Taunt (warrior ability)

Taunt is a single target debuff which forces the mob to attack the warrior for 3 seconds and also generates enough threat so that the warrior matches the current top entry in the mob's aggro list. Taunt is instant-cast, does not trigger the global cooldown, costs no rage and has an 8 second cooldown. Warriors learn it from the Defensive Stance quest at level 10.

Some mobs (most bosses in particular) are immune to taunt. Non-immune mobs must be hit by Taunt using standard hit mechanics. Taunt has no effect on enemy players in PvP and does not have any effect when the warrior already has aggro on the mob (except the mob is still forced to target the warrior for 3 seconds).

Available in Defensive Stance only.

Patch changes

 * Vanilla WoW: on release, Taunt did not create extra aggro for the warrior, it only forced the mob to attack the warrior for 3 seconds.
 * Vanilla WoW: on release, Taunt did not create extra aggro for the warrior, it only forced the mob to attack the warrior for 3 seconds.
 * Vanilla WoW: on release, Taunt did not create extra aggro for the warrior, it only forced the mob to attack the warrior for 3 seconds.
 * Vanilla WoW: on release, Taunt did not create extra aggro for the warrior, it only forced the mob to attack the warrior for 3 seconds.
 * Vanilla WoW: on release, Taunt did not create extra aggro for the warrior, it only forced the mob to attack the warrior for 3 seconds.