 * Sayge's Fortune #23: "Your fortune awaits you in Eastvale."
 * (This item begins a quest.), requires level 10
 * Sayge's Fortune #24: "Your fortune awaits you inside the Deadmines."
 * (This item begins a quest.), requires level 10
 * Sayge's Fortune #25: "Your fortune awaits you inside the Wailing Caverns."
 * (This item begins a quest.), requires level 10
 * Sayge's Fortune #26: "Time is nothing; timing is everything."
 * Sayge's Fortune #27: "Your fortune awaits you outside Palemane Rock."
 * (This item begins a quest.), requires level 10
 * Sayge's Fortune #28: "Hunters who specialize in survival are not guaranteed to survive."
 * Sayge's Fortune #29: "Look out!"

Trivia
Sayge is an homage to the classic Ultima series of role playing games. In Ultima IV, V, VI and IX, the game began with a meeting with The Gypsy fortune teller, and your answers to her moral dilemmas determined the stats your character would begin with.