API Model SetModel

Set the Modelframe to display a certain mesh.

Parameters

 * Path - String
 * The full path to the meshfile you want to display.

Example
MyModel:SetModel("Character\\NightElf\\Female\\NightElfFemale.mdx");

Details

 * You will find most of the meshes that are shipped with the game inside of model.MPQ. Theoretically you may also load additional meshes provided through AddOns using this function, although there are almost no AddOns out there that make use of this technique at the time.