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{{this|the Druid ability|the former hunter ability|Lacerate (hunter ability)}}
 
 
{{#data:infobox ability
 
{{#data:infobox ability
 
|name=Lacerate
 
|name=Lacerate
 
|icon=Ability Druid Lacerate
 
|icon=Ability Druid Lacerate
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|description=Lacerates the enemy target, dealing (115.15% of Attack power) bleed damage and an additional (146.1% of Attack power) over 15 sec. Stacks up to 3 times.<br/><br/>
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|description=Lacerates the enemy target, dealing (120.9% of attack power) bleed damage and an additional (153% of attack power) over 15 sec. Stacks up to 3 times.<br /><br />Generates 2 Rage and has a 25% chance to reset the cooldown on Mangle.
 
|class=Druid
Generates 2 Rage and has a 25% chance to reset the cooldown on Mangle.
 
|class=[[Druid]]
 
 
|spec=Guardian
 
|spec=Guardian
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|type=Offensive
 
 
|school=Physical
 
|school=Physical
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|target=Enemy
 
 
|range=Melee
 
|range=Melee
 
|cast_time=Instant
 
|cast_time=Instant
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|debuff_dur=15 seconds
 
|debuff_dur=15 seconds
 
}}
 
}}
 
{{about|the druid ability|the hunter ability|Lacerate (hunter ability)}}
   
 
'''Lacerate''' is a Guardian [[druid abilities|druid ability]], learned at level 38. It applies a stacking [[bleed]] effect and has a chance to reset the cooldown on [[Mangle]] when dealing damage.
 
'''Lacerate''' is a Guardian [[druid abilities|druid ability]], learned at level 38. It applies a stacking [[bleed]] effect and has a chance to reset the cooldown on [[Mangle]] when dealing damage.
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*[[Primal Fury]]
 
*[[Primal Fury]]
   
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== Notes ==
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==Notes==
 
*Lacerate can crit, which increases the threat caused.
 
*Lacerate can crit, which increases the threat caused.
 
*Reapplying Lacerate renews the DoT debuff to its full 15-second duration.
 
*Reapplying Lacerate renews the DoT debuff to its full 15-second duration.
   
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== Tips and tactics ==
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==Tips and tactics==
 
* Very good skill for single target tanking. The tanking rotation generating the most threat is: [[Mangle]] as often as possible; while Mangle is on cooldown, use Lacerate; if you still have excess rage, use [[Maul]] in parallel.
 
* Very good skill for single target tanking. The tanking rotation generating the most threat is: [[Mangle]] as often as possible; while Mangle is on cooldown, use Lacerate; if you still have excess rage, use [[Maul]] in parallel.
 
* When tanking multiple mobs at once, [[Thrash (Bear Form)]] is usually a better choice than Lacerate.
 
* When tanking multiple mobs at once, [[Thrash (Bear Form)]] is usually a better choice than Lacerate.
   
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== Patch changes ==
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==Patch changes==
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* {{Patch 5.0.4|note=Now also has a 25% chance to reset the cooldown on Mangle.}}
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*{{Patch 6.0.2|note=
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**Now available only to Guardian Druids.
* {{Patch 4.1.0|note=Bonus threat has been removed and replaced with increased initial damage done.}}
 
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**Multistrikes from periodic bleed effect grants the [[Ursa Major]] effect.
* {{Patch 2.4.0|note=This ability now deals additional damage based on the attack power of the Druid.|comment=Introduced attack power scaling: Every 20 Attack Power adds 1 damage, per stack, over 15 seconds. Mangle further enhances this value.}}
 
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**Now generates 2 Rage, has no cooldown (down from 3 sec), and the periodic bleed effect triggers every 1 sec (down from 3 sec).}}
* {{Patch 2.1.0|note=The tooltip has been adjusted to indicate it does initial bleed damage when the ability first lands.}}
 
 
*{{Patch 5.0.4|note=Now also has a 25% chance to reset the cooldown on Mangle.}}
 
*{{Patch 4.1.0|note=Bonus threat has been removed and replaced with increased initial damage done.}}
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* {{Hotfix|date=2010-11-24|bluenote=The damage done by Lacerate has been reduced by approximately 17%.}}
 
