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{{Source needed}}
{{for|other uses|Azeroth}}
 
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{{This|Azeroth, the [[planet]]|the [[titan]] [[world-soul]] slumbering at the core of the world|Azeroth (titan)|other uses|Azeroth (disambiguation)}}
 
{{Infobox zone
 
{{Infobox zone
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| name = Azeroth
|ss=Azeroth world.jpg
 
|name=Azeroth
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| ss = Azeroth from Space.jpg
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| caption = Azeroth in the [[The Battle for Argus Begins|Shadows of Argus]] cinematic
|loc=[[Great Dark Beyond]]
 
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| faction = Neutral
|leaders= {{RaceIcon|Varian}} [[High King]] [[Varian Wrynn]]<br>{{RaceIcon|Garrosh}} [[Warchief]] [[Garrosh Hellscream]]<br />{{RaceIcon|Alexstrasza}}{{RaceIcon|Alex}} [[Dragon Queen]] [[Alexstrasza]]<br />{{RaceIcon|NewLichKing}}{{RaceIcon|BolvarUndead}} [[The Lich King]]<br />
 
|level=1 - 60, 68 - 90
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| level = 1 - 50
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| battlelvl = 1 - 25
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| type = [[World]]
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| capital = [[Capital|Various]]
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| races = [[#Inhabitants|Various]]
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| ruler = [[Alliance]]<br/> [[Horde]]<br/> [[Dragon Aspects]]<br/> [[Old God]]s<br/> [[Titan-forged]]<br/> [[Wild God]]s<br/> [[Scourge]]<br/> [[Elemental]]s<br/> [[Independent|Independent organizations]]
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| loc = [[Great Dark Beyond]]
 
}}
 
}}
[[File:WorldMap-World.jpg|thumb|Azeroth as seen in the ''World of Warcraft'' in-game map.]]
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[[File:Azeroth in Magni, the Speaker.jpg|thumb|Azeroth in ''[[Magni: The Speaker]]'']]
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{{QuoteWiki|This is Azeroth. A dangerous, beautiful, magical, and inspiring world. A world filled with discovery, innovation, and wonder. A world worth fighting for. A world worth protecting.|''[[World of Warcraft: Ultimate Visual Guide|Ultimate Visual Guide]]'', pg. 11}}
[[Image:Moon WoW Night Sky.jpg|thumb|The moon known as White Lady.‎]]
 
[[Image:Azeroth's sun.jpg|thumb|Azeroth's sun. Commonly just called ''the sun''.]]
 
[[Image:Azerothshadowmoonvalley.JPG‎|thumb|Azeroth as seen from the [[Black Temple]].]]
 
[[Image:Eastvale.jpg|thumb|Azeroth has beautiful farmland.]]
 
   
'''Azeroth''' is the name of the [[world]] in which the majority of the ''[[Warcraft]]'' series is set. The world of Azeroth is the birthplace of many races, most notable being elves ([[night elves]], [[high elves]], and [[blood elves]]), [[humans]], [[dwarves]], [[tauren]], [[goblins]], [[trolls]], [[gnomes]], and [[dragon]]s.
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'''Azeroth''' is the name of the [[world]] in which the majority of the ''[[Warcraft]]'' series is set. At its core dwells a slumbering [[world-soul]], the [[Azeroth (titan)|nascent spirit]] of a [[titan]]. Long ago, it was invaded by the [[Old Gods]], eldritch abominations from the [[Void]]. When the [[Pantheon]] arrived, the titans imprisoned the Old Gods deep beneath the earth, before healing and ordering the world, and seeding life across the planet. A great fount of magic that would nurture the land was placed at the center of [[Kalimdor]], known as the [[Well of Eternity]].
   
At its birth, Azeroth was blessed by the [[titans]]. One day, the demonic armies of the [[Burning Legion]] came and shattered the peace and led the night elves to sunder their world. Gradually, races were dragged to Azeroth (such as the orcs, draenei, and ogres), others evolved, and others were brought up from the dust itself. The peoples of Azeroth have fought brutally against the demons and their servants, and much blood was and is still being shed.
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One day, attracted by the Well, the [[demon]]ic armies of the [[Burning Legion]] found Azeroth and caused the [[Great Sundering|Sundering]] of the world. After the [[Third War]], two major powers emerged, the [[Alliance]] and the [[Horde]]. Although ravaged by inner conflict and external threats, the peoples of Azeroth have, somehow, always managed to survive.
 
After the [[Third War]], three major powers emerged: the [[Scourge]], [[Horde]], and [[Alliance]]. Other major powers include the [[Qiraji]], [[Naga]] and [[Argent Crusade]]. Although ravaged by conflict, somehow through trickery, betrayal, and sheer blood, Azeroth has survived the Burning Legion four times. However, Azeroth is still torn by conflict, hate, and war.
 
   
 
==Geographical features==
 
==Geographical features==
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[[File:Azeroth from Argus.jpg|thumb|View of Azeroth from [[Argus]]]]
The world of Azeroth is comprised of four major continents, with a number of smaller islands scattered about them. [[Northrend]] is located in the north, [[Kalimdor]] in the west, the [[Eastern Kingdoms]] (a.k.a. eastern continents)<ref>''[[Lands of Conflict]]'', pg. 11</ref> in the east, and [[Pandaria]] in the south. The Eastern Kingdoms are made up out of two large landmasses - the southern one includes [[Azeroth (continent)|Azeroth]] and [[Khaz Modan]],<ref name="LoC89">''[[Lands of Conflict]]'', pg. 89</ref> and the northern land of [[Lordaeron]].<ref name="LoC85">''[[Lands of Conflict]]'', pg. 85</ref>
 
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The world of Azeroth is comprised of four major [[continent]]s, with a number of [[island]]s scattered about them. The [[Great Sea]] is located in between the four landmasses, and at the center of it is the [[Maelstrom]] — a massive chaotic whirlpool and all that remains of the ancient [[Well of Eternity]]. To the east lies the [[Eastern Kingdoms]], which is made up of three major regions. [[Azeroth (continent)|Azeroth]] to the south, [[Khaz Modan]] in the middle, and [[Lordaeron]] to the north, these last two separated by a channel and connected by the dwarven bridge of [[Thandol Span]]. To the west, across the ocean, is [[Kalimdor]], which is also divided [[Northern Kalimdor|into]] [[Central Kalimdor|three]] [[Southern Kalimdor|regions]]. North of the sea lies the frozen continent of [[Northrend]], and to the south the newly discovered landmass of [[Pandaria]], which had been isolated and shrouded by [[Mists of Pandaria (lore)|dense mists]] during the last 10,000 years. The islands of [[Zandalar]], [[Kul Tiras]], and the [[Broken Isles]] have been of major importance in recent events.
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Before the [[War of the Ancients]] all these continents and islands were one single landmass known as [[Kalimdor (landmass)|Kalimdor]], the name which would live on in the modern western continent. At the end of the war, with the implosion of the Well causing the [[Great Sundering]], the landmass shattered into four continents while the sunken land in between became the Great Sea.
   
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The [[Forbidding Sea]] is the expanse of water to the east of the Eastern Kingdoms and the [[Veiled Sea]] sits west of Kalimdor. South of Pandaria lies the [[South Seas]].
At one time, all of the four major continents were part of [[Kalimdor (landmass)|one large continent known as Kalimdor]], with a large magic lake known as the [[Well of Eternity]] in the center. When the well [[Great Sundering|exploded]] at the conclusion of the [[War of the Ancients]], this continent was shattered, leaving behind the continents and islands that exist today.
 
   
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[[Highmountain]] on the [[Broken Isles]] and [[Mount Neverest]] in [[Kun-Lai Summit]] are two of the tallest mountains on the planet.<ref>[https://www.youtube.com/watch?v=iCPPCssbt-o Blizzcon 2015: World and Content Overview Panel] (around 41:30)</ref><ref>[http://us.battle.net/wow/en/blog/7206796/mists-of-pandaria-zone-preview-kun-lai-summit-9-18-2012 Mists of Pandaria Zone Preview: Kun-Lai Summit]</ref>
The [[Forbidding Sea]] is the expanse of water to the east of the Eastern Kingdoms and the [[Veiled Sea]] sits west of Kalimdor. South of Pandaria lies the [[Uncharted Sea]]. Between the continents lies the [[Great Sea]], while at its center lies the [[Maelstrom]] — a massive chaotic whirlpool over the area where the Well of Eternity once stood. It's believed that a part of the Well still exists in the Rift at the bottom of the vortex. It has been active since the [[Great Sundering]] ten thousand years ago and still there is no foreseeable natural end to its existence.
 
   
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Azeroth has two moons, the [[White Lady]] and the [[Blue Child]].
The world of Azeroth may have lands located at the other side, beyond the Veiled Sea to the west of Kalimdor, and beyond the Forbidding Sea to the east of the Eastern Kingdoms. No one is sure or has knowledge of what (if anything) lie on the other side of Azeroth. "A handful of ships have ventured from Kalimdor away from the Maelstrom — to the north, west, and south. None have yet returned."<ref>''[[Warcraft: The Roleplaying Game]]'', pg. 213</ref>
 
   
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When [[Malygos]] diverted the magical powers that coursed beneath Azeroth to the [[Nexus]], the world's crust splintered, and the resulting unstable rifts tore the very fabric of the magical dimension of the [[Twisting Nether]].<ref>''[[Thrall: Twilight of the Aspects]]'', chapter 2</ref>
Azeroth also has two moons, the [[White Lady]] and [[Blue Child]].
 
   
 
==History==
 
==History==
 
{{main|Timeline}}
 
{{main|Timeline}}
   
=== Ancient times ===
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===Ancient times===
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[[File:Mother and Child Moons.jpg|thumb|The moons known as the [[White Lady]] and the [[Blue Child]].]]
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As the [[titan]] [[Pantheon]] traveled the cosmos, ordering worlds and searching for additional titans, a miraculous new world, which would later become known as Azeroth, was taking form in a distant corner of the [[Great Dark Beyond|Great Dark]].<ref name="Chronicle">''[[World of Warcraft: Chronicle Volume 1]]''</ref> Forged by primordial infernos,<ref>[[Rhyolith#Adventure Guide]]</ref><ref>[[Ragnaros (Firelands tactics)#Adventure Guide]]</ref> the world hosted a [[Azeroth (titan)|nascent titan]] who stirred to life within its core.<ref name="Chronicle"/> As this world-soul developed, she<ref>[[The Diamond King]]</ref> drew in and consumed much of the fifth element, [[Spirit (lore)|Spirit]], causing Azeroth's native [[elemental]]s to grow increasingly erratic and chaotic. The four [[Elemental Lord]]s — the ruthlessly cunning [[Al'Akir|Al'Akir the Windlord]], the brutish [[Ragnaros|Ragnaros the Firelord]], the protective [[Therazane|Therazane the Stonemother]] and the wise [[Neptulon|Neptulon the Tidehunter]] — reveled in strife, constantly clashing with each other and keeping the world in constant flux during the [[elemental wars]]. One day, however, the [[Old Gods]] arrived, plummeting down from the Great Dark and embedding themselves in the world's surface. With the aid of their servants, the [[aqir]] and the [[n'raqi]], the eldritch horrors established the [[Black Empire]], and though the Elemental Lords attempted to extinguish what they saw as a threat to their dominion, the elementals were eventually enslaved.<ref name="Chronicle"/>
   
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[[File:Ordered Azeroth.jpg|thumb|[[Kalimdor (landmass)|Ancient Kalimdor]] after the ordering of Azeroth.]]
For much of Azeroth's prehistory, the [[Old God]]s ruled Azeroth along with their [[Elemental Lieutenants]]. Azeroth attracted the attention of the wandering [[titan]]s, who fought the Old Gods in a war of ordering the world. Though the elementals were powerful beyond mortal comprehension, their combined forces could not stop the mighty Titans. One by one, the elemental lords fell, and their forces dispersed. The Pantheon shattered the Old Gods' citadels and after killing at least [[Y'Shaarj|one]], they casted the remaining ones down into eternal imprisonment deep beneath the earth, the place of their confinement hidden from all and their powers bound until the end of time. With the elementals' departure, nature calmed, and the world settled into a peaceful harmony. With the help of their constructs (the ancestors of [[dwarves]], [[gnomes]], [[vrykul]], and [[giants]]), the titans paved new landscapes and shaped the world as they saw fit, allowing life to flourish on Azeroth. Satisfied, the [[titan|Makers]] built hidden cities for their construct creations and created the [[Dragon Aspects|Great Aspects]] to guard the planet before leaving on their cosmic journey.
 
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Azeroth eventually attracted the attention of the wandering [[titan]]s, who fought the Old Gods in a war of ordering the world and shaping it with artifacts known as the [[Pillars of Creation]].<ref>[https://www.youtube.com/watch?v=e1WIEl4hRvA Legion reveal]</ref> Though the elementals were powerful beyond mortal comprehension, their combined forces could not stop the mighty titans. One by one, the elemental lords fell, and their forces dispersed. The Pantheon shattered the Old Gods' citadels and, after killing at least [[Y'Shaarj|one]], they cast the remaining ones down into eternal imprisonment deep beneath the earth, the place of their confinement hidden from all and their powers bound until the end of time. With the elementals' departure, nature calmed, and the world settled into a peaceful harmony. With the help of their constructs (the ancestors of [[dwarf|dwarves]], [[gnome]]s, [[vrykul]], and [[giant]]s), the titans paved new landscapes and shaped the world as they saw fit, allowing life to flourish on Azeroth. Satisfied, the titans built hidden cities for their construct creations and created the [[Dragon Aspects|Great Aspects]] to guard the planet before leaving on their cosmic journey.
   
The [[trolls]] are presumed to be Azeroth's first sentient race, not including the titan constructs who would later suffer the [[Curse of Flesh]] by the imprisoned Old Gods. From [[Zandalar]], they spread across [[Kalimdor]] and formed great empires, most notably the [[Gurubashi]] and [[Amani Empire|Amani]]. Later, the insectoid empire of [[Azj'Aqir]] rose in the west, forcing the trolls to better defend their major holdings. With pressure from their trollish enemies, the empire of the [[aqir]] collapsed and split into the [[qiraji]], [[nerubian]], and [[mantid]] kingdoms.
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Before leaving, the titans created an enormous lake filled with [[arcane]] energy, known as the [[Well of Eternity]], at the center of the great landmass of [[Kalimdor (landmass)|Kalimdor]]. The Well accelerated the cycles of growth and rebirth, and soon intelligent races evolved from the land's primitive life forms. The [[troll]]s were among the first and most prolific. Though the various troll tribes varied greatly in culture and traditions, they all shared a common religion centered around the elusive [[Wild God]]s, or "[[loa]]", mysterious and powerful beings that originated from Azeroth itself. The [[Zandalar tribe|Zandalari]], the most powerful troll tribe, established the temple city of [[Zuldazar]] and a great civilisation upon the summit of the sacred [[Zandalar]] mountain range, where many of the trolls' honored loa dwelt.<ref name="Chronicle"/> Soon, however, splinter factions of the Zandalari left Zuldazar seeking war and conquest, establishing the [[Gurubashi Empire|Gurubashi]] and [[Amani Empire|Amani]] empires. Later, the [[aqir]]i empire of [[Azj'Aqir]] rose in the west, forcing the trolls to better defend their major holdings. With pressure from their trollish enemies, the empire of the aqir collapsed and split into the [[qiraji]], [[nerubian]], and [[mantid]] kingdoms.
   
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[[File:Chronicle - Map of Azeroth.jpg|thumb|Azeroth after the [[Great Sundering]].]]
Around this time, the [[night elves|Elves]] appeared in Kalimdor. Using the potent magics of the [[Well of Eternity]] (a legacy of the titans), the elves broke troll influence in many regions and established a magocratic empire. At the height of kaldorei power, however, their reckless use of magic attracted the demonic armies of the [[Burning Legion]]. Corrupting the Elves' leader, [[Queen Azshara]], the [[Highborne]] summoned the Burning Legion into the world. Declaring war upon the creatures of Azeroth, the [[War of the Ancients]] began. The night elves not loyal to Azshara, along with their [[Dragon]] and [[Ancient Guardian]] allies, were forced to destroy the Well, which caused a [[Great Sundering]] that split the ancient supercontinent of Kalimdor apart — creating several continents: [[Northrend]], [[Pandaria]], the [[Eastern Kingdoms]] (including [[Azeroth (continent)|Azeroth]], [[Khaz Modan]], and [[Lordaeron]]), and "[[Kalimdor]]".
 
