Pick Pocket

Pick Pocket is an ability that allows a rogue to pilfer items or money from a mob's pockets while stealthed. Pick Pocket can be learned at level 7 for.

Tips

 * As with any other Stealth-based skill, you need to sneak up to a mob to get in range undetected; you should attempt to sneak up behind them in order to avoid being detected, but the ability can actually be used in front of the mob if your stealth is still active. Regular use can yield a moderate amount of items and cash. Using Distract is very helpful.
 * Sapping an enemy before pickpocketing them renders you immune to their aggro as long as you get out of their aggro radius once they resist. However, nearby allies will notice your stealth break and attack you.
 * Certain rogue quests require use of this skill to obtain items. As the loot table and pickpocket tables are separate, pickpocketing is absolutely essential for completing these quests.
 * Especially when the pickpocketing is part of a quest, it is usually considered good manners to kill a mob after pickpocketing. This resets the pickpocket loot table when the mob respawns, allowing other rogues the chance to pickpocket as well.
 * At level 60, a rogue with a moderate bonus to stealth can pickpocket the first few rooms of Blackrock Spire and Blackrock Depths with ease, and if the situation goes awry they can simply zone out and back in again. This can be repeated up to 5 times an hour due to the instance reset mechanism.
 * If auto-loot is enabled, this ability will be instant, and allow you a quicker response time.
 * A Glyph of Pick Pocket will increase the range of your Pick Pocket ability by 5 yards (making it a total 10 yds). This allows you much more distance to pickpocket a mob without risking detection.