*{{Patch 2.4.0|note=This ability now deals additional damage based on the attack power of the Druid.|comment=Introduced attack power scaling: Every 20 Attack Power adds 1 damage, per stack, over 15 seconds. Mangle further enhances this value.}}
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*{{Patch 2.2.0|note=The damage from this ability will now stack properly when two different characters are applying Lacerate to a target.}}
 
*{{Patch 2.1.0|note=The tooltip has been adjusted to indicate it does initial bleed damage when the ability first lands.}}
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*{{Hotfix|bluenote=The Druid ability Lacerate now deals a small amount of instant damage, generating threat, against bleed immune creatures.|date=2007-03-06|link=http://forums.worldofwarcraft.com/thread.html?topicId=82238244&pageNo=1&sid=1}}
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*{{Patch 2.0.1|note=Added.}}
   
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== External links ==
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==See also==
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*[[Lacerate (Servants of the Betrayer)]], TCG card
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==External links==
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{{Elinks-spell|33745}}
 
{{Elinks-spell|33745}}
   
 
{{classfooter|Druid}}
 
{{classfooter|Druid}}
   
[[es:Lacerar]]
 
 
[[Category:Druid abilities]]
 
[[Category:Druid abilities]]
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[[es:Lacerar]]

Latest revision as of 07:16, 14 March 2023

Lacerate
Ability druid lacerate
  • Lacerate
  • Level 38 Guardian druid ability
  • Melee range
  • Instant
  • Requires Bear Form
  • Lacerates the enemy target, dealing (120.9% of attack power) bleed damage and an additional (153% of attack power) over 15 sec. Stacks up to 3 times.

    Generates 2 Rage and has a 25% chance to reset the cooldown on Mangle.
Properties
Class Druid
School Physical
Cooldown None/Global Cooldown
Other information
Level learned 38
Affects Ability druid mangle2 [Mangle], Spell druid malfurionstenacity [Pulverize]
Improvements Ability druid kingofthejungle [Ursa Major], Ability racial cannibalize [Primal Fury]
Related debuff
Ability druid lacerate
  • Lacerate
  • Suffering (9.74% of Attack power) damage every 1 sec.
  • Duration: 15 seconds
  • Max stacks: 3
This article is about the druid ability. For the hunter ability, see Ability hunter laceration [Lacerate].

Lacerate is a Guardian druid ability, learned at level 38. It applies a stacking bleed effect and has a chance to reset the cooldown on Ability druid mangle2 [Mangle] when dealing damage.

Improvements

Notes

  • Lacerate can crit, which increases the threat caused.
  • Reapplying Lacerate renews the DoT debuff to its full 15-second duration.

Tips and tactics

  • Very good skill for single target tanking. The tanking rotation generating the most threat is: Ability druid mangle2 [Mangle] as often as possible; while Mangle is on cooldown, use Lacerate; if you still have excess rage, use Ability druid maul [Maul] in parallel.
  • When tanking multiple mobs at once, Spell druid thrash [Thrash] is usually a better choice than Lacerate.

Patch changes

  • Warlords of Draenor Patch 6.0.2 (2014-10-14):
    • Now available only to Guardian Druids.
    • Multistrikes from periodic bleed effect grants the Ability druid kingofthejungle [Ursa Major] effect.
    • Now generates 2 Rage, has no cooldown (down from 3 sec), and the periodic bleed effect triggers every 1 sec (down from 3 sec).
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): Now also has a 25% chance to reset the cooldown on Mangle.
  • Cataclysm Patch 4.1.0 (2011-04-26): Bonus threat has been removed and replaced with increased initial damage done.
  • Cataclysm Hotfix (2010-11-24): The damage done by Lacerate has been reduced by approximately 17%.
  • Bc icon Patch 2.4.0 (2008-03-25): This ability now deals additional damage based on the attack power of the Druid.
    Introduced attack power scaling: Every 20 Attack Power adds 1 damage, per stack, over 15 seconds. Mangle further enhances this value.
  • Bc icon Patch 2.2.0 (2007-09-25): The damage from this ability will now stack properly when two different characters are applying Lacerate to a target.
  • Bc icon Patch 2.1.0 (2007-05-22): The tooltip has been adjusted to indicate it does initial bleed damage when the ability first lands.
  • Bc icon Hotfix (2007-03-06): The Druid ability Lacerate now deals a small amount of instant damage, generating threat, against bleed immune creatures.
  • Bc icon Patch 2.0.1 (2006-12-05): Added.

See also

External links