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After their war with the aqir, the trolls controlled most of Kalimdor. A group of [[dark troll]]s distanced themselves from their warlike brethren, instead dwelling in cavernous tunnel networks beneath [[Mount Hyjal]] and surrounding areas. Eventually, some of the dark trolls began migrating towards the heart of Kalimdor, establishing villages along the way and in time re-discovering the [[Well of Eternity]]. One of the dark troll tribes settled upon its shores, and the magic of the Well uplifted them into powerful and virtually immortal beings that would later become known as the [[night elf|night elves]], or "kaldorei".<ref name="Chronicle"/> Using the potent magics of the Well of Eternity, the elves broke troll influence in many regions and established a magocratic empire. At the height of kaldorei power, however, their reckless use of magic attracted the demonic armies of the [[Burning Legion]]. [[Queen Azshara]] and her [[Highborne]] summoned the Burning Legion into the world, sparking the [[War of the Ancients]]. The night elves not loyal to Azshara, along with their [[dragon]] and [[Ancient Guardian]] allies, were forced to destroy the Well, which caused a [[Great Sundering]] that split the ancient supercontinent of Kalimdor apart, creating several smaller continents: [[Northrend]], [[Pandaria]], the [[Eastern Kingdoms]] (including [[Azeroth (continent)|Azeroth]], [[Khaz Modan]], and [[Lordaeron]]), and "[[Kalimdor]]".
 
Following the war there was a schism among the elves. The [[night elves|Elves]] started to practice [[druidism]] with [[Malfurion Stormrage]] as the first of it's kind. The Elves, with the help of the Great Aspects, planted the [[World Tree]] on top of the last remaining waters of the Well of Eternity, in order to protect and heal Azeroth. However, the [[high elves|Highborne]] refused to give up arcane magic. Fearing their use of magic would cause another demonic invasion, these Highborne were banished from Kalimdor. Renaming themselves [[High Elves]], they sailed across the [[Great Sea]]. They settled in the north of Lordaeron, establishing the mighty kingdom of [[Quel'Thalas]]. There, they rediscovered the [[Amani Empire]], who still had a strong force over the land. Soon the two cultures clashed in what became known as the [[Troll Wars]]. With support from the young race of [[human]]ity, the high elves broke and scattered what remained of the Amani empire.
 
   
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Following the war, there was a schism among the elves. The night elves abandoned their arcane heritage, instead embracing [[druid]]ism under the tutelage of the first druid, [[Malfurion Stormrage]]. The kaldorei, with the help of the Great Aspects, planted the [[World Tree]] [[Nordrassil]] on top of the last remaining waters of the Well of Eternity, in order to protect and heal Azeroth. However, the Highborne refused to give up arcane magic. Fearing their use of magic would cause another demonic invasion, the night elves banished the Highborne from Kalimdor. Renaming themselves [[high elf|high elves]], the former servants of Azshara sailed across the [[Great Sea]]. They settled in the north of Lordaeron, establishing the mighty kingdom of [[Quel'Thalas (kingdom)|Quel'Thalas]]. There, they rediscovered the [[Amani Empire]], who still had a strong force over the land. Soon the two cultures clashed in what became known as the [[Troll Wars]]. With support from the young race of [[human]]ity, the high elves broke and scattered what remained of the Amani empire.
Meanwhile, on Kalimdor, the night elves were forced to fight with the reawakened [[silithid]] and their [[qiraji]] masters, in what would be called the [[War of the Shifting Sands]]. Bent on exterminating all non-insectoid life, the two forces clashed on the sands of [[Tanaris]]. With the help of their ancient [[Dragon]] allies, the Kaldorei were able to defeat the insectoid empire, and closed the [[Scarab Wall]] in order to seal the insectoid race inside [[Ahn'Qiraj]], thus ending the war.
 
   
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Meanwhile, on Kalimdor, the night elves were forced to fight with the reawakened [[silithid]] and their [[qiraji]] masters, in what would be called the [[War of the Shifting Sands]]. Bent on exterminating all non-insectoid life, the qiraji clashed with the night elves on the sands of [[Tanaris]]. With the help of their ancient [[dragon]] allies, the kaldorei were able to defeat the insectoid empire, and closed the [[Scarab Wall]] in order to seal the insectoid race inside [[Ahn'Qiraj]], thus ending the war.
The [[dwarf|Dwarves]] lived as one, single clan known as the [[Ironforge clan]]. Living in peace within their mountain homes, they prospered. However, when their [[Modimus Anvilmar|king]] passed, a struggle for power over the city began. The [[War of the Three Hammers]] ensued, forcing dwarf against dwarf and split the clan into three; the [[Bronzebeard clan]], the [[Wildhammer clan]] and the [[Dark Iron clan]]. Eventually, the Bronzebeard defeated the other two and banished them from the city. The Wildhammer went north and founded the city of [[Grim Batol]]. The Dark Iron went south and founded the city of [[Ruins of Thaurissan|Thaurissan]]. Angered by their defeat, the Dark Irons prepared two armies to destroy their cousins. However, both of these armies were defeated. Combining their forces, the Bronzebeard and Wildhammer marched to Thaurissan to end the Dark Irons once and for all. Sensing impending defeat, [[Sorcerer-thane Thaurissan]] accidentally summoned [[Ragnaros|Ragnaros the Firelord]] into Azeroth. The resulting destruction formed Blackrock Spire and halted the advance of the Bronzebeard and Wildhammer armies.
 
   
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Living in peace within their mountain homes, the [[dwarf|dwarves]], [[Curse of Flesh|cursed]] descendants of the [[titan]]-forged [[earthen]], prospered. However, when their high king, [[Modimus Anvilmar]], passed, a struggle for power over the capital city of [[Ironforge]] began. The [[War of the Three Hammers]] ensued, forcing dwarf against dwarf and split the dwarves into three clans; the [[Bronzebeard clan]], the [[Wildhammer clan]] and the [[Dark Iron clan]]. Eventually, the Bronzebeards defeated the other two and banished them from the city. The Wildhammers went north and founded the city of [[Grim Batol]], settling the [[Twilight Highlands]] and the [[Hinterlands]]. The Dark Irons went south and founded the city of [[Ruins of Thaurissan|Thaurissan]]. Angered by their defeat, the Dark Irons prepared two armies to destroy their cousins. However, both of these armies were defeated. Combining their forces, the Bronzebeard and Wildhammer marched to Thaurissan to end the Dark Irons once and for all. Sensing impending defeat, [[Sorcerer-thane Thaurissan]] accidentally summoned [[Ragnaros|Ragnaros the Firelord]] into Azeroth. The resulting destruction formed [[Blackrock Mountain]] and halted the advance of the Bronzebeard and Wildhammer armies, but doomed the Dark Irons to centuries of servitude to the Firelord.
=== First, Second and Third Wars ===
 
   
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===Great Wars===
Though the Legion constantly sought to re-enter Azeroth, the [[Order of Tirisfal]], through its agent, the [[Guardian]], ensured that the demons were kept at bay. However, thousands of years after the War of the Ancients, the Burning Legion attempted to destroy Azeroth once more, this time indirectly. [[Kil'jaeden]] forced the once peaceful [[orcs]] and [[ogres]] of [[Draenor]] into Azeroth. Manipulating the orc [[Gul'dan]] and possessing the human [[Medivh]], the last [[Guardian of Tirisfal]], the Legion was able to open a [[Dark Portal]] between both worlds, and the orcs poured through into Azeroth. The extended conflict with these alien invaders became known as the [[First War|First]] and [[Second War]]s, during which time the [[Horde]] destroyed the Kingdom of[[Stormwind (kingdom)|Azeroth]], as well as establishing strongholds in [[Blackrock]], [[Alterac Valley]], [[Zul'Dare]], and the [[Swamp of Sorrows]]. However, the mighty Horde was eventually broken and scattered by an [[Alliance of Lordaeron|Alliance]] of high elves, dwarves, and humans. Feeling the effects of their demonic bloodrage dissipate as they languished in internment camps, the orcs were able to remember their peaceful, [[shaman]]ic roots. Sensing this change, [[Thrall]] of the [[Frostwolf clan]] set about establishing a new Horde.
 
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Though the Legion constantly sought to re-enter Azeroth, the [[Council of Tirisfal]], through its agent, the [[Guardian of Tirisfal]], ensured that the demons were kept at bay. However, thousands of years after the War of the Ancients, the Burning Legion attempted to destroy Azeroth once more, this time indirectly. The demon lord [[Kil'jaeden]] forced the once peaceful [[orc]]s and [[ogre]]s of [[Draenor]] into Azeroth. Manipulating the orc [[Gul'dan]] and possessing the human [[Medivh]], the last Guardian of Tirisfal, the Legion was able to open a [[Dark Portal]] between both worlds, and the orcs poured through into Azeroth. The extended conflict with these alien invaders became known as the [[First War|First]] and [[Second War]]s, during which time the [[Horde]] destroyed the Kingdom of [[Stormwind (kingdom)|Azeroth]], as well as establishing strongholds in [[Blackrock Mountain]], [[Alterac Valley]], [[Zul'Dare]], and the [[Swamp of Sorrows]]. However, the mighty Horde was eventually broken and scattered by an [[Alliance of Lordaeron|Alliance]] of [[high elf|high elves]], [[dwarf|dwarves]], and [[human]]s. Feeling the effects of their demonic blood rage dissipate as they languished in internment camps, the orcs were able to remember their peaceful, [[shaman]]ic roots. Sensing this change, [[Thrall]] of the [[Frostwolf clan]] set about establishing a new Horde.
   
Angered by the Horde's failure, the Burning Legion prepared for yet another invasion, the culmination of their efforts, on both continents. The Legion sent its pawn, the [[Lich King]] to undermine the Azerothian defenses. After establishing his base in [[Northrend]] and defeating the [[nerubians]] in the [[War of the Spider]], the Lich King set loose in the East a plague of undeath on the [[Alliance]] that the Legion so despised. This undead [[Scourge]] quickly broke the northern powers, demoralizing the people of the Eastern Kingdoms in preparation for a Legion offensive. Lured to north by the Lich King, [[Prince Arthas]] of Lordaeron became his death knight pawn and the instrument of his liberation from the Legion's grasp. The Scourge under Arthas scattered the [[Knights of the Silver Hand]], obliterated Lordaeron and broke the power of the [[Sunwell]] in Quel'Thalas.
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Angered by the Horde's failure, the Burning Legion prepared for yet another invasion, the culmination of their efforts, on both continents. The Legion sent its pawn, the [[Lich King]] to undermine the Azerothian defenses. After establishing his base in [[Northrend]] and defeating the [[nerubian]]s in the [[War of the Spider]], the Lich King set loose in the East a plague of undeath on the [[Alliance]] that the Legion so despised. This undead [[Scourge]] quickly broke the northern powers, demoralizing the people of the Eastern Kingdoms in preparation for a Legion offensive. Lured to north by the Lich King, [[Arthas Menethil|Prince Arthas]] of Lordaeron became his death knight pawn and the instrument of his liberation from the Legion's grasp. The Scourge under Arthas scattered the [[Knights of the Silver Hand]], obliterated Lordaeron and broke the power of the [[Sunwell]] in Quel'Thalas.
 
 
In the West, the demons and their [[satyr]] allies made a more direct assault on their old kaldorei enemies. In desperation, the elves turned to [[Illidan]], a demon hunter from the War of the Ancients who had violated druidic law and had been imprisoned for ten thousand years. During the course of the conflict, Illidan was persuaded by the insidious Arthas to attack the demon known as [[Tichondrius]] and drink from the [[Skull of Gul'dan]] (a small part in the Lich King's greater scheme to emancipate himself from his Legion jailers).
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In the West, the demons and their [[satyr]] allies made a more direct assault on their old kaldorei enemies. In desperation, the elves turned to [[Illidan]], a demon hunter from the War of the Ancients who had violated druidic law and had been imprisoned for ten thousand years. During the course of the conflict, Illidan was persuaded by the insidious Arthas to attack the demon known as [[Tichondrius]] and drink from the [[Skull of Gul'dan]] (a small part in the Lich King's greater scheme to emancipate himself from his Legion jailers).
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Through the machinations of the then cleansed Medivh, leaders of the New Horde and the Alliance were drawn to Kalimdor. There they joined with the night elves to thwart the Legion advance into [[Hyjal]], where the [[World Tree]] was vulnerable to demonic attack. [[Archimonde]], the leader of the daemonic invasion, as well as most of his followers, were defeated in the [[Battle of Mount Hyjal]]. While in Kalimdor, Thrall's people forged powerful alliances with the native tauren and the [[Darkspear]] exiles.
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Through the machinations of the then cleansed Medivh, leaders of the New Horde and the Alliance were drawn to Kalimdor. While traveling Thrall's Horde forged powerful alliances with the [[Darkspear]] exiles and the native tauren of Kalimdor. In Kalimdor the Alliance and Horde joined with the night elves to thwart the Legion advance into [[Hyjal Summit]], where the [[World Tree]] [[Nordrassil]] was vulnerable to demonic attack. [[Archimonde]], the leader of the daemonic invasion, as well as most of his followers, were defeated in the [[Battle of Mount Hyjal]].
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<gallery>
Concerned with the separatist Scourge, Kil'jaeden solicited the half-demonic Illidan into destroying the source of the Lich King's power. With the aid of his [[naga]] allies, who he had recalled from the [[Maelstrom]], he succeeded in breaking at least some of the Lich King's power. Hounded by his night elf jailers and the seething [[blood elves]], Illidan was unable to complete his task. Suffering under the effects of magical withdrawal, the blood elves were persuaded to enter into the ranks of the [[Illidari]]. Fearing [[Kil'Jaeden]]'s wrath, Illidan and his allies fled to the decimated world of [[Outland]]. There, Illidan toppled the regime of [[Magtheridon]] to become the new ruler of Outland.
 
  +
Chronicle Troll Wars Map.jpg|Map of the forest troll, human, and high elven territories in the [[Eastern Kingdoms]]
 
  +
Chronicle2 Eastern Kingdoms Before the First War.jpg|The territories of the Eastern Kingdoms prior to the [[First War]]
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Chronicle2 Map of the Second War.jpg|Territories of the [[Old Horde|Horde]] and the [[Alliance of Lordaeron|Alliance]] during the [[Second War]]
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</gallery>
  +
  +
===Recent times===
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Concerned with the separatist Scourge, Kil'jaeden solicited the half-demonic Illidan into destroying the source of the Lich King's power. With the aid of his [[naga]] allies, who he had recalled from the [[Maelstrom]], he succeeded in breaking at least some of the Lich King's power. Hounded by his night elf jailers and the seething [[Blood elf|blood elves]], Illidan was unable to complete his task. Suffering under the effects of magical withdrawal, the blood elves were persuaded to enter into the ranks of the [[Illidari]]. Fearing [[Kil'jaeden]]'s wrath, Illidan and his allies fled to the decimated world of [[Outland]]. There, Illidan toppled the regime of [[Magtheridon]] to become the new ruler of Outland.
  +
 
The weakening of the [[Frozen Throne]] allowed some of the Scourge to regain their free will. Under the Banshee Queen [[Sylvanas Windrunner]], these [[Forsaken]] managed to force the Legion-controlled undead from the ruins of Lordaeron and establish a stronghold beneath its streets. Arthas, meanwhile, fought a desperate battle in Northrend to save his master from the newly empowered lord of Outland, who under increasing threats from Kil'jaeden had taken up his quest to destroy the Lich King once more. Illidan was defeated by Arthas and retreated to Outland, while Arthas merged with the malicious spirit of the Lich King.
 
The weakening of the [[Frozen Throne]] allowed some of the Scourge to regain their free will. Under the Banshee Queen [[Sylvanas Windrunner]], these [[Forsaken]] managed to force the Legion-controlled undead from the ruins of Lordaeron and establish a stronghold beneath its streets. Arthas, meanwhile, fought a desperate battle in Northrend to save his master from the newly empowered lord of Outland, who under increasing threats from Kil'jaeden had taken up his quest to destroy the Lich King once more. Illidan was defeated by Arthas and retreated to Outland, while Arthas merged with the malicious spirit of the Lich King.
   
