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Revision as of 08:04, 30 June 2012

Template:Mists of Pandaria

NeutralPandaria
Level: 85-90
WorldMap-Pandaria
Map of Pandaria
Races

PandarenPandaren Pandaren
MoguMogu Mogu
MantidMantid Mantid
Saurok Saurok
Sha Sha
Jinyu Jinyu
Virmen Virmen
Hozen Hozen
Grummle Grummle
Yaungol Yaungol
Zandalari trollZandalari troll Zandalari troll
OrcOrc Orc

HumanHuman Human
Government Feudalism
Location Southern Azeroth[1]

Pandaria is the homeland of the pandaren and birthplace of their ancient empire. Located in the southern part of Azeroth[1], Pandaria was shrouded by a magical mist by its last Emperor after the Great Sundering ten thousand years ago, and thus disappeared into myth and legend. Only those pandaren who left their homeland on the back of the great turtle Shen-zin Su, including the renowned pandaren brewmasters, have been seen outside of their homeland since; some even came to the aid of the other races during the Third War.

Somehow before the Shattering dissipated the magic that kept Pandaria hidden since the Great Sundering, some pandaren emerged from the bamboo forests of their ancestors to bring their unique fighting style (and robust ales) to the rest of Azeroth.[2]

Pandaria will be featured in the World of Warcraft expansion Mists of Pandaria.

History

Taken from the section on the pandaren from the website for Mists of Pandaria:

Couched in myth and legend, rarely seen and even more rarely understood, the enigmatic pandaren have long been a mystery to the other races of Azeroth. The noble history of the pandaren people stretches back thousands of years, well before the empires of man and before even the sundering of the world.

Denizens of a wondrous and fertile land, the pandaren once labored under the oppressive thumb of a monstrous race of ancient warlords known as the Mogu. Through tenacity, diplomacy, and a unique form of unarmed combat, the pandaren staged a successful revolution that deposed the Mogu and established a pandaren empire that would prosper for thousands of years.

During the bleak days that preceded the sundering of the world, when demons flooded onto Azeroth and threw the entirety of the mortal realm into jeopardy, the last Emperor of the pandaren discovered a way to protect his land from the devastation. His deal with fate shrouded his land within an impenetrable mist for ten thousand years, but the nature of his transaction has left Pandaria haunted ever since...

Getting to Pandaria

Players will get to Pandaria via new quests from Orgrimmar and Stormwind. The quests are short and sweet to make sure players can into the new continent as fast as possible.[1]

World of Warcraft: Mists of Pandaria

WorldMap-World50

Pandaria's position on Azeroth

Main article: World of Warcraft: Mists of Pandaria

Pandaria is the main setting of the fourth expansion.

Some of the zones are a bit larger than the zones introduced in Cataclysm, for example the Jade Forest is roughly half bigger than Twilight Highlands. The regions vary in mood, for example some of the areas are lush and peaceful, while others are much darker and menacing in tone. The entire continent is influenced by various real life Eastern Asian cultures.

Regions

Dungeons

Main article: Instances by continent

Native races and species

Videos

Gallery

Trivia

During the events of Charge of the Aspects Thrall was able to see "... a mysterious island shrouded in mists... somewhere in the Great Sea..." in his meditation vision shortly before the final battle with Deathwing, most likely referring to Pandaria.

In the RPG

Icon-RPG This section contains information from the Warcraft RPG which is considered non-canon.
Pandarenvillage

A pandaren village

Pandaria is a legendary place of bamboo forests and the mysterious pandaren of the Pandaren Empire. The Pandaren Empire was founded before the Great Sundering of the world, and is believed to be just as old as the kaldorei civilization. It shared and traded resources, goods, ideas and mystic knowledge with the haughty night elves of central Kalimdor in the years before the War of the Ancients. As the night elves' obsession with the forces of magic drove them to the brink of madness, the gentle pandaren severed ties, withdrew and closed their borders,[3] and left the night elves behind forever. The pandaren clans, or shao'dins, traveled far across the seas and established crude but beautiful cities of stone and sturdy bambus reed on an island they named Pandaria.[4] In time they built a new empire on the island.

For ten millennia, the world had forgotten pandaren. Shortly after the Third War, though, a few reappeared — perhaps roused from their isolation by the Burning Legion, whose catastrophic coming shook the world.[5] A splinter group of pandaren arrived on Kalimdor in the aftermath of the Third War and has established a settlement in the Stonetalon Mountains of Kalimdor,[6][7] but the location remains as secret as that of their island homeland, even after the ability of adventurers to explore previously unknown areas since the Cataclysm.

Pandaria is apparently known for its gems (which are apparently magical). The red dragons believed that three crushed gems from Pandaria were one of the components needed to rejuvenate the Sunwell.[8]

References

 
  1. ^ a b c Blizzard Entertainment 2011-10-28. Mists of Pandaria Developer Q&A Transcript. Retrieved on 2011-10-27.
  2. ^ Blizzard Entertainment. Warcraft III Neutral Heroes: Pandaren Brewmaster. Retrieved on 2011-10-27.
  3. ^ Dark Factions, pg. 204
  4. ^ Manual of Monsters, pg. 76
  5. ^ Manual of Monsters, pg. 204
  6. ^ Alliance & Horde Compendium, pg. 21
  7. ^ Alliance & Horde Compendium, pg. 74
  8. ^ Lands of Conflict, pg. 115


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