Talk:Events/C

COMBAT_TEXT_UPDATE has several errors. Since I am new to this wiki, I thought I should confirm with the veterans before editing the page.

I have noticed the following argument values when receiving COMBAT_TEXT_UPDATE:

for arg1 == BLOCK, if all damage is blocked, arg2 and arg3 are always nil. arg1 has more values than listed including (but not limited to):

elseif(arg1=="SPELL_DISPELLED") then elseif(arg1=="SPELL_IMMUNE") then elseif(arg1=="SPELL_PARRIED") then elseif(arg1=="SPELL_CAST") then elseif(arg1=="SPELL_DODGED") then elseif(arg1=="SPELL_BLOCKED") then elseif(arg1=="SPELL_MISSED") then elseif(arg1=="AURA_START_HARMFUL") then elseif(arg1=="AURA_END_HARMFUL") then elseif(arg1=="SPELL_ACTIVE") then

Zoee - Detheroc - Alliance 22:08, 27 August 2007 (UTC)Zoee

CRAFT_SHOW CRAFT_CLOSE As of at least patch 3.1, these are not used anymore. TRADE_SKILL_SHOW and TRADE_SKILL_CLOSE, respectively, are used instead. Anyone know when these CRAFT_* versions were obsoleted? Corwin MacGregor (talk) 08:11, 10 July 2009 (UTC)