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Following the [[Third War]], the political landscape of Azeroth changed greatly. The orcish nation of [[Durotar]] was established in Kalimdor, as was the human colony of [[Theramore]]. The night elves joined the Alliance, and the Forsaken joined the New Horde. The remaining citizens of Lordaeron, broken by the Scourge, formed new regimes: the xenophobic and zealous [[Scarlet Crusade]] and the compassionate [[Argent Dawn]], citizens that stayed in Lordaeron along with the refugees that fled to the remaining Alliance strongholds such as [[Stormwind]]. With the armies of the Horde and the Alliance decimated by the Third War, the defense of their borders became the responsibility of small bands of heroes and adventurers.
=== Post-war Azeroth ===
 
Following the [[Third War]], the political landscape of Azeroth changed greatly. The night elves joined the Alliance, and the Forsaken joined the New Horde. The remaining citizens of Lordaeron, broken by the Scourge, formed new regimes: the xenophobic and zealous [[Scarlet Crusade]] and the compassionate [[Argent Dawn]], citizens that stay in Lordaeron along with the refugees that fled to the remaining Alliance strongholds such as [[Stormwind]]. The orcish nation of [[Durotar]] was established in Kalimdor, as was the human colony of [[Theramore]]. With the armies of the Horde and the Alliance decimated by the Third War, the defense of their borders became the responsibility of small bands of heroes and adventurers.
 
   
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At some point, Azeroth had been victim to massive mystic struggles, which tore magic currents from once stable channels. The [[mage]]s of the [[Wizard's Sanctum]] struggled to determine the effects these changes had caused, and some of them feared the worst, as the flow of magic in Stormwind City and [[Elwynn Forest]] was somehow altered.<ref>[[Mirror Lake (quest)]]</ref>
After a thousand years of waiting, the [[Silithid]] stirred within the confines of their city. Unleashing it's armies once more, the [[Old God]] [[C'thun]] wished to destroy all life on the world and leave nothing but chaos in it's wake. Silithid began attacking the areas all around their fortress, attracting the attention of both the Alliance and Horde. With no other choice, the two were forced to work together and created the [[Might of Kalimdor]]. With the help of the dragonflights, they recreated the [[The Scepter of the Shifting Sands]]. With it, they used it's power to unlock the [[Scarab Wall]] and entered the ruined city. There, they defeated the Silithid and their [[Qiraji]] masters. Adventurers fought their way through the city and finally reached the Chamber of C'Thun. After long battle with the great best, C'Thun was defeated and his remnants were brought to Caelestrasz. And so, the [[Second War of the Shifting Sands]] came to an end.
 
 
After major threats in [[Silithus]] were neutralized by Horde and Alliance forces in the [[Gates of Ahn'Qiraj|Qiraji War-Effort]], the power-blocks once more formed a tentative alliance in response to the opening of the [[Dark Portal]]. The Horde formed an alliance of necessity with the blood elves, while the Alliance warily welcomed the [[draenei]] exiles into their ranks. The [[War in Outland]] was fought on multiple fronts and against numerous factions. The greatest threat was the [[Burning Legion]], who, after their defeat on [[Hyjal]], were mobilizing their forces for yet another invasion of Azeroth, this time via Draenor. Finally, Illidan's hegemony in Outland proved to be short-lived. After losing the support of [[Kael'thas Sunstrider]], whose addiction to fel energy led him to side with the Legion, the scattered coalition of nagas, [[fel orc]]s, and demons called the [[Illidari]] were defeated by [[Sha'tar]]i and Azerothian forces. After the destruction of the Illidari and his own defeat, Kael'thas returned to Azeroth, where he planned to restore his beloved Sunwell as a means of summoning his new master, Legionlord [[Kil'jaeden]], into the material world. To counter this, the opposing factions in [[Shattrath]], the [[Aldor]] and [[Scryers]], joined with the [[Blood Knights]] of [[Quel'Thalas]]. This [[Shattered Sun Offensive]] marched upon the Sunwell, slaying Kael'Thas and forcing Kil'Jaeden back to the Twisting Nether. Using the power of the fallen [[Naaru]] [[M'uru]], the Prophet [[Velen]] ignited the Sunwell, thus returning the [[Blood Elves]]' power.
 
   
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[[File:Assault on Ahn'Qiraj.jpg|thumb|Combined Horde and Alliance forces assault [[Ahn'Qiraj]]]]
For thousands of years, the great dragon [[Malygos]] hid away from the world, lost in his own madness. However, after regaining his sanity, the Spell-weaver saw that magic had run amok throughout the world of Azeroth, and blamed this on the reckless use of magic by the mortal races that had arisen in his ten millennia of isolation. Using the powerful [[Arcanomicon]], he began to siphon magic from the world. Realizing that Malygos had become a very real threat, the [[Kirin Tor]] used what remaining powers they had to magically transfer the rebuilt city of Dalaran to the skies of Northrend to combat their new foe in what would be called the [[Nexus War]]. Malygos' genocidal campaign has also incurred the ire of the [[Red dragonflight]], led by the Dragonqueen [[Alexstrasza]]. Forming an alliance with the other [[dragonflights]], the [[Wyrmrest Accord]] sought to end Malygos' war. The final blow against Malygos was struck thanks to the efforts of mortal heroes where they were joined by drakes of the red dragonflight. With the combined strength of the heroes and the drakes, Malygos was defeated.
 
  +
After a thousand years of waiting, the [[Silithid]] stirred within the confines of their city. Unleashing it's armies once more, the [[Old God]] [[C'Thun]] wished to destroy all life on the world and leave nothing but chaos in its wake. Silithid began attacking the areas all around their fortress, attracting the attention of both the Alliance and Horde. With no other choice, the two were forced to work together and created the [[Might of Kalimdor]]. With the help of the dragonflights, they recreated the [[The Scepter of the Shifting Sands]]. With it, they used its power to unlock the [[Scarab Wall]] and entered the ruined city. There, they defeated the Silithid and their [[Qiraji]] masters. Adventurers fought their way through the city and finally reached the Chamber of C'Thun. After a long battle with the great beast, C'Thun was defeated and his remnants were brought to Caelestrasz. And so, the [[Ahn'Qiraj War]] came to an end.
   
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[[File:Azeroth v Legion on Outland.jpg|thumb|The battle at the [[Dark Portal]]]]
After years of sitting dormant, the [[Lich King]] awoke and began his invasion of Azeroth. Defending their major holdings from a Scourge incursion in Kalimdor and Azeroth, the Horde-Alliance blocks, emboldened by their conquest of Outland, launched a final joint offensive on the Scourge forces in [[Northrend]], starting the [[War against the Lich King]]. Their efforts were bolstered thanks to an internal rebellion against the Scourge by the [[Knights of the Ebon Blade]] and the newly created [[Argent Crusade]], led by the paladin [[Tirion Fordring]]. The Horde-Alliance entente ended with the crisis at the [[Wrathgate]]. Their joint forces were routed at the gates to [[Icecrown]] when a separatist faction of Forsaken bombarded the living and dead alike with their new strain of blight. The fragile truce was shattered by this event, and both sides almost entered into an open war once again. With the help of the Ashen Verdict, their separate efforts were enough to finally breach the walls of Icecrown. In a final battle, Tirion and the combined forces of the Horde and Alliance shattered Frostmourne and ended the Lich King. [[Highlord Bolvar Fordragon]] took the responsability to became the new undead king, in order to keep the Scourge forces at bay.
 
  +
After major threats in [[Silithus]] were neutralized by Horde and Alliance forces in the [[Gates of Ahn'Qiraj|Qiraji War-Effort]], the power-blocks once more formed a tentative alliance in response to the opening of the [[Dark Portal]]. The Horde formed an alliance of necessity with the [[Blood elf|blood elves]], while the Alliance warily welcomed the [[draenei]] exiles into their ranks. The [[invasion of Outland]] was fought on multiple fronts and against numerous factions. The greatest threat was the [[Burning Legion]], who, after their defeat on Hyjal, were mobilizing their forces for yet another invasion of Azeroth, this time via Outland. Finally, Illidan's hegemony in Outland proved to be short-lived. After losing the support of [[Kael'thas Sunstrider]], whose addiction to fel energy led him to side with the Legion, the scattered coalition of naga, [[fel orc]]s, and demons called the [[Illidari]] were defeated by [[Sha'tar]]i and Azerothian forces. After the destruction of the Illidari and his own defeat, Kael'thas returned to Azeroth, where he planned to restore his beloved Sunwell as a means of summoning [[Kil'jaeden]], his new master, into Azeroth. To counter this, the opposing factions in [[Shattrath]], the [[Aldor]] and [[Scryers]], joined with the [[Blood Knights]] of [[Quel'Thalas (kingdom)|Quel'Thalas]]. This [[Shattered Sun Offensive]] marched upon the Sunwell, slaying Kael'Thas and forcing Kil'jaeden back to the Twisting Nether. Using the power of the fallen [[naaru]] [[M'uru]], the Prophet [[Velen]] ignited the Sunwell, thus returning the blood elves' power.
   
  +
Dragon Aspect [[Malygos]] after thousands of years regained his sanity and saw that magic had run amok throughout the world of Azeroth, and blamed this on the reckless use of magic by the mortal races that had arisen in his ten millennia of isolation. Using the powerful [[Arcanomicon]], he began to siphon magic from the world. Realizing that Malygos had become a very real threat, the [[Kirin Tor]] used what remaining powers they had to magically transfer the rebuilt city of Dalaran to the skies of Northrend to combat their new foe in what would be called the [[Nexus War]]. Malygos' actions have also incurred the ire of the [[Red dragonflight]], led by the Dragonqueen [[Alexstrasza]]. Forming an alliance with the other [[dragonflights]], the [[Wyrmrest Accord]] sought to end Malygos' war. The final blow against Malygos was struck thanks to the efforts of mortal heroes where they were joined by drakes of the red dragonflight. With the combined strength of the heroes and the drakes, Malygos was defeated.
Soon after, the [[Nightmare Lord]] launched his attack against [[Azeroth]] from the [[Emerald Nightmare]]. Forcing people to lay trapped within their own nightmares, he used these victims to attack those unaffected by the nightmare. And so, the [[War against the Nightmare]] began. However, led by [[Malfurion Stormrage]], the people from Azeroth were able to fight back. Using their dreamforms, they took the battle to the Emerald Nightmare where they freed Ysera and confronted the Nightmare Lord and his army. With the help of druids on the waking world, Malfurion was eventually able to destroy the Nightmare Lord's power source, both in the Emerald Dream and on Azeroth. People awoke from their nightmares and things returned to normal. The Horde and the Alliance tried once again to make a treaty, mostly because both groups needed to recover from the recent wars. But this treaty was not meant to last.
 
   
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[[File:Chron3 Assault on Icecrown Citadel.jpg|thumb|Alliance and Horde forces converge on [[Icecrown Citadel]] in [[Northrend]]]]
Deep within [[Deepholm]], the domain of earth in the [[Elemental Plane]], the corrupted [[Dragon Aspect]] [[Deathwing]] had been waiting, recovering from the wounds of his last battle against Azeroth and biding his time until he could reforge the world in molten fire. Some time after the end of the War against the Lich King, Deathwing returned to Azeroth, and [[Shattering|his eruption from Deepholm]] massively damaged the world. The kingdoms of Azeroth witnessed seismic shifts in power, the kindling of a war of the elements, and a return to [[Alliance-Horde War|open war between the Horde and the Alliance]]. With the help of the [[Twilight's Hammer]] led by [[Cho'gall]] and the powerful [[Twilight Dragonflight|twilight dragons]], Deathwing sought out to destroy the world in molten flame. Coming to the conclusion that the only way to defeat the great [[Deathwing|dragon]], the Aspects and Thrall agreed they would need the [[Demon Soul]] to end him. While Thrall retrieved it from the past, the Wyrmrest Accord and their mortal allies battled the [[Old Gods' forces|forces]] of Deathwing at [[Wyrmrest Temple]]. On his way to hand over the Demon Soul, Thrall was attacked by the new leader of the nearly extinct Twilight's Hammer, the [[Archbishop Benedictus|Twilight Father]]. After defeating him, Thrall returned the Demon Soul to the Aspects who empowered it. After unleashing it's wrath upon Deathwing, the great dragon was finally destroyed at the Maelstrom. With the powers of the Aspects gone, the [[Age of Mortals]] began.
 
  +
After years of sitting dormant, the [[Lich King]] awoke and began his invasion of Azeroth. Defending their major holdings from a Scourge incursion in Kalimdor and Azeroth, the Horde-Alliance blocks, emboldened by their conquest of Outland, launched a final joint offensive on the Scourge forces in [[Northrend]], starting the [[War against the Lich King]]. Their efforts were bolstered thanks to an internal rebellion against the Scourge by the [[Knights of the Ebon Blade]] and the newly created [[Argent Crusade]], led by the paladin [[Tirion Fordring]]. The Horde-Alliance entente ended with the crisis at the [[Wrathgate]]. Their joint forces were routed at the gates to [[Icecrown]] when a separatist faction of Forsaken bombarded the living and dead alike with their new strain of blight. The fragile truce was shattered by this event, and both sides almost entered into an open war once again. With the help of the [[Ashen Verdict]], their separate efforts were enough to finally breach the walls of Icecrown. In a final battle, Tirion and the combined forces of the Horde and Alliance shattered Frostmourne and ended the Lich King. [[Highlord Bolvar Fordragon]] took the responsibility to became the new undead king, in order to keep the Scourge forces at bay.
   
  +
Soon after, the [[Nightmare Lord]] launched his attack against Azeroth from the [[Emerald Nightmare]]. Forcing people to lay trapped within their own nightmares, he used these victims to attack those unaffected by the nightmare. And so, the [[War Against the Nightmare]] began. However, led by [[Malfurion Stormrage]], the people from Azeroth were able to fight back. Using their dreamforms, they took the battle to the Emerald Nightmare where they freed [[Ysera]] and confronted the Nightmare Lord and his army. With the help of druids on the waking world, Malfurion was eventually able to destroy the Nightmare Lord's power source, both in the Emerald Dream and on Azeroth. People awoke from their nightmares and things returned to normal. The Horde and the Alliance tried once again to make a treaty, mostly because both groups needed to recover from the recent wars. But this treaty was not meant to last.
After the world was finally free from the grip of [[Deathwing]]'s destructive rampage, the conflict between the Alliance and Horde began to intensify to an unprecedented scale, especially after the [[Battle for Theramore]] which led to massive uproar in the other Alliance nations and a full retaliation. The discovery of the [[Wandering Isle]], the pandaren clans of [[Tushui]] and [[Huojin]], and their newly found allegiance have brought the tales of their mystical homeland of [[Pandaria]] to the attention of the warring factions, which hope to gain the favor of its inhabitants and gain their natural resources, as the land is undamaged by the [[Shattering]]'s effects.
 
   
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[[File:Chronicle3 Deathwing.jpg|thumb|[[Deathwing]] breaking free from [[Deepholm]] ready to bring destruction to the world]]
Although the land of Pandaria was relatively peaceful, the arrival of the Alliance and the Horde and their war led to a large disturbance in the emotional harmony of Pandaria. The newcomers' hate, anger, violence, doubt, despair, fear, and pride manifested as [[Sha]], ancient deadly creatures created by the Old God [[Y'Shaarj]]'s last breath. For thousands of years, the Pandaren learned to contain their negative emotions in turn to contain the Sha from wreacking havoc. Brave adventurers managed to purge the Sha one by one, but as they did so, other forces were at work to destroy Pandaria.
 
  +
Deep within [[Deepholm]], the domain of earth in the [[Elemental Plane]], the corrupted [[Dragon Aspect]] [[Deathwing]] had been waiting, recovering from the wounds of his last battle against Azeroth and biding his time until he could reforge the world in molten fire. Some time after the end of the War against the Lich King, Deathwing returned to Azeroth, and [[Shattering|his eruption from Deepholm]] massively damaged the world. The kingdoms of Azeroth witnessed seismic shifts in power, the kindling of a war of the elements, and a return to [[Alliance-Horde war|open war between the Horde and the Alliance]]. With the help of the [[Twilight's Hammer]] led by [[Cho'gall]] and the powerful [[Twilight Dragonflight|twilight dragons]], Deathwing sought out to destroy the world in molten flame. Coming to the conclusion that the only way to defeat the great [[Deathwing|dragon]], the Aspects and Thrall agreed they would need the [[Demon Soul]] to end him. While Thrall retrieved it from the past, the Wyrmrest Accord and their mortal allies battled the [[Old Gods' forces|forces]] of Deathwing at [[Wyrmrest Temple]]. On his way to hand over the Demon Soul, Thrall was attacked by the new leader of the nearly extinct Twilight's Hammer, the [[Archbishop Benedictus|Twilight Father]]. After defeating him, Thrall returned the Demon Soul to the Aspects who empowered it. After unleashing it's wrath upon Deathwing, the great dragon was finally destroyed at the Maelstrom. With the powers of the Aspects gone, the [[Age of Mortals]] began.
   
