StandingId

These numeric values are used to indicate how a player is perceived by a specific faction.

Values

 * 0 - Unknown


 * 1 - Hated


 * 2 - Hostile


 * 3 - Unfriendly


 * 4 - Neutral


 * 5 - Friendly


 * 6 - Honored


 * 7 - Revered


 * 8</tt> - Exalted

These values are defined globaly by the FACTION_STANDING_LABEL(x) variables, locale specific. It's better to use them instead of relying on the hardcoded values above.

Example
/script x=4; temp=getglobal("FACTION_STANDING_LABEL"..x); message(temp);

Gives the message "Neutral".