Patch 2.0.3 (undocumented changes)

This article lists all of Patch 2.0.3's undocumented changes. See the main article for the official list of documented changes.

Druid

 * Not all characters received a talent reset.
 * When stealthed, there is now an indicator above the heads of mobs that can see through stealth.
 * When in Aquatic Form, the view has changed to an above-the-water angle, instead of the previous below-the-water angle.
 * Barkskin now has a 2 minute cooldown
 * Tree of Life changes: Now has a dancing and eating animation. Backward movement animation fixed. No longer makes a bear roar when shifting into the tree. Changes to casting animations.
 * Bears make Kitty sounds when performing Mangle.

Hunter

 * Possible pet positioning bug. Need more information. (see Aoiran's post on page 2)
 * Flare now has a longer time before it actually appears on the ground, but brings targets out of stealth just the same.
 * Steam Tonk Controllers now work properly for hunters.
 * Feign Death reaction time slowed down. Doesn't kick in until animation stops.
 * Snake Ability 'Poison Spit' tweaked. Less damage, over less time, and with a longer cooldown.
 * Mousing over your own stats now tells how much your pet's stats are improved.
 * The Pet Info tab now provides the same detailed information that the character tab provides.
 * Side note: Warlock pet spells now scale with gear and talents (instead of only melee attack power). Does this apply to hunter pets, too?
 * The hunter pet ability "Gore" is now in game and can be learned from boars.
 * All pet attack speeds have been normalized to 2.0.
 * Hunter's Mark no longer has a casting animation.
 * Feign Death no longer shakes off pets (bug?)
 * Hunter no longer grows in size when under the effect of The Beast Within, he/she just gets red.

Mage

 * Netherwind shoulder graphics have returned to normal and have a higher particle rate than before the original change.
 * Polymorph Resist rate increased (?)
 * Arcane missiles now does 25%less damage costing 15% less mana.

Paladin

 * Crusader Strike cooldown increased to 10 seconds, from 6 seconds.
 * Vengeance talent is now 10% for 5 points, from 15%.
 * Mana cost reduced for Judgment, Cleanse and Redemption
 * Coefficients upped for Consecrate and Avenger's Shield

Priest

 * Holy fire's graphic is now back to original.
 * Holy Specialization is now correctly displayed in the spell section of the character pane.
 * Inner Focus now gets used up when casting Divine Spirit or Prayer of Spirit.

Rogue

 * Not all characters received a talent reset.
 * Venomous Totem changed/nerfed.
 * Improved Backstab switches places with Improved Slice and Dice in the Combat tree.
 * Improved Sap switched places with Elusiveness in the Subtlety tree
 * Improved Sap now costs 2 points for a 100% chance to return to stealth.
 * Auto-Loot now works with Pickpocket
 * Blinding Powder has a new icon
 * When stealthed, there is now an indicator above the heads of mobs that can see through stealth.
 * Every rogue now has their own Deadly Poison debuff slot on monsters, instead of 1 for all.

Shaman

 * You can now speak to NPC's in Ghost Wolf form.
 * Rockbiter ability now adds a set amount of dps (rank 4 is +9 dps). It also no longer procs on every hit.
 * Casting shaman weapon buffs no longer have an animation
 * Totemic Call added, to pick up totems.

Warlock

 * Demon Armor spell cost reduced 45%
 * 10% Damage Reduction on Corruption & Curse of Agony
 * 50% Damage Reduction on Curse of Doom
 * Curse of Doom proc (summoned Doomguard) no longer despawns the current Warlock pet
 * Mousing over your own stats now tells how much your pet's stats are improved.
 * The Pet Info tab now provides the same detailed information that the character tab provides.
 * Warlock pet spells now scale with gear and talents (instead of only melee attack power).
 * Steam Tonk Controllers now work properly for Warlocks.

Warrior

 * The graphical effect on a mob when Devastate is used has been greatly increased in size

Items

 * Epic (all?) shields have had their armor and block values increased by 15%.
 * Enchantments on items have now been returned to their original green color (were white for a while).
 * Thunderfury's proc now sounds like Thunderclap.
 * Steam Tonk Controllers got a new icon and now work properly for hunters.
 * Kodos now have their 'space bar animation' back, where they look side to side and roar.
 * Helm of Valor now displays facial hair when worn. Causes some clipping issues, could be a bug.
 * The Zergling's chomping sound that was introduced in the previous patch was taken out.
 * Tonk Controller icon changed to look like a remote control
 * Tabard of Frost and Tabard of Flame are now epic.

PvP

 * High Warlord's Offhands cost reduced to 20 Marks of Honor (down from 40)
 * Level 70 Rings doubled in honor cost.
 * Mage HWL/GM Robe cost reduced to 30 AB Marks (down from 60).
 * Tauren can now ride the Black War Raptor.
 * They put the 1-minute 'gong' reminder back in to battleground queues.
 * In the Battleground Stat screen, ranks are no longer displayed. Instead, icons representing the class of the character are now shown.
 * Unused Battleground tokens can now be used to purchase Level 61 Healing and Mana potions. 2 Marks per potion.
 * Estimated honor is now showing up correctly

Trade skills

 * 'Design: Citrine Pendant of Golden Healing' is now BOP
 * Unsmelted mineral ores (Copper, Iron, Thorium, etc) now stack up to 20, increased from 10.
 * New level 1 cooking recipe "Spice Bread" available at cooking trainers
 * New cooking ingredient "Simple Flour" sold at cooking vendors
 * Charred Wolf Meat has had it's trivial level increased (still green at 84)
 * Gold Ore has a new icon.
 * Many enchantments that were previously dropped recipes can now be trained at the Master Enchanter in Uldaman.
 * New Armorsmith recipes added (Earthforged Leggings, Windforged Leggings)
 * New Dragonscale Leatherworker leg pattern added to Dragonscale trainer.

Quests

 * Quest Items can now be removed from your bank upon completion of the quest. (no longer has to be in your character's backpacks)
 * Wildhammer repeatable turn in quest removed.
 * The drop rate of arcane crystals was boosted.(?)
 * Thorium Shells are now green at 300 Engineering (was orange at 300 eng. before this patch).

Interface

 * 'Elite' quests renamed to 'Group' quests
 * Initiating Auto-Attack on a target shows an animation where the targeting circle gets bigger and then shrinks.
 * Before the patch, if you locked your toolbars, you could still move icons around using Shift + Left Click. That doesn't work now.

Misc

 * Riding Skill(150) cost reduced from 800g to 600g
 * There is no longer a Shoot Crossbow, Shoot Gun, or Shoot Bow, there is only 'Shoot.'
 * Ishar's J-Boots are slower. The ancient cyclops laughs approvingly.
 * WoW no longer works at all on laptops with Intel 915gm video chip sets.
 * Hippogryphs and Gryphons now make noises when flying,
 * Wildhammer faction removed.
 * Spirit Healers now appear on Minimap while dead.
 * All Abilities that cost a % of base mana have had their mana cost reduced.
 * Gadgetzan now has snipers on the roofs to stop people from rooftop camping.
 * Sylvanas now has a normal dialogue even when she isn't offering a quest. Before, she had no dialogue when you clicked on her.
 * Hemet Nesingwary moved from Stranglethorn Vale to Nagrand. In his place is now his son, Hemet Nesingwary Jr.

Source

 * http://forums.worldofwarcraft.com/thread.html?topicId=63766544&sid=1