  +
Another threat that the world faced was in the form of the [[Darkstorm]], a force that could annihilate all life, and [[Xaraax|Highlord Xaraax]]. Thanks to an [[Voice of the Light|unknown naaru]] and the [[Order of the Seven Suns]] led by [[Greydon Thorne]], the world was protected until his brother [[Malus|Silverlaine]] betrayed the order, joined the [[Burning Legion]], and destroyed the naaru with the [[Diamond Blade]], shattering the sword in the process and blasting its shards across the world. The naaru's essence survived in the crystal shards so the Darkstorm couldn't come. The naaru guided Greydon, and later his son [[Aramar Thorne|Aramar]] and [[Makasa Flintwill]] to collect the shards and reforge the sword. The same order gave Xaraax to Silverlaine, now known as Malus, and his [[Hidden]]. Upon capturing the [[Thorne]]s, Makasa found and reforged the Blade. Wanting to free their family from Xaraax's [[Hidden citadel|citadel]] in [[Hellfire Peninsula]] on [[Outland]], she raised an army of [[murloc]]s, [[gnoll]]s, [[yeti]]s, and various individuals. Makasa led the force to the citadel, fighting her way to the top to Xaraax. He managed to take the blade and began corrupting it. However, he had deemed Malus unuseful, and now, Malus took the dreadlord's former fel sword, impaled him on it and tossed him into the Darkstorm. The fight went on, but eventually, the Thornes and their friends bested the majority of the demons and the evil Hidden. Outnumbered, Makasa, with assistance from Aram, quickly ended his life. With Malus' demise, the Darkstorm evaporated.<ref>''[[Traveler: The Shining Blade]]''</ref>
The [[Mogu]] and their Zandalari allies resurrected the ancient emperor of the Mogu, [[Lei Shen]], otherwise known as the Thunder King to return the dreaded years of slavery and horror on Pandaria. . The [[Mantid]] of the lands beyond the [[Serpent's Spine]] fell under the influence of the [[Sha of Fear]], leading them to attack the great wall seperating their kingdom from the Pandaren lands, causing even more death and destruction. Also attacking the nomadic [[Yaungol]], forcing the Yaungol to also attack the Pandaren to escape. Lei Shen's forces gathered at his [[Throne of Thunder|seat of power]] to prepare for the great invasion of Pandaria. The Alliance and Horde were quick to land forces on the island to stop Lei Shen, and he was soundly defeated and killed forever at the steps of his throne.
 
   
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After the world was finally free from the grip of [[Deathwing]]'s destructive rampage, the conflict between the Alliance and Horde began to intensify to an unprecedented scale, especially after the [[Battle for Theramore]] which led to a massive uproar in the other Alliance nations and a full retaliation. The discovery of the [[Wandering Isle]], the pandaren clans of [[Tushui]] and [[Huojin]], and their newly found allegiance have brought the tales of their mystical homeland of [[Pandaria]] to the attention of the warring factions, which hope to gain the favor of its inhabitants and gain their natural resources, as the land is undamaged by the [[Cataclysm (event)|Cataclysm's]] effects.
The power-hungry Warchief of the Horde [[Garrosh Hellscream]] began to attempt to use Sha corruption to infuse Horde warriors. After discovering a [[Heart of Y'Shaarj|terrible hidden artifact]] through Goblin excavation, he used it's power to corrupt the great [[Vale of Eternal Blossoms]], killing most of the [[Golden Lotus]] and [[Shado-Pan]] in the process. Returning to Orgrimmar, he built a great underground citadel for his plans of conquering Azeroth and creating a pure orcish Horde. His actions eventually led a [[Darkspear Rebellion|rebellion]] in his ranks to ally with the Alliance and [[Siege of Orgrimmar (battle)|lay siege]] to Orgrimmar. Most of Garrosh's followers were killed, captured or happened to escape during the chaos of the battle, and the rebellion took control of the city and began to rebuild. Garrosh was then taken to Pandaria to await trial.
 
   
  +
The arrival of the Alliance and Horde in Pandaria and their war led to a large disturbance in the emotional harmony of Pandaria. The newcomers' hate, anger, violence, doubt, despair, fear, and pride manifested as [[Sha]], ancient deadly creatures created by the Old God [[Y'Shaarj]]'s last breath. For thousands of years, the pandaren learned to contain their negative emotions, in turn, to contain the Sha from wreaking havoc. Brave adventurers managed to purge the Sha one by one, but as they did so, other forces were at work. The [[mogu]] and their [[Zandalari]] allies resurrected [[Lei Shen]] the ancient emperor of the mogu. The [[mantid]] of the lands beyond the [[Serpent's Spine]] fell under the influence of the [[Sha of Fear]], leading them to attack the great wall separating them from pandaren lands. Also attacking the nomadic [[yaungol]], forcing them to also attack the pandaren to escape. Lei Shen's forces gathered at his [[Throne of Thunder|seat of power]] to prepare for a great invasion of Pandaria. The Alliance and Horde were quick to land forces on the island to stop Lei Shen, and he was soundly defeated and killed forever at the steps of his throne. The power-hungry Warchief of the Horde [[Garrosh Hellscream]] began to attempt to use Sha corruption to infuse Horde warriors. After discovering a [[Heart of Y'Shaarj|terrible hidden artifact]] through goblin excavation, he used its power to corrupt the great [[Vale of Eternal Blossoms]], killing most of the [[Golden Lotus]] and [[Shado-Pan]] in the process. Returning to Orgrimmar, he built a great underground citadel for his plans of conquering Azeroth and creating a pure orcish Horde. His actions eventually led a [[Darkspear Rebellion|rebellion]] in his ranks to ally with the Alliance and [[Siege of Orgrimmar|lay siege]] to Orgrimmar. Most of Garrosh's followers were killed, captured or happened to escape during the chaos of the battle, the war between the Alliance and Horde was proclaimed to have ended, and the rebellion took control of the city and began to rebuild. Garrosh was then taken to Pandaria to await trial.
==Native sapient races==
 
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[[File:Argus Azsuna.jpg|thumb|[[Argus]] visible in the sky above Azeroth after [[Illidan]] used the [[:Sargerite Keystone]] to open a rift between Argus and Azeroth]]
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Garrosh escaped with the help of [[Kairozdormu]] to an [[alternate universe|alternate timeline]] of past {{Au|Draenor}}. The former warchief created the [[Iron Horde]] and had the two universes connected through the Dark Portal. The Iron Horde's invasion force, the [[Ironmarch]], attacked and razed the settlements of Blasted Lands, eventually triggering the heroes of the Horde and Alliance for a counterattack to Draenor itself. The [[War in Draenor|campaign in Draenor]] resulted in demons taking over the Iron Horde thanks to the [[Gul'dan (alternate universe)|alternate Gul'dan]]. When the natives with the Azerothian forces defeated corrupted orcs and their demonic masters, Gul'dan was sent to the [[Twisting Nether]] by [[Archimonde]]. From there the diabolical orc was sent to Azeroth and he opened a portal for the demons on the [[Broken Isles]]. Pouring from the [[Felstorm]] above the Tomb of Sargeras, the Burning Legion began their [[Third invasion of the Burning Legion|third invasion]] of Azeroth.
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Azeroth ultimately survived the invasion and ended the [[Burning Crusade]], but not without scars. [[Sargeras]] [[:File:Sargeras Legion end.jpg|impaled]] his [[Sword of Sargeras|sword]] into Azeroth in Silithus forming the [[Silithus: The Wound|Wound in the World]]. Cracks began occurring all across the planet's surface, the planet hemorrhaging its '[[azerite|life-blood]],' spilling to the surface as a blue-gold substance. As it emerged, it crystalized into thrumming spires reaching towards the sky.<ref>2017-11-07, [http://warcraft.blizzplanet.com/blog/comments/blizzcon-2017-world-warcraft-gameplay-systems-panel-transcript BlizzCon 2017 World of Warcraft: Gameplay and Systems Panel Transcript]. ''Blizzplanet'', retrieved on 2017-11-15</ref> The scrambling over this new substance would ignite the [[Fourth War|conflict]] between the Alliance and Horde. The two sides recruit [[Allied race|new allies]] to bolster their depleted ranks.
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Following the defeat of [[N'Zoth]] and his [[Black Empire]] at [[Ny'alotha]], [[Magni Bronzebeard]] declared that Azeroth was made free of the grasp of the Old Gods.<ref>[[Ny'alotha, the Waking City: The Corruptor's End#Notes]]</ref>
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==Inhabitants==
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===Native===
 
{{col-begin}}
 
{{col-begin}}
{{col-4}}
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{{col|4}}
*[[Aqir]]
 
*[[Cenarius's children]]
 
*[[Dragonkin]]
 
*[[Faceless one]]
 
*[[Forgotten one]]
 
*[[Furbolg]]s
 
*[[Gnoll]]s
 
*[[Goblin]]s & [[Pygmy|Pygmies]]
 
*[[Grell]]s
 
*[[Harpy|Harpies]]
 
*[[Hozen]]
 
{{col-4}}
 
*[[Makrura]]
 
*[[Merciless one]]
 
*[[Mogu]]
 
*[[Murloc]]s & [[Jinyu]]
 
*[[Pandaren]]
 
*[[Quilboar]]
 
*[[Tauren]]
 
*[[Troll]]s & [[Elf|Elves]]
 
*[[Tuskarr]]
 
*[[Wolvar]]
 
{{col-4}}
 
{{col-4}}
 
{{col-end}}
 
   
  +
====[[Wild God]] heritage====
==Resident aliens==
 
  +
*{{RaceIcon|Cenarian|Male}}{{RaceIcon|Cenarian|Female2}} [[Keeper of the Grove|Children o]][[Dryad|f Cenarius]]
*Various [[Titanic creations]] have been seeded on Azeroth by the titans some which would later evolve into [[Human]]s, [[Dwarf|Dwarves]], [[Gnome]]s, [[Tol'vir]], [[Giant]]s, and [[Mogu]].
 
  +
**{{RaceIcon|CentaurBulky|Male}}{{RaceIcon|CentaurBulky|Female}}{{RaceIcon|Centaur2|Male}}{{RaceIcon|Centaur2|Female}} [[Centaur]]
*[[Draenei]] refugees from [[Outland]] have formed an enclave in the [[Azuremyst Isles]]. A group of [[Broken]] draenei lives in the [[Swamp of Sorrows]] ([[Broken Exiles]]), along with some [[Lost Ones]] (a faction simply called [[Lost Ones (organization)|Lost Ones]]). Both of them are mutated draenei.
 
  +
**{{RaceIcon|Nymph}} [[Forest nymph]]
*A large [[ogre]] population is present as a result of the [[Second War]].
 
  +
**{{RaceIcon|FrostNymph}} [[Frost nymph]]
*The [[orc]]s have established their own nation, [[Durotar]], in [[Central Kalimdor]].
 
  +
***{{Race|Crystal Dryad}}
*[[Demon]]s are also a prominent non-native species. Most have either been summoned by [[warlock]]s or came here during the [[Third War]], and stayed.
 
  +
*[[Jalgar]]
*A few [[ethereal]]s have ventured to Azeroth from Outland. Most of them can be found in the [[MGT|Magisters' Terrance]] and [[Karazhan]]. Two are also present in [[Northrend]]. A few have also set up shop in the Horde and Alliance capitals of Orgrimmar and Stormwind.
 
  +
**{{RaceIcon|Furbolg2}}{{RaceIcon|DireFurbolg}} [[Furbolg]]
*Although they were among the first denizens in Azeroth, the [[Old Gods]] seems to have appeared from elsewhere. Where they came from, however, is unknown.
 
  +
***{{RaceIcon|FurbolgPrimal}} Primalist furbolg
  +
*{{RaceIcon|Harpy2}} [[Harpy]]
  +
*{{Race|Magnataur}}
  +
*{{Race|Quilboar}}
  +
*{{Race|Worgen}}
   
  +
====[[Dragonkin]]====
==Origin of the name==
 
  +
*{{RaceIcon|ProtoRed}} [[Proto-dragon]]
The term Azeroth is a human word and is derived from the term used for the ancient primitive-humans that lived on the world pre-sundering, the [[Azotha]].<ref name="LoC18">''[[Lands of Conflict]]'', pg. 18</ref>
 
  +
**{{RaceIcon|DragonRed2}}{{RaceIcon|DrakeRed2}}{{RaceIcon|WhelpRed2}} [[Dragon]]
  +
***{{RaceIcon|SpawnRed2 Male}}{{RaceIcon|SpawnRed2 Female}} [[Dragonspawn]]
  +
***{{RaceIcon|DrakonidRed2}} [[Drakonid]]
  +
***{{RaceIcon|Dragonman}} [[Dragonman]]
  +
***{{RaceIcon|Drakeadon}} [[Drakeadon]]
  +
*{{RaceIcon|CloudSerpent}} [[Cloud serpent]]
  +
*{{RaceIcon|Dracthyr|Male}}{{RaceIcon|Dracthyr|Female}}{{Race|Dracthyr|notext}} [[Dracthyr]]
  +
*[[Slitherdrake]]
  +
*{{RaceIcon|TarasekRed}} [[Tarasek]]
  +
*[[Velocidrake]]
  +
*{{RaceIcon|WylderGreen}} [[Wylderdrake]]
   
  +
====Goblin and pygmies====
It is said that when the [[Arathi]] brought the scattered human tribes together as the empire of [[Arathor]], they named the land as a whole in homage to their ancient ancestors: Azeroth.<ref name="LoC18"/> It is unclear whether they named the world or named the continent.
 
  +
*{{Race|Goblin}}
  +
**{{Race|Gilgoblin}}
  +
**{{RaceIcon|Hobgoblin}} [[Hobgoblin]]
  +
*{{RaceIcon|Pygmy}} [[Pygmies]]
   
  +
{{col|4}}
Strangely, the term was in use during the [[War of the Ancients]]<ref>''[[The Sundering]]'', pg. ??</ref> by the night elves, which raises further questions about its etymology and origins. As confirmed, it apparently was from a dialect of [[Common (language)|Common]] (adapted from the term Azotha), but why the night elves would use it is unclear.
 
   
  +
====[[Troll]]s and [[Elf|elves]]====
{{speculation}}
 
  +
*{{Race|Zandalari Troll}}
  +
**{{Race|BloodTroll}}
  +
**{{Race|Diretroll}}
  +
**{{Race|ForestTroll}}
  +
**{{Race|IceTroll}}
  +
**{{Race|JungleTroll}}
  +
***{{Race|SandTroll}}
  +
**{{Race|DarkTroll}}
  +
***{{Race|Highborne|notext}}{{Race|NightElf}}
  +
****{{Race|Satyr}}
  +
*****{{Race|Crystal Satyr}}
  +
****{{RaceIcon|Naga Male}}{{RaceIcon|Naga Female}}{{RaceIcon|NagaLord}}{{RaceIcon|NagaSeaWitch}}{{RaceIcon|NagaBrute}} [[Naga]]
  +
****{{Race|Nightborne}}
  +
*****{{RaceIcon|NightborneMutant|Male}}{{RaceIcon|NightborneMutant|Female}} [[Fal'dorei]]
  +
*****{{RaceIcon|Felborne|Male}}{{RaceIcon|Felborne|Female}} [[Felborne]]
  +
*****{{RaceIcon|Nightfallen Male}}{{RaceIcon|Nightfallen Female}} [[Nightfallen]]
  +
******{{RaceIcon|Withered}} [[Withered]]
  +
****{{Race|HighElf}} / {{Race|BloodElf}}
  +
*****{{Race|FelbloodElf}}
  +
*****{{Race|San'layn}}
  +
*****{{Race|VoidElf}}
  +
*****{{Race|Wretched}}
   
  +
{{col|4}}
:''It is possible that the Night Elves did not use the term Azeroth. Rather, the [[Darnassian]] word was translated in the novel for the benefit of the reader. Alternately, the use of the word in the War of the Ancients trilogy could be considered a continuity error, although other sources imply that the world was called Azeroth at the time as well.''
 
