API UnitArmor

Returns the armor statistics relevant to the specified target.

base, effectiveArmor, armor, posBuff, negBuff = UnitArmor(unit);

Arguments

 * unit : String - The unitId to get information from. Normally only works for "player" and "pet", but also for "target" if the target is a beast upon which the hunter player has cast Beast Lore.

Returns

 * base, effectiveArmor, armor, posBuff, negBuff
 * base : Number - The unit's base armor without buffs, armor kits or enchantments.
 * effectiveArmor : Number - The unit's effective armor after buffs (and ??)
 * armor : Number - The unit's armor after adding armor kits and enchantments but without buffs.
 * posBuff : Number - Amount of armor increase due to positive buffs
 * negBuff : Number - Amount of armor reduction due to negative buffs (a negative number)

Example
local baseArmor, effectiveArmor, armor, posBuff, negBuff = UnitArmor("player"); message("Your current armor is " .. effectiveArmor .. " (base is " .. baseArmor .. ")");