High Prophet Barim

High Prophet Barim is a boss in the Lost City of the Tol'vir.

High Prophet Barim is the hallowed spiritual leader of the Neferset. Along with General Husam, he rallied his fellow Neferset against Siamat and imprisoned the air elemental. Regardless, some dark force still drives Barim and his followers to terrorize Uldum.

Abilities



 * Harbinger of Darkness

Strategy

 * Baram periodically gains the Fifty Lashing buff, greatly increasing the damage that he does to the tank. The healer and tank should use cooldowns if need be.
 * Periodically, random players are targeted by Heaven's Fury (looks like a bolt of light from the sky). They should run out of it.
 * At around 50%, Baram casts Repentance, pulling all players to him and stunning them. After a few seconds, everyone is knocked back and sent out into the spirit world.
 * Baram is immune to all damage while channeling Repentance or in the spirit world.
 * A Harbinger of Darkness will appear; the tank needs to immediately taunt it. Showing enemies nameplates may make it easier to see.
 * Everyone needs to stay out of the glowing ground around Barim or they will take damage from Hallowed Ground.
 * After the Harbinger of Darkness dies, phase one repeats until Barim dies.
 * The phoenix that spawns on Heroic Mode can and should be kited away from the rest of the group by ranged DPS.

Heroic Mode
A phoenix add spawns immediately after pulling the Boss. The dps can either down this quickly and wait for it to respawn (takes about 30 seconds), or have someone kite it around the battle area until the Boss gets to phase two, either option is viable. The phoenix will morph into an egg if it takes enough damage. While in egg form, it regenerates health unless consistently damaged. The phoenix can be neutralized by simply allowing it to remain in egg form, dotting the egg or inflicting some damage on it so it never reaches 100%.

In phase two (Repentance), all of the dps needs to keep as much distance from the tank as possible while they kite the Heart of Darkness. A single Soul Fragment reaching the Heart of Darkness will bring the party down by roughly 70k hp. The tank needs to make sure that he is slowly turning and kite in a circle as well. If you get too far from the boss--you will take fall damage when he pulls you back in for phase three.

Also, the second phase includes random fire circles all over the ground that you have to avoid.

Quotes

 * Aggro
 * yell


 * Repentance
 * yell


 * Killing a player
 * yell


 * Death
 * yell

Videos
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