   
  +
====[[Titan]] origin====
:''It is also a possibility that Azeroth being named after the Azotha and possibly the Azotha themselves are simply not considered canon lore by [[Chris Metzen]] like [[Finall Goldensword]] as they are not referenced outside of the RPG.''
 
  +
*{{RaceIcon|IronVrykulOld}}{{Race|Iron Vrykul}}
  +
**{{Race|Vrykul}} / {{Race|Frost Vrykul}}
  +
***{{RaceIcon|Valarjar}} [[Valarjar]] / {{Race|Kvaldir}}
  +
***{{RaceIcon|Drust|Male}}{{RaceIcon|Drust|Female}} [[Drust]]
  +
***{{Race|Human|notext}}{{Race|KulTiran}}
  +
****{{Race|Forsaken}}
  +
****{{RaceIcon|K'thir}} [[K'thir]]
  +
****{{RaceIcon|Witch}} [[Witch]]
  +
*{{Race|Earthen}}
  +
**{{Race|WildhammerDwarf|notext}}{{Race|Dwarf}}
  +
***{{Race|Dark Iron}}
  +
*{{Race|Iron Dwarf}}
  +
*{{RaceIcon|Frostborn Male}} [[Frostborn]]
  +
*{{RaceIcon|StoneTrogg}} [[Stone trogg]]
  +
**{{Race|Trogg}}
  +
***{{Race|Grummle}}
  +
***{{Race|Kobold}}
  +
****{{Race|Snobold}}
  +
*{{Race|Mechagnome}}
  +
**{{Race|Gnome}}
  +
***{{Race|Junker gnome}}
  +
***{{Race|Leper Gnome}}
  +
*{{Race|Tol'vir}}
  +
*{{Race|Mogu}}
  +
*{{RaceIcon|Refti}} [[Refti]]
  +
*[[Giant]]s
  +
**{{Race|Fire Giant}}
  +
**{{Race|Frost Giant}}
  +
**{{Race|Iron Giant}}
  +
**{{Race|Sea Giant}}
  +
**{{Race|Stone Giant}}
  +
***{{Race|Colossus}}
  +
***{{Race|Ice Giant}}
  +
***{{Race|Mountain Giant}}
  +
**{{Race|Storm Giant}}
   
  +
{{col|4}}
==World models==
 
===Polar Ice Caps===
 
{{speculation}}
 
In the latest model of post-[[cataclysm]] Azeroth , shown by [[Wrathion]] during the quest [[Quest:A Legend in the Making |A Legend in the Making]] you cannot see any polar ice caps; however the globe in the [[Halls of Lightning]] of pre-[[cataclysm]] Azeroth shows Azeroth with northern and southern polar ice caps. This may suggest that the polar ice caps melted during the Cataclysm or at some other time between the globe of Azeroth in the [[Halls of Lightning]] being created and [[Wrathion]] conjuring his globe of Azeroth during the quest [[Quest:A Legend in the Making |A Legend in the Making]].
 
   
===Back of Azeroth===
+
====Other====
  +
*{{RaceIcon|Djaradin|Male}}{{RaceIcon|Djaradin|Female}} [[Djaradin]]
In ''World of Warcraft'', globes scattered around the game show what looks to be a sea with only a few islands dotting the surface opposite of the main continents. In some models, the western edge of Kalimdor looks to be near enough to the eastern edge of the Eastern Kingdoms to suggest that there is not enough room for a big landmass in between them; although there could be islands of various sizes. Kalimdor and the Eastern Kingdoms may actually be opposite of each other on Azeroth. The [[Forbidding Sea]] may blend into the [[Veiled Sea]] and vice versa. Spinning images of the world also appear in the introduction cinematics in the game's title.
 
  +
*{{RaceIcon|Drogbar}} [[Drogbar]]
===Origin of Globes===
 
  +
*{{Race|Elemental}}
It should be noted however, that as with real world history these globes may only represent the known world, and the fact that Azeroth's inhabitants know the world to be a sphere, does not necessarily mean they know the entire world.
 
  +
*{{RaceIcon|Ettin}} [[Ettin]]
{{Speculation}}
 
  +
*{{RaceIcon|FaerieDragon}} [[Faerie dragon]]
This is especially true with globes seen throughout the world in various building, however the globe in the [[Halls of Lightning]] is most likely to have been created by the [[Watcher (titanic) |watchers]], this means it can be presumed it has been created with full world knowledge, although [[Pandaria]] is missing on the map it is shrouded in mists at the time the globe was made, and hence undetectable by the globes creators.
 
  +
*{{RaceIcon|Fungarian}} [[Fungarian]]
  +
*{{Race|Gnoll}}
  +
*{{Race|Gorloc}}
  +
**{{Race|Murloc}}
  +
***{{RaceIcon|DeepSeaMurloc}} [[Deep sea murloc]]
  +
***{{Race|Jinyu}}
  +
****{{RaceIcon|Ankoan}} [[Ankoan]]
  +
***{{RaceIcon|Murhulk}} [[Murhulk]]
  +
*{{RaceIcon|Grell}} [[Grell]]
  +
*{{Race|Hozen}}
  +
**{{RaceIcon|FlyingMonkey}} Winged [[hozen]]
  +
*{{Race|Makrura}}
  +
*{{Race|Pandaren}}
  +
*{{RaceIcon|Ranishu}} [[Ranishu]]
  +
*{{Race|Saurok}}
  +
*{{Race|Sethrak}}
  +
*{{RaceIcon|Siren}} [[Siren]]
  +
*{{Race|Tortollan}}
  +
*{{RaceIcon|Tuskarr|Male}}{{RaceIcon|Tuskarr|Female}} [[Tuskarr]]
  +
*{{Race|Scourge|notext}} [[Undead]]
  +
*{{Race|Virmen}}
  +
*{{Race|Vulpera}}
  +
*{{Race|Wendigo}}/[[Yeti]]
  +
*{{Race|Wildkin}}
  +
*{{Race|Wolvar}}
  +
*{{Race|Yaungol}}
  +
**{{Race|Taunka}}
  +
**{{Race|Tauren}}
  +
***{{Race|Highmountain tauren}}
   
  +
{{col-end}}
===Confusion of Southern Polar Ice Cap and Pandaria===
 
On some models of Azeroth, such as the one in the [[Halls of Lightning]], a chunk of ground is shown directly at the bottom of the world. This is often mistaken for [[Pandaria]], however it is not and is actually Azeroth's southern polar ice cap. This is apparent by the fact it is identical to the northern polar ice cap that is also shown on the globe, both being identical to each other in shape and size. It is also further south than [[Pandaria]] is depicted on other globes such as [[Wrathion]] globe in the quest [[Quest:A Legend in the Making |A Legend in the Making]]. In addition it is not the same shape as [[Pandaria]] and is completely white, suggesting it is covered or made entirely of ice, which implies a polar ice cap.
 
   
==Maps of Azeroth==
+
===Outsiders===
  +
{{col-begin}}
<gallery captionalign="left">
 
  +
{{col|3}}
File:Topographyworldmap.jpg|Atlas map
 
File:Azerothwc3.JPG|Azeroth as seen in ''[[Warcraft III]]''.
 
File:AzerothWRPG.jpg|''[[Warcraft RPG]]'' map
 
File:WarcraftWOWRPGworldmap.jpg|''[[World of Warcraft RPG]]'' map
 
File:Southseas.JPG|''Lands of Mystery'' South Seas map
 
File:Otherislands.JPG|Azeroth globes.
 
File:Spinningazeroth.jpg|A spinning world.
 
File:Globe Kalimdor.jpg|Kalimdor on a projected globe in the [[Halls of Lightning]].
 
File:Globe Eastern Kingdoms.jpg|The Eastern Kingdoms on a projected globe in the Halls of Lightning.
 
File:Globe Maelstrom.jpg|[[The Maelstrom]] on a projected globe in Halls of Lightning.
 
File:Globe Southern land.jpg|Azeroth's Southern [[Polar Ice Caps |Polar Ice Cap]] on a projected globe in the Halls of Lightning.
 
File:Azeroth Map on Wall.jpg|Map seen from a ceiling at the [[Hall of Explorers]] in [[Ironforge]].
 
File:Azeroth Map Near Teleporter.jpg|Map of Azeroth near a teleporter in [[Booty Bay]], near the [[Salty Sailor Tavern]].
 
File:ZOOMed_Map_of_Azeroth_2004_logo.jpg|Map of Azeroth in 2004 "SneakPeak" official video logo.
 
File:WorldMap-World-TBC.jpg|In-game world map after [[patch 2.0.3]].
 
File:WorldMap-World-wotlk.jpg|In-game world map after [[patch 3.0.3]].
 
File:WorldMap-World-Cata.jpg|In-game world map after [[patch 4.0.3a]].
 
File:WorldMap-World.jpg|In-game world map after [[patch 5.0.4]].
 
File:Wowlogo3.gif|Azeroth spinning.
 
</gallery>
 
   
  +
====From the [[Void]]====
==Videos==
 
  +
*{{Race|Old God}}
{| class="darktable" style="text-align:center; float:left;"
 
  +
**{{RaceIcon|Aqir}} [[Aqir]]
|-
 
  +
***{{Race|Qiraji}}
! Map Overview by [[Jesse Cox]] (advised to watch on youtube, as it is interactive)
 
  +
***{{Race|Nerubian}}
|-
 
  +
***{{Race|Mantid}}
| <youtube>rkpzl010b8Q</youtube>
 
  +
**{{RaceIcon|MercilessOne}} [[Merciless one]]
|}
 
  +
**{{RaceIcon|FacelessOne}}{{RaceIcon|FacelessShadoweaver}}{{RaceIcon|FacelessoftheDeep}} [[N'raqi]]
{{clr}}
 
  +
***{{RaceIcon|FacelessGeneral}} [[C'Thrax]]
   
  +
{{col|3}}
==Fan art==
 
<gallery>
 
Image:Warlock World Map.jpg|Fan-made map by [[User:WarlockSoL|Warlock]].
 
Image:Azeroth_New_World_Map.jpg|Azeroth as seen in [[WoW]] (unofficial).
 
Image:World_of_warcraft.jpg|Regional Maps
 
Image:Azeroth_by_pickwick.jpg|Map of Azeroth prior to the Cataclysm.
 
Image:Azeroth_by_Carbot.jpg|Map of Azeroth by [https://www.youtube.com/user/CarbotAnimations Carbot Animations].
 
</gallery>
 
   
  +
====From [[Draenor]] / [[Outland]] and [[Draenor (alternate universe)|alternate Draenor]]====
==Azeroth's backside==
 
{{Speculation}}
+
*{{Race|Arakkoa}}
  +
*{{RaceIcon|Botani}} [[Botani]]
Throughout the Warcraft games, the world of Azeroth has usually been shown with the area surrounding the [[Maelstrom]] ([[Great Sea]]), placing Kalimdor in the west and the Eastern Kingdoms in the east (which the latter's name itself is a reference to). This has caused Azeroth's "backside" - that is, the area between western Kalimdor and eastern Eastern Kingdoms - to rarely been shown. It includes the [[Forbidding Sea]] and [[Veiled Sea]], but is otherwise hardly (if ever) mentioned in the lore. It holds no [[travel]] routes.
 
  +
*{{RaceIcon|Goren}} [[Goren]]
  +
*{{RaceIcon|Saberon}} [[Saberon]]
  +
*{{Race|Gronn}} / {{RaceIcon|Gronnling}} [[Gronnling]]
  +
**{{RaceIcon|Ogron}} [[Ogron]]
  +
***{{Race|Ogrelord}}
  +
****{{Race|Ogre}} / {{Race|Ogremage}}
  +
*****{{Race|Mag'har|notext}}{{Race|GrayOrc|notext}}{{Race|Orc}}
  +
******{{RaceIcon|DireOrc}}{{RaceIcon|FelDireOrc}} [[Dire orc]]
   
  +
{{col|3}}
=== Appearances ===
 
Azeroth's backside did not make any appearances prior to ''World of Warcraft'', in which it is rarely seen as well. Known appearances are:
 
:''Note: This list may be incomplete.''
 
*On some locations, everyday Azeroth globes can be found. These were implemented in the original version of World of Warcraft, and does as such not include zones introduced in expansions.
 
*Within [[Ulduar]], a few [[titan]]-made Azeroth globes exist. Implemented in ''[[World of Warcraft: Wrath of the Lich King|Wrath of the Lich King]]'', they are more detailed, realistic and up-to-date than the earlier globes.
 
*In the quest [[Quest:A Legendary Engagement]] (implemented in ''[[World of Warcraft: Cataclysm|Cataclysm]]''), the player is shown a slowly spinning Azeroth, briefly showing the backside.
 
*Azeroth's backside is also seen in some ''World of Warcraft''-logos (see [[Azeroth_(world)#Maps_of_Azeroth|above]]).
 
   
  +
====Other====
On all these depictions it is shown that Azeroth's backside is sea, although they do size it differently.
 
  +
*{{Race|Draenei}}
  +
**{{Race|Broken}}
  +
***{{Race|Lost One}}
  +
**{{Race|Lightforged Draenei}}
  +
*{{Race|Ethereal}}
  +
*{{Race|Demon}}
   
  +
{{col-end}}
<gallery>
 
File:Azeroth Vanilla Globe.PNG|Early globe.
 
File:Azeroth Globe Front Back HoL.PNG|Globe seen in [[HoL]].
 
File:Forbidding and Veiled Sea.PNG|In the quest "A Legendary Engagement".
 
</gallery>
 
   
=== Travel ===
+
==In the RPG==
  +
{{RPG-section}}
A peculiar feature of travel between continents on Azeroth is the tendency to use the air and water across the Great Sea, even though this area also holds the precarious Maelstrom. The sea on Azeroth's backside contains, however, no traveling routes, although this sea seemingly contains no such dangers.
 
  +
The term Azeroth is a human word and is derived from the term used for the ancient primitive-humans that lived on the world pre-sundering, the [[Azotha]].<ref name="LoC18">''[[Lands of Conflict]]'', pg. 18</ref>
   
  +
It is said that when the [[Arathi tribe|Arathi]] brought the scattered human tribes together as the empire of [[Arathor]], they named the land as a whole in homage to their ancient ancestors: Azeroth.<ref name="LoC18"/> It is unclear whether they named the world or named the continent.
=== Possible explanations for lack of mentions in lore ===
 
The lack of the backside-sea in lore can presumably be applied to a lack of travel across it:
 
   
  +
==Notes and trivia==
*While the western coasts of Kalimdor appears mostly accessible, the eastern coasts of the Eastern Kingdoms seem being fairly rugged and mountainous with few major settlements. There are however several areas, including the [[Swamp of Sorrows]], the coast created in the [[Blasted Lands]] by the [[Shattering]], and [[Eversong Woods]], which would have been suitable for harbors. Several eastern harbors - [[Revantusk Village]], [[Fuselight-by-the-Sea]], [[Surwich]], [[Bogpaddle]], [[Highbank]] and [[Dragonmaw Port]] - even exist already.
 
