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|name=Holy Shock
 
|name=Holy Shock
 
|icon=Spell_Holy_SearingLight
 
|icon=Spell_Holy_SearingLight
|description=Blasts the target with Holy energy, causing (X + 136% of SP) Holy damage to an enemy, or (Y + 83.3% of SP) healing to an ally, and granting a charge of Holy Power.<br /><br />Holy Shock has an additional 25% chance to be a critical strike.
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|description=Deals (140% of Spell power) Holy damage to an enemy, or (140% of Spell power) healing to an ally, and grants 1 Holy Power.<br /><br />Holy Shock has double the normal critical strike chance.
|class=[[Paladin]]
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|class=Paladin
|type=Offensive or Defensive
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|type=Offensive or Healing
 
|school=Holy
 
|school=Holy
 
|cast_time=Instant
 
|cast_time=Instant
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|improvement=[[Daybreak]], [[Infusion of Light]]
 
|improvement=[[Daybreak]], [[Infusion of Light]]
 
|glyphs=[[Glyph of Holy Shock]], [[Glyph of Illumination]]
 
|glyphs=[[Glyph of Holy Shock]], [[Glyph of Illumination]]
|cost=8% of base mana
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|cost=7.3% of base mana
 
|level=10
 
|level=10
 
|spec=Holy
 
|spec=Holy
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==Improvements==
 
==Improvements==
  +
{{tiplist|type=ability|Daybreak|Infusion of Light|Enhanced Holy Shock
* [[Daybreak]]
 
 
|more={{tiplist|inner=|Glyph of Holy Shock|Glyph of Illumination}}}}
* [[Infusion of Light]]
 
 
===Talents===
 
{{tip|Glyph of Holy Shock}}{{tip|Glyph of Illumination}}
 
 
{{clrl}}
 
{{clrl}}
   
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== Origin ==
 
== Origin ==
In [[Warcraft III]] the [[Paladin (Warcraft III)|Paladin]] hero's [[Paladin (Warcraft III)#Holy Light|Holy Light]] spell healed friendly living units and damaged enemy undead units. Considering this, some may view Holy Shock as a variation of WC3 Holy Light.
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In ''[[Warcraft III]]'' the [[Paladin (Warcraft III)|Paladin]] hero's [[Paladin (Warcraft III)#Holy Light|Holy Light]] spell healed friendly living units and damaged enemy undead units. Considering this, some may view Holy Shock as a variation of WC3 Holy Light.
   
 
==Patch changes==
 
==Patch changes==
  +
* {{Patch 6.0.2|note=Now has twice the normal chance to critically strike (instead of having an additional 25% chance to critically strike).}}
 
* {{Patch 5.4.0|note=Mana cost has been reduced by 50%.}}
 
* {{Patch 5.4.0|note=Mana cost has been reduced by 50%.}}
 
* {{Patch 5.0.5|note=Holy Shock's base damage has been reduced, and its spellpower coefficient has been increased.}}
 
* {{Patch 5.0.5|note=Holy Shock's base damage has been reduced, and its spellpower coefficient has been increased.}}

Revision as of 21:33, 25 October 2014

Holy Shock
Spell holy searinglight
  • Holy Shock
  • Level 10 Holy paladin ability
  • 40 yd range
  • 7.3% of base mana
  • 6 sec cooldown
  • Instant
  • Deals (140% of Spell power) Holy damage to an enemy, or (140% of Spell power) healing to an ally, and grants 1 Holy Power.

    Holy Shock has double the normal critical strike chance.
Properties
Class Paladin
School Holy
Cooldown 6 seconds
Other information
Level learned 10
Improvements Spell holy aspiration [Daybreak], Ability paladin infusionoflight [Infusion of Light]

Holy Shock is an instant Holy paladin ability that can be used to heal a friendly target or deal Holy direct damage to an enemy.

Improvements

Tips and tactics

  • Holy Shock is the second cheapest healing spell available to the Holy Paladin, and is significantly stronger and faster than Holy Light (old). With only a 6 second cooldown, it should be used often for both power and efficiency.
  • Holy Shock is one of the two primary methods a Holy Paladin uses to generate Holy Power (the other being Inv helm plate raidpaladinmythic q 01 [Tower of Radiance]).
  • When you proc Spell holy aspiration [Daybreak], your next Holy Shock will cause no cooldown. The talents Ability paladin infusionoflight [Infusion of Light] grant you specific benefits following a successful cast of Holy Shock. This allows you to cast multiple spells in rapid succession; for instance, with Daybreak up, you could utilize the reduction in cast time on Holy Light twice in rapid succession, by casting: Holy Shock, Holy Light, Holy Shock, Holy Light.

Origin

In Warcraft III the Paladin hero's Holy Light spell healed friendly living units and damaged enemy undead units. Considering this, some may view Holy Shock as a variation of WC3 Holy Light.

Patch changes

  • Warlords of Draenor Patch 6.0.2 (2014-10-14): Now has twice the normal chance to critically strike (instead of having an additional 25% chance to critically strike).
  • Mists of Pandaria Patch 5.4.0 (2013-09-10): Mana cost has been reduced by 50%.
  • Mists of Pandaria Patch 5.0.5 (2012-09-11): Holy Shock's base damage has been reduced, and its spellpower coefficient has been increased.
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): Range against hostile targets increased from 20 to 40 yards. Has an additional 25% chance crit.
  • Cataclysm Patch 4.2.0 (2011-06-28): Mana cost has been decreased to 7% of base mana, down from 8%.
  • WoW Icon update Patch 1.10.2 (2006-05-03): Bug fix: Now guaranteed to crit when used offensively while Divine Favor is active.

External links