  +
[[File:Azerothshadowmoonvalley.JPG‎|thumb|upright|Azeroth easter egg as seen from the [[Black Temple]] in [[Outland]].]]
  +
*There exists an [[Alternate timeline|alternate version]] of Azeroth ruled by [[murloc]]s, known as [[Azmerloth]].
  +
*{{Ref WoWCV1}} mentions that [[Kalimdor (landmass)|Ancient Kalimdor]] before the [[Great Sundering]] was the largest continent on the planet,<ref name="C29">{{Ref WoWCV1|29||This burgeoning civilization was located near the center of Azeroth's largest continent.}}</ref> meaning that more continents than Kalimdor existed at the time. However, {{Ref WoWCV3}} described the [[Kaldorei Empire|night elven empire]] as being on Azeroth's "single landmass".<ref>{{Ref WoWCV3|69||Over ten thousand years ago, they built a glorious empire that reached the far corners of Azeroth's single landmass.}}</ref> The [[History of Warcraft]] book [[The Old Gods and the Ordering of Azeroth]] originally stated that the titans shaped Azeroth's landmasses to combine them into the single continent of Kalimdor during their ordering the planet.
  +
*Azeroth can be seen from the [[Black Temple]] in [[Outland]]. How that is possible is unknown, as Azeroth can not be seen from anywhere else in Outland and that it is not possible to see Outland from Azeroth.
  +
*Several things can be found in Azeroth's orbit, such as the ''[[Vindicaar]]'', [[Orbital Support Shredder]]s prepared for call-down by ground units, a gnomish [[Orbital Targeting Device]], and [[Ulduar]]'s orbital defense system.
  +
*[[Daglop]] the [[imp]] is of the opinion that the only thing that makes Azeroth worth visiting is its delicious olives.<ref>[[Minion! Kill Them!]]</ref>
  +
*When asked about a hypothetical destruction of Azeroth, [[Ion Hazzikostas]] stated that it would be hard to imagine a "WoW 2.0" not set in Azeroth as this would destroy the core of ''Warcraft''. However, major changes might still occur to the world, as with [[Silithus: The Wound‎|Silithus]].<ref>{{Ref web|url=https://www.buffed.de/World-of-Warcraft-Spiel-42971/Specials/Ion-Hazzikostas-Interview-Patch-82-Azsharas-Aufstieg-1279023/|title=WoW: Herz von Azeroth: Wir bereuen viel - Interview mit Ion Hazzikostas|publisher=buffed|date=2019-04-04}}</ref>
  +
*Azeroth has undergone many changes throughout the ''Warcraft'' games development in regard to what landmasses it holds, how they are shaped, where exactly they are located, and how the world itself as a whole is depicted. While the original [[Real-time strategy|RTS]] games featured several maps it was not until the [[vanilla|initial release]] of ''World of Warcraft'' that Azeroth was depicted as a planet by globes that could occasionally be found when venturing the world. This cosmological appearance of Azeroth is also subject to variation as it has been gradually changed and elaborated as the story expands. For example, many globes show the world with only a few islands dotting the seas of Azeroth while in-lore there are many more, though this can lore-wise be explained by the globes' makers having limited knowledge. In some models, the western edge of Kalimdor looks to be near enough to the eastern edge of the Eastern Kingdoms to suggest that there is not enough room for a big landmass in between them, which contradicts the view of Azeroth from [[Argus]]. The globe of pre-''[[Cataclysm]]'' Azeroth in the [[Halls of Lightning]] also seems to show Azeroth with northern and southern polar ice caps, while ''[[Chronicle]]'' makes no mention of them and they do not appear on any other map. See Gallery below for pictures.
  +
*While the inspiration for the name "Azeroth" has never been stated, it could be derived from the planet [https://dc.fandom.com/wiki/Azarath Azarath] of the DC Universe, a world which was also coveted by a demon lord, and/or [https://lovecraft.fandom.com/wiki/Azathoth Azathoth] from the Cthulhu Mythos, an Outer God and plane that imagines reality.
   
  +
==Gallery==
*It has been suggested that the backside-sea is much larger than the Great Sea. This seems to be the case for the earliest globes, but the backside-sea has shrunk on later ones. In [[Quest:A Legendary Engagement]], the backside-sea actually appears to be smaller. The large size of the backside-sea on the earliest globes can however possibly be attributed to how the globes, lore-wise, were made by beings that were unable to properly eastimate the sea's actual size.
 
  +
===In-game maps===
  +
<gallery mode="packed">
  +
WorldMap-World-Classic-Early.jpg|Patch [[0.5.3]] [[alpha]]
  +
WorldMap-World-Classic-alpha.jpg|Patch [[0.5.5]] alpha
  +
WorldMap-World-SeasonsOfWar.jpg|''Classic'' [[Seasons of War|intro cinematic]]
  +
WorldMap-World-Classic-Beta.jpg|Patch [[0.11]] [[beta]]
  +
VZ-Azeroth-old1.jpg|''Classic'' release
  +
VZ-Azeroth-old2.jpg|[[Patch 2.0.3]]
  +
VZ-Azeroth-old3.jpg|[[Patch 2.4.0]]
  +
WorldMap-World-wotlk-pre-release.jpg|''[[Wrath of the Lich King]]'' alpha
  +
VZ-Azeroth-old4.jpg|[[Patch 3.0.2]]
  +
WorldMap-World-Cata-beta.jpg|''[[Cataclysm]]'' beta
  +
VZ-Azeroth-old5.jpg|[[Patch 4.0.3a]]
  +
VZ-Azeroth-old6.jpg|[[Patch 5.0.4]]
  +
VZ-Azeroth-old7.jpg|[[Patch 5.2.0]]
  +
VZ-Azeroth-old8.jpg|[[Patch 5.4.0]]
  +
VZ-Azeroth-old9.jpg|[[Patch 7.0.3]]
  +
WorldMap-World-BFA-Alpha.jpg|''[[Battle for Azeroth]]'' alpha
  +
WorldMap-World-old9.jpg|[[Patch 8.0.1]]
  +
VZ-Azeroth.jpg|[[Patch 10.0.0]]
  +
WorldMap-Cosmic-old.jpg|On the [[Cosmic map]] in [[patch 2.0.3]]
  +
WorldMap-Cosmic-old2.jpg|On the Cosmic map in [[patch 6.0.2]]
  +
WorldMap-Cosmic.jpg|On the Cosmic map in [[patch 9.0.1]]
  +
VZ-Argus.jpg|On the background of the [[Argus]] map in [[patch 7.3.0]]
  +
</gallery>
   
  +
===In-game depictions===
*While the backside-sea doesn't hold any Maelstrom, it may hold other dangers. This may explain why [[Medivh]] told [[Terenas Menethil II]] to "travel west, to the forgotten lands of Kalimdor"<ref>This event is seen in the [[WCIII]]-cutscene ''[[The Warning]]''.</ref>. For some reason, [[Thrall]] did also sail west after likewise being told by Medivh to find Kalimdor<ref>This can be seen in the [[WCIII]]-mission ''[[Chasing Visions]]''.</ref>, but Medivh never told him to sail that direction.<ref>He did not tell him to do so in his prophetic vision to Thrall (seen in the cutscene ''[[Thrall's Vision]]''), nor in their later meeting during the [[WCIII]]-mission ''[[Chasing Visions]]''.</ref> It is however possible that Thrall did not know about the Maelstrom at all, and that he chose to sail west purely by random. Medivh did nontheless speak to himself with the words "sail west to the lands of Kalimdor" as he watched Thrall depart<ref>This can be seen during the [[WCIII]]-mission ''[[Departures]]''.</ref>, and while unknown, it's likely that Medivh would make sure his helpers sailed the safest sea to increase the chance of them reaching Kalimdor. As Thrall's fleet sailed dangerously close to the Maelstrom<ref>The loading screen on the [[WCIII]]-mission ''[[Riders on the Storm]]'' depicts Thrall's route, sailing right into the Maelstrom.</ref>, was damaged by storm<ref>[[WCIII]] mission ''[[Riders on the Storm]]'', loading screen description: "''As Thrall and his companions set out for Kalimdor in their fleet of stolen ships, they are beset in the open seas by a sudden, fierce storm. To prevent the ships from taking a heavy pounding, Thrall orders the fleet to seek shelter in the cove of a nearby, remote island.''" Four ships are shown in the intro cinematic, one ruined and burning.</ref>, ambushed and captured by an army of murlocs<ref>They are taken captive at the end of ''[[Riders on the Storm]]''.</ref>, had to escape an erupting volcano while fighting off said army of murlocs led by an [[Zar'jira|undead naga queen sorcerer]]<ref>These events happen in the [[WCIII]]-mission ''[[Countdown to Extinction]]''.</ref> and eventually shipwrecked onto Kalimdor<ref>[[WCIII]]-mission ''[[Landfall (Warcraft III)|Landfall]]'' loading screen description: "''Following the mysterious Prophet's instructions, Thrall led the Horde across the Great Sea. Now after weeks of traversing the raging seas, the orcish Horde has landed upon the savage shores of Kalimdor. With their stolen ships broken and drowned, the orcs cautionsly venture inland, wary of the unseen dangers lurking within the crags of the desolate land...''". The level's first quest is also to find survived soldiers.</ref>, one may assume that the backside-sea is somehow pretty darn dangerous.
 
  +
<gallery mode="packed">
  +
Azeroth Map on Wall.jpg|Map seen from a ceiling at the [[Hall of Explorers]] in [[Ironforge]].
  +
Azeroth Map Near Teleporter.jpg|Map of Azeroth near a [[Teleportation Pad|teleporter]] in [[Booty Bay]], near the [[Salty Sailor Tavern]].
  +
Azeroth-Hall of Legends.jpg|Azeroth map in the [[Hall of Legends]] in [[Orgrimmar]].
  +
Otherislands.jpg|Globes depicting Azeroth.
  +
Azeroth Vanilla Globe.PNG|Simple globe.
  +
Globe Kalimdor.jpg|Kalimdor on a projected globe in the [[Halls of Lightning]].
  +
Globe Eastern Kingdoms.jpg|The Eastern Kingdoms on a projected globe in the Halls of Lightning.
  +
Globe Maelstrom.jpg|The Maelstrom on a projected globe in Halls of Lightning.
  +
Globe Southern land.jpg|Azeroth's southern polar ice cap on a projected globe in the [[Halls of Lightning]].
  +
Azeroth Globe Front Back HoL.PNG|Azeroth's front and backside as seen in Halls of Lightning.
  +
Azeroth world.jpg|Azeroth globe.
  +
Hall of Communion 5.jpg|The vision of Azeroth in the [[Hall of Communion]] in [[Sholazar Basin]].
  +
Ancient Kalimdor.png|A map of ancient Kalimdor as seen in [[Black Rook Hold]].
  +
Fel Hammer.jpg|Azeroth can be seen in the ''[[Fel Hammer]]''.
  +
The Wounded World.jpg|[[The Wounded World]] in the [[Chamber of Heart]] in the alpha and early beta of ''Battle for Azeroth''.
  +
Forbidding and Veiled Sea.png|Azeroth's backside as seen in the quest [[A Legendary Engagement|A Legendary Engagement]].
  +
Wrathion, the Black Emperor.jpg|The planet behind [[Wrathion, the Black Emperor]].
  +
</gallery>
   
  +
===Chronicle===
*Blizzard may be leaving the backside sea alone and intentionally mysterious for use in the future, as it provides a huge unexplored portion of Azeroth to feature in a future game or expansion. Alternatively, they may feel that developing the area simply isn't necessary due to the game being focused on the Great Sea.
 
  +
<gallery mode="packed">
  +
Black Empire Kalimdor.jpeg|[[Kalimdor (landmass)|Kalimdor]] during the reign of the [[Black Empire]].
  +
Ordered Azeroth.jpg|Ordered Kalimdor after the fall of the Black Empire.
  +
Kalimdor Chronicle.jpg|Kalimdor after the [[aqir]]-[[troll]] war.
  +
Night Elf Empire.jpg|Kalimdor at the height of the [[Night elf|night elven]] [[Kaldorei Empire|empire]].
  +
Chronicle - Map of Azeroth.jpg|Azeroth after the [[Great Sundering]].
  +
Chronicle3 Azeroth map.jpg|The lands of Azeroth before the [[Third War]].
  +
Chron3 map of Azeroth at AQ reopening.jpg|Azeroth at the time of [[Ahn'Qiraj]]'s reopening.
  +
Chron3 map of Azeroth after the Cataclysm.jpg|Azeroth after the [[Cataclysm (event)|Cataclysm]].
  +
</gallery>
   
  +
===Other===
=== Possible technical explanation ===
 
  +
<gallery mode="packed">
The reason for the backside-sea's lack of usage is unknown. However, it is possibly because the backside-sea simply didn't exist up until ''World of Warcraft'', at which point the Warcraft-universe was already "established" around the Great Sea. Areas on Azeroth (and [[Outland]]) did initially appear as "simple" {{wplink|Middle Ages|Medieval}}/{{wplink|Early modern period}}-style maps (for example, compare [[:image:AzerothWC1.gif|AzerothWC1.gif]] to {{wplink|File:Carta Marina.jpeg|Carta Marina.jpeg}}), a feature often seen in fantasy-settings, such as ''{{wplink|Gwynedd (fictional)|Kingdom of Gwynedd}}'', ''{{wplink|The Wheel of Time}}'' (see {{wplink|Wheel of Time locations}}), and ''{{wplink|Dungeons & Dragons}}'' ([http://www.blackmoor.mystara.us/img/BLACKMOOR1MAP2a.gif map] of ''{{wplink|Blackmoor}}'', copyrighted 1977). Fantasy-maps like this were possibly inspired by things like {{wplink|J. R. R. Tolkien}}'s ''{{wplink|Middle-earth}}'', {{wplink|Robert E. Howard}}'s ''{{wplink|Hyborian Age}}'' and {{wplink|C. S. Lewis}}' ''{{wplink|Narnia (world)|Narina}}''. Although still using antique-style maps, World of Warcraft was the first game to depict Azeroth as a round planet. The first globes were also somewhat vague, not including locations which were still established in lore, such as [[Northrend]]. The perhaps first realisitc depiction of Azeroth as a planet appeared in ''[[World of Warcraft: The Burning Crusade|The Burning Crusade]]'' in which Azeroth could actually [[:image:Azerothshadowmoonvalley.JPG|being seen]] from the [[Black Temple]] in [[Outland]]. This did however not show the full planet, and Azeroth's depiction in the new "[[:image:WorldMap-Worlds.jpg|super-map]]" was still similar to an antique map (compare to {{wplink|File:Ptolemy World Map.jpg|this Old World map}}). The Ulduar globes in ''[[World of Warcraft: Wrath of the Lich King|Wrath of the Lich King]]'' are seemingly the first attempt at depicting the entire Azeroth in a realistic manner. This "shift" from a 2D-map to a 3D-planet appears to be what causes the globes to somewhat differ; on the earliest one the pre-World of Warcraft map is simply slapped onto a ball, whereas the later globes in Ulduar and [[Quest:A Legendary Engagement]] attempt to create a more realistic appearance.
 
  +
Azeroth map concept Metzen 1999.jpg|Early concept map.
  +
Azeroth map concept Metzen 1999 wall painting.jpg|Early concept map as seen in the ''[[World of Warcraft Diary]]''.
  +
World of Warcraft Diary - World map 3.jpg|Early concept map as seen in the ''[[World of Warcraft Diary]]''.
  +
Goblin area situated on the map.jpg|Very early concept map as seen in the [[Behind-the-Scenes DVD|''World of Warcraft'' "Behind the Scenes" DVD]].
  +
Azeroth map concept 2001.jpg|Concept from 2001.
  +
Original Map BlizzCon 2007.jpg|Original map plan for ''World of Warcraft'' from 2001 shown at [[BlizzCon 2007]]<ref>[[BlizzCon 2007]] - ''Dungeons & Raids'' panel</ref>
  +
WoW Town Hall world map.jpg|Pre-release map from the official World of Warcraft website
  +
Topographyworldmap.jpg|[[World of Warcraft World Map]] poster
  +
WoWLogo Azeroth 2004.jpg|Azeroth from the WoW logo in the 2004 "Sneak Peak" video
  +
WoWLogo Azeroth 2017.jpg|Azeroth from the WoW logo in the 2017 "[[World of Warcraft Classic Announcement|Classic Announcement]]" video
  +
The Comic - Azeroth map.jpg|In [[The Comic Volume 2]].
  +
Azeroth art by Dan Wallace.jpg|Azeroth art by [[Dan Wallace]].
  +
Joseph Lacroix Azeroth transition unused.jpg|Azeroth transition era of the continents, unused art by [[Joseph Lacroix]].
  +
</gallery>
   
  +
;Warcraft III
In other words; the backside-sea had originally no place in the Warcraft-universe due to how Azeroth was depicted. As the lore expanded, Azeroth's "form" changed, and the backside-sea was created as a result. It should however still be possible for Blizzard Entertainment to fit it into the lore, though.
 
  +
<gallery mode="packed">
  +
Warcraft III - Alpha Azeroth.jpg|''[[Warcraft III: Reign of Chaos|Warcraft III]]'' alpha
  +
Warcraft III - Azeroth.jpg|''Warcraft III'' manual
  +
WC3-D05.jpg|''Warcraft III'' [[Exodus of the Horde|prologue]] chapters [[Riders on the Storm (WC3 demo)|3]], [[The Fires Down Below (WC3 demo)|4]] and [[Countdown to Extinction (WC3 demo)|5]]
  +
Warcraft III Reforged - Loading Screen Azeroth.jpg|Loading screen in the [[Warcraft III: Reforged]] beta
  +
Warcraft III Reforged - Default Loading Screen.jpg|[[Warcraft III: Reforged]] default loading screen
  +
</gallery>
  +
  +
;RPG
  +
<gallery mode="packed">
  +
AzerothWRPG.jpg|''[[Warcraft RPG]]'' map
  +
Explorer'sGuildClassroom.jpg|thumb|''[[Lands of Conflict]]'' [[Explorers' League|Explorer's Guild]] classroom map
  +
WarcraftWOWRPGworldmap.jpg|''[[World of Warcraft: The Roleplaying Game]]'' used the then-current WoW map
  +
Southseas map.jpg|''[[Lands of Mystery]]'' depicted the [[South Seas]] region of Azeroth
  +
</gallery>
  +
  +
===Fan art===
  +
<gallery mode="packed">
  +
AzerothCompositeSmall.jpg|Fan-made composite map by Subthermal (patch 9.0.1)
  +
Azeroth by Carbot.jpg|Azeroth in [[WowCraft]], by Carbot Animations
  +
World of warcraft.jpg|Regional maps and inaccessible areas composite map before ''Cataclysm''
  +
Azeroth by pickwick.jpg|Map of Azeroth prior to the Cataclysm
  +
Azeroth New World Map.jpg|Fan-made composite map from existing source maps before ''WotLK''
  +
Warlock World Map.jpg|Fan-made map by [[User:WarlockSoL|Warlock]]
  +
EarlyWoWworld.jpg
  +
</gallery>
   
 
==References==
 
==References==
 
{{Reflist}}
 
{{Reflist}}
 
   
 
{{Azeroth}}
 
{{Azeroth}}
 
{{Warcraft Universe}}
 
{{Warcraft Universe}}
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[[de:Azeroth]]
 
[[da:Azeroth]]
 
[[es:Azeroth]]
 
[[fr:Azeroth]]
 
[[ko:아제로스_(세계)]]
 
[[it:Azeroth]]
 
[[nl:Azeroth (wereld)]]
 
[[fi:Azeroth]]
 
 
[[Category:Lore]]
 
[[Category:Lore]]
 
[[Category:Worlds]]
 
[[Category:Worlds]]
[[Category:Planes]]
 
 
[[Category:Lands of Conflict]]
 
[[Category:Lands of Conflict]]
 
[[Category:Warcraft: The Roleplaying Game]]
 
[[Category:Warcraft: The Roleplaying Game]]
  +
  +
[[es:Azeroth]]
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[[fr:Azeroth]]

Latest revision as of 19:50, 11 October 2023

This article is about Azeroth, the planet. For the titan world-soul slumbering at the core of the world, see Azeroth (titan). For other uses, see Azeroth (disambiguation).
NeutralAzeroth
Level: 1 - 50
Battle Pet Level: 1 - 25
Azeroth from Space
Azeroth in the Shadows of Argus cinematic
Type World
Capital(s) Various
Races Various
Ruler(s) Alliance
Horde
Dragon Aspects
Old Gods
Titan-forged
Wild Gods
Scourge
Elementals
Independent organizations
Location Great Dark Beyond
Azeroth in Magni, the Speaker

Azeroth in Magni: The Speaker

“This is Azeroth. A dangerous, beautiful, magical, and inspiring world. A world filled with discovery, innovation, and wonder. A world worth fighting for. A world worth protecting.”

Ultimate Visual Guide, pg. 11

Azeroth is the name of the world in which the majority of the Warcraft series is set. At its core dwells a slumbering world-soul, the nascent spirit of a titan. Long ago, it was invaded by the Old Gods, eldritch abominations from the Void. When the Pantheon arrived, the titans imprisoned the Old Gods deep beneath the earth, before healing and ordering the world, and seeding life across the planet. A great fount of magic that would nurture the land was placed at the center of Kalimdor, known as the Well of Eternity.

One day, attracted by the Well, the demonic armies of the Burning Legion found Azeroth and caused the Sundering of the world. After the Third War, two major powers emerged, the Alliance and the Horde. Although ravaged by inner conflict and external threats, the peoples of Azeroth have, somehow, always managed to survive.

Geographical features

Azeroth from Argus

View of Azeroth from Argus

The world of Azeroth is comprised of four major continents, with a number of islands scattered about them. The Great Sea is located in between the four landmasses, and at the center of it is the Maelstrom — a massive chaotic whirlpool and all that remains of the ancient Well of Eternity. To the east lies the Eastern Kingdoms, which is made up of three major regions. Azeroth to the south, Khaz Modan in the middle, and Lordaeron to the north, these last two separated by a channel and connected by the dwarven bridge of Thandol Span. To the west, across the ocean, is Kalimdor, which is also divided into three regions. North of the sea lies the frozen continent of Northrend, and to the south the newly discovered landmass of Pandaria, which had been isolated and shrouded by dense mists during the last 10,000 years. The islands of Zandalar, Kul Tiras, and the Broken Isles have been of major importance in recent events.

Before the War of the Ancients all these continents and islands were one single landmass known as Kalimdor, the name which would live on in the modern western continent. At the end of the war, with the implosion of the Well causing the Great Sundering, the landmass shattered into four continents while the sunken land in between became the Great Sea.

The Forbidding Sea is the expanse of water to the east of the Eastern Kingdoms and the Veiled Sea sits west of Kalimdor. South of Pandaria lies the South Seas.

Highmountain on the Broken Isles and Mount Neverest in Kun-Lai Summit are two of the tallest mountains on the planet.[1][2]

Azeroth has two moons, the White Lady and the Blue Child.

When Malygos diverted the magical powers that coursed beneath Azeroth to the Nexus, the world's crust splintered, and the resulting unstable rifts tore the very fabric of the magical dimension of the Twisting Nether.[3]

History

Main article: Timeline

Ancient times

Mother and Child Moons

The moons known as the White Lady and the Blue Child.

As the titan Pantheon traveled the cosmos, ordering worlds and searching for additional titans, a miraculous new world, which would later become known as Azeroth, was taking form in a distant corner of the Great Dark.[4] Forged by primordial infernos,[5][6] the world hosted a nascent titan who stirred to life within its core.[4] As this world-soul developed, she[7] drew in and consumed much of the fifth element, Spirit, causing Azeroth's native elementals to grow increasingly erratic and chaotic. The four Elemental Lords — the ruthlessly cunning Al'Akir the Windlord, the brutish Ragnaros the Firelord, the protective Therazane the Stonemother and the wise Neptulon the Tidehunter — reveled in strife, constantly clashing with each other and keeping the world in constant flux during the elemental wars. One day, however, the Old Gods arrived, plummeting down from the Great Dark and embedding themselves in the world's surface. With the aid of their servants, the aqir and the n'raqi, the eldritch horrors established the Black Empire, and though the Elemental Lords attempted to extinguish what they saw as a threat to their dominion, the elementals were eventually enslaved.[4]

Ordered Azeroth

Ancient Kalimdor after the ordering of Azeroth.

Azeroth eventually attracted the attention of the wandering titans, who fought the Old Gods in a war of ordering the world and shaping it with artifacts known as the Pillars of Creation.[8] Though the elementals were powerful beyond mortal comprehension, their combined forces could not stop the mighty titans. One by one, the elemental lords fell, and their forces dispersed. The Pantheon shattered the Old Gods' citadels and, after killing at least one, they cast the remaining ones down into eternal imprisonment deep beneath the earth, the place of their confinement hidden from all and their powers bound until the end of time. With the elementals' departure, nature calmed, and the world settled into a peaceful harmony. With the help of their constructs (the ancestors of dwarves, gnomes, vrykul, and giants), the titans paved new landscapes and shaped the world as they saw fit, allowing life to flourish on Azeroth. Satisfied, the titans built hidden cities for their construct creations and created the Great Aspects to guard the planet before leaving on their cosmic journey.

Before leaving, the titans created an enormous lake filled with arcane energy, known as the Well of Eternity, at the center of the great landmass of Kalimdor. The Well accelerated the cycles of growth and rebirth, and soon intelligent races evolved from the land's primitive life forms. The trolls were among the first and most prolific. Though the various troll tribes varied greatly in culture and traditions, they all shared a common religion centered around the elusive Wild Gods, or "loa", mysterious and powerful beings that originated from Azeroth itself. The Zandalari, the most powerful troll tribe, established the temple city of Zuldazar and a great civilisation upon the summit of the sacred Zandalar mountain range, where many of the trolls' honored loa dwelt.[4] Soon, however, splinter factions of the Zandalari left Zuldazar seeking war and conquest, establishing the Gurubashi and Amani empires. Later, the aqiri empire of Azj'Aqir rose in the west, forcing the trolls to better defend their major holdings. With pressure from their trollish enemies, the empire of the aqir collapsed and split into the qiraji, nerubian, and mantid kingdoms.

Chronicle - Map of Azeroth

Azeroth after the Great Sundering.

After their war with the aqir, the trolls controlled most of Kalimdor. A group of dark trolls distanced themselves from their warlike brethren, instead dwelling in cavernous tunnel networks beneath Mount Hyjal and surrounding areas. Eventually, some of the dark trolls began migrating towards the heart of Kalimdor, establishing villages along the way and in time re-discovering the Well of Eternity. One of the dark troll tribes settled upon its shores, and the magic of the Well uplifted them into powerful and virtually immortal beings that would later become known as the night elves, or "kaldorei".[4] Using the potent magics of the Well of Eternity, the elves broke troll influence in many regions and established a magocratic empire. At the height of kaldorei power, however, their reckless use of magic attracted the demonic armies of the Burning Legion. Queen Azshara and her Highborne summoned the Burning Legion into the world, sparking the War of the Ancients. The night elves not loyal to Azshara, along with their dragon and Ancient Guardian allies, were forced to destroy the Well, which caused a Great Sundering that split the ancient supercontinent of Kalimdor apart, creating several smaller continents: Northrend, Pandaria, the Eastern Kingdoms (including Azeroth, Khaz Modan, and Lordaeron), and "Kalimdor".

Following the war, there was a schism among the elves. The night elves abandoned their arcane heritage, instead embracing druidism under the tutelage of the first druid, Malfurion Stormrage. The kaldorei, with the help of the Great Aspects, planted the World Tree Nordrassil on top of the last remaining waters of the Well of Eternity, in order to protect and heal Azeroth. However, the Highborne refused to give up arcane magic. Fearing their use of magic would cause another demonic invasion, the night elves banished the Highborne from Kalimdor. Renaming themselves high elves, the former servants of Azshara sailed across the Great Sea. They settled in the north of Lordaeron, establishing the mighty kingdom of Quel'Thalas. There, they rediscovered the Amani Empire, who still had a strong force over the land. Soon the two cultures clashed in what became known as the Troll Wars. With support from the young race of humanity, the high elves broke and scattered what remained of the Amani empire.

Meanwhile, on Kalimdor, the night elves were forced to fight with the reawakened silithid and their qiraji masters, in what would be called the War of the Shifting Sands. Bent on exterminating all non-insectoid life, the qiraji clashed with the night elves on the sands of Tanaris. With the help of their ancient dragon allies, the kaldorei were able to defeat the insectoid empire, and closed the Scarab Wall in order to seal the insectoid race inside Ahn'Qiraj, thus ending the war.

Living in peace within their mountain homes, the dwarves, cursed descendants of the titan-forged earthen, prospered. However, when their high king, Modimus Anvilmar, passed, a struggle for power over the capital city of Ironforge began. The War of the Three Hammers ensued, forcing dwarf against dwarf and split the dwarves into three clans; the Bronzebeard clan, the Wildhammer clan and the Dark Iron clan. Eventually, the Bronzebeards defeated the other two and banished them from the city. The Wildhammers went north and founded the city of Grim Batol, settling the Twilight Highlands and the Hinterlands. The Dark Irons went south and founded the city of Thaurissan. Angered by their defeat, the Dark Irons prepared two armies to destroy their cousins. However, both of these armies were defeated. Combining their forces, the Bronzebeard and Wildhammer marched to Thaurissan to end the Dark Irons once and for all. Sensing impending defeat, Sorcerer-thane Thaurissan accidentally summoned Ragnaros the Firelord into Azeroth. The resulting destruction formed Blackrock Mountain and halted the advance of the Bronzebeard and Wildhammer armies, but doomed the Dark Irons to centuries of servitude to the Firelord.

Great Wars

Though the Legion constantly sought to re-enter Azeroth, the Council of Tirisfal, through its agent, the Guardian of Tirisfal, ensured that the demons were kept at bay. However, thousands of years after the War of the Ancients, the Burning Legion attempted to destroy Azeroth once more, this time indirectly. The demon lord Kil'jaeden forced the once peaceful orcs and ogres of Draenor into Azeroth. Manipulating the orc Gul'dan and possessing the human Medivh, the last Guardian of Tirisfal, the Legion was able to open a Dark Portal between both worlds, and the orcs poured through into Azeroth. The extended conflict with these alien invaders became known as the First and Second Wars, during which time the Horde destroyed the Kingdom of Azeroth, as well as establishing strongholds in Blackrock Mountain, Alterac Valley, Zul'Dare, and the Swamp of Sorrows. However, the mighty Horde was eventually broken and scattered by an Alliance of high elves, dwarves, and humans. Feeling the effects of their demonic blood rage dissipate as they languished in internment camps, the orcs were able to remember their peaceful, shamanic roots. Sensing this change, Thrall of the Frostwolf clan set about establishing a new Horde.

Angered by the Horde's failure, the Burning Legion prepared for yet another invasion, the culmination of their efforts, on both continents. The Legion sent its pawn, the Lich King to undermine the Azerothian defenses. After establishing his base in Northrend and defeating the nerubians in the War of the Spider, the Lich King set loose in the East a plague of undeath on the Alliance that the Legion so despised. This undead Scourge quickly broke the northern powers, demoralizing the people of the Eastern Kingdoms in preparation for a Legion offensive. Lured to north by the Lich King, Prince Arthas of Lordaeron became his death knight pawn and the instrument of his liberation from the Legion's grasp. The Scourge under Arthas scattered the Knights of the Silver Hand, obliterated Lordaeron and broke the power of the Sunwell in Quel'Thalas.

In the West, the demons and their satyr allies made a more direct assault on their old kaldorei enemies. In desperation, the elves turned to Illidan, a demon hunter from the War of the Ancients who had violated druidic law and had been imprisoned for ten thousand years. During the course of the conflict, Illidan was persuaded by the insidious Arthas to attack the demon known as Tichondrius and drink from the Skull of Gul'dan (a small part in the Lich King's greater scheme to emancipate himself from his Legion jailers).

Through the machinations of the then cleansed Medivh, leaders of the New Horde and the Alliance were drawn to Kalimdor. While traveling Thrall's Horde forged powerful alliances with the Darkspear exiles and the native tauren of Kalimdor. In Kalimdor the Alliance and Horde joined with the night elves to thwart the Legion advance into Hyjal Summit, where the World Tree Nordrassil was vulnerable to demonic attack. Archimonde, the leader of the daemonic invasion, as well as most of his followers, were defeated in the Battle of Mount Hyjal.

Recent times

Concerned with the separatist Scourge, Kil'jaeden solicited the half-demonic Illidan into destroying the source of the Lich King's power. With the aid of his naga allies, who he had recalled from the Maelstrom, he succeeded in breaking at least some of the Lich King's power. Hounded by his night elf jailers and the seething blood elves, Illidan was unable to complete his task. Suffering under the effects of magical withdrawal, the blood elves were persuaded to enter into the ranks of the Illidari. Fearing Kil'jaeden's wrath, Illidan and his allies fled to the decimated world of Outland. There, Illidan toppled the regime of Magtheridon to become the new ruler of Outland.

The weakening of the Frozen Throne allowed some of the Scourge to regain their free will. Under the Banshee Queen Sylvanas Windrunner, these Forsaken managed to force the Legion-controlled undead from the ruins of Lordaeron and establish a stronghold beneath its streets. Arthas, meanwhile, fought a desperate battle in Northrend to save his master from the newly empowered lord of Outland, who under increasing threats from Kil'jaeden had taken up his quest to destroy the Lich King once more. Illidan was defeated by Arthas and retreated to Outland, while Arthas merged with the malicious spirit of the Lich King.

Following the Third War, the political landscape of Azeroth changed greatly. The orcish nation of Durotar was established in Kalimdor, as was the human colony of Theramore. The night elves joined the Alliance, and the Forsaken joined the New Horde. The remaining citizens of Lordaeron, broken by the Scourge, formed new regimes: the xenophobic and zealous Scarlet Crusade and the compassionate Argent Dawn, citizens that stayed in Lordaeron along with the refugees that fled to the remaining Alliance strongholds such as Stormwind. With the armies of the Horde and the Alliance decimated by the Third War, the defense of their borders became the responsibility of small bands of heroes and adventurers.

At some point, Azeroth had been victim to massive mystic struggles, which tore magic currents from once stable channels. The mages of the Wizard's Sanctum struggled to determine the effects these changes had caused, and some of them feared the worst, as the flow of magic in Stormwind City and Elwynn Forest was somehow altered.[9]

Assault on Ahn'Qiraj

Combined Horde and Alliance forces assault Ahn'Qiraj

After a thousand years of waiting, the Silithid stirred within the confines of their city. Unleashing it's armies once more, the Old God C'Thun wished to destroy all life on the world and leave nothing but chaos in its wake. Silithid began attacking the areas all around their fortress, attracting the attention of both the Alliance and Horde. With no other choice, the two were forced to work together and created the Might of Kalimdor. With the help of the dragonflights, they recreated the Inv hammer 25 [The Scepter of the Shifting Sands]. With it, they used its power to unlock the Scarab Wall and entered the ruined city. There, they defeated the Silithid and their Qiraji masters. Adventurers fought their way through the city and finally reached the Chamber of C'Thun. After a long battle with the great beast, C'Thun was defeated and his remnants were brought to Caelestrasz. And so, the Ahn'Qiraj War came to an end.

Azeroth v Legion on Outland

The battle at the Dark Portal

After major threats in Silithus were neutralized by Horde and Alliance forces in the Qiraji War-Effort, the power-blocks once more formed a tentative alliance in response to the opening of the Dark Portal. The Horde formed an alliance of necessity with the blood elves, while the Alliance warily welcomed the draenei exiles into their ranks. The invasion of Outland was fought on multiple fronts and against numerous factions. The greatest threat was the Burning Legion, who, after their defeat on Hyjal, were mobilizing their forces for yet another invasion of Azeroth, this time via Outland. Finally, Illidan's hegemony in Outland proved to be short-lived. After losing the support of Kael'thas Sunstrider, whose addiction to fel energy led him to side with the Legion, the scattered coalition of naga, fel orcs, and demons called the Illidari were defeated by Sha'tari and Azerothian forces. After the destruction of the Illidari and his own defeat, Kael'thas returned to Azeroth, where he planned to restore his beloved Sunwell as a means of summoning Kil'jaeden, his new master, into Azeroth. To counter this, the opposing factions in Shattrath, the Aldor and Scryers, joined with the Blood Knights of Quel'Thalas. This Shattered Sun Offensive marched upon the Sunwell, slaying Kael'Thas and forcing Kil'jaeden back to the Twisting Nether. Using the power of the fallen naaru M'uru, the Prophet Velen ignited the Sunwell, thus returning the blood elves' power.

Dragon Aspect Malygos after thousands of years regained his sanity and saw that magic had run amok throughout the world of Azeroth, and blamed this on the reckless use of magic by the mortal races that had arisen in his ten millennia of isolation. Using the powerful Arcanomicon, he began to siphon magic from the world. Realizing that Malygos had become a very real threat, the Kirin Tor used what remaining powers they had to magically transfer the rebuilt city of Dalaran to the skies of Northrend to combat their new foe in what would be called the Nexus War. Malygos' actions have also incurred the ire of the Red dragonflight, led by the Dragonqueen Alexstrasza. Forming an alliance with the other dragonflights, the Wyrmrest Accord sought to end Malygos' war. The final blow against Malygos was struck thanks to the efforts of mortal heroes where they were joined by drakes of the red dragonflight. With the combined strength of the heroes and the drakes, Malygos was defeated.

Chron3 Assault on Icecrown Citadel

Alliance and Horde forces converge on Icecrown Citadel in Northrend

After years of sitting dormant, the Lich King awoke and began his invasion of Azeroth. Defending their major holdings from a Scourge incursion in Kalimdor and Azeroth, the Horde-Alliance blocks, emboldened by their conquest of Outland, launched a final joint offensive on the Scourge forces in Northrend, starting the War against the Lich King. Their efforts were bolstered thanks to an internal rebellion against the Scourge by the Knights of the Ebon Blade and the newly created Argent Crusade, led by the paladin Tirion Fordring. The Horde-Alliance entente ended with the crisis at the Wrathgate. Their joint forces were routed at the gates to Icecrown when a separatist faction of Forsaken bombarded the living and dead alike with their new strain of blight. The fragile truce was shattered by this event, and both sides almost entered into an open war once again. With the help of the Ashen Verdict, their separate efforts were enough to finally breach the walls of Icecrown. In a final battle, Tirion and the combined forces of the Horde and Alliance shattered Frostmourne and ended the Lich King. Highlord Bolvar Fordragon took the responsibility to became the new undead king, in order to keep the Scourge forces at bay.

Soon after, the Nightmare Lord launched his attack against Azeroth from the Emerald Nightmare. Forcing people to lay trapped within their own nightmares, he used these victims to attack those unaffected by the nightmare. And so, the War Against the Nightmare began. However, led by Malfurion Stormrage, the people from Azeroth were able to fight back. Using their dreamforms, they took the battle to the Emerald Nightmare where they freed Ysera and confronted the Nightmare Lord and his army. With the help of druids on the waking world, Malfurion was eventually able to destroy the Nightmare Lord's power source, both in the Emerald Dream and on Azeroth. People awoke from their nightmares and things returned to normal. The Horde and the Alliance tried once again to make a treaty, mostly because both groups needed to recover from the recent wars. But this treaty was not meant to last.

Chronicle3 Deathwing

Deathwing breaking free from Deepholm ready to bring destruction to the world

Deep within Deepholm, the domain of earth in the Elemental Plane, the corrupted Dragon Aspect Deathwing had been waiting, recovering from the wounds of his last battle against Azeroth and biding his time until he could reforge the world in molten fire. Some time after the end of the War against the Lich King, Deathwing returned to Azeroth, and his eruption from Deepholm massively damaged the world. The kingdoms of Azeroth witnessed seismic shifts in power, the kindling of a war of the elements, and a return to open war between the Horde and the Alliance. With the help of the Twilight's Hammer led by Cho'gall and the powerful twilight dragons, Deathwing sought out to destroy the world in molten flame. Coming to the conclusion that the only way to defeat the great dragon, the Aspects and Thrall agreed they would need the Demon Soul to end him. While Thrall retrieved it from the past, the Wyrmrest Accord and their mortal allies battled the forces of Deathwing at Wyrmrest Temple. On his way to hand over the Demon Soul, Thrall was attacked by the new leader of the nearly extinct Twilight's Hammer, the Twilight Father. After defeating him, Thrall returned the Demon Soul to the Aspects who empowered it. After unleashing it's wrath upon Deathwing, the great dragon was finally destroyed at the Maelstrom. With the powers of the Aspects gone, the Age of Mortals began.

Another threat that the world faced was in the form of the Darkstorm, a force that could annihilate all life, and Highlord Xaraax. Thanks to an unknown naaru and the Order of the Seven Suns led by Greydon Thorne, the world was protected until his brother Silverlaine betrayed the order, joined the Burning Legion, and destroyed the naaru with the Diamond Blade, shattering the sword in the process and blasting its shards across the world. The naaru's essence survived in the crystal shards so the Darkstorm couldn't come. The naaru guided Greydon, and later his son Aramar and Makasa Flintwill to collect the shards and reforge the sword. The same order gave Xaraax to Silverlaine, now known as Malus, and his Hidden. Upon capturing the Thornes, Makasa found and reforged the Blade. Wanting to free their family from Xaraax's citadel in Hellfire Peninsula on Outland, she raised an army of murlocs, gnolls, yetis, and various individuals. Makasa led the force to the citadel, fighting her way to the top to Xaraax. He managed to take the blade and began corrupting it. However, he had deemed Malus unuseful, and now, Malus took the dreadlord's former fel sword, impaled him on it and tossed him into the Darkstorm. The fight went on, but eventually, the Thornes and their friends bested the majority of the demons and the evil Hidden. Outnumbered, Makasa, with assistance from Aram, quickly ended his life. With Malus' demise, the Darkstorm evaporated.[10]

After the world was finally free from the grip of Deathwing's destructive rampage, the conflict between the Alliance and Horde began to intensify to an unprecedented scale, especially after the Battle for Theramore which led to a massive uproar in the other Alliance nations and a full retaliation. The discovery of the Wandering Isle, the pandaren clans of Tushui and Huojin, and their newly found allegiance have brought the tales of their mystical homeland of Pandaria to the attention of the warring factions, which hope to gain the favor of its inhabitants and gain their natural resources, as the land is undamaged by the Cataclysm's effects.

The arrival of the Alliance and Horde in Pandaria and their war led to a large disturbance in the emotional harmony of Pandaria. The newcomers' hate, anger, violence, doubt, despair, fear, and pride manifested as Sha, ancient deadly creatures created by the Old God Y'Shaarj's last breath. For thousands of years, the pandaren learned to contain their negative emotions, in turn, to contain the Sha from wreaking havoc. Brave adventurers managed to purge the Sha one by one, but as they did so, other forces were at work. The mogu and their Zandalari allies resurrected Lei Shen the ancient emperor of the mogu. The mantid of the lands beyond the Serpent's Spine fell under the influence of the Sha of Fear, leading them to attack the great wall separating them from pandaren lands. Also attacking the nomadic yaungol, forcing them to also attack the pandaren to escape. Lei Shen's forces gathered at his seat of power to prepare for a great invasion of Pandaria. The Alliance and Horde were quick to land forces on the island to stop Lei Shen, and he was soundly defeated and killed forever at the steps of his throne. The power-hungry Warchief of the Horde Garrosh Hellscream began to attempt to use Sha corruption to infuse Horde warriors. After discovering a terrible hidden artifact through goblin excavation, he used its power to corrupt the great Vale of Eternal Blossoms, killing most of the Golden Lotus and Shado-Pan in the process. Returning to Orgrimmar, he built a great underground citadel for his plans of conquering Azeroth and creating a pure orcish Horde. His actions eventually led a rebellion in his ranks to ally with the Alliance and lay siege to Orgrimmar. Most of Garrosh's followers were killed, captured or happened to escape during the chaos of the battle, the war between the Alliance and Horde was proclaimed to have ended, and the rebellion took control of the city and began to rebuild. Garrosh was then taken to Pandaria to await trial.

Argus Azsuna

Argus visible in the sky above Azeroth after Illidan used the Sargerite Keystone to open a rift between Argus and Azeroth

Garrosh escaped with the help of Kairozdormu to an alternate timeline of past Draenor. The former warchief created the Iron Horde and had the two universes connected through the Dark Portal. The Iron Horde's invasion force, the Ironmarch, attacked and razed the settlements of Blasted Lands, eventually triggering the heroes of the Horde and Alliance for a counterattack to Draenor itself. The campaign in Draenor resulted in demons taking over the Iron Horde thanks to the alternate Gul'dan. When the natives with the Azerothian forces defeated corrupted orcs and their demonic masters, Gul'dan was sent to the Twisting Nether by Archimonde. From there the diabolical orc was sent to Azeroth and he opened a portal for the demons on the Broken Isles. Pouring from the Felstorm above the Tomb of Sargeras, the Burning Legion began their third invasion of Azeroth.

Azeroth ultimately survived the invasion and ended the Burning Crusade, but not without scars. Sargeras impaled his sword into Azeroth in Silithus forming the Wound in the World. Cracks began occurring all across the planet's surface, the planet hemorrhaging its 'life-blood,' spilling to the surface as a blue-gold substance. As it emerged, it crystalized into thrumming spires reaching towards the sky.[11] The scrambling over this new substance would ignite the conflict between the Alliance and Horde. The two sides recruit new allies to bolster their depleted ranks.

Following the defeat of N'Zoth and his Black Empire at Ny'alotha, Magni Bronzebeard declared that Azeroth was made free of the grasp of the Old Gods.[12]

Inhabitants

Native

Outsiders

In the RPG

Icon-RPG This section contains information from the Warcraft RPG which is considered non-canon.

The term Azeroth is a human word and is derived from the term used for the ancient primitive-humans that lived on the world pre-sundering, the Azotha.[13]

It is said that when the Arathi brought the scattered human tribes together as the empire of Arathor, they named the land as a whole in homage to their ancient ancestors: Azeroth.[13] It is unclear whether they named the world or named the continent.

Notes and trivia

Azerothshadowmoonvalley

Azeroth easter egg as seen from the Black Temple in Outland.

  • There exists an alternate version of Azeroth ruled by murlocs, known as Azmerloth.
  • World of Warcraft: Chronicle Volume 1 mentions that Ancient Kalimdor before the Great Sundering was the largest continent on the planet,[14] meaning that more continents than Kalimdor existed at the time. However, World of Warcraft: Chronicle Volume 3 described the night elven empire as being on Azeroth's "single landmass".[15] The History of Warcraft book The Old Gods and the Ordering of Azeroth originally stated that the titans shaped Azeroth's landmasses to combine them into the single continent of Kalimdor during their ordering the planet.
  • Azeroth can be seen from the Black Temple in Outland. How that is possible is unknown, as Azeroth can not be seen from anywhere else in Outland and that it is not possible to see Outland from Azeroth.
  • Several things can be found in Azeroth's orbit, such as the Vindicaar, Orbital Support Shredders prepared for call-down by ground units, a gnomish Inv weapon rifle 38 [Orbital Targeting Device], and Ulduar's orbital defense system.
  • Daglop the imp is of the opinion that the only thing that makes Azeroth worth visiting is its delicious olives.[16]
  • When asked about a hypothetical destruction of Azeroth, Ion Hazzikostas stated that it would be hard to imagine a "WoW 2.0" not set in Azeroth as this would destroy the core of Warcraft. However, major changes might still occur to the world, as with Silithus.[17]
  • Azeroth has undergone many changes throughout the Warcraft games development in regard to what landmasses it holds, how they are shaped, where exactly they are located, and how the world itself as a whole is depicted. While the original RTS games featured several maps it was not until the initial release of World of Warcraft that Azeroth was depicted as a planet by globes that could occasionally be found when venturing the world. This cosmological appearance of Azeroth is also subject to variation as it has been gradually changed and elaborated as the story expands. For example, many globes show the world with only a few islands dotting the seas of Azeroth while in-lore there are many more, though this can lore-wise be explained by the globes' makers having limited knowledge. In some models, the western edge of Kalimdor looks to be near enough to the eastern edge of the Eastern Kingdoms to suggest that there is not enough room for a big landmass in between them, which contradicts the view of Azeroth from Argus. The globe of pre-Cataclysm Azeroth in the Halls of Lightning also seems to show Azeroth with northern and southern polar ice caps, while Chronicle makes no mention of them and they do not appear on any other map. See Gallery below for pictures.
  • While the inspiration for the name "Azeroth" has never been stated, it could be derived from the planet Azarath of the DC Universe, a world which was also coveted by a demon lord, and/or Azathoth from the Cthulhu Mythos, an Outer God and plane that imagines reality.

Gallery

In-game maps

In-game depictions

Chronicle

Other

Warcraft III
RPG

Fan art

References

 
  1. ^ Blizzcon 2015: World and Content Overview Panel (around 41:30)
  2. ^ Mists of Pandaria Zone Preview: Kun-Lai Summit
  3. ^ Thrall: Twilight of the Aspects, chapter 2
  4. ^ a b c d e World of Warcraft: Chronicle Volume 1
  5. ^ Rhyolith#Adventure Guide
  6. ^ Ragnaros (Firelands tactics)#Adventure Guide
  7. ^ N [10-45] The Diamond King
  8. ^ Legion reveal
  9. ^ A Mage [10] Mirror Lake
  10. ^ Traveler: The Shining Blade
  11. ^ 2017-11-07, BlizzCon 2017 World of Warcraft: Gameplay and Systems Panel Transcript. Blizzplanet, retrieved on 2017-11-15
  12. ^ Ny'alotha, the Waking City: The Corruptor's End#Notes
  13. ^ a b Lands of Conflict, pg. 18
  14. ^ World of Warcraft: Chronicle Volume 1, pg. 29 - This burgeoning civilization was located near the center of Azeroth's largest continent.
  15. ^ World of Warcraft: Chronicle Volume 3, pg. 69 - Over ten thousand years ago, they built a glorious empire that reached the far corners of Azeroth's single landmass.
  16. ^ N [10-45] Minion! Kill Them!
  17. ^ WoW: Herz von Azeroth: Wir bereuen viel - Interview mit Ion Hazzikostas. buffed (2019-04-04).
  18. ^ BlizzCon 2007 - Dungeons